Author Topic: Please FIX the Panzer and M8  (Read 703 times)

Offline mrfish

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Please FIX the Panzer and M8
« Reply #15 on: October 14, 2001, 04:22:00 AM »


[ 10-14-2001: Message edited by: mrfish ]

Offline Wotan

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Please FIX the Panzer and M8
« Reply #16 on: October 14, 2001, 05:02:00 AM »
I think the point is they are next to useless with the current damage model..

Urchin knows, I know, you know they aren't going anywhere.

The full time "your a whiner crew" knows it.

Why reply at all? other then to get your "digs" in I guess.

Especially when everyone agrees the cardboard box armor is nonsense.

Offline Animal

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Please FIX the Panzer and M8
« Reply #17 on: October 14, 2001, 05:05:00 AM »
well cry me a river wotan, but ive seen more gvs now more than ever, and many people having fun in them. you actually believe they should be removed? lol.
when i read urchins post i thought it was a joke.

Offline Wotan

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« Reply #18 on: October 14, 2001, 06:43:00 AM »
roadkill animal gvs in mindinao... ok bud theres maybe 2 bases with spawn points. You may see m16s but there arent near as many as the beta map or the old map where a1 was at 10k then they lowered it to 3k or in the ute map or the baltic map.

and read my post i never they should be removed or kept.

I said the damage model makes them (ostie panzer)useless (50 cal takes out track).

[ 10-14-2001: Message edited by: Wotan ]

Offline BenDover

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« Reply #19 on: October 14, 2001, 08:33:00 AM »
Quote
Originally posted by zapkin:
I have no pity for the ground maggots. The name of the game is Aces High...

 Haw haw haw haw haw haw haw

    :p

zapkin,this is wot i mean by you seem like a moron in your posts  :D

Offline mrfish

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Please FIX the Panzer and M8
« Reply #20 on: October 14, 2001, 10:55:00 AM »
i've seen previous posts about gun and armor performance and was impressed by how knowledgable the ah community is. there are way too many real gun experts here not to post a reason-seeking response...

----what caliber did the damage start at historically? what damage was consistent from 50cal, 20mm etc... anecdotal evidence? physical evidence? etc....is that consistent with the aces high model and if not how can it be fixed?

[ 10-14-2001: Message edited by: mrfish ]

Offline Pongo

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Please FIX the Panzer and M8
« Reply #21 on: October 14, 2001, 10:57:00 AM »
Quote
Originally posted by Animal:
dont worry Minus, I will save you time by replying for you:

htc eveil company they racist for whiners adn most ppl in this gaem are whiner whieners wich are the worst kind lol   :) rofles. why no fix vehicals or take off the game? because they wants the moneys!
but OK htc dont listen to us because we are wrong and we whineres to u and u wont listen to opinioons    :rolleyes:

lol
But seriosly the trees have slowed down the half tracks and that has made the panzer alot more useful cause it has a chance to kill at way longer ranges.
3 of us assassins the other night took panzers and rolled a whole swarm of halftracks and osties right back to their spawn point. The ranges we were firing at gave us a huge advantage vs the halftracks.
First time in a while that the Panzer was much use but we definatly had the upper hand against the 1/2 tracks.

Offline Urchin

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Please FIX the Panzer and M8
« Reply #22 on: October 14, 2001, 01:15:00 PM »
Yea, I probably came off a little stupid in my original post.  What I am really rather confused, or maybe irritated about, is this.  What is the Panzers purpose in the game?  Why is it there?  Is it there to fight other GV's?  That seems logical, except for the fact that if your tank is strafed by .50 cal MGs (or even if it gets within 1500 yards of an M3), YOU CAN NO LONGER MOVE!

It takes me, on average, 2 hits with the main gun to kill an M3 or an M16.  It takes them, on average, 2 hits to detrack me so that I can no longer move.  This renders the panzer slightly useless on offense.  If you want to take a GV to an enemy base, take an M16 or an Osty.  The M16 is a better all around choice, because you can defend yourself against other GV's a lot easier than with the Osties waterhose, but both of those are far more survivable than the Panzer is.  

If you want to DEFEND your base that is under attack from M16s or Ostys, take an M16.  If you take a tank, you will lose your track, so get in the position you want to be in before you engage them.  This is rendered much more difficult with the advent of 'towns' with the maproom outside of the base, since if you get detracked halfway to the town you are still fairly useless.

Also, why is the M8 in the game again?  I thought it was a "light tank"... armored against machinegun fire but not the sort of main gun round that it and the Panzer has?  Oh wait, that can't be right, because we seem to have depleted uranium .50 shells in the M16's 4 .50 caliber machineguns.  Furthermore, the M8 isn't much faster than the Panzer is (I don't have a TON of experience in it, but when I was driving it yesterday I never got it above 27 mph, over level, open ground.   The Panzer will do 24-25).  


A couple other things about the Panzer that sort of bother me.  First off.. the cupola gun  in the Panzer doesn't rotate 360 degrees.  Why?  Shouldn't the rail for it run all the way around?  Also.. that gun is a .30 caliber gun, why not make it a .50 caliber?  The difference in hitting power between a .50 and .30 seems to be quite extraordinary, why not give the Panzer some way to defend itself from air attack?  (Please note, the above is solely personal experience.. It is my experience that you CAN shoot someone down quite easily with the single .50 cal mounted on the M3's roof [and the M3 is also far less likely to be rendered immobile] when they make one pass, whereas in the Panzer you are lucky to shoot them down after 5 or 6 passes.)


One other question.. how well armored was the IL-2, historically?  I assume it was armored sufficiently to stop 'ground fire', but what caliber ground fire?  It is exceedingly easy to shred an Il-2 with the M16, would the armor on the real plane have stopped most of that damage?

