Skuzzy,
If you've been following this ongoing discussion over the last weeks/months, there's no need for a big rehash.
Basically, from my point of view, I'd be categorized as a "furballer".
I don't have time anymore to play for hours and hours; I'm lucky to jump on and get 45 minutes, 90 is amazingly long for me anymore.
I don't care who wins the war, I have absolutely no use for "perks" as I like to fly early/mid war planes that are unperked.
So, all I want when I log on is a decent chance at a good fight with some like-minded people.
I suspect this is what the "tank town" feature provides for GV guys on the trinity map.
Now, my assessment of the "strat" currently available in AH is that it has generated a tactic of reducing fuel avaliable along the front lines and then mounting massive raids against those fields one at a time in sequence.
Yes, a generalization, but pretty much what I see when I log in most US evenings.
The problem here is that with widely spread fields, the EARLIER aircraft are fuel limited. They have the small fuel tanks and the short range. So, it's not too productive to try to fly a long way to a fight.
Generally then, you have a choice of flying to a less active area and running out of gas shortly after you get there OR you can up "under the steamroller".
Neither of those two choices is very conducive to a fun hour in AH before real life chores intervene.
It's a problem, no doubt.
But there is nothing.. NOTHING.. that the furball crowd does that restricts the strat players.
There is nothing that the furball crowd does that restricts the GV players, particularly in tank town.
However, strat can and does seriously affect the chances of a furball player being able to log in and have a quick 30-45 minute funfest.
So, that's the long answer to the short question of parity.
If GV players derserve a "tank town" why can't the furball players get a similar opportunity? It absolutely would not affect the strategic game as currently played in AH.
And if I'm going to be told to "go to the DA", are we going to take tank town off Trinity and tell them to go to the DA as well?
A side note to this, of course, is the continual "not enough diversity in the planes we see" and/or "perk the big four" threads that continually appear.
Something to ponder. If you'd like to see a greater variety of aircraft up and reducing fuel to 25% severely limits the "usability" of about 1/2 the planeset then maybe you ought to leave the fuel alone, eh?
As a personal example, I really don't fly the P-51 much anymore. But when fuel everywhere is 25%, I take it because you can actually get a fight or two in under those conditions in a -51.
I'd prefer to take an F4U-1, maybe an FM-2 or the C-205. But 25% fuel pretty much makes that a waste of time.
So maybe the current "blow up the fuel" strat is part of the "plane diversity" problem, eh?
Just a thought.