Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Kuhn on April 04, 2008, 11:56:24 AM

Title: Myths
Post by: Kuhn on April 04, 2008, 11:56:24 AM
So what have you heard lately that just isn't so? I'm still trying to convince a few about the friendly troops to the map room one.
Title: Re: Myths
Post by: bongaroo on April 04, 2008, 12:07:52 PM
Mensa told me all about how fast a town can be taken out with torpedeoes

 :rock
Title: Re: Myths
Post by: WWhiskey on April 04, 2008, 12:10:19 PM
well tell me the maproom one ??? is it about reseting the maproom? :noid :noid :noid :noid
Title: Re: Myths
Post by: FireDrgn on April 04, 2008, 12:13:44 PM
I was defending V base by myself..... M3 got 9 troops in... So i did the reset the map room thingy by releasing friendly troops.... Ok so heres the deal... I also strafe'd the map room.  Here come second m3 get at least 6 troops in ....No base capture.   so its one ore the other....

side note differant base... I thought I was safe because Man gun was up So I let all Ten troops just run...I thought I had the last laugh..... Not so.... Base WAS Captured....So Myth is all guns have to be down to capture...  Not so just auto acks.......
Title: Re: Myths
Post by: Ack-Ack on April 04, 2008, 12:14:21 PM
Mensa told me all about how fast a town can be taken out with torpedeoes

 :rock

Taking down towns with torpedoes is a S.A.P.P specialty.


ack-ack
Title: Re: Myths
Post by: Hoagi on April 04, 2008, 12:21:57 PM
I was defending V base by myself..... M3 got 9 troops in... So i did the reset the map room thingy by releasing friendly troops.... Ok so heres the deal... I also strafe'd the map room.  Here come second m3 get at least 6 troops in ....No base capture.   so its one ore the other....

side note differant base... I thought I was safe because Man gun was up So I let all Ten troops just run...I thought I had the last laugh..... Not so.... Base WAS Captured....So Myth is all guns have to be down to capture...  Not so just auto acks.......

That was never a myth, its always been just auto acks.
Title: Re: Myths
Post by: WWhiskey on April 04, 2008, 12:25:53 PM
some one told me not too long ago you could use torps. on cv's :huh
now why would you use a town killer like that on a little ol boat :(
Title: Re: Myths
Post by: FireDrgn on April 04, 2008, 12:44:35 PM
That was never a myth, its always been just auto acks.

So whats the differance Hoagi....   Number of people that know?


OK how many of u all knew only auto acks had to be down to capture base???????
Title: Re: Myths
Post by: Shuffler on April 04, 2008, 12:45:35 PM
some one told me not too long ago you could use torps. on cv's :huh
now why would you use a town killer like that on a little ol boat :(

Some folks don't know about the refusing of torps... simple as that.
Title: Re: Myths
Post by: WWhiskey on April 04, 2008, 12:48:01 PM
 :rofl :rofl :rofl :rofl :rofl this is going too be fun :rofl :rofl :rofl :rofl :rofl
Title: Re: Myths
Post by: hubsonfire on April 04, 2008, 12:50:58 PM
"Get under 200' to stay under dar!!1!"
"ENY only works against (country A); (countries B or C) never have ENY limits!!1!"
"P38 is a fighter plane!"
Title: Re: Myths
Post by: Yknurd on April 04, 2008, 12:57:44 PM
So what have you heard lately that just isn't so? I'm still trying to convince a few about the friendly troops to the map room one.

Hired Guns are cheats - Eaglehrt
Title: Re: Myths
Post by: Castedo on April 04, 2008, 01:07:29 PM
you have to be in concrete to sucessuly land a gv.
If you are in a perk ride and the map is reset you have to land to keep the perks.
Kills in bombers count to score.
Title: Re: Myths
Post by: Castedo on April 04, 2008, 01:09:23 PM
You can resupply hangars.
Title: Re: Myths
Post by: moot on April 04, 2008, 01:13:58 PM
Only spies switch sides.  
There is something special about a randomized integer [1,2,3] that's worth getting all chauvinistically red in the face about.
Title: Re: Myths
Post by: thndregg on April 04, 2008, 01:24:57 PM
BOPs are normal. :huh
Title: Re: Myths
Post by: Lusche on April 04, 2008, 01:29:47 PM
Purple text is range channel.
Title: Re: Myths
Post by: Ack-Ack on April 04, 2008, 01:34:30 PM
Here is another myth that has proven to be quite true.  Silat looks amazing in a dress.


