You didn't really think I'd quit did you?

(I can squeze just a tad more out ... maybe) This is with the CPU FSB at 138 MHz (1660 MHz) with GPU core at 286 MHz and Memory at 584 MHz.
3DMARK2001 PROJECT FILE
PROJECT
Name My Benchmark
Description
Registration Name
Registration Key
3DMark Version 300
DISPLAY
Platform NVIDIA GeForce4 Ti 4200
CPU Optimization D3D Pure Hardware T&L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate 60 Hz
FSAA Mode None
OPTIONS
Show Title Screens Yes
Continuous Benchmark No
Benchmark Run Count 1
Demo Sounds Enabled Yes
Continuous Demo No
Game Sound Effects Enabled Yes
Game Music Enabled Yes
Game Detail Level Low
RESULTS
3DMark Score 10210
Game 1 - Car Chase - Low Detail 160.9 fps
Game 1 - Car Chase - High Detail 53.8 fps
Game 2 - Dragothic - Low Detail 180.5 fps
Game 2 - Dragothic - High Detail 106.5 fps
Game 3 - Lobby - Low Detail 140.3 fps
Game 3 - Lobby - High Detail 64.0 fps
Game 4 - Nature 45.4 fps
Fill Rate (Single-Texturing) 1010.2 MTexels/s
Fill Rate (Multi-Texturing) 2216.3 MTexels/s
High Polygon Count (1 Light) 47.9 MTriangles/s
High Polygon Count (8 Lights) 12.1 MTriangles/s
Environment Bump Mapping 146.3 fps
DOT3 Bump Mapping 138.1 fps
Vertex Shader 79.1 fps
Pixel Shader 113.3 fps
Advanced Pixel Shader 87.8 fps
Point Sprites 29.8 MSprites/s
SYSTEM INFO
System Info Version 2.2
Installation ID 0x00000000
OEM ID
CPU INFO
CENTRAL PROCESSING UNITS
Manufacturer AMD
Family AMD Athlon(TM) XP 1900+
Internal Clock 1.62 GHz
Internal Clock Maximum 1.62 GHz
External Clock 138 MHz
Socket Designation SOCKET A
Type Central
Upgrade
Capabilities MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE
Version Model 6, Stepping 2
CPUID 0x00000662