Author Topic: BBS sampling/opinion re CT  (Read 3083 times)

Offline Zanth

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BBS sampling/opinion re CT
« Reply #30 on: August 26, 2003, 10:55:44 AM »
The radar and icon settings for reasons I have posted about before.  

(Yeah and you never have any perks.)
« Last Edit: August 26, 2003, 10:59:20 AM by Zanth »

Offline NoBaddy

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BBS sampling/opinion re CT
« Reply #31 on: August 26, 2003, 12:21:39 PM »
Quote
Originally posted by Oldman731
Why the concern over perk points?  In any ten weekly setups, there may be one that has perked planes and, as Shane said, they're perked at the level of 2 or 3 points each.  Otherwise, for months at a time, you have nothing to buy with your points.

I'm just curious, is all.

- oldman


It's not really a big deal. Just a small thing that I find annoying. That...added to the other small annoying things (for me anyway) means that I spend less time in the CT than I might otherwise.
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Offline Seeker

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BBS sampling/opinion re CT
« Reply #32 on: August 26, 2003, 12:48:11 PM »
Quote
Originally posted by Oldman731
Why the concern over perk points?  
- oldman


Because what the CT can offer that the MA can't is Spits in a relevant setting. And where there's Spits involved; I KNOW the CT types will have the Spit perked.

I've no objection to popping in on the odd evening and flying on the short side to save for and ensure my ride of choice; I've great objection to logging on to the CT when "my" set up comes along only to find some bugger's nicked me savings.

Offline Mini D

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BBS sampling/opinion re CT
« Reply #33 on: August 26, 2003, 12:58:18 PM »
Base capture ruins the CT.

There's also another element in the CT that somewhat kills it.  No matter what the matchup, one planeset will have specific strengths quite different than the other side.  It's not as much of a balance issue, rather a "playing to your strengths" issue.  It's just not much fun when both sides have such a finite set of strengths and weaknesses.  You always know exactly what you're playing into.

Also, there's the curse of the "the fight isn't exactly what I was looking for so I'll go back to the MA and do something other than what I was looking for there."  Someone loses a good dogfight... they leave.  Someone doesn't like the odds, they leave.  Someone doesn't like base spacing, they leave.  The numbers swing way too drastically.

MiniD

Offline Shane

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BBS sampling/opinion re CT
« Reply #34 on: August 26, 2003, 01:32:25 PM »
Quote
Originally posted by Seeker
Because what the CT can offer that the MA can't is Spits in a relevant setting. And where there's Spits involved; I KNOW the CT types will have the Spit perked.


spits are almost never perked (can't recall last setup with a perked spit5/9), except sometimes the 14 in some setups... even then only at 2-5 perkies...
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Offline Rude

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BBS sampling/opinion re CT
« Reply #35 on: August 26, 2003, 03:35:16 PM »
Quote
Originally posted by Mini D
Base capture ruins the CT.

There's also another element in the CT that somewhat kills it.  No matter what the matchup, one planeset will have specific strengths quite different than the other side.  It's not as much of a balance issue, rather a "playing to your strengths" issue.  It's just not much fun when both sides have such a finite set of strengths and weaknesses.  You always know exactly what you're playing into.

Also, there's the curse of the "the fight isn't exactly what I was looking for so I'll go back to the MA and do something other than what I was looking for there."  Someone loses a good dogfight... they leave.  Someone doesn't like the odds, they leave.  Someone doesn't like base spacing, they leave.  The numbers swing way too drastically.

MiniD


There go those strat guys ruinin everyones fun

Offline Mini D

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BBS sampling/opinion re CT
« Reply #36 on: August 26, 2003, 03:49:01 PM »
Given the limited numbers in the CT... strat is completely worthless.

Of course, the fact that even when fighting you're more than likely going to be outnumbered and out-alted has nothing to do with strat....

Strat is for the big arena.  If you don't like it... head to the other ones.  The worst day for the CT was when those "in the know" got together and decided base capture was necessary to promote... um.... I don't really know what they were trying to promote.

MiniD

Offline Oldman731

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BBS sampling/opinion re CT
« Reply #37 on: August 26, 2003, 04:09:32 PM »
Quote
Originally posted by Mini D
The worst day for the CT was when those "in the know" got together and decided base capture was necessary to promote... um.... I don't really know what they were trying to promote.

