ah see I didnt know about the ten minute timer
I dont have any of the maps and would never have found all the buildings in ten minutes but someone / folks did.
But the whole take the town/flag capture thing aint for me. Thats been done and done better.
Without some sort of real "front" then the whole idea of "Blitzkreig" is pointless. The panzers would have moved around these "towns"/ pockets and encircled them. They would have then been cleared out be the follow up forces.
Even the Stuka whos historic roll was as medium bomber with precision attack capability is not put to its proper usage. It was neither intended as tactical ground attack aircraft nor as strategic bomber. It was intended for an intermediate level - the operational level.
Unlike tactical attack aircraft that were employed against frontline targets, the Stuka was seen as a weapon to strike at targets behind the front, destroying communications and decimating units on the march before they could reach the front (or before they could reform on the retreat). In modern terms, it was not meant for Close Air Support but for Battlefield Area Interdiction.
Even things like gliders and paratroopers if modeled would be useless with the current capture system.
109es and 110s werent straffing and killing tanks with mgff. Theres a whole list of things that arent right with how wwiol the game is played that remove it from a credible wwii combat sim/game.
Its still capture the flag on a big map with less action then wbs, ah, DoD, wolfenstein, etc.........
These games make up for their lack of realism with gameplay and action.
I cant imagine an eastern front version of wwiiol based of the current model.
It would be even more a joke then it is now.
The terrain looks great though, the tanks are fun when you find some good fights. The inf model looks better but is still ugly imho. The aircraft look ok but are by far easier to fly then any other flight sim/game out there. I have heard the terms easy mode, arcade to describe it.