Author Topic: Hitech and Pyro - Some Useful Tips  (Read 1380 times)

Offline Rocket

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Hitech and Pyro - Some Useful Tips
« Reply #15 on: December 01, 2001, 06:46:00 PM »
OUCHIE!! My sides hurt.. HT you now have everyone at work staring at me strangely and wondering if they should call for looney wagon to come pick me up.. that and I sprayed mountain dew on my monitor.. will take days to get all those spots off!!!

S!
Rocket

Offline Smut

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« Reply #16 on: December 01, 2001, 06:59:00 PM »
Quote
Originally posted by hitech:
If we are lucky, maby we could get the guy who wrote the WB flight model to make ours.

At least he's not a putz...

 ;)
 
-Smut

[ 12-01-2001: Message edited by: Smut ]

Offline Pongo

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« Reply #17 on: December 01, 2001, 07:08:00 PM »
Quote
Originally posted by hitech:
If we are lucky, maby we could get the guy who wrote the WB flight model to make ours.

A poor copy of my material just like this is a poor copy of Warbirds!
lol

Offline Apache

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« Reply #18 on: December 01, 2001, 07:24:00 PM »
Anyone else notice the same sentence structure and verbage used between this guy and another rather new BBS troll meister?

Offline Apar

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« Reply #19 on: December 01, 2001, 07:25:00 PM »
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If we are lucky, maby we could get the guy who wrote the WB flight model to make ours.  

LOLOL   :D

Offline Pyemia

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« Reply #20 on: December 01, 2001, 08:04:00 PM »
Quote
 

originally posted by Pongo:

HT the developer of this game is just a web page developer compared to the guy who programmed Warbirds. He knows it and we know it. He does the best he can walking in the footsteps of the genius who developed Warbirds.

The game will only improve to a point where it is playable with the contribution of experts like yourself.


Ok, funny sure, i've discovered the poor attempt to humiliate me. ha ha ha

So Hitech, will you be implementing any of the suggestions i've outlined for you above.  I have some others however, if i'm just to be rediculed by posting them, I think i'll digress.  If however your interested in hearing my ideas I can email and / or fax them to you ASAP.

Hitech have you ever considered a Restricted Plane Set or Rolling Plane Set in AH.  I'd also like to see an award system such as medals awarded to players and also a counter to count the number of kills in a given plane before death as i've noticed AH does not have this capability.

BTW does Aces High have a player meeting, I'd very much like to attend one.  I'm sure we would have much to discuss.

Pyemia

  :(

Offline Dago

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Hitech and Pyro - Some Useful Tips
« Reply #21 on: December 01, 2001, 08:10:00 PM »
LOL  RPS?  I know, maybe we can change the AH name to Warbirds?  Why do some come to this game and want to make it into another game?

If this guy is serious, maybe he should spend some time in it and learn it, before he makes suggestions.  Specially so many worthy of ridicule.   :)

dago
"Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, chocolate in one hand, martini in the other, body thoroughly used up, totally worn out and screaming "WOO HOO what a ride!"

Offline Kweassa

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« Reply #22 on: December 01, 2001, 08:13:00 PM »
Believing in your sincerety up to a point still, Py, I will attempt to clarify some of the things you have mentioned that it is a) either a misconception, or b) you are asking for something which is just not "AH".

 It is admitable that some people are overly defensive about AH, while others are more lenient. Also it is admitable those very folks have seen this sort of 'problem finder new-comers' come into AH, claim they are experts, get repeatedly shot down, whine like hell about, disrespect the whole game and whole community, then merrily go off to play something that suits them  :rolleyes:... for YEARS.

 They are tired of thess sort of things happening.

 I will not quote your statements about graphical issues, since one's view about the quality of graphics are subjective and questionable. One thing however, there exists a certain point where the developers cannot yield, the point were the user has to commit himself to better systems in order to enjoy the game to its max. If the user cannot meet those points, he should not play.

 If you feel your FPS is challenged to the point where you have problems about FPS that it effects your view on graphics, you definately need a better system, or have to set some system options to match AH.

 
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* a scaled hit penalty for bullets coming in from the front quarter to prevent or discourage front quarter attacks.

 I have seen this statement from your other post, too. Front-quarter attacks and Head-Ons are 50% luck and 50% skill, no matter WHAT kind of change there is. Head-Ons and Front-Quarter attacks are also valid tactics used throughout the actual war. If one does not wish to HO, one avoids it. The dispersions of bullets can be tested yourself with a nifty ".target" function we have in AH.

 
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* Tougher bombers


 There is no "Death Star" in AH. Bombers aren't weak. Please look upon this thread for more details.

