Originally posted by Shiva
And I put it to you, Widewing, that you fail to get the point at all.
The information available to each pilot depends solely on what their FE shows them. When you shoot or bomb a field ack, and see the explosion, you know that the gun has been destroyed. If you fly over the gun position and look, you will see a wrecked gun.
IRL, wrecked guns are not capable of firing; the other players have an expectation that, if a gun appears destroyed, it is destroyed, and won't be shooting at them. If you find a bug in the system that allows you to jump into a wrecked gun and fire it, you are breaking the rules.
Let's turn it around a little differently. Suppose someone found a bug in AH where, if they were flying a C-Hog with one rocket on its rails, and they got shot down, everyone else would see an explosion and a kill would be credited, but they were able to continue to fly their now-invisible plane and shoot down other players. Would you handwave people doing this as being merely "unsportsmanlike", or would you call it cheating?
If you had read the entire thread, you would have noticed that I lost an aircraft to a supposedly dead field ack myself. I was unaware of the reset bug, having only just logged on. However, once I new what was going on, I avoided flying low over enemy fields. Pretty simple solution, no? Sure, it was rather sneaky, but I wasn’t overly upset. In this environment you learn to expect anything.
Furthermore, countless individuals manned field acks that had been destroyed, but did not realize it. Hell, if it’s available on the clipboard, it must be operational, or so you would think.
By the way, this is a commonly seen reset bug. The gun has no barrel or sight, yet can still shoot. I’ve seen it several times in the past.
You stated,” If you find a bug in the system that allows you to jump into a wrecked gun and fire it, you are breaking the rules.”
Okay, what specific rule were they breaking? Where can this rule be viewed?
How do you establish that they knew the gun was destroyed prior to manning it?
Your analogy is faulty. Field guns don’t fly, they have no mobility, and you could not take off in an invisible C-Hog. Indeed, the pilot in your hypothetical example may have had no clue that he was invisible. Your strawman example doesn’t wash.
Finally, if a situation arises from a software bug, it is impossible, short of an admission, to prove that the offender knew of the bug. Without proof of deliberate deception, you cannot claim they were cheating and have a leg to stand on.
As far as the bug’s effect in ship ops went, there was no advantage to be had, because both sides in the fight had the same capability. In fact, the channel 1 chatter clearly indicated that everyone involved found it entertaining. Even I found it amusing despite having a Hellcat damaged by ack from an invisible cruiser. I ditched it near our fleet and manned a turret on our cruiser, which was still afloat, although not for long, the invisible cruiser nailed it. We in turn sank their carrier while they slammed ours with their stealth cruiser. Where’s the advantage? Anyone?
One other point I want to address is this nonsense some have been tossing around about “reputation”. Do any of you people seriously think that this has the slightest intrinsic value? Let’s engage in an exercise of perceptual reasoning.
Think about this. You exchange comments with someone you don’t know at all, and their remarks were generally unkind. Days later that person essentially unknown by you, drops dead. Will you give a fiddler’s damn? Be honest. Most people will say no, they don’t give a damn. So, if someone does not care if you live or die, do you seriously believe that they give a damn what you THINK?
Remember, it’s just a damned GAME!!!!!
My regards,
Widewing