PYRO said:
(From quote)"REgarding the various comments about throttling back or up a P-38 engine to increase maneuverability I can only repeat that this was not practiced as far as I know. When I was overseas in 44 and 45, flying the J winter thru summer, the policy was to drop tanks and push up MP to 45 inches when German fighters were spotted in a position where an engagement was likely. When you actually went for them, throttle up to WEP, 60 inches or so, rpm all the way up too, up past 3000 rpm. And there it would stay until the engagement was over and you remembered to throttle back. You could easily be at WEP for 20 minutes or more.
Full power all the time was wanted because maneuvering bled off so much speed and altitude. What you wanted was more power and more power. All the prop fighters were underpowered and the only way to keep them turning was to keep them descending. The more power you had available, the slower the descent and the easier the recovery."
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I am sure that was the TYPICAL way it was done, but if you read the late Jeff Ethell's article on the flying the P-38, he relates how his father, who flew P-38's in WWII, often set an engine at 25% throttle, full throttle on the other and banked about 45deg. He claimed to use this for very tight cornering when flying against the Germans.
Also, they mention that using a similar technique, Richard Bong would actually go into turning fights with Zeros and win!
I am not sure how hard everything would be to implement, but I was thinking on the fuel mix issue as simply a sliding scale type thing which on default would be for optimum. Pulling the slider all the back to lean would go to like 90% performance and, if you wanted to get really tricky(but not neccesary needed), maybe full rich would give a 1 or 2% boost to performance, but if left there cause damage. In other words, a simple multiplier to the engine ala throttle position, just with a different scale.
The fuel tank switches would be harder, as you would have to model center of gravity. I don't know how that was modeled in WB, but I think it was rather symmetrical. I want to start a Damage Modelling thread and I will go into more detail there, but one of the things that really bug me in WB is when you get shot in the left fuel tank, but ALL your fuel drains out. It always reminds me of PAW when flying the P38 if you got your left engine hit, both would shut down. Man, that always ticked me off!
As far as weird keystrokes: who cares! I can't believe most of us don't use programmable sticks, and a newbie is gonna have a rough time without a full slate of controllers anyway, so he won't be a newbie long. Also: what about clickable cockpits?? Takes care of the problem right there!
Anyway, I think you guys need to try and make this a stand-out sim to really pull the pilots in, to have something different. I am really pulling for you guys, I know you can do it!
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