On a side note I edited the name of the post, since apparently my 'histrionics' were bothering people.

[ 10-14-2001: Message edited by: Urchin ]

Offline minus

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Please FIX the Panzer and M8
« Reply #23 on: October 14, 2001, 01:21:00 PM »
seems  ,,animal,, got realy some psy problem with my nick, what up man ?      <wonder if ever will se a  < comic superman figure fly around  >  :rolleyes:

Offline SKurj

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Please FIX the Panzer and M8
« Reply #24 on: October 14, 2001, 02:11:00 PM »
CC i'd like to see the Panzer and the Ostwind toughened up. They both suffer the track bug.  The M8.. well I don't use it because on level ground it won't accelerate enough to get out of second gear..

Fix em soon +)

Nuff said

SKurj

Offline mrfish

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Please FIX the Panzer and M8
« Reply #25 on: October 14, 2001, 02:23:00 PM »
Quote
Originally posted by Urchin:
On a side note I edited the name of the post, since apparently my 'histrionics' were bothering people.


lol - second only to creamo's 'boozonics'  :D

Offline Player Snapshot

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Please FIX the Panzer and M8
« Reply #26 on: October 14, 2001, 05:23:00 PM »
My understanding is the GV's are just models of planes with the wings removed. (a) The damage model isn't even close in the vehicles, not even in the same ballpark of those in some other sims.

It is true, this is an airplane game, so I guess it is not a terrible crime to have the crappiest vehicle models.  

(a) I read this in a review of the game, the guy claimed to have spoken with HiTech - I tried to find it agagain but I dont remeber what site it was.

Offline DanielMcIntyre

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Please FIX the Panzer and M8
« Reply #27 on: October 15, 2001, 04:17:00 AM »
A .50 cal bullet will have virtually no affect on a panzer IV.  Virtually none in that the gunner may be killed when manning the mg and possibly on the first pass before a tank is buttoned up, .50 cals may enter the tank via the view slits, entry point on top.  After the initial attack a tank will button up and thereafter .50's will be useless and in no way should be able to penetrate the tough armour of the panzer IV.  This is not my opinion this is a fact.

I rolled a Panzer today and was repeatedly killed by a Hurricane hispano version. IMO 20mm cannon will have as much effect on Panzer IV armour as .50 cal.  IMO none.  It should however be able to detrack the Panzer.  IMO a 37mm gun will also have little effect on Panzer IV armour unless it is sustained fire on the rear of the tank, it should be able to detrack and damage the turret however.  An 88mm gun should be able to penetrate and totally destroy a Panzer IV obviously.

Therefore an m16 / m3 should be chitting itself when it see's a Panzer IV, their guns should have no effect whatsoever.

HTC please

Tour 21 Pnzr Vs Stats
---------------------

The Panzer IV H has 174 kills and has been killed 12 times against the M-3.

this should read

The Panzer IV H has 186 kills and has been killed 0 times against the M-3

and

The Panzer IV H has 278 kills and has been killed 31 times against the M-16.

this should read

The Panzer IV H has 309 kills and has been killed 0 times against the M-16.


in addition to this, check these stats

The Panzer IV H has 47 kills and has been killed 42 times against the P-51D.

vs

The Panzer IV H has 20 kills and has been killed 28 times against the Hurricane IID.

vs

The Panzer IV H has 13 kills and has been killed 68 times against the Hurricane IIC.


vs

The Panzer IV H has 8 kills and has been killed 40 times against the Il-2.


Seems the 20mm and .50 cal of the P51 and Hurricane IIC are way more effective against armour than the planes specifically designed to kill armour.  Looks like these two planes are gonna just sit in their hangers and stagnate.

Offline Seeker

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Please FIX the Panzer and M8
« Reply #28 on: October 15, 2001, 04:24:00 AM »
P. 47 pilots involved in the Italian campaign were instructed to fire at the road surface either infront of or behind aroured GV's; the idea being that the rounds would riccochet up through the floor armour disabling the engine/transmission etc. Laugh all you want, but this is fact.

I must, however add that I've absolutly no idea how effective this actually was.

Offline hazed-

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Please FIX the Panzer and M8
« Reply #29 on: October 15, 2001, 07:16:00 AM »
INANE DRIVEL! all of this petty squabling over who should post this or that and how they must post things.

YOU SOUND LIKE A BUNCH OF OAP'S IN A TEA SHOP!

Urchin IS CORRECT about the modeling of Panzer and M8.they are both incorrect and 90% of AH community knows it.Those that dont use them dont really give a sh*t about them.
Remove them? NO THANKS.

BUT a temporary removal or EVEN A MESSAGE from HTC would solve all this crap.
Im sorry HTC but i feel you are helping this animosity between players by saying nothing and allowing frustrated players to use them and allow them to think thats the way they will stay unless they kick up a fuss.Even worse ive seen members of your company insulting those very same customers by calling them whiners.
I USED to be vocal about certain aspects of AH but ive toned it down because i cant be arsed dealing with aholes who shout whiner everytime.
Strange that during beta days mine and others comments helped you discover bugs but now its not appreciated or wanted?
Yes i know sometimes customers DO whine BUT SO WHAT? you have their money, you have the data on what is wrong (ie you make the game) and we only know or discover bugs by playing for ages and suddenly feeling angry after the frustration builds, at which time we cry out for a word from you guys on the problems.

So urchin is pissed off? why? because he has no idea if HTC agrees there is a problem and will change it or if they dont and wont.
a simple note at the end of this thread saying
'yes we agree there are problems and it will be dealt with as quickly as possible'
would stop ALL OF THIS CRAP.
then lock the thread and thats it, done and dusted.