Bombers....are they made of Balsa Wood or something?

 
Quote
* Takeoffs to be limited to a minimum of 6 aircraft. Thus forcing players to create missions increasing strategy play.  

 In the prime hours we have over 100 people in each of the three countries. There are usually 3~4 front line fields in the AH map. Two fronts exist in each country. 40 people get up from the front lines. Where do other 60+ people get up then? I see this is a complaint about furballs. Hey, I don't like furballs either. But limiting the max take-off numbers of a field is not a solution.

 Missions exist within AH everyday. Sometimes the mission planner is used, and are well organized. Other times, people take time and effort to up things what are needed voluntarily. It is not so well organized, but as long as there is some consderation about the team, there always exists a team play. Granted, somedays this sort of loose team work is better, somedays it suck, but how many days have you seen in the MA? What you are suggesting is "play it only with missions". Even a strat-play supporter like me don't go that far. These people are not enlisted, they come here for fun.

 
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* The ability to monitor the map screen while flying without it visually impairing vision as it currently does. Perhaps a sort of virtual HUD system.

 There is no HUD in AH, there never will be. You want to monitor the map? Then pull that clipboard from under the chair, look it up, and risk losing SA. What you are asking is "hey, give us a way to monitor the instruments and still look up front". No way, not here. The icons and range indicators, dot dars are crutches enough.

 
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* An increased damage time from bombing, maybe a 2 hour duration instead of the current 15 minutes which I'm sure we all agree is terribly short

 The effect of bombing is indeed not very long. But if what you say come true, what is to stop a certain country with superior numbers in some time zones and continuosly bombing every field there is? Heck, 2 hours? You can bomb about 10 fields with superior numbers in that time.

 If you want your bomber flight to work and have some impact, you have to monitor the progress of your countrymen and do it where it is needed. Just flying over an empty sector, dropping few things and announcing over radio "hey, I bombed field XX, come here and get it" is not gonna work.

 <continued>

Offline K West

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Hitech and Pyro - Some Useful Tips
« Reply #23 on: December 01, 2001, 08:18:00 PM »
He is pressing all the good buttons aint he Dago?  :)

 I do think he's holding the "collision" and "relaxed realism" buttons for later use though  ;)

Westy

Offline Kweassa

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« Reply #24 on: December 01, 2001, 08:18:00 PM »
Quote
* most definitely a look at water injection for AXIS vs Allied planes. AXIS planes seemingly poorly represented in relation to turn performance imo.

 Please present an example or a proof. This is very very vague. What you are obviously stating is that AH Axis planes you fly is inferior then those you USED to fly.

 
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* In particular i've noticed a marked difference in RL to AH turn performance with the Macchi C202 and Bf 109G models when compared with the Spitfire V.

 Again, please state an example or proof. I can out turn a SpitV in a 109G under certain circumstances. What are you trying to say? That 109 G models after competed with Spitfires in turn performance??

Offline Wotan

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« Reply #25 on: December 01, 2001, 08:20:00 PM »
kweassa

dont bite ..... :)

soon he'll be fishin with dynamite.......

Offline Kweassa

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« Reply #26 on: December 01, 2001, 08:31:00 PM »
Hey, I'm still trying the nice guy approach. It didn't work with a certain winged dodo flying around BBS in a current few days, but who knows, Pyemia might start thinking differently?  :D

ps) Geez, have you seen the dodo trying to seduce Pyemia? Wasn't that pathetic?

Offline Raubvogel

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Hitech and Pyro - Some Useful Tips
« Reply #27 on: December 01, 2001, 08:42:00 PM »

Offline Swoop

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« Reply #28 on: December 01, 2001, 08:47:00 PM »
Quote
Originally posted by Pyemia:


Ok, funny sure, i've discovered the poor attempt to humiliate me. ha ha ha


No you didnt, you were told.  By me.  :P

 

Offline Pyemia

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Hitech and Pyro - Some Useful Tips
« Reply #29 on: December 01, 2001, 08:48:00 PM »
Kweassa, i've been flying Aces High up until my account asked me to register.  

I'm merely concerned that if indeed I do register, that Aces High will not sit there and stagnate.  

I'm all for change and am merely suggesting a few improvements which I consider would make my enjoyment of the game more satisfying.

The problem however, seems to be that many of the people who have replied, are stagnators - people who fear change, even if it is in a positive light.  I think an important question to ask is not what your developer is going to do for you, but rather, what you are going to have your developer do for you.  Stagnant satisfied community = stagnant predictable game.


  :(