Author Topic: Other Flight Sims? Compared to AH?  (Read 683 times)

Offline Beegerite

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Other Flight Sims? Compared to AH?
« Reply #45 on: November 22, 2002, 08:51:52 PM »
You know something, that's what you know!  You know instinctively that there's something that feels right about the FM in WW2OL.  Regardless of some obvious glitches when flown to find what's good in it instead of trying to find the negative you will really enjoy yourself.  It's amazing and a real compliment to the programmers skill that with such a massive amount of detail the game is playable.  You're not imagining things, it's good!!!!
Beeg
P.S. Look me up as Beeg01 on the Axis side.

Quote
Originally posted by Obear1971
OK this is gonna upset a few AH players....(puts on Flame proof jacket)

I think that AH is THE best online WWII dogfighting sim there is to date.

IL2 is a great game but not as good online

I actually think though (and this is were i get flamed) that WWIIonline has the better flight modle or more realistic flight modle that AH

Reason being is that when flying in WWIIonline (as long as you have a decent system) you REALLY feel like your flying at 200 mph plus. Alot of this is due to the ground terrain and the fact that there is lots of it.

But also if you shut down engines in Aces high, no matter what you are flying, you can GLIDE for miles.

In wwiionline you can also glide a fair way but as you slow down your plane REALLY starts to sink, you really fell like the aircraft has mass and weight.

It fells like you almost have to be at a stand still in AH to stall or sink.

Also i like the way in wwiionline you can scrape the ground with wing tip or slighy bump another aircraft or clip a tree and not instantly EXPLODE, you rock and sway and somtimes loose control but somtimes are able to regain control with maybe minor damage.

On the ground it takes a while for your aircraft to get off the ground and you really feel like your trying to get a ton of aircraft airbourne.

Ah your aircrat seems to be rather light.

Haveing said all that WWIIonline dogfighting dose not compair to that of Aces high for shear enjoyment, why? i dont know it just is that way.

AH is stilll the best WWII dogfighting sim there is, but WWIIonline seem to have things more realistic.

But then what do i know right ?

Offline Beegerite

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Other Flight Sims? Compared to AH?
« Reply #46 on: November 22, 2002, 09:07:54 PM »
Let me propose a different view here.  When I took multiengine training in the beautiful Pennsylvania Dutch Country, I was told that in case of an engine failure over farm country you're much better off landing with the gear up than taking a chance on digging one in, flipping and roasting yourself and the corn around you.  

WW2OL has so many terrain and scenery features that it's quite likely that the programmers don't  really expect anyone to be landing wheels down in a cow pasture.  Their programming chores are I suspect much more demanding than in other sims so I suspect that worrying about anyone driving an airplane through trees just hasn't moved on their priority list just yet.  Personally, I love their flight model (109E=my ride) and what's best is that it really looks and feels much more realistic to me than any other sim I've tried.  Not as pretty and detailed as AH or WB but it does make me "feel" like I'm in the real thing.

Beeg

P.S. 1.7 came out last week.  Maybe that's fixed now.
 
Quote
Originally posted by Revvin
I think the ground clipping ability in WW2OL stems from an inadequacy not by design. In version 1.66 I took a Blenheim up for a spin. I had to ditch for some reason (memory fails) so as I came down I lowered my gear and proceeded at a speed where normally I'd expect my gear to break to cross a field. I pssed through a line of trees without breaking a thing came to a stop then realised I was not as damaged as I thought...hmm I thought lets give this a try. I throttled up and spun the thing round and taxi's through another set of trees then across a bumpy field and took off undamaged and continued my flight home.

Offline Revvin

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Other Flight Sims? Compared to AH?
« Reply #47 on: November 23, 2002, 05:27:41 AM »
WW2OL was'nt all bad, although the planes felt a little easy to fly in regards to be able to turn and turn and turn without bleeding much energy at all one thing I did enjoy was the ability to navigate by a printed map and looking out of the cockpit at landmarks such as roads, bridges and forest shapes. AAR reports for my squad there always seemed a little more realistic than WB or AH being able to say "we took off at Maubeuge and headed to Flavion, as we flew down the river we headed West to Wiltz...." etc etc

It was to feel you were part of an ongoing war..well at least in theory. Ground units never really called for support and air units were mainly just furballing. IMO the much vaunted 'strat' was nothing more than capture the flag with a twist. I'll still be keeping an eye on what's happening over there but for now my account is cancelled after seeing v1.70 still did'nt quite 'do it' for me.

Offline Flossy

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Other Flight Sims? Compared to AH?
« Reply #48 on: November 23, 2002, 06:01:44 AM »
Quote
Originally posted by funkedup
I think in TOD there is still a rule that you can respawn multiple times in the first 5 or 10 minutes
The reason for the 10-minute 'grace period' (with KillShooter ON) at the beginning of the TODs is to allow for takeoff accidents - like a squad being wiped out by friendly fire, as happened during one Friday TOD I believe.  Large numbers of aircraft causing low frame-rates for some is another factor which sometimes causes them to crash into buildings.... and if a TOD involves CV take-offs, there are invariably a few who need a couple of trys to get into the air.  :)  Otherwise, yes.... TODs are one-life events.   :cool:
Flossy {The Few}
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Offline Swager

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Other Flight Sims? Compared to AH?
« Reply #49 on: November 23, 2002, 09:43:46 AM »
If you want a nice offline simulation IL2 is the best thing going.  I did not care for it online.

I fly AH and I like it.  Some fly WB and they like it.  Between these two it is just a matter of personal likes.
Rock:  Ya see that Ensign, lighting the cigarette?
Powell: Yes Rock.
Rock: Well that's where I got it, he's my son.
Powell: Really Rock, well I'd like to meet him.
Rock:  No ya wouldn't.

