Author Topic: why no wirblewind ??  (Read 1128 times)

Offline LoGo

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why no wirblewind ??
« on: July 17, 2002, 04:59:50 AM »
let's go over this...

ostwind's based on panzer iv chassis..
wirblewind's based on panzer iv chassis..
panzer iv chassis is already in the game..
more wirblewinds were built then osti's...
how hard is it to slightly change the shape of osti's turret and slap on quad 20mm's...
perfect vehicle to be wasting them useless gv perks on..

must be perked..

ppl voice your opinions, maybe Hitech will listen...

Offline Ghosth

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why no wirblewind ??
« Reply #1 on: July 17, 2002, 07:44:41 AM »
4x20mm perked for around 5 or 10 perks.

Heck ya, thats called instant entertainment.
Perfect for Vfield defence.

Offline Packy

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why no wirblewind ??
« Reply #2 on: July 17, 2002, 09:33:25 AM »
Achtung!  Wirbelwind!

Offline Rude

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why no wirblewind ??
« Reply #3 on: July 17, 2002, 09:36:58 AM »
Too much LW stuff in AH already!

Offline Pongo

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why no wirblewind ??
« Reply #4 on: July 17, 2002, 10:33:54 AM »
perk the ostwind.

Offline majic

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why no wirblewind ??
« Reply #5 on: July 17, 2002, 11:42:04 AM »
Am I missing something?  (seriously)

4 x 20mm perked, but 4 x 37mm not perked?  Was the Wirblewind more effective?  More ammo?

I think I'd like to see something that is effective at taking out the Ostwind, but not good at the other things the osty is.  (AA, and town destruction)  Might lend a little balance if osty's had something to fear.

Offline AKSWulfe

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why no wirblewind ??
« Reply #6 on: July 17, 2002, 11:53:57 AM »
Ostwind only has 1 37mm cannon.
-SW

Offline majic

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why no wirblewind ??
« Reply #7 on: July 17, 2002, 12:38:38 PM »
oops. My bad, had a brain lockup on that one.  :)

Offline LoGo

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why no wirblewind ??
« Reply #8 on: July 18, 2002, 06:45:49 PM »
lol majic, i would of responded to your post with a simple 'yup' :)
maybe there was  something with your last firmware upgrade... ;)

Offline brady

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why no wirblewind ??
« Reply #9 on: July 18, 2002, 08:46:27 PM »
Perking the Osty is a bad idea, The Wilberwind would IMO be a much more feasome weapon, deflection shoting would less of a chance occurance, and a far greater effective range and hiting power than the M16 would be a force to be reckoned with.

  The only thing that curently makes GV's a viable option in AH is the Osty, if you take it away or perk it their will be a drastic side effect on GVing in AH.

Offline Karnak

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why no wirblewind ??
« Reply #10 on: July 18, 2002, 08:50:33 PM »
The solution is not perking the Ostwind.  The solution is making it so the Ostwind is not an "all-in-wonder" unit.  Make it so that PnZs are better at killing other GVs and better at killing structures.
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Offline Nefarious

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why no wirblewind ??
« Reply #11 on: July 18, 2002, 08:50:59 PM »
I just wanna see proximity rounds for 37mm AA

Imagine diving into field with all those shells popping around you!

It would be freakin awesome!!!
There must also be a flyable computer available for Nefarious to do FSO. So he doesn't keep talking about it for eight and a half hours on Friday night!

Offline Pei

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why no wirblewind ??
« Reply #12 on: July 18, 2002, 09:13:39 PM »
wirblewind = death on a stick


you can have one as long as they give me napalm for p47s and p51s

"I love the smell of  toasted dweeb in the morning..."
« Last Edit: July 18, 2002, 09:20:54 PM by Pei »

Offline brady

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why no wirblewind ??
« Reply #13 on: July 18, 2002, 09:47:39 PM »
Karnak, hit the Nail right on the head, if the Panzer's HE rounds were more effective than they are then it would make more since.

Offline Pongo

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why no wirblewind ??
« Reply #14 on: July 18, 2002, 11:12:57 PM »
How about limit the osti to 5 round bursts..and lower its turrent armour to a reasonable amount. And make it impossible to load on the run.I still find it increadably hard to believe they fit 1000 rounds of 37mm in that chassis. The only source I have found does say 1000, yet I suspect its incorrect, that is a more likely load out for the wirblewind.
but
Give it a comander postition(no gun though)

There is no question that with its capabilities in this game it should be perked.