Author Topic: Trinity curse  (Read 5478 times)

Offline Replicant

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Trinity curse
« Reply #30 on: May 02, 2003, 10:03:35 AM »
It's not that I hate Trinity itself, but for the fact that it's almost always in rotation.  I just like variation.  Some people may want new GVs, or aircraft, I'd like either a new terrain OR

How about each terrain lasts for 5 days each before auto reset?Then we'd all get to fly our favourite terrains at least once or twice a month.  I just want variation, not stuck on the same terrain whichever it might be.
NEXX

Offline lazs2

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« Reply #31 on: May 02, 2003, 10:24:15 AM »
oh... now i get it... the purpose of the strat is to reset the current map so that we get the next one in line.  

the fields are too far apart.  If they were closer the map(s) woule allow for more gameplay choice and have something for a larger portion of the players.

failing that... adding 40-100 cv groups and ports would work but as toad says... they don't last long... suicide building battlers really get their attention fix when they human suicide into a cv 3 or four times.
lazs

Offline beet1e

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« Reply #32 on: May 02, 2003, 10:31:28 AM »
I get exasperated by some of the map whines we sometimes see, although this is a mild one by comparison. I like the realism to be there, part of which is that as members of the armed forces, we have a job to do, and rising to the challenge is part of that job. The real soldiers and airmen of WW2 did not say Waaaah, I don't like desert sand; Waaah, I don't like this Spit 1a - I want to fly a 109E today; Waaah, it's too far to Germany. They did their job and did it well. OK, so we're not in a real war, and that is quite apparent from the way the gaminess has taken hold of AH - no elaboration needed.

Part of the problem, I suspect, is that the map whiners do not fully utilise the game. Sure, in Euro daytime hours, the numbers are low and it's hard to get a strat movement going. At the other end of the numbers spectrum, you get the numerical supremacy smashdowns, with wave after wave of TYPHs bombing the crap out of a base, or waves of B17/ju88/LANC/110/P38/P47/P51 performing suicide runs to the CV, until eventually, they get it.

Air to air combat is OK as a means to an end, but for me it's never been an end in itself - except maybe in my first 3 months in flightsimdom. Much more fun are the well planned stealth missions - groups of jabo operating under radar cover to hit a vehicle base perhaps, so that a two pronged assault can be launched on a strategically important airfield, then to attack the second team's field while they're preoccupied with the third team - that sort of thing. Working with other people. You'll often see me with danglies on my plane. I used to be satisfied with straight air to air, but now (and nopoop will hate me for saying this) I've moved on to better things. :D As of about 4¾ years ago, actually.

If more people were to work as a team with realistic goals in the service of their virtual country, the arena would be a better place. But too many people are simply looking for an exchange of lead, or seek personal glorification and/or pride of place on the scoreboard, or the gratification from an instant fix.

Offline Zippatuh

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« Reply #33 on: May 02, 2003, 11:15:09 AM »
So if I fly like you I’ll have more fun?  I wish I would have known that earlier.  My game ID is the same as my BBS.  My login ID is “titleist”.  I’ll call HTC and let them know you will be picking up my subscription.

Thanks!

Offline RacrX

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« Reply #34 on: May 02, 2003, 11:54:57 AM »
Quote
Originally posted by JB42
Seems to me I remember not too long ago when Pizza first came out, these same comments were expressed. Yet in the end, AHers found away to reset Pizza relatively quickly. Now another larger map comes along and instead of finding a way to reset it, people just start complaining. :(


You are correct sir!  All of these same arguments were floating around when pizza map first came out, now Pizza rarely lasts more then 48 hours. The Trinity map forces your country to fight an organized two front startegic battle which is a rarity, stay the hell out of furball traps, which is more then a rarity, and shut down tank town, which will have "sweetheartbags Low" dweebs howling at the top of their virtual lungs.

I like Trinity because you can almost always find whatever kind of fight you are in the mood for: CV battle, furball, ground assault, sneak attacks etc...

My 2 Cents

RX

Offline Willi Winzig

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« Reply #35 on: May 02, 2003, 12:21:45 PM »
Trinity is my favorite map.
Trinity lasts too long.

Offline lazs2

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« Reply #36 on: May 02, 2003, 12:42:22 PM »
and how could anyone be unhappy with a map that "forces you to fly" in a certain way or limits your choices?
lazs

Offline keyapaha

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« Reply #37 on: May 02, 2003, 01:05:40 PM »
as stated above a few more ports and CV's would be very nice havent seen very many CV vs CV battles/furballs those are some of the most fun to me.:)

Offline llyr69

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« Reply #38 on: May 02, 2003, 01:35:14 PM »
IIRC NoBaddy is working on a Trin edit-one of the changes being to move the bases closer together. I can't recall where I saw the post, tho'.....and I'm feeling too lazy to search for it.

