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Aces High General Discussion / Re: Name and shame building exploiters
« Last post by potsNpans on Today at 10:19:22 PM »

Be nice, Pots.  Airplane drivers have their own little complaints that dwarf truck driver anger (as in, did you ever hear of "ENY"?).

- oldman
I don't see how a fella' who has a logo of the rootnest tootnest meanest hombre this side of the Peco's can be so nice
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Aces High General Discussion / Re: Is Aces High Worth Buying?
« Last post by hazmatt on Today at 10:09:43 PM »
Does Aces High possess the capability of improving with a whole new updated version?  Would that appeal to present day gamers?  Can a WW2 based combat flight simulator compete against missiles and jet aircraft?

In the game I currently play that has hundreds of thousands of players there are planes from just after WWI all the way to the newest jets. There are a great many players that play the WW2 stuff almost exclusively even though jets and wish em dead weapons are available. Based on this and IL2 GB Combat pilot and the other one I forgot the name of coming online I think there's a big marked for WW2 based combat sims.

I think the difference is that they are evolving and I am not aware of any other then AH3 that have payment models that are only subscription based. I don't think it would be too tough to modify AH to model some of these other sims. You could make ENY purchasable, you could do a progression starting in an early war arena with high eny planes and then progressing though to mid and late war areas. You could make planes purchasable.

I think that it would be doable but I think you would have to get the the interest of those players in the other sims. I do think there is also a big base of previous players that may be able to be convinced to come back based on what changed.
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Aces High General Discussion / Re: Name and shame building exploiters
« Last post by Oldman731 on Today at 08:05:02 PM »
No problem if you fly and leave that ground stuff to the girly menses.


Be nice, Pots.  Airplane drivers have their own little complaints that dwarf truck driver anger (as in, did you ever hear of "ENY"?).

- oldman
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Aces High General Discussion / Re: Is Aces High Worth Buying?
« Last post by Animl-AW on Today at 07:28:09 PM »
There is potential for bringing in tons of new and returning players.  It's about innovation and sustainability. 

Innovation requires fresh talent to create the new game at the core level of code and programming.  They would begin a new chapter in Aces High. 

Sustainability happens by keeping the methods of the game that works best. 
1) Monthly subscription that entitles a player to full access of all features
2) Limited free access to online content to peek at what is more to get with subscription
3)  Keeping the 3 chess piece countries for tradition

I agree on most you said. Everyone has their own ideas on marketing. right now it comes to reaching out with videos. Some of us have done that and with some results. we had it up to 200 in the MA last year, but had some unfortunate incidents that chased some off. Some are working on rebuilding that.

1) The problem I see with letting trials into the MA, is you will end up with leap-frog players who bounce from game to game, have no intention of committing to it, just trying to game the games. Think there is some dweebery now?,.. unleash that bowl of spaghetti on the MA, won't be pleasant I ASSUME.
2) You get most for free now, except certain arenas.
3) Again, I agree, not just for tradition, it just works, as long as you have above critical mass, for the MA is about 110-120. Above that the game starts rocking in all 3 countries.
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Aces High General Discussion / Re: Is Aces High Worth Buying?
« Last post by Animl-AW on Today at 07:18:41 PM »
This comes up every couple months.
There are a lot of moving parts that can all go different directions.

The only true answers have to come from HT, and it's not going to be done on a bbs. The best way to find out is make him an offer on the phone or in person. Anything else is pure speculation, no matter who says it.
Can it be updated to say Unreal Engine? only HT could answer that. My assumption is yes....with work.

I think many of us learned the hard way with Air Warrior that selling to another gaming company could be almost certain death. OR they redo it to go a totally different direction.

5 million could be a decent price depending on future plans for it and are they marketable. of course 5m depends on when that price was made and how big the player base then and now.....either way the work is worth that.

NOW,.. to update it to say Unreal Engine,... and lets say everything goes smoothly,....depending on the level of updating,.... you're looking at 3-9 months of work with maybe 5 on the payroll. So that's is where your loss or gain begin.
 Depending on how many players you draw, how soon can you break even on that 5-6m. Topped with is it enough to do a major update it at least every 5 years. It is some serious gamble, not for the weak-hearted. I will say, it seems most 3d engines are at a point where it's as good as they can get, I don't think there is much room left to update to, maybe up date it to the best engine and small updates along the way.... unless we go hologram.

Despite a few bugs I wouldn't notice unless someone mentioned them, you have a very solid game. Most of the things brought up on bbs is some nit picking by the same group <ducks from projectiles> that usually turns out to be just controlling human nature with wack-a-moe than bugs or bad design. Maps and skins are still be created/updated. The FM is very good.
Yep, we'd all love to see an update, and I think most agree an update would draw back much of the former base and new players.....again,... that's what we think,.. it's a gamble.
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Aces High General Discussion / Re: Name and shame building exploiters
« Last post by potsNpans on Today at 07:00:01 PM »
No problem if you fly and leave that ground stuff to the girly menses.
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Aces High General Discussion / Re: i'm back?
« Last post by scott66 on Today at 06:58:55 PM »
Welcome back brother!
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Aces High General Discussion / Re: Is Aces High Worth Buying?
« Last post by potsNpans on Today at 06:56:43 PM »
If you build it they will come... or you could just offer a service or two
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Aces High General Discussion / Re: Is Aces High Worth Buying?
« Last post by AKKuya on Today at 06:52:04 PM »
You'd be better off making your own game than buying this one and making an Aces High 4.  There isnt a following large enough to justify paying money for the player base.  A solid WW2 open world flight sim would draw the players away on its own.

There is potential for bringing in tons of new and returning players.  It's about innovation and sustainability. 

Innovation requires fresh talent to create the new game at the core level of code and programming.  They would begin a new chapter in Aces High. 

Sustainability happens by keeping the methods of the game that works best. 
1) Monthly subscription that entitles a player to full access of all features
2) Limited free access to online content to peek at what is more to get with subscription
3)  Keeping the 3 chess piece countries for tradition


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Aces High General Discussion / Re: Name and shame building exploiters
« Last post by scott66 on Today at 06:00:18 PM »
I'm not used to shaking my poms poms for team Shane but this is a problem that has been around for too long
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