Author Topic: Is this a realistic sim?  (Read 1057 times)

Offline Gadfly

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Is this a realistic sim?
« Reply #15 on: August 10, 2000, 07:39:00 PM »
 But if he wears a hat, no one will notice it, Swoop.

Here, I'm a sucker for a flashy lure, I'll try and help the gentleman.

The gunnery has dispersion, drop, etc. modeled, but it is still possible to get kills at extreme range.  Why?  the big bellybutton neon sign over your enemies head allows you much more lee-way in aiming, and the barrels do not heat up and jam, warp, etc..

There was NO pilot in W.W.II that had anywhere near the experience that the pilots in AH have.  They just did not fly at an operational tempo that is possible within the fantasy world of AH.

There were many instances of pilots getting long range kills in W.W.II, just read a bit more and you can find and anecdote to back up anything you want.

The operations manuals for ANY airplane errs on the side of safety; as an example the Russians were allowed to loop the B25, whereas it was forbidden for US pilots to do so.

Lesse, what did I leave out...Oh yeah, the speed issue.  Indicated Vs actual.

Next!


Lizking

Offline GRUNHERZ

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Is this a realistic sim?
« Reply #16 on: August 10, 2000, 08:00:00 PM »
HI

You got a good point there but 1.8K is beyond reasonable the bullets would be way too slow and spread out to kill, and the way people post about this issue in the forum it seems that it is a bit more than a freak accurance.

thanks GRUNHERZ

Offline minus

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« Reply #17 on: August 10, 2000, 08:09:00 PM »
you probably see some old films now   in 190  is hard to kill something even about 500 y but anyway watch out for hog _c they still kiling around 1.0 and ya the buufs , flying DeadStars  

Offline Camel

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« Reply #18 on: August 10, 2000, 08:16:00 PM »
Im no expert on the subject, but I think what you are talking about Grun, is the 50's on the B17 or 26.
Theres a rumor they are too affective at long range. Ive never been hit from more than 1.5 or more, while trailing a bomber. So like I said, Im no expert on the subject. I think Lag my have played some tricks in some cases, good gunnery with 6 50's (somtimes) spraying at a fairly stationary target moving towards you at 1.5 or less will score some hits.  

[This message has been edited by Camel (edited 08-10-2000).]

Offline wells

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« Reply #19 on: August 10, 2000, 08:20:00 PM »
Well, .50's are lethal to 7 km, but whether anyone can hit a plane sized target at that range with any accuracy is another story!

Offline GRUNHERZ

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« Reply #20 on: August 10, 2000, 08:28:00 PM »
Hi
Some of it was  about the B-17 guns and I also saw some posts about a corsair havig very  long killing range. Im focusing on this because in my previos and less realistic sims many of the guns were way overmodeled in kill effect and range. For example it was possible for a spifire to shoot down an E/A using only its 4x7.62mm at enormous distances at ground level where air density is highest. Those tiny little bullets sere kept lots of energy in that thick air. So when I saw that people were posting kills in here at 1.8k I was a little dissapointed with it from a realism standpoit. I ask the game designers what justification they see in permitting such wildly unrealistic weapons performance in a suposedly hard core and realistic product?

thanks GRUNHERZ

Offline Westy

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« Reply #21 on: August 10, 2000, 09:01:00 PM »
 What topic(s) in particular Grunherz? As I recall there were several good discussions over the last year that ended possibly being 'net lag, shooting experience and in a couple of case HTC did look at and tweak some gunnery issue. If you really read those topics then you would know both sides of the discussion and not be asking about it here again. Imo of course.

 -Westy

Offline GRUNHERZ

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« Reply #22 on: August 10, 2000, 09:07:00 PM »
HI

You are right I was curious to see if this was still an issue with this version of the game. Ill try it out and ill see how it works out.

thanks GRUNHERZ

Offline Cobra

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Is this a realistic sim?
« Reply #23 on: August 10, 2000, 10:20:00 PM »
RAM, is that you??...lol  

funked

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Is this a realistic sim?
« Reply #24 on: August 10, 2000, 11:05:00 PM »
Mr. Groinhurts, please play the game and form your own opinions.  The whiners on the BBS are overmodeled.

[This message has been edited by funked (edited 08-10-2000).]

Offline bloom25

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Is this a realistic sim?
« Reply #25 on: August 11, 2000, 12:48:00 AM »
I played this game since the first month it was out.  In that time gunnery has become much more realistic.  Originally it used to be possible to get hits and kills at a range of about 1.2k in the p51.  Now, it is very tough to get hits beyond about 850 yds or so.  (Note: you can get hits all the way out to about 1.2k still, but they are very hard to do, and do virtually no damage.)  On the other hand, the bombers tailguns can get hits out to about 1.6k or so.  This is a concession to the realities of Internet gaming.  To a fighter attacking a bomber at high speed, he will appear much closer on his computer than the bomber pilots computer.  Thus there is a boost to effective range.

Convergence and dispersion are also modelled in AH.  This is pretty obvious if you take a p47 and set all of the guns to different convergences.  Then go strafe a ground target.  You will see hits all over the place.  AH also models EVERY bullet fired, unlike some other sims.



------------------
bloom25
THUNDERBIRDS

Offline GRUNHERZ

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« Reply #26 on: August 11, 2000, 01:08:00 AM »
HI

Well I signed up and flew a bit. B-17s and their guns are no problem. Waaaaaaaaaay up there. lol Thanks for all your responses.

GRUNHERZ

Offline Yeager

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« Reply #27 on: August 11, 2000, 08:17:00 AM »
I took a shot at a B17 with a single 30 cal and kilt it at a distcance of over 30 miles.

Sound bout rat to me..

Yeager
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

eskimo

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Is this a realistic sim?
« Reply #28 on: August 11, 2000, 08:32:00 AM »
GRUNHERZ;
Welcome to AH!
I flew WB for years untill AH came out in Beta form.  I strongly believe that the gunnery model in AH is very realist, at least in comparison to WB.  All aspects of the fight model also seem to be right on.  The programers at AH seem to get more done each month than other sim programers can do in a year, constant improvements and additions.  I think that you will also like this sim.

eskimo

Offline Ripsnort

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« Reply #29 on: August 11, 2000, 08:43:00 AM »
<Ripsnort sniffs, "Artificial bait, Hmmmm..."  swims after live bait (Vadr) that's swimming toward the deep...>