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Thanks HiTech
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Aces High General Discussion / Re: Bench/Tower Sitters Revisited
« Last post by Animl-AW on Today at 03:05:59 PM »
And THAT is what we’re talking about.

It doesn’t even affect me much, since we always have lower counts.
OTOH, if your side has 42 flying and other countries are 20-30, then ENY will give the other two a chance, enough to stay in the game, which also helps keep numbers up.

The problem with a big sqd these days is, when you’re all logged in you face ENY.

If half are on the bench, those flying get burned. Most know what I mean.

I think 10-15 tower time-out us the cleanest approach over in-flight concept.

I think it will solve quite a bit of ENY issues, more accurate.
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Bf 109G-14: 5./JG 11 by Devil5O5
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Mosquito Mk XVI: 87 Flt RAAF by Greebo
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La-7: 813 IAP by Greebo
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If you want to grab more than one skin at a time, then visit https://bbs.hitechcreations.com/skins.
If you download any of these skins, be sure to place them directly into the "skins" folder where your game is installed on your computer drive.
Fw 190F-8: Stab. III/SG 10 by Devil5O5
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Aces High General Discussion / Re: Bench/Tower Sitters Revisited
« Last post by The Fugitive on Today at 02:33:19 PM »
Last night was another example of a bish horde gathering.  It time to put together a horde so if a time limit is set for tower players, then it should be no less than 30 minutes.

When I logged in at 730 est, Rooks and Knights where hitting the Bish on two fronts. Bish had about even if just a bit more in numbers as the other two teams. Puppies squad night starts after 8PM, so the numbers started climbing then. Our squad alone sometimes makes up half the team.

The Rooks had taken 4 bases from the Bish in the south and the Knight were trying to clear the Bish off an island in the NE. Puppies started running missions first to stop a couple of base takes in the south and then we started pushing back. With an ENY of 12 that was climbing each time we looked it was harder and harder to push back..... which is the point of ENY by the way.....That stopped us from splitting our force to work both fronts. But as as a group that works together well we did ok and cleared the Rooks from that island in the south. At first there was defense with a few Temps and Jugs, but once they they switched to GVs it was much easier.

Once we got the island back in the south the Knight were trying to more on to another island in the NE so the Puppies switched fronts to stop them and push them back. There was a Battleship group and I couldnt tell you how many trips it took to kill that thing carrying an ENY of 25.

It seems to me most times our squad is going the team we are hitting disappears. They dont even seem to start a fight on the other front. Maybe they are the tower sitters. I hope Hitech does add in the tower sitters timer. Set it short, say 10 minutes, if the sitter hasnt left the tower take him out of the ENY calculations. He can sit for hours or days, but at least a team wont be penalized for the sitters.   
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Aces High General Discussion / Re: Bench/Tower Sitters Revisited
« Last post by Animl-AW on Today at 02:23:13 PM »
You took that 23 number as people were in tower for a mission, I mentioned you should check again right after you posted that number on 200 and it was 33 because the Mission just upped.  While the sentiment that a team shouldn't be punished for tower sittings, that wasn't the case last night, bish had an appropriate number of players for ENY, unfortunately their enemies had more players combined and were being very aggressive and efficient in their double team base takes.

METF us your obsession with me. Did you even read read what I wrote Mr. Technicality Gotcha?
MI said fir a period of time, that period f time changed ENY, Everyone who posted here was there perfectly understood what I’m talking about. You THINK you are some fm brilliant over me. I will think circles around you Skyyr II. Your ego is toxic
 You don’t TELL me anything grasshopper. You are not my babysitter
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