ack-ack
Title: Re: Myths
Post by: Yknurd on April 04, 2008, 01:37:43 PM
Here is another myth that has proven to be quite true.  Silat looks amazing in a dress.


ack-ack

I don't know about Silat but Animal looks scrumptious in a dress.
Title: Re: Myths
Post by: Messiah on April 04, 2008, 01:46:05 PM
X plane should only BnZ and Y should only TnB.
Title: Re: Myths
Post by: hitech on April 04, 2008, 01:50:11 PM
Myth #327, HiTech never listens.

Title: Re: Myths
Post by: WWhiskey on April 04, 2008, 01:51:06 PM
 :salute HTC :aok
Title: Re: Myths
Post by: Skuzzy on April 04, 2008, 01:51:27 PM
Myth #433, Skuzzy is a bot
Title: Re: Myths
Post by: Shuffler on April 04, 2008, 01:53:09 PM
Myth #327, HiTech never listens.

Myth #433, Skuzzy is a bot


:rofl  :rofl  :rofl

 :aok
Title: Re: Myths
Post by: Messiah on April 04, 2008, 01:54:01 PM
Skuzzy is a bot

I knew it!  :noid
Title: Re: Myths
Post by: opposum on April 04, 2008, 02:14:10 PM
a myth that i play dead



 :noid :noid
Title: Re: Myths
Post by: LYNX on April 04, 2008, 02:15:03 PM
1) shooting all your BB ammo off makes the plane handle loads better.
2) supplies have to land on concrete.
3) supplies rebuild hangers and towns.
4) supplies dropped by object "X" rebuilds that object first.
5) F3 view is better for aiming bomber guns.
6) torpedo's run faster than ships.
7) External view in 8 inch is the best way to see fall of shot
8 Gv's can't be seen from over 3,000 ft
9) hangers can regain quicker than 15 minutes.
10) Cv' wont respawn until cruiser is also sunk.
11) Cv's respawn in 15 minutes.
12) every terrains strat factories can be resupplied.

Those just off the top of me head. 

Title: Re: Myths
Post by: WWhiskey on April 04, 2008, 02:19:50 PM
The A.I. ho,ed you in the practice mission :rofl :rofl
Title: Re: Myths
Post by: moot on April 04, 2008, 03:02:56 PM
5) F3 view is better for aiming bomber guns.
It is.  Anything but forward view while in external + snap modes should be disallowed, except for the Ar234.
Title: Re: Myths
Post by: Strip on April 04, 2008, 03:28:45 PM
Lynx....

1) It does lighten the weight of your plane and therefor improves the plane performance albeit a slight miniscule amount.
6) Torps do run faster than ships....by about 5-10 knots I believe.
11) Once upon a time they did respawn in 15 minutes so...

Strip(er)
Title: Re: Myths
Post by: Bronk on April 04, 2008, 03:43:44 PM
Myth #1
"I lose 90% of collisions. People need to get a better connection. :furious"


 :noid :noid
Title: Re: Myths
Post by: Shuffler on April 04, 2008, 03:59:32 PM
HTC Staff does not drink.
Title: Re: Myths
Post by: Slamfire on April 04, 2008, 04:02:23 PM
Don't forget these gems:
------------------------
- Hitech sits at a "God Screen" and Discos C-47s on a whim just as they reach the objective of a long NOE milkrun: just for the hell of it.
- Hurricanes need to be perked because they can outclimb/outzoom/outrun/outturn/outshoot all other rides.
- HTC is owned by the US Government and they use the game to study the psychology of battle tactics using the players as live test subjects.
- There is a secret pact between country "A"+"B" to gang up on country "C"
- HTC encourages players to get multiple accounts for nefarious purposes because it means more revenue
- A P-51 is the fastest prop plane in the game and anyone who can run one down is a cheater
Title: Re: Myths
Post by: mechanic on April 04, 2008, 04:23:47 PM
- The DA is only for chest thumping and smack talk

- spitfires are easy mode

- making sure of having the altitude or energy advantage before a merge is a skilled part of ACMs
Title: Re: Myths
Post by: Krusty on April 04, 2008, 04:28:34 PM
- The DA is only for chest thumping and smack talk

- spitfires are easy mode

- making sure of having the altitude or energy advantage before a merge is a skilled part of ACMs

But, spitfires ARE easy mode!

