My team had an airfield that was on the receiving end of two spawn points - from airfields held by each of the other teams. A 3-way GV battle ensued, and since I was trying to defend I decided to roll a Tiger for the first time.
I successfully got across the open field and into the town. As I passed through the town to engage enemy armour on the other side of the buildings, I rolled across the blown-out wall of a house and exploded. Back to the tower.
Frustrated at the gaminess of that loss, I kicked through the gears and turned to exit the hangar, brushed the edge with my tracks and exploded. Back to the tower.
Calming myself, I carefully exited the hangar, worked my way across the open plain, and stayed well clear of the town while hugging the edge of a mountain. As I came upon the ridgeline I heard the sound of an enemy tank approaching. I stopped my tank and shut off my engine, but the enemy tank got off a shot before I could and hit me, then I fired and hit him, then he fired and hit me and I exploded. Back to the tower.
One last try. I got out of the hangar, rolled across the plain, was on my way to the town..."UDP session lost, try TCP/IP".
After the crash to desktop, I logged back in and drove the standard-issue Panzer for the rest of the night. I participated in the capture of a port, but as I went to "land the points" in the town, I lost my UDP session again.
One thing I noticed is that the front quarter of the Panzer is now impervious to the autoflak at the field, which is a nice change from the way it used to be where the autoflak would kill a Panzer with 2 or 3 strikes. I'm glad to see that fixed.