While base capture exists, and while there are those who practice it, it isn't usually a big issue.  There will be milkrunners, in tanks or boats quite often, off in a corner of the map, amusing themselves with their own antics.  It's rare to find the sort of determined base swarming assault that I understand exists in the MA.  Too many people like me who get mad at the vulchers, perhaps.

- oldman

Offline Innominate

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BBS sampling/opinion re CT
« Reply #38 on: August 26, 2003, 04:28:28 PM »
The radar is somewhat annoying, finding a fight can be too much of a pain, but its usually not that big of a deal as long as there is bardar.

The planesets though are something that bothers me.  A good setup in the CT is a lot of fun(e.g. finrus), but too often it seems they try and push for setups which are badly supported by the AH planeset. (e.g. early war setups with the japanese having a ki67)

Offline mos

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BBS sampling/opinion re CT
« Reply #39 on: August 26, 2003, 04:30:28 PM »
Lack of an early-war P-38 variant, and (less importantly) lack of skill.  The CT guys just seem to be better organized and I tend to get into furballs with obvious squads --multiple pairs keeping formation with each other.  I'm still too new to handle those kinds of odds.

Offline AtmkRstr

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BBS sampling/opinion re CT
« Reply #40 on: August 26, 2003, 04:51:28 PM »
numbers ussually too low.

Otherwise, it's far more fun than MA.  It's almost like the MA of old times when people had social abilities, a sence of humour and honour.

Offline Xjazz

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BBS sampling/opinion re CT
« Reply #41 on: August 26, 2003, 04:53:28 PM »
Quote
Originally posted by Karnak
I'm not really a regular, but nor do I avoid it.

The thing that annoys me most about the CT is the low numbers combined with the radar and icon settings.  


Please, dont change the icon setting!

Short icons are one of the nicest thing in CT. It makes you bit paranoid:)  Good team work help to avoid nasty situtions.

Maybe CMs could do something with radar setting first.

Lets hope AH2 bring some new icon modes for host.

Offline Batz

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BBS sampling/opinion re CT
« Reply #42 on: August 26, 2003, 05:28:35 PM »
strat is turned off in the ct. What happens is rebuild times are the same as they were in ah before resupply etc. Sometimes the rebuild timesare tweaked but for the most part there is no strat.

you do get milkrunners and at certain times as much as 50% of the arena numbers are milkrunning and the majority of the other 50% dont like to fight unless the circle the moon first.

What brings umm in is new maps. bob had numbers near 100 when it first was in the ct, same with tunisia, the slot, finrus and okinawa.

When the numbers are there and folks are fighting its great.

Get the ct cms to have main settings. But I am pretty sure the numbers wont grow. And a good number of the folks who fly there now will be pissed over the settings.

People go where the fight is. There been less and less combat in the combat theater and its a mini/limited main.

Offline Arlo

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BBS sampling/opinion re CT
« Reply #43 on: August 26, 2003, 05:31:33 PM »
Quote
Originally posted by Batz

Get the ct cms to have main settings. But I am pretty sure the numbers wont grow. And a good number of the folks who fly there now will be pissed over the settings.

 


And if, by chance, someone succeeded where you failed, it sure would be a pisser, eh? ;)

Offline Grizzly

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BBS sampling/opinion re CT
« Reply #44 on: August 26, 2003, 05:55:11 PM »
Numbers... but beyond that I think it's a matter of familiarity. It's hard to let go of the MA.

But the numbers have to be dealt with, and this is probably the purpose of this thread. To get the numbers up...

OFFER WHAT THE MA CAN'T.

Number 1, do away with base capture... at least not all the bases if you can differentiate. Or just make the bases destructable with longer regen times.

I like the limited plane set part. Maybe one side gets better planes, but it does provide variety and forces me to try new rides. I won't mind ever seeing another LA7, Tiffy, Tempest or P51 as long as I live! But many don't agree with me so offer variety.

Encourage side switching to even the odds. It's no fun being mercilessly ganged all the time. Two sides is best... easier to keep balanced.

If some want to milk run, let them... they can get their jollies and aren't hurting anyone if base capture is off.

Sunday night my squad went to the CT to escape the Desert Terrain and land grabbing hordes. Everyone had a good time. I think we will do it more often.