And what is the DA, but an attempt at getting more E on the initial merge than your enemy? You merge at the same spot, but the battle is always to get the most speed, E, or to turn sooner so as to maximize potential. A perfectly co-E DA dual is a stalemate with both pilots dead from a second-merge HO or both pilots endlessly going 'round with no advantage.

I've never heard those as "myths" before, but I think they have a lot of truth behind 'em.
Title: Re: Myths
Post by: Ack-Ack on April 04, 2008, 04:31:26 PM
I don't know about Silat but Animal looks scrumptious in a dress.

After a six pack, Animal would look good anything.


ack-ack
Title: Re: Myths
Post by: Krusty on April 04, 2008, 04:31:59 PM
Lynx....

1) It does lighten the weight of your plane and therefor improves the plane performance albeit a slight miniscule amount.
6) Torps do run faster than ships....by about 5-10 knots I believe.
11) Once upon a time they did respawn in 15 minutes so...

Strip(er)

Strip: Some folks think it makes you way better. It's a drop in the bucket most of the time.

Torps USED to be a couple of mph faster than the CV, but keep in mind before this patch CVs only did 30 mph. NOW they do 40mph! Unless torps have had their speed increased 33% as well, they won't even come close now.
Title: Re: Myths
Post by: Ack-Ack on April 04, 2008, 04:39:30 PM
Lynx....

1) It does lighten the weight of your plane and therefor improves the plane performance albeit a slight miniscule amount.


Strip(er)

But a lot believe that it will give them a significant advantage when like you said, it's miniscule and won't be the deciding factor in winning the fight. 

ack-ack
Title: Re: Myths
Post by: Murdr on April 04, 2008, 04:49:11 PM
Strip: Some folks think it makes you way better. It's a drop in the bucket most of the time.

Torps USED to be a couple of mph faster than the CV, but keep in mind before this patch CVs only did 30 mph. NOW they do 40mph! Unless torps have had their speed increased 33% as well, they won't even come close now.   <---myth
Torps do 40.  CV cruises at 35 in a straight line and accelerates to 42 during course changes.  <----not a myth. 
Title: Re: Myths
Post by: Krusty on April 04, 2008, 05:09:39 PM
Murdr, I was sitting on the deck of a CV that wasn't turning, was halfway between 2 distant waypoints, and I pulled up the E6b before I rolled. It said 40mph before I turned my engine on.

It's much faster than it used to be.


P.S. Torps never used to do 40. Not even close. I'm going to have to test this offline now!
Title: Re: Myths
Post by: Murdr on April 04, 2008, 05:12:26 PM
Myths

If an enemy plane only starts to warp after you roll in an force them to maneuver, they are "cable pulling".
If a player switches countries, they are a spy.
If you switch sides to the winning country before the war is won you get perks.
If you are booted during a war win reset while flying: ...a perk plane you lose perks. ...your actoins for that sortie will be scored.
Something bad will happen to you if you vulch HiTech (excluding Dec 24th).  :devil


Title: Re: Myths
Post by: Krusty on April 04, 2008, 05:15:48 PM
Myths
If a player switches countries, they are a spy.

That's not a myth, that's just pigheaded MORONIC thinking.

Certain folks will cuss you out on squad channel and say things like "Get off this team!" and are really perpetuating this false thinking.
Title: Re: Myths
Post by: Murdr on April 04, 2008, 05:18:26 PM
Fine, screenshot from online arena a few mins ago

(http://trainers.hitechcreations.com/files/murdr/cvspeed.jpg)
Title: Re: Myths
Post by: Bronk on April 04, 2008, 05:20:39 PM
Fine, screenshot from online arena a few mins ago

(http://trainers.hitechcreations.com/files/murdr/cvspeed.jpg)
Obvious photoshop  :noid ;)
Title: Re: Myths
Post by: Murdr on April 04, 2008, 05:24:35 PM
Obvious photoshop  :noid ;)
Not a bad job for only 2 minutes and 38 seconds between post and reply image...If I do say so myself :)
Title: Re: Myths
Post by: Rolex on April 04, 2008, 05:26:03 PM
Myth # 274: "You must be below 200' to drop torpedoes."
Title: Re: Myths
Post by: Krusty on April 04, 2008, 05:31:24 PM
You've translated the text and the symbols too! It must be fake! It's in English!!!


