And the one I like the most is keeping the CV group out of harm's way. The best way I can think of to do that is to change the way LVTs spawn, or perhaps add a separate assault group that can be separated from the CV group and moved inshore for a base assault.
Lassie, you have a point about it being too easy to sink a CV. The damage model is simplistic, and could be made better. On the other hand, it's really hard to survive a bomb run with a Jabo, going in against the ack, even if you bomb good (and you do, by the way...). Level bombers are easy to avoid. The other week, I controlled a CV for TWO HOURS within 25 miles of the enemy field and didn't lose it, then some guy with more score took it and lost it in 15 minutes. The attackers didn't change tactics, but the CV driver did.
If you really think we need to change the CV hardness, why not do the following:
1. make the 5" guns on the dds mannable.
2. add many, many more 20mm and 40 mm to the CV and heavy cruiser, some mannable, some robo.
The only CV I ever sunk I did with "down the throat" torpedos from a PT boat. Tell me how easy THAT is.
HT, bring the submarine to AH!!! I would prefer a GATO class, thank you.
And yes, lassie, you're still a jerk.