Offline zarkov

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Other Flight Sims? Compared to AH?
« Reply #50 on: November 23, 2002, 10:56:01 AM »
It's funny that someone mentioned losing sight of the enemy during a dogfight and managing to escape against many foes - this sort of thing evidently happened quite often in RL.  I don't know how many accounts I've read where the writer described the sky as being full of planes and then everyone just disappearing.  Well, obviously, they didn't just disappear - he just lost sight of them.  It is frustrating during a dogfight in WWIIOL when this happens but, hey, I'm one of the guys who keeps yelling for more realism so I don't really have a leg to stand on.

I bought WWIIOL when it first came out and initially, I found it quite disappointing, mainly because of the almost unplayable frame rates I was getting in some situations.  However, it is incredible RE:  the rate at which improvements have been being made in the game.  And CRS has taken the rather brave step of introducing attrition in the game at the risk of provoking the ire of their clientele.  Frankly, I don't mind attrition - I get just as much joy out of playing as a simple rifleman (something which I just discovered recently) as I get flying around.

Anyway, does anyone know when the ETA for the next AH update with the mission-based arena is going to be?  I was seriously pondering re-opening my AH account (Oh, the madness - accounts in WBIII, WWIIOL AND AH?!?! - where will I found the time to play all these sims?!?!) when I heard about it.

Offline Ledg

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Other Flight Sims? Compared to AH?
« Reply #51 on: November 25, 2002, 12:22:20 AM »
Quote
Originally posted by JG80 Fokker
Oh I guess I forgot some of the other old dynamix classics that should get an honorable mention for their day in the sun many moons ago.
Aces over Europe, and Aces of the Pacific. Both great sims for their time :) They rocked once upon a time..what 10 years ago ? hehe


Two words....Fighter Duel. Amiga500 1988


-=Ledg=-
AW4883

Offline Ledg

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« Reply #52 on: November 25, 2002, 01:22:47 PM »
Quote
Originally posted by Ledg
Two words....Fighter Duel. Amiga500 1988


Actually the first two player air combat I played was called Mig Alley Ace for the C64. It had a split screen top and bottom.

Fighter Duel for the Amiga was great. Hog vs Zeke and you could fly H2H using a modem. It had two huge polygons, a giant pyramid and a giant arch (like the Arc de Triomphe) you could fly around probably 2000 feet high in a deep blue sea. The flight model was pretty good (very smooth), someone described it like ice skating, with  laser-like gunnery and a nice explosion. Aircraft spawned in the air. No cockpit art.

Then AW showed up on GEnie. Very crude, from a distance a little cursor-like arrow to show you which way the aircraft was pointed. Little grey airplane shapes to shoot down over green polygon pyramids , but some VERY good pilots. I do believe there was a guy named Pyro who flew a mean 38. ;)  Also, a guy named Hitech who wrote a valuable program called VFilm, a film editor where the wire-frame representations of the airplane had a long trailing flight path so you could view (in my case) exactly where you lost your e and met your demise.

The rest is, as they say, history.

-=Ledg=-
4883 - Stimpy callsign
« Last Edit: November 25, 2002, 01:27:27 PM by Ledg »

Offline Rude

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Other Flight Sims? Compared to AH?
« Reply #53 on: November 25, 2002, 02:02:17 PM »
Quote
Originally posted by Ledg
Two words....Fighter Duel. Amiga500 1988


-=Ledg=-
AW4883


My first ww2 sim...amiga 500 then the awsome 3000....those were the days:)

Don't remember you from AWDOS...I was Ice B-land 13th TAS.

Offline VFJACKAL

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Other Flight Sims? Compared to AH?
« Reply #54 on: November 25, 2002, 10:08:04 PM »
Well...AH is the best flight sim I've played as of yet. IL2 didn't get me...
Figher Ace was where I started FS and when I came to AH I was very bad at it. Now I just Suck as opposed to being very bad.
#2 WW2 Sim for me would be MOHAA. It's WW2 Based and alot of fun for shoot em up games.
#3 Would be WW2 Online. I bought it and a new system when it first came out and wanted to KILL the rats for not having what they said it would be. But after a bit I really enjoyed flying in there. I found that you could fight a fight for a long time and get away if you got in trouble. I didn't enjoy the tanks and troops as thats not really my thing in that game. Flyiing is what I wanted out of it.
Tried WB's...wasnt in to it. AH had already spoiled me.

Now for some other MMOG's you may want to try NASCAR 2002 season or wait for NASCAR 2003 Season (february release). It is flat the most bang for you buck no matter whether its practice or race. It's just flat a great sim. I race in a league and have tons of fun. PAPYRUS races are sometimes wreck fests but can be very rewarding. I have high stats in that game and just love to play it. Only suggestion is GET A WHEEL for sure.

Bout all the info I have for you.....Best of Luck

Offline Hajo

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Other Flight Sims? Compared to AH?
« Reply #55 on: November 26, 2002, 07:50:10 AM »
I still get a kick out of Rowans Battle of Britain.  For a boxed sim to have that many aircraft on the monitor at onetime is spectacular.  Graphics are nice.....FM isn't bad but is similar to mushbirds, and the views could be upgraded.  BoB is a fav of mine.
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Offline Ledg

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« Reply #56 on: November 26, 2002, 07:43:53 PM »
Quote
Originally posted by Rude
Don't remember you from AWDOS...I was Ice B-land 13th TAS.

I was (and still am) a very sporadic player. In AWDOS I never had a name only a number (4883) and played mostly as a frog. I remember what a big deal it was when the plane polygons began coming apart when blown up. :)
Cheers.