Author Topic: IL2 calls it flutter............  (Read 1331 times)

Offline 28sweep

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IL2 calls it flutter............
« on: September 23, 2002, 10:31:17 AM »
some people call it mush.  AH seems to have totally ignored it in their flight models?  Does it exist?  In IL2 you really notice it when trying to set-up for a shot.  Those very small osilations make it real anoying trying to line up your shot.   WB's has got it.  Its nice to be able to make very percise movements in AH-but is that really the case in real life?

Offline Pongo

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IL2 calls it flutter............
« Reply #1 on: September 23, 2002, 10:34:38 AM »
Is that what they call "mush", hmm
AH planes do seem to be on rails compared to Il2 planes. I dont have any idea which is realistic though.

Offline AKSWulfe

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IL2 calls it flutter............
« Reply #2 on: September 23, 2002, 10:53:00 AM »
Wings glide on air, they don't rest on air.

I find the artificial directional sway somewhat annoying, and.. well, artificial.
-SW

Offline Wotan

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IL2 calls it flutter............
« Reply #3 on: September 23, 2002, 11:57:25 AM »
il2s is most related to stick scaling and not as artificial as the control delays in wbs.

It took me some time but my stick is scaled almost like AH.

The one thing that sux about il2 above all others is folks using full flaps and dropping their gear at any speed to cause over shoots.

Its seems this happens more often when ever I fly online.

Complete bs.

Offline AKSWulfe

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IL2 calls it flutter............
« Reply #4 on: September 23, 2002, 12:07:24 PM »
Yes Wotan, sweet jebus save me from the gameboy tards!

I can't count how many times I see the flaps pop out, and at this point I've already been molestering the hell out of my throttle just to keep behind him due to the poor hitting power of 109's 2xMGs and 1 cannon (usually F2, F4 or G2), so I've practically already got my spinner kissing his tail when I see something come out of the wings..

"what the f..."

And my plane explodes into a fiery mess as I ram him.

So frustrating, did they even program the max speeds flaps could be deployed at in that game?

Sure doesn't seem like it, I've only seen them jam (full down mind you) at 500+ km/h..
-SW

Offline 28sweep

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IL2 calls it flutter............
« Reply #5 on: September 23, 2002, 12:11:20 PM »
Wotan...can you give me some advice on how to scale Il2 like AH?

Offline Wotan

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IL2 calls it flutter............
« Reply #6 on: September 23, 2002, 12:21:14 PM »
trial an error :)


:)

Seriously I use all ch stuff pedals fighter stick throttle, I tried the cmmanager then scrapped it.

I had to set dead band and filter for pitch and roll.

Offline Wlfgng

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IL2 calls it flutter............
« Reply #7 on: September 23, 2002, 12:29:14 PM »
it does take a while to get IL2 setup correctly.. er.. as per AH :)
but it's well worth it.

in fact, it's the only way I can hit anything !

Offline Rude

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IL2 calls it flutter............
« Reply #8 on: September 23, 2002, 12:40:55 PM »
What did ya expect guys...Il2 is just a silly game....AH is an air combat simulation.

Offline Wotan

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IL2 calls it flutter............
« Reply #9 on: September 23, 2002, 12:44:34 PM »
Quote
And my plane explodes into a fiery mess as I ram him.


So true I die more from colisions then anything :)

Offline jbroey3

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IL2 calls it flutter............
« Reply #10 on: September 23, 2002, 01:22:45 PM »
Il2 simulates realistic flight better then Aces High does.

Aces high does feel as if planes are riding a predetermined path (Rails) in contrast to Il2 wich is more fluid (as in reality).

Being a real life pilot, although with not with 1000's of hours but a hundred+ as well as having the opportunity to fly in wwii/early 50's fighter trainers, Il2 handles far more aspects of the flight envelope clearer with much more prescison.

The Spins/Stall/Slow flight region for Aces High is somewhat lacking compared to that of Il2. Dont get me wrong Aces High is a good game.. but To refute "Rude".. I think you have it the other way around.  Il2 is the more (true simulation) compared to that of Aces High of wich is moreso the (game).  

Both programs do a good job in differing aspects, Aces has the obvious networking portion complete with a server based on networking software. Il2 has the graphics quality as well as edge on Flight physics. Both are GOOD programs.

They both fall short of a level D sim or X-plane in the flight modeling department however.

Offline AKSWulfe

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IL2 calls it flutter............
« Reply #11 on: September 23, 2002, 02:30:26 PM »
Il2 is not more fluid, it just has more artificial oscilations...

that's not fluid, that's the fudge factor.
-SW

Offline Eagler

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IL2 calls it flutter............
« Reply #12 on: September 23, 2002, 02:55:47 PM »
Quote
Originally posted by AKSWulfe
Il2 is not more fluid, it just has more artificial oscilations...

that's not fluid, that's the fudge factor.
-SW


seems like they put less fudge in the russian crates, than the germans

had to I guess or it'd have to had been called BF109 instead of IL2 :)
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Offline 28sweep

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IL2 calls it flutter............
« Reply #13 on: September 23, 2002, 03:33:37 PM »
I heard X-Plane was crap.........

Offline Dago

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IL2 calls it flutter............
« Reply #14 on: September 23, 2002, 03:35:13 PM »
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IL2 calls it flutter


If they call it flutter, they are probably using the wrong term.

Flutter develops from situations like unbalanced flight controls, and can/will completely destroy an aircraft within a couple minutes due to extreme vibration.

Most people who like to get on these boards (and it happened all the time on AGW) and talk about the proper FM or handling of certain aircraft were mostly pompous tards.   I would have to bet the overwhelming majority never actually flew one of those warbirds and could honestly, objectively and CORRECTLY state how and aircraft handled.  They didnt have a clue, just liked to pretend they did, and my, wasn't that just great for their ego.  :)

dago
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