"These fighters are distributed over about 55 bases that are generally farther apart than in WB. What this all means is that fighter density is much less in AH than it was in WB: probably something like 1/4th or less. If AH had similar fighter density (i.e. 900 players in the current map, or a much smaller map with only 20 bases) it would no doubt be much easier to find fights.
Back to you original point: It was much less hard to find a fight in WB due to higher fighter density and different base closure rules. Of course the AH map could be condensed and that would change the situation, but the fact remains that the AH maps are larger and bases are more numerous and spread out than they were in WB."
HooliganI would agree with you, only that was some time ago with the old terrians.
The WB terrians are much larger now with more airfields. The most recent two (
Med & PAC3?) that Iceman put together max out 2.77. They are very nice
terrians considering the old engines limits.
So 1/4 or less in size with a smaller fighter density I would have to disagree with. I don`t know the exact area distance between the two. But I do know that if I take off in a P-40 with it`s poor rate of climb, by the time I get to 18k I`m about 3/4 of the way to the closest airfield if that helps. (about 10 minutes)
No in-flight radar isn`t a problem.
........ really.
You plan out you fighter sweep before hand looking at the radar on the ground. Once airborne, you pretty much have an idea where your going & whats going on.
Plus, once airborne people are always calling out positions of enemy aircraft. All of your airfields display contacts above 300 feet within 20 miles. (that is if the enemy hasn`t taken out your radar tower)
And if you are looking for something specific, 99% of the time a person on the ground will give you the heading you need.
Once you do find them spotting them out you cockpit, it`s a nice feeling. And you have to keep a sharp SA 100% of the time. The only aircraft you see in flight at the ones you keep your eyeballs on outside your aircrafts glass in visual range.
It changes alot of things.
Say your arrive at 18k to a 4 on 4 fight. Now since you took off, during your trip there, you have no idea if the LW sent 5 more AC to the fight or none. Without in-flight radar, you could be finishing that fight as a winner, with 2 of you surviving, heading home at 2k, when all sudden... "3 109s AT 7 0`CLOCK HIGH!!!"
With in-flight radar, you would know they were coming all along. And without it you say to yourself... "oh sh*t!!!"
Or a fellow countryman on the ground might warn you....... "Rooks at 6.5.9.7, you have 3 dots at 6.5.x heading your way" so you know to get the hell out of there and grab some alt or RTB if damaged or low on fuel/ammo.
And guess what? There is a slight chance they could be BS`ing to one another and never see you. Or they are coming to get you because their ground radar man is directing their flight path to you.
Believe me, there is no problem finding the enemy.
As strange as this might sound, it`s almost as if you develop a feel when you know your close to the guys your looking for, even though it`s not a physical world.
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328th Fighter Squadron
352nd Fighter Group.com
Blue-Nosed Bastards of Bodney
[This message has been edited by Skybax (edited 05-07-2001).]