Author Topic: Why it is not possible to have a padlock.  (Read 1568 times)

Offline popeye

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Why it is not possible to have a padlock.
« Reply #15 on: July 26, 2000, 12:42:00 PM »
AutoTargetFixation    

popeye
KONG

Where is Major Kong?!?

Offline hitech

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Why it is not possible to have a padlock.
« Reply #16 on: July 26, 2000, 01:03:00 PM »
Your close nash execpt if the plane you are locked on is not visible do to any obstuction. The system will not change views. i.e. will not track the plane underneath you. or behind buildings. The target lock will not be broken i.e. you will not have to reselect him but you will have to use the view system to find him back if he has moved to another view.


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Offline mason22

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Why it is not possible to have a padlock.
« Reply #17 on: July 26, 2000, 01:03:00 PM »
damnit....i'm already out of buttons to map the the joystick..

now where's that padlock/normal view toggle gonna go.???  

yum yum.

Offline Pyro

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Why it is not possible to have a padlock.
« Reply #18 on: July 26, 2000, 01:05:00 PM »
Our padlock is designed to be complementary to the current view system.  It'll help new people get used to our view system and some old hands will like the fact that they won't have to do as much thumb wrestling with their joystick if they don't want to.

Here's the basics behind the system.  First, you have to see a target to padlock it.  If a target is not in your actual view, you can't padlock it.  When you're in padlock mode, your regular view system is still live.  It doesn't require you to be slaved to the padlocked target at all times.  You can still look around to check your six for example.  After you release the view key you were using to look elsewhere, your view will return to where the target was last seen.  If the target is still there, padlock will continue to track it.  If the target is not where you last saw it, you will be returned to your forward view and have to use your view keys to reacquire the target.  Once the target becomes visible to you again, the padlock automatically tracks it again.  If the target moves to an area where it is not visable, under your wing for example, the padlock view will stay looking at where the target was last seen.  Tracking will continue once the target is visible again, whether that happens by it clearing the obstacle or by you having to manually look for it.  

This is not a very clear description but it boils down to this.  The padlock cannot track targets that aren't in view.  The regular view system can still be used while you're in padlock.



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funked

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Why it is not possible to have a padlock.
« Reply #19 on: July 26, 2000, 01:19:00 PM »
I hope that one has to manually lock on to a target initially.

Offline Westy

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Why it is not possible to have a padlock.
« Reply #20 on: July 26, 2000, 01:30:00 PM »
 I was hard coded at the factory with an anti-padlock bias. I'll zip me lip till I see how this works.

-Westy


Offline Nash

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Why it is not possible to have a padlock.
« Reply #21 on: July 26, 2000, 01:37:00 PM »
I've got the anti-padlock bias too.

2 reasons... artificial tracking, and a loss of SA.

However, this system that HTC are doing is free of those two things.

It wont follow where ya can't see it, and yer free to pan around. I'm not saying I'll use it, personally, but the only thing I reckon it hurts here is for those fellahs that enjoy plastering a newbie who has trouble using views. In that case, yer SOL... otherwise, it should be fine.


Offline Swoop

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Why it is not possible to have a padlock.
« Reply #22 on: July 26, 2000, 02:22:00 PM »
um....jesus.....er......pleas e tell me that when you say 'changes view' you mean it follows the target like in pan mode.  Please dont tell me i've gotta put up with snap views all the time.....

Swoop

Offline CavemanJ

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Why it is not possible to have a padlock.
« Reply #23 on: July 26, 2000, 03:31:00 PM »
Pyro, maybe I'm just wierd put that description was loud and clear for me, and sounds like something my anti-padlock bias will have no problems with  


I think it might even help my K/D some as people lock up thier targets and forget to check 6  

Offline Citabria

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Why it is not possible to have a padlock.
« Reply #24 on: July 26, 2000, 03:57:00 PM »
excellent.
more dweebs will have target fixation  
Fester was my in game name until September 2013

Offline Dnil

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Why it is not possible to have a padlock.
« Reply #25 on: July 26, 2000, 04:04:00 PM »
How is target acquisition initially made?  I mean can I just bang away on a key in the 6 view cyclying through targets?  I sure hope not.  I have lost some fights because I lost sight, with this I never would have.  Slope seems slippery to me.

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Offline easymo

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Why it is not possible to have a padlock.
« Reply #26 on: July 26, 2000, 04:13:00 PM »
 Let me be the first to post it. FAH(fighter aces high).  

Offline Cobra

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Why it is not possible to have a padlock.
« Reply #27 on: July 26, 2000, 04:21:00 PM »
 
Quote
Originally posted by easymo:
Let me be the first to post it. FAH(fighter aces high).  

My crystal ball is in the shop, so I'll just have to wait to actually see it before I can say that.

Cobra


Offline easymo

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Why it is not possible to have a padlock.
« Reply #28 on: July 26, 2000, 04:33:00 PM »
 I predict you will se FAH on AGW before the day is out. I just wanted to copywrite the phrase.

Offline Cobra

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Why it is not possible to have a padlock.
« Reply #29 on: July 26, 2000, 04:54:00 PM »
And I should care what gets posted on AGW because.......