I think the time is right for implementing padlock to online sims. There's been a few offline games that show how to do it. Falcon4 and Flanker2 for example.
The key idea here is that you need to acquire the target "the old fashion way" first, and that the padlock will break lock if the target it out of sight for more than about 2 seconds. Padlock will never substitute the snap views.
Personally I would only use the padlock in many vs 1 fights, when there's little or no danger of an enemy bouncing my target fixated tail.

As long as the padlock is no magical see all through all thingy and is done correctly, it doesn't give any advantages. I could almost say quite the contrary. You easily get target fixated using the padlock.
I'm all for it.
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Camouflage
XO, Lentolaivue 34
www.muodos.fi/LLv34 "The really good pilots use their superior judgement to keep them out of situations
where they might be required to demonstrate their superior skill."
[This message has been edited by LLv34_Camouflage (edited 11-12-1999).]