Author Topic: For Pyro AHII Gunnery  (Read 3524 times)

Offline LLv34_Camouflage

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For Pyro AHII Gunnery
« Reply #75 on: May 21, 2003, 05:39:00 AM »
Quote
Originally posted by straffo
Someone said hit sprite are too big in AH ?

http://mezek.valka.cz/texty/filmy/data/utok4.mpeg

http://mezek.valka.cz/texty/filmy/data/utok3.mpeg

From http://mezek.valka.cz/texty/filmy.htm
 


Great films, thanks!

Please compare these two clips. Notice especially the relative size of the target and the shooting results.  

http://mezek.valka.cz/texty/filmy/data/utok1.mpeg (1.2MB)
http://mezek.valka.cz/texty/filmy/data/utok2.mpeg (0.9MB)


In the first film, the shooting is "spray and pray", the target is only hit with two HE rounds, one in each wing.  The size of the target is about three finger widths on my screen.

In the second film, the results are much better, with a good long burst landed in the cockpit area.  The target is significantly closer, showing as six fingers wide on my screen.  The results of the gunnery are stunningly better in this film.

Of course, pilot skills and all that make a huge difference, but just compare the dispersion.  In the first film the rounds are all over the screen, in the second one the target is so close that a well aimed burst hits with deadly results. The closer the better.

The reality in AH is very different that what these films show.

Camo
CO, Lentolaivue 34
Brewster's in AH!
"How about the power to kill a Yak from 200 yards away - with mind bullets!"

Offline BenDover

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For Pyro AHII Gunnery
« Reply #76 on: May 21, 2003, 06:04:04 AM »
whoops, i was in a rush and still half asleep, k?



Btw, what codec does that film tempest posted use?

Offline bozon

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For Pyro AHII Gunnery
« Reply #77 on: May 21, 2003, 09:47:40 AM »
scary films...
what plane was the attacker?

Bozon
Mosquito VI - twice the spitfire, four times the ENY.

Click!>> "So, you want to fly the wooden wonder" - <<click!
the almost incomplete and not entirely inaccurate guide to the AH Mosquito.
https://www.youtube.com/watch?v=RGOWswdzGQs

Offline Furious

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For Pyro AHII Gunnery
« Reply #78 on: May 21, 2003, 10:57:55 AM »
Quote
Originally posted by LLv34_Camouflage
Great films, thanks!

Please compare these two clips. Notice especially the relative size of the target and the shooting results.  

http://mezek.valka.cz/texty/filmy/data/utok1.mpeg (1.2MB)
http://mezek.valka.cz/texty/filmy/data/utok2.mpeg (0.9MB)


In the first film, the shooting is "spray and pray", the target is only hit with two HE rounds, one in each wing.  The size of the target is about three finger widths on my screen.

In the second film, the results are much better, with a good long burst landed in the cockpit area.  The target is significantly closer, showing as six fingers wide on my screen.  The results of the gunnery are stunningly better in this film.

Of course, pilot skills and all that make a huge difference, but just compare the dispersion.  In the first film the rounds are all over the screen, in the second one the target is so close that a well aimed burst hits with deadly results. The closer the better.

The reality in AH is very different that what these films show.

Camo


Great Films.  Would you care to venture to guess a hit percentage for both films?  

For the first one I count about 30 tracers with about 4 hits for a percentage of around 7.5%.  Of course this doesn't take into account the rounds inbetween tracers nor none HE hits. Still 7.5% is not very far of from MA average hit percentage.

Which brings me to another series of questions.

1.  How many A2A kills occured during WW2?

2.  How many A2A gun cam kills have you seen?

3.  Is it possible that the gun cam footage you have seen, since it is entertainment, was selected for the level of visible violence?

4.  If #3 is yes, would close in kills be preferable to long distance kills in regards to level of visible violence?

My point being that there were 10's of thousands more A2A kills during WW2 than any of us have seen footage of.  Don't base reality on a small and biased sample.


F.

Offline BenDover

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For Pyro AHII Gunnery
« Reply #79 on: May 21, 2003, 04:00:17 PM »
Quote
Originally posted by bozon
scary films...
what plane was the attacker?

Bozon


Both were 109Es, first target was a spitfire (don't 109s and spits look alike from behind?), 2nd was a hurri.

