[Edit: that was harsh] Midnight, I beg to differ.
Have you read into what the game engine actually DOES in WWIIO, as opposed to any other game/sims? How the physics engine actually models each & every projectile, where they hit, in accordance with multiple crucial systems, on each aircraft, modeled historically-accurate?
I thought not.
All of you, playing Aces High, are playing a GAME, based on hit-points, i.e. you HIT it enough, it will go away. WWIIO is NOT that way, as it was in real-life.
I play as Allied, exclusively, in WWIIO. Currently, I'm a Spit MKI (flying from rear bases) or a Hurri MKI, a Blen MKIV, or a Blen MKI. I'm up against Ju-87 Stukas, 110s, and BF-109Es. It sucks, and that can be expected. It sucked pretty bad for the Brit pilots in 1939, too.
Do you want a game, or a simulation? Seriously, we need to draw a finer line between the men & the boys, evidently.