Only 1 has been perked due to “balance”, as far as I’m aware of, the infamous C-hog. I fail to see how this has enforced any type of diversity… **That’s not completely accurate, there was the 20% usage thing but that’s not happening again.** ok, so I have to pay for the C-hog, everything else being targeted is and has been available.
Oh come on, Zippatuh, don't play naive. The F4U-4, Ta152H, Spit14, Me262, Ar234 and Me163, Me262, Tempests are all perked planes in reasons due to balance.
Only one has been perked, from being unperked, but various others are perked punitively high from the beginning of their introduction to AH.
If diversity, or at least, a diversity representative enough to portray something that resembles WW2 air struggle did not matter in the first place then the 262s and 163s would be free all along. The skies would be filled with jets and rockets and we'd might as well call it AH:1946.
In reasons of balance, certain planes deemed powerful in performance to shake the arena into monopoly of a handful of superplanes, is perked at a price. Diversity, is
FORCED by HTC.
My suggestions are mere expansions/tweaks to existing schemes. Don't act as if the arena was all freedom, and I'm suddenly coming up with shackles to enslave certain planes.
No I didn’t read it carefully; it’s too much about a subject that has been discussed in the past to the point of being ridiculous. I’m not sure what’s sad, not reading a diatribe about perking planes for diversity, or typing a diatribe to get aircraft perked in order to achieve diversity.
In other words, your commenting on something which you have not read carefully. But merely commenting on past experiences of such discussions, without knowing what specific strengths or weaknesses my suggestion has to offer.
I do not believe that perking any aircraft is going to achieve what you want it to other than restricting someone who just started playing from flying the aircraft of their choice. In any case, if you do this then everyone should get at least 200 perk points at the beginning of each tour.
Perking aircrafts, have already proven to achieve what you are skeptical that this suggestion can achieve. You merely fail to acknowledge that fact.
Perks as means of limiting plane choice is already here, and the suggested NPA is also tested out in the CT and has been proven to work.
1. Playing whatever plane of one's own choice, is a freedom cherished as long as it does not disturb arena balance. This doctrine is already embedded in the default perk system. HTC limits use of certain planes free of price, and sometimes will go in lengths as to perk previously unperked planes, to achieve that goal.
2. The NPA is a tweaked/expanded form of perks applied, to actually make it easier, and a realistic goal, for people to get their hands on currently perked planes.
The suggested perk prices are about only half the price than compared to what it is now, for a large bulk of perk planes. Spit14s, F4U-4s, Me262s are all much cheaper in my suggestion. It actually expands the chance for new people to use perked planes.
3. The NPA also aims to newly perk a certain bulk of late war planes at a very cheap price, in order to allow frequent usage. Any newbie who HOs three planes during a 15 minute time span of their short, highly dangerous virtual lives, earn at least 3 perks. Enough to fly a P-51D.
...
Nobody is taking away anything. Even at 8 perks, the Chog usage is constant at near 2%, which is about the average rate of '2nd class planes', such as the 205. The suggested prices for most of the planes that are to be perked is more than half cheaper than that.
As a result, new people will be yes,
FORCED to ride 2nd grade planes a bit more than they used to. But as soon as some meager points are accumulated, they can indulge in their favorite planes - its that cheap. Not to mention that the 2nd rate planes are also much higher in ENY values, which will at least compensate for their limitations of plane choice.
And that "bit" of less usage in the majorly overused planes, as a collective total of all the players in the MA, is what I'm expecting to hold the effect of reducing the "Big5" usage quite a bit, and redistributing them to other planes - without making it impossible for newbies to fly perked planes, like in the case of the Me262 currently, which they'll have to collect points for months to ride it for the first time.