Thanks HTC!
This does not sound like the perfect implementation to me.
But....Most things in life are certainly a compromise, I can see the wisdom in your method of implimentation. <S>
For "Padlock", the very name brings fear into many players who have mastered the view systems that are all essentially the same. AW had it. WB had it. AH has it. No big changes, learn one, learn them all. 11 years +/- and no changes.
The idea of padlock now changes the "Crutch" they are used to and have mastered vs the "Crutch" the have not mastered and the use of they seem to fear greatly. I never figured that one out, but I assume that you are ready for the loving comments that it will inspire.

BTW, I am really surprized by this turn of events and I am pleasantly pleased. I particularly like the the idea for increased SA by allowing view changes, but then not losing the view your target was last seen in.
I have stated in the past:
- Target fixation gets you the kill
- SA prevents you from being a kill
Thanks again!

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Mino
The Wrecking Crew
"You think Pyro has an attitude, you ought to wake up next to me some morning!"
Ghosth
[This message has been edited by Minotaur (edited 07-27-2000).]