Recent Posts

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Aces High General Discussion / Re: I think we should rename the BBS
« Last post by Meatwad on Today at 06:32:41 AM »
And the constructive purpose (if any) of this thread is what, again?

Someone isnt getting enough attention paid to them
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All things VR / Re: Oculus question
« Last post by The Fugitive on Today at 06:31:23 AM »
I’ve been thinking about getting an Oculus 2 and I’m not to savvy about VR.
so I have a few questions.
Do you do you use your existing controls or do you need to use the paddles that come with the
oculus?

Yes you can use your joystick, throttle, and pedals

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Also can you still use the key board to type messages.

Yes you can but it is difficult. If you have the headset set right there is enough space to look near the bridge of your nose to see the keyboard. If your a typist it is much easier because you dont need to look at the keyboard.

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Also is 128GB good or do I need to go to 256 GB?
Thanks for any advice and help in this.
Goat

If your referring to the quest 2 size 128 is good for most games AH included, if your playing some of the bigger high tech games the higer memory will help you out better.

Typing is the biggest issue I have. Im more of a hunt and poke typer so I have trouble texted in game so chatting is a problem. On the other hand you can use a program called "Voice Attach". Small program and worth the $10. You program voice commands and the program types them out for you. So if your in a bomber and want to calibrate for a drop, instead of hitting F6, then "o' to open the doors, then "U" to enter calibrate mode, then press "Y" and hold to calibrate "U" to finish the calibration, I just say "calibrate" and it does it all for me. So for any key presses you need for flight /game controls you can setup a voice control to handle it. So chatting is the only problem I have left.

Lots of players use VR these days. If you have any questions ask away!
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Good fun!

Thanks for hosting Jaeger1!

Eagler
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Aces High General Discussion / Re: AHevents page
« Last post by Eagler on Today at 06:06:01 AM »
Confirmation the page still doesn't open..

Eagler
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The O' Club / Re: Some computer geeks might find this interesting
« Last post by Tumor on Today at 04:39:30 AM »
content not available
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The O' Club / Hey Animl, got some ammo for ya
« Last post by Tumor on Today at 04:37:40 AM »
Eagle Dynamics has delayed the Phantom another day, ON the day of release.

Usual poor performance BS from them (I don't know if it's ED or Heatblur who really did it).

I don't pull any punches for their ineptitude regarding management of releases (or discounted early access pre-purchase con)... have at it! :airplane:
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Aces High General Discussion / Re: I think we should rename the BBS
« Last post by GasTeddy on Today at 02:56:59 AM »
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Aces High General Discussion / Re: I think we should rename the BBS
« Last post by LCADolby on Today at 02:09:01 AM »
To "Other Sims and BTW AH"

Former players who don't even play here have completely taken over our bbs.

It just went to the dumps of low class.

I'm not paying for this

AMF

You're not paying for this, the BBS doesn't cost you a thing.

Leave all you want, the BBS will more likely thrive without you.
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Hardware and Software / Re: monitor
« Last post by Bizman on Today at 01:32:31 AM »
with vsynch off i get consistent fps of 160 and above.  I thought by lowering the resolution it would be better for gaming.
The logic is sound. That said, you'd be lowering the pixel count to almost half but quadruplicating the maximum speed. But if your video card gives a constant 160+ fps without Vsync you should be able to get more speed. Also notice that it's possible to reduce the max speed of the monitor to something that is stable rather than bouncing between, say, 120 and 170 fps.

It's also recommendable to study some reviews, even some high speed monitors suffer from ghost images following moving targets.
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Hardware and Software / Re: monitor
« Last post by save on Today at 01:20:26 AM »
I have a 75hz monitor, and a 3080 12gig card with it, i get tearing in some games without Vsync on.
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