 :devil :noid :rofl


P.S. Rolex, you can drop them at any height, but certain torps don't "take" if you drop them over 200. Others you can drop from 500, but it's plane specific.
Title: Re: Myths
Post by: Simaril on April 04, 2008, 05:32:13 PM
Obvious photoshop  :noid ;)

Like those collision pictures you like to post, eh?
Title: Re: Myths
Post by: Ack-Ack on April 04, 2008, 05:46:09 PM
Myth # 274: "You must be below 200' to drop torpedoes."


Well, if you drop them any higher, you're likely to completely miss the town with the torpedoes.


ack-ack
Title: Re: Myths
Post by: Murdr on April 04, 2008, 05:58:03 PM
Here's one I heard from Silat...There is a really good "sheep break-up" song by Five Finger Death Punch called "The Bleating".
Title: Re: Myths
Post by: Solar10 on April 04, 2008, 06:00:10 PM
"save your drop tanks for killing townnnnnnn............"
Title: Re: Myths
Post by: Allen Rune on April 04, 2008, 06:05:26 PM
Heres a quote from Splinter Cell:

Myth: The deciding factor in a contact is firepower

Reality: Trading firepower for mobility increases life expectancy in combat.

Remember, surprise is decisive and you must be decisive; travel light, conserve ammunition, and above all keep moving, because you won't know if you're in a bad position until you've stopped in one. And one more thing: when under fire, reposition, then reacquire.

 :aok
Title: Re: Myths
Post by: WWhiskey on April 04, 2008, 06:24:00 PM
sheep can't fly(http://i249.photobucket.com/albums/gg229/WWhiskey/flyingsheep1ft7.png)
Title: Re: Myths
Post by: Bronk on April 04, 2008, 06:29:04 PM
Like those collision pictures you like to post, eh?
Dang it, they're on to me . :noid
Title: Re: Myths
Post by: Yknurd on April 04, 2008, 07:07:41 PM
Don't forget these gems:
------------------------
- There is a secret pact between country "A"+"B" to gang up on country "C"

This isn't quite a complete fable.  There are times when certain members of certain squads PM another member of a certain squad and agree to a "truce".  This used to happen in when there was only a single arena.  I don't know if it still happens.
Title: Re: Myths
Post by: Masherbrum on April 04, 2008, 07:23:34 PM
This isn't quite a complete fable.  There are times when certain members of certain squads PM another member of a certain squad and agree to a "truce".  This used to happen in when there was only a single arena.  I don't know if it still happens.
I called a "truce" to win back Donut Maps FT after Bish took it.   For 4 hours they tried defending it, but with futility.   Not one Knight/Rook was shot down of the almost 200+ people involved.   Rook fighters even escorted Knight goons to their base.   

Bish such as Fariz were crying about "getting vultched" mercilessly for hours after I logged.   
Title: Re: Myths
Post by: Raptor on April 04, 2008, 07:24:00 PM
I am not a spy!
 :noid
Title: Re: Myths
Post by: Ack-Ack on April 04, 2008, 07:27:03 PM
This isn't quite a complete fable.  There are times when certain members of certain squads PM another member of a certain squad and agree to a "truce".  This used to happen in when there was only a single arena.  I don't know if it still happens.

Back in the bygone era of AW4W, a couple of Bzlander squadrons sent a proposal to a number of Czlander squadrons.  These Bzlander squadrons proposed working with the Czlander squadrons for a mass combined operation between both countries to attack the Azlanders (some Azlander apparently had gotten some Bzlander's sheep pregnant or gave the ewe a STD, been a long time, can't remember the exact reason).  Anyway, it was decided to "honor" this truce, well at least that's what we told the Bzlanders.  While the Bzlanders had organized themselves for their attacks on Azland, which they expected the Czlanders to escort and support, we had other plans.  Since all of the major Bzland squadrons were attacking the Azlanders on a wide front, they had no defenses to protect themselves for a large force of "lost" Czlanders closing all the Bzland front line bases, the Spitifire factory and supply field.  With the exception of main base (B81), all of Bzland was closed for about 3 hours.  Last time any Bzland squadron asked any Czlander for a "truce".


