Author Topic: Maxtor's stupid idea #7  (Read 1487 times)

Offline maxtor

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Maxtor's stupid idea #7
« on: January 24, 2003, 08:59:52 AM »
While replying to another thread I had Maxtor stupid idea #7:

We have perks tied to player population on each team, and it's sort of working - sort of not.  Still ending up with a team in the bucket - just they are being given perkie point morphine to dull the pain.  How about tying object and strat strength and regeneration times to population as well?

i.e  the poor bishops are getting gangbanged like crazy - but wait, their fuel cells aaa everything take more stuff to kill now, and if killed regenerate faster.  So the gangers have to work harder to accomplish their evil deeds, but it gives the defenders a chance - even if overwhelmed.

I dunno, I think this has possibilities?

Offline Sixpence

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Maxtor's stupid idea #7
« Reply #1 on: January 24, 2003, 09:05:47 AM »
Bish getting gangbanged? Talk about your hypothetical(spell?) situations.
"My grandaddy always told me, "There are three things that'll put a good man down: Losin' a good woman, eatin' bad possum, or eatin' good possum."" - Holden McGroin

(and I still say he wasn't trying to spell possum!)

Offline Saurdaukar

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Maxtor's stupid idea #7
« Reply #2 on: January 24, 2003, 09:07:53 AM »
Cost of airplanes is one thing - but if HT changes the lbs required to flatten a FH, for example based on country population - think of the whines on the BBS.  I think we should just accept the fact that no one wants to be a Rook and stop silly measures to make the fight "fair."  :D  If we want it to be fair, we have 2 countries - or 4 countries.

Offline Sandman

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Maxtor's stupid idea #7
« Reply #3 on: January 24, 2003, 09:11:42 AM »
Quote
Originally posted by Saurdaukar
I think we should just accept the fact that no one wants to be a Rook.


I find myself surrounded by fellow rooks that could not disagree more.
sand

Offline maxtor

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Maxtor's stupid idea #7
« Reply #4 on: January 24, 2003, 09:17:22 AM »
Any guess as to which team Mazz flys for? :)

The effect could be subtle or as severe as need be - but I always never thought predictable target strength was very realistic.  I don't even know if it is possible anyway - but it would not effect any furballer's vulching, and it puts a leash on lazs "building battlers".

The only people this would adversely effect would be the milkrunners, but I have not thought this through beyond that.  I dunno, just an idea.

Offline Saurdaukar

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Maxtor's stupid idea #7
« Reply #5 on: January 24, 2003, 09:17:53 AM »
Quote
Originally posted by Sandman_SBM
I find myself surrounded by fellow rooks that could not disagree more.


Oh please... we know HTC is paying you...

Offline Sandman

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Maxtor's stupid idea #7
« Reply #6 on: January 24, 2003, 09:24:53 AM »
Quote
Originally posted by Saurdaukar
Oh please... we know HTC is paying you...


Shssh... Ya know that price increase for development of AH2? It's actually going to be used to pay the rooks. :D
sand

Offline popeye

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Maxtor's stupid idea #7
« Reply #7 on: January 24, 2003, 10:07:28 AM »
How about adding a dozen or so quad 20mm manned ack positions on the rear fields?  It would give the vultchees some fun just before the reset.
KONG

Where is Major Kong?!?

Offline Hornet

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Maxtor's stupid idea #7
« Reply #8 on: January 24, 2003, 10:35:08 AM »
just get rid of field capture, so that we can focus on the non-ending senseless violence that we all pay our monthly fee for anyway.
Hornet

Offline Wlfgng

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Maxtor's stupid idea #7
« Reply #9 on: January 24, 2003, 10:41:36 AM »
Quote
non-ending senseless violence

sweet talker!

Offline SlapShot

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Maxtor's stupid idea #7
« Reply #10 on: January 24, 2003, 10:45:31 AM »
Maxtor ...

The problem that I see with this idea and some of the others that are presented, is that if HT implemented all of them, then the war might NEVER END, and we would end up on the same map possibly for a longer period of time than anybody would want to.

There has to be a point at which the more powerfull and agressive country wins and we get a new map and some fresh scenary.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Ripsnort

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Maxtor's stupid idea #7
« Reply #11 on: January 24, 2003, 10:47:01 AM »
Quote
Originally posted by Sixpence
Bish getting gangbanged? Talk about your hypothetical(spell?) situations.


LOL, was just thinking that...

Safety is in numbers..Bish need it evidently.

How about just plain old FREE PERKS FOR COUNTRY WITH FEWEST NUMBER?

Offline Furious

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Maxtor's stupid idea #7
« Reply #12 on: January 24, 2003, 11:03:03 AM »
step on up to stupid idea #8.

making the buildings magically increase and decrease in strength would be just plain silly.  this would do nothing to ballance numbers.



it's a war.  one of the teams have to lose.   it could be bish everytime for all i care.  

cheeze is cheeze.


F.

Offline Wlfgng

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Maxtor's stupid idea #7
« Reply #13 on: January 24, 2003, 11:07:01 AM »
we don't need this..
can you imagine?  never a reset ?!?!?

Offline BigGun

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Maxtor's stupid idea #7
« Reply #14 on: January 24, 2003, 11:29:28 AM »
I think a team is suppose to Win the war.