I had 1.03 more or less mastered
now 1.04 is here and in my first day of playing it I have had a lot of fun and a lot of frustration.
the frustration part is my own fault though.
at the beggining of tour 8 I was determined to fly to live and did so using the basic formula of:
altitude
attack with the advantage
do not chase a diving plane (unless you dont mind dying to his friends)

extend to safety horizontally or vertically as required
don't linger in one place ever
don't push a bad situation
and most importantly:
don't rely on your own skill or lack there of to save you from tactical or ACM mistakes because the other guy may be just as good or better
in short use correct tactics and stay true to them and you can succesfully engage shoot down bad guys and get out of dodge alive
I did this starting the day tour 8 began and proceeded to rack up 41 kills to 0 deaths before 1.04 came out
after 1.04 I died my first death in the great warp fest during the download insanity and since i always fly to live till i die my first death then after that I jabo and fly to furball this is what I did.
bad timing

after doing a good bit of killing and a bit more dying furballing became frustrating because I was relying on 1.04's new level of e retention to save me in situations that would get me killed in earlier versions. sometimes it did sometimes it didn't since the attacker has the same e retention boost and prop drag and drag from sideslips no longer has any noticeable effect on speed so overshoots and scissors are not an option in the P-38L and many others.
said another way the game is different now but the rules of air combat have not changed.
I've found in 1.04 if you play it cool and b&z with enough cunning you will be landing 5 kill sorties easily but only if you recognize the bandits e state correctly
I'm returning to these tactics for a while since im not so great at turning and burning in the 1.04 p-38 and I hate dying (my appologies for my temper

)
[This message has been edited by Citabria (edited 09-09-2000).]