I think i've got the order right, can't read czech.

Offline Rapace

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For Pyro AHII Gunnery
« Reply #80 on: May 21, 2003, 08:35:09 PM »
I would have like to hear the pyro opinion .....:confused:

Offline Furious

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For Pyro AHII Gunnery
« Reply #81 on: May 22, 2003, 02:17:38 AM »
Quote
Originally posted by Rapace
I would have like to hear the pyro opinion .....:confused:

Pyro has given his opinion, as has Hitech.  

AH is four years old, you think this never came up before?

All you needed to do is a quick search, but since you were to lazy, I did it for you.

http://www.hitechcreations.com/forums/showthread.php?s=&threadid=23837&perpage=40&highlight=gunnery&pagenumber=1

http://www.hitechcreations.com/forums/showthread.php?s=&threadid=1214&highlight=gunnery


F.

Offline Rapace

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For Pyro AHII Gunnery
« Reply #82 on: May 22, 2003, 06:29:59 AM »
I from him wanted to know whether up AHII are foreseen changes for the gunnery...:rolleyes:
To every thanks way for the Link ... ;)

Offline BenDover

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For Pyro AHII Gunnery
« Reply #83 on: May 22, 2003, 07:17:47 AM »
hehe, "easyer"

Offline Furious

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For Pyro AHII Gunnery
« Reply #84 on: May 22, 2003, 12:06:39 PM »
Quote
Originally posted by Rapace
I from him wanted to know whether up AHII are foreseen changes for the gunnery...:rolleyes:
To every thanks way for the Link ... ;)


Changes in what respect?

Your original post:
Quote
Will the AHII Gunnery be as ridiculous as the current one?
According to me the thing this game ruins is Gunnery they do of the draws from unbelievable distances ...
I hope that the thing is revisited ...


HT and Pyro have responded to this very same question in the 2 links I posted.  Have the laws of physics changed since they replied?  


You are leading me to believe that your skills of comprehension are seriously lacking.  Any, there was a lot of interesting information in this thread and those two links.


F.

Offline BenDover

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For Pyro AHII Gunnery
« Reply #85 on: May 22, 2003, 12:59:34 PM »
yes, the ammount of CO2 in the air is increasing the ammount of air resistance;)

Offline hazed-

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For Pyro AHII Gunnery
« Reply #86 on: May 23, 2003, 01:41:58 PM »
I gave up on earthly physics and complicated mathmatics and turned to yoda....


I now aim using 'The Force(tm)' :D

Offline bozon

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For Pyro AHII Gunnery
« Reply #87 on: May 24, 2003, 05:34:10 AM »
Quote
HT and Pyro have responded to this very same question in the 2 links I posted. Have the laws of physics changed since they replied?

The physics is not the problem. As I mentioned before, our ability to AIM at 1000 yards is exagerated.

Now, we can pull 5G and keep our eye perfectly in the line-of-sight of the gunsight. The plane does not shake, it's a perfectly stable platform, like a gun on a tripod, while it should be like a gun on a tripod mounted on a driving truck.

The guns' physics are probably modeled fine. The aiming ability isn't.

Bozon
Mosquito VI - twice the spitfire, four times the ENY.

Click!>> "So, you want to fly the wooden wonder" - <<click!
the almost incomplete and not entirely inaccurate guide to the AH Mosquito.
https://www.youtube.com/watch?v=RGOWswdzGQs

Offline Kweassa

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For Pyro AHII Gunnery
« Reply #88 on: May 24, 2003, 05:48:52 AM »
...plus, the factors that inhibit out ability, or eagerness to aim ;)

Offline clouds

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For Pyro AHII Gunnery
« Reply #89 on: May 25, 2003, 12:55:16 PM »
Hey Furious you are talking about a person who have about 5 or more years experience in differents combat flight sims (one overall WB) so keep this in mind when you say
Quote
skills of comprehension are seriously lacking.

I don't think you could be very happy reading anyone writing that of you. Chill out then.

I think AH could follow the suggestions the best pilots of AH could give regarding these aspects of the ARCAD.......ehm GAME :p ;) :) :D :cool:
« Last Edit: May 25, 2003, 01:03:34 PM by clouds »