NB, it was a reply to Zanth. His opposition to a Fighter Town rationale can and does apply directly to the Tank Town we now have in Trinity.
Apparently, he doesn't see them the same way but they are.
I have no beef with Tank Town. I'm glad some folks got something they enjoy.
All I'm saying is if there's room for a Tank Town, why not a Fighter Town too?
As you point out, the current Tank Town is not immune from Dweebs that want to take aircraft and climb/fly a LONG time to get to Tank Town and hassle the GV's. Note, however, that ALL the aircraft have an ordnance limited ability to knock out GV's. There is no aircraft that carries enough ord to kill anywhere near the number of GV's when compared to an Osty's ability to kill low flying furballing fighters.
So, my suggestion is for a Fighter Town where GV's ARE NOT available. Aircraft are not available in Tank Town, right?
If they want to clank their way in to FT, it should be possible but it should take a comparable length of time when compared to lugging bombs to Tank Town. This still, however, leaves the problem of killing GV's that do clank into FT.
Planes that fly to Tank Town have to face the Osty when things get down and dirty and the Osty clearly has the advantage against planes that have no ord left. Some mechanism would have to be devised so that if FT is to have no ord available, there is still someway to kill GV's from the air with a fair chance of success. And 6 .50's isn't it.