Be patient.....many of these concerns have been noted, and are being addressed.

Offline beet1e

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« Reply #39 on: May 02, 2003, 02:13:24 PM »
Quote
Originally posted by Zippatuh
So if I fly like you I’ll have more fun?
I don't know you, so I can't say. But if that question were to have been put to be by some gangbanging, scorewhoring tard, my reply would have been along the lines of Probably not, but I know I have MUCH more fun flying like me than I would have if I were to fly like you.

Lazs -
Quote
and how could anyone be unhappy with a map that "forces you to fly" in a certain way or limits your choices?
A year or so ago, you were all for freedom of choice in this game, a lot of guys having fun etc... - same thing for Mr. Toad, but I have noticed you coming round to my point of view more and more. By which I mean that you have begun to see the problems when everyone is allowed to do exactly as he likes. Even you have seen your air to air combat ruined by the actions of some.  I don't see war as having to be tailored for the benefits of the servicemen. Having a difficult job (including having to fly a plane you don't necessarily like) for me is part of the challenge. That's why I would not be averse to an RPS, even though I hate the early war crap! But hey - war is a duty, not a recreation. But some people want only selective realism.
« Last Edit: May 02, 2003, 02:15:51 PM by beet1e »

Offline Esme

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« Reply #40 on: May 02, 2003, 02:32:08 PM »
bearing in mind that I am not a fan of MA-flying generally...

I actually prefer Trinity to most terrains I've seen in the MA because it does allow buffs better chances to go and do useful things - it'd be even better if target hardnesses were raised so that buffs were more vital for knocking strat targets down, and if the rebuild times were slower (it's rather dweeby  and very unsatisfying that a target can rebuild well before you've managed to rtb!)

I still can't fly "MA-style" buffing well, buttrinity, even as is,doesallow me to fly more the wayI'm happy doing than most terrains I've seen in the past.

If only we had Otto gunners, so flippin' fighter pilots couldnt get ridiculously easy kills when we're in the bombsight. They get multiple chances to accomplish their objective, whilst weo nly get one to achieve ours, unless we're lucky;and in real life ourgunners would be keepingasharplookoutover target, not going to sleep!  Time to take the fighter-side out of the kindergarten and bring it up to something a tad more realistic, methinks.

Esme

Offline NoBaddy

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« Reply #41 on: May 02, 2003, 04:53:45 PM »
Quote
Originally posted by Replicant
I don't think we're being spoiled - the Trinity terrain takes so long to reset it is actually in rotation for about 3 - 3 1/2 weeks every month!  This purely goes against the variation of terrains that was originally intended.  Take the Uterus map for instance.  This is my favourite terrain but it gets reset in under a day.  Sometimes I don't get to see it for a couple of months! :(


Nexx...

Could it be that Trinity doesn't take to much to reset and instead the smaller terrains take too little :confused:
NoBaddy (NB)

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Offline Toad

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« Reply #42 on: May 02, 2003, 06:18:36 PM »
Quote
Originally posted by beet1e
If more people were to work as a team with realistic goals in the service of their virtual country, the arena would be a better place. But too many people are simply looking for an exchange of lead, or seek personal glorification and/or pride of place on the scoreboard, or the gratification from an instant fix.
 

I read this.

Then I read it again.

Does the last sentence say that "too many people" won't play as "team players"?

Where was that on terms of service?

All laughing aside, I know the problem is in my approach to the game.

If everyone else is having fun, that's cool with me. I just find Trinity too limiting regarding the things I like to do. The small gas tank planes lose a lot of effectiveness on big spread out field maps and that gets worse when some "team" player porks the fuel at the FEBA. That's fine, just realize it does have a great effect on what you can fly to the fight; in other words, it sort of limits the planeset with a late war bias.

Same with the CV's. CV's CAN get you close enough to use some early war stuff.. but of course the CV is pretty easily sunk.

So, as I said, it just limits the things I like to do too much for my present patience level. Been having more actual fun in the DA...... but maybe that's just me.

Even tried the CT last night. Fairly even sides, bout 10 & 10. So I jump in and ....... most everybody's up at 20k.  :D

Yeah...... the DA........ that's the ticket.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline beet1e

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« Reply #43 on: May 02, 2003, 06:29:32 PM »
Quote
Does the last sentence say that "too many people" won't play as "team players"?

Where was that on terms of service?

All laughing aside, I know the problem is in my approach to the game.
Mr. Toad!  OK, I could post links to where you say no-one is having fun in the MA any more... want me to do that? I'm not a "told-you-so" kind of guy, but if needs must...  You know I never forget anything that was said, don't you?

Offline Toad

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« Reply #44 on: May 02, 2003, 06:35:30 PM »
Yeah, post 'em.

I believe I said I wasn't enjoying it as much but that I realized it was a personal problem.

Go ahead.... test my memory.

If I'm wrong, I'll admit it. :D
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!