Originally posted by SKurj
Which is the enemy plane?
How do you define "shortly"?
I guess I didn't make this clear. Most unfair collisions happen when one of the aircrafts is suddenly quickly pulling a large number of Gs. Usually this is not done to change the course in a way to ram the other aircraft - at least not on the front end of the plane that pulls.
From the other front end the situation looks clear, no ram going to happen. Then suddenly the other aircraft changes course directly into the flight path, with no way to avoide the crash.
Shortly would mean just long enough to give time to evade the other aircraft doing something that is unharmful on his frontend but harmful to the other. A single second should be sufficient.
Shortly could mean, the server would then have to monitor all clients g-loads at all times OR clients would have to keep a log of their g-loads over time, and in the case of a collision, the server would then have to consult the g-load history, and then decide whether a collision occured or not...
Yes. Crashs are calculated on the FE, so the FE would have to keep 1 second of data for all aircraft that are close. That's not enough data to make it impossible.
This method would result in long delays until damage is issued, as well as no collisions would occur in scissor type maneuvers.
Both wrong. There would be no delay on crashs. If the FE sees both planes the same position, it already knows if the other aircraft did a hard maneuvre shortly before. So there won't be a long delay - not even a short one. Collisions during scissors can still happen, just not those where the other aircraft suddenly changes its flight path (clear on his FE) into yours (on your FE). This is exactly the situation where the crash is noones fault.
Players could then go for last minute HO's, pull hard into the target at the last second blasting away..
No, they couldn't. This would require that they know that the enemy aircraft is doing a hard maneuvre just before they see a crash. Pulling away will (which can be seen as pulling into the flight path on the other FE) will grant the other player a grace period, not the one that is pulling.
Still doubts?