I like the fundamental behind this idea, rather than the idea itself.
At some point, we really gotta have a ground warfare portrayed - being an 'air based' simulation doesn't necessarily mean ground warfare is unimportant. Now, I know the MA isn't exactly WWII, and HTC doesn't claim(nor deny) that the MA is portraying WWII in any sort of way. But as it is, we use vintage WWII fighters, bombers and vehicles in AH, and the only way they are used to its full potential is to have a situation simular to WWII going on. (ex. bombers currently can't find a role because strat does not work in the universal scale it did in WWII)
I'm also aware no MMOG air combat sim game ever portrayed ground warfare in a satisfactory manner, but there's no reason why HTC shouldn't be the first one ever in the market to become a true standard in depicting ground war
