Author Topic: Time for an RPS.  (Read 6222 times)

Offline MrLars

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Time for an RPS.
« Reply #15 on: March 11, 2003, 10:06:34 AM »
Quote
Originally posted by lazs2
I think we would be well served by a small area within the huge boring pizza or infinity map where early war planes could fite.
lazs


I'm with ya there Lazs. In AW3 I flew Fightertown almost exclusively. Unfortunatly, the skillz I learned there have been all but lost since very few 1v1 fights in the MA are unmolested.

That ain't a gangbang whine either since I believe that getting caught in a gangbang situation is an indication of poor MA SA.

I'd realy like an area in the MA where you could fight using real ACM w/o having to have to worry so much about cherry picking fast planes, cherry picking slow planes are easy to deal with. ;)

Offline gofaster

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Time for an RPS.
« Reply #16 on: March 11, 2003, 10:20:23 AM »
Quote
Originally posted by keyapaha
I miss those huge carier vs carrier battles havent seen em in a while.


If there were more ports, there'd be more carriers, and if there were more carriers, there'd be more carrier-based fighters, and if there were more carrier-based fighters being flown, you'd see fewer 190D9s, P-51Ds, LA-7s, and Typhoons.

Offline cpxxx

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Time for an RPS.
« Reply #17 on: March 11, 2003, 10:22:19 AM »
Yes I hate runners too. Only do it myself when out of fuel/ammo or have a few kills under my belt. Otherwise I'm pretty aggressive and  turn into everything I see.  If I was any good I'd be dangerous.
The way some people carry on you'd think they really could get hurt. I saw the same sort of thing while playig paintball games out in the forest. People pay good money to take part but then hide in a bush in case someone shoots at them. What is that all about?

I find a good place for a fight is a recently lost field. Usually it's full of hyped up enemies at low level. If you up at the nearest friendly field and come in higher than them you can count on a fight. You'll get their full attention. They won't run because they're over their own base.

Offline DoctorYO

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Time for an RPS.
« Reply #18 on: March 11, 2003, 10:34:11 AM »
I enjoyed running down palef in his D9 in my A6M2 last night...

He was buzzing low bugging away from some teamates.  I had angle and about 4k on him...   dove in to 420 ias saddled to 400m and dumped into him with the HO cannons.   He then dora danced into my pickle and tried one last desperation throttle chop manuever..  I also chopped and now was 85m of his 6...

Vaporazation.......


Chalk one up for the slow bastage bottom feeders....


It can be done...



2 cents

DoctorYO

Offline muckmaw

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Time for an RPS.
« Reply #19 on: March 11, 2003, 10:38:35 AM »
Lazs' idea is starting to look better and better.

I've devoted most of my flying to the F6F and FM2, and I can't catch anyone, unless I rope them into a turn fight. The only alternative is to up from a nearby field, and spend the time to climb to 15-20K to have enough E to catch that damn 109.

As time is short for me, quick fix firballs are sometimes very sough after.

Maybe a small corner of the Map, say 4 grids worth, with close, indestructable fields would do the trick. Sure it's quale style, and not my idea of fun all the time, but when I only have 30 mins to fly, thats where I'd be.

How will this stop the late war hot rods though?

RPS does not seem to work. I tried CT this month, and I've been getting creamed in the F4F. How I do so much better in the FM2, I have no idea, as the planes are pretty close together. Bottom line, you won't see me in CT this month.

Offline SlapShot

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« Reply #20 on: March 11, 2003, 11:21:24 AM »
Quote
Originally posted by muckmaw
Lazs' idea is starting to look better and better.


QUICK GET A DOCTOR !!!!

Lazs ... I would save this one for eternity and use it against him for the rest of his life in AH.

LOL ... <> Muck
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Offline popeye

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Time for an RPS.
« Reply #21 on: March 11, 2003, 11:45:14 AM »
So, what plane set would be available in the Early War Area?
KONG

Where is Major Kong?!?

Offline gofaster

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« Reply #22 on: March 11, 2003, 12:01:57 PM »
Quote
Originally posted by popeye
So, what plane set would be available in the Early War Area?


"The Magnificent Seven"
=================
Spitfire 1
Hurricane Mk 1
109E
A6M2
F4F
P-40B
C.202

And the French D.520 whenever it gets introduced.

Offline Steve

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« Reply #23 on: March 11, 2003, 12:02:23 PM »
I dunno.. seems to me the guys that mentioned that the maps are the root of the problem, are correct.  With the big maps people tend to grab more since there is a greater distance between bases...may as well grab a speed plane to get there quicker and take advantage of the alt.  Small maps mean less "fast" planes I guess. I'm amused though,  that some people callin others  runners are themselves often runners in the fastest planes.  That has amused me since my first days here. :)
Maybe an early war arena would work... but most people would just find something else to whine about.  
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Offline Apache

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« Reply #24 on: March 11, 2003, 12:25:26 PM »
Just to clarify, I'm not talking about runners as in "run away", which as some have pointed out is going to happen no matter the plane set.

That damnable fast jabo/auger crap is what gets me. No way to stop it. I mean, how is one supposed to defend 3 or 4 of the fastest aircraft in the game from jabo augering your fields when they don't care if they survive or not? Eventually they've auger porked your field down to nothing with wave after wave, that you may as well go elsewhere...or watch.

Offline gofaster

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« Reply #25 on: March 11, 2003, 12:34:56 PM »
Orbit a 262 along their flight corridor?

I've found the F4U1 with dt's and full fuel does a good job of keeping P-47s and level bombers away from carriers by simply orbiting a sector out from the nearest enemy base.

Offline Apache

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« Reply #26 on: March 11, 2003, 12:38:59 PM »
Quote
Originally posted by gofaster
Orbit a 262 along their flight corridor?

I've found the F4U1 with dt's and full fuel does a good job of keeping P-47s and level bombers away from carriers by simply orbiting a sector out from the nearest enemy base.


...but it's boring enough as it is. I'm not a high alt guy. Climbing all that way is...well boring.

Offline Arlo

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« Reply #27 on: March 11, 2003, 12:46:28 PM »
Good stuff there.

Quote
Originally posted by keyapaha
I miss those huge carier vs carrier battles havent seen em in a while.

Offline Steve

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« Reply #28 on: March 11, 2003, 12:57:37 PM »
Well I agree w/ ya on that point actually, Apache.. that jabo/auger stuff is  sorta/kinda gamey.  On the other hand,  if you're feeling lazy, up a fast plane and cruise over the base.. 10k is all ya need.. pick up the jabos as they are headin in on their run... doesn't matter if they come in higher.. anticipate where they are gonna go in.. get some speed, your nose down into the base, and those goobs will dive down right in front your guns(rinse and repeat)..if the jabos are spaced out enough, you can feast and protect your base at the same time....if they arrive enmasse, you'll get your kills but obviously your base will still be a mess.
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Offline Reschke

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Time for an RPS.
« Reply #29 on: March 11, 2003, 01:01:06 PM »
So tell me what exactly is wrong with not "knowing" names as Laz calls it. I don't mind going up against someone I have not heard of in an arena. You have to think that the vast majority of AH players never come to the BB to write anything or speak their mind.

Also why an "area" and not an arena just for furballing? I think it would be extremely popular and have a couple of hundred people in there at one time during the high traffic times. Or do you want an area of the map simply because you are afraid of going into an arena where you don't "know" the names?
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