ack-ack
Title: Re: Myths
Post by: Messiah on April 04, 2008, 08:29:23 PM
Back in the bygone era of AW4W, a couple of Bzlander squadrons sent a proposal to a number of Czlander squadrons.  These Bzlander squadrons proposed working with the Czlander squadrons for a mass combined operation between both countries to attack the Azlanders (some Azlander apparently had gotten some Bzlander's sheep pregnant or gave the ewe a STD, been a long time, can't remember the exact reason).  Anyway, it was decided to "honor" this truce, well at least that's what we told the Bzlanders.  While the Bzlanders had organized themselves for their attacks on Azland, which they expected the Czlanders to escort and support, we had other plans.  Since all of the major Bzland squadrons were attacking the Azlanders on a wide front, they had no defenses to protect themselves for a large force of "lost" Czlanders closing all the Bzland front line bases, the Spitifire factory and supply field.  With the exception of main base (B81), all of Bzland was closed for about 3 hours.  Last time any Bzland squadron asked any Czlander for a "truce".


ack-ack

You really know your ABC's ak ak. ZING
Title: Re: Myths
Post by: Murdr on April 04, 2008, 08:35:35 PM
AKAK is a spy for the Arabian Knights...You know that squad where their game ID's start with "AK".
Title: Re: Myths
Post by: mechanic on April 04, 2008, 09:24:33 PM
But, spitfires ARE easy mode!

And what is the DA, but an attempt at getting more E on the initial merge than your enemy? You merge at the same spot, but the battle is always to get the most speed, E, or to turn sooner so as to maximize potential. A perfectly co-E DA dual is a stalemate with both pilots dead from a second-merge HO or both pilots endlessly going 'round with no advantage.

I've never heard those as "myths" before, but I think they have a lot of truth behind 'em.



krusty <-----------l-------o--------n--------g----------w------a-------y----------> a clue

 :D
Title: Re: Myths
Post by: navajoboy on April 04, 2008, 10:45:10 PM


krusty <-----------l-------o--------n--------g----------w------a-------y----------> a clue

 :D


hmmm a beep beep beep sound goes off when you back up???
there is a sign in front and  in back of you that is yellow and states your condition "wide load"???

what is your clue?

Title: Re: Myths
Post by: chrish483 on April 04, 2008, 10:51:59 PM
talking about your missions,raids,what your going to do on ch 200 is only heard only by your country men.  (thanx for the advanced warning tho)  :aok

Rooks can take a uncaptureable VB after repeated try's with an M-3  :rofl :rofl :rofl  
Title: Re: Myths
Post by: Rolex on April 04, 2008, 11:21:39 PM
P.S. Rolex, you can drop them at any height, but certain torps don't "take" if you drop them over 200. Others you can drop from 500, but it's plane specific.
Have you read about torpedoes in the links noted in your signature?  ;)
Title: Re: Myths
Post by: bongaroo on April 05, 2008, 01:04:09 AM
Myth #420 - you should take everything 420ace tells you seriously
Title: Re: Myths
Post by: Latrobe on April 05, 2008, 01:10:54 AM
Myth #421 - Rank directly relates to the players skills (as quoted by drdeathx)  :rofl
Title: Re: Myths
Post by: Ack-Ack on April 05, 2008, 01:38:12 AM
Myth: AKAK flies on the deck



ack-ack
Title: Re: Myths
Post by: Fariz on April 05, 2008, 03:15:06 AM
Bish such as Fariz were crying about "getting vultched" mercilessly for hours after I logged.   

That is a good example of another mith.
Title: Re: Myths
Post by: SD67 on April 05, 2008, 03:30:01 AM
Bish such as Fariz were crying about "getting vultched" mercilessly for hours after I logged.   
I find it hard to believe that Fariz would be in on any FT capture on Donut.
9GIAP took the sanctity of FT on Donut so seriously we even left bish for a couple of weeks over them taking it. :furious
Title: Re: Myths
Post by: chrish483 on April 05, 2008, 03:55:56 AM
top ranked players never get killed.
Title: Re: Myths
Post by: croduh on April 05, 2008, 04:04:30 AM
I do not have 5 shades!
Title: Re: Myths
Post by: LYNX on April 05, 2008, 06:48:08 AM
by m00t
Quote
It is.  Anything but forward view while in external + snap modes should be disallowed, except for the Ar234.

Have you ever tried firing bomber guns in F3?  It's way to restrictive and very easy to lose perspective in the vertical axis.  You can't lead and the bombers get in the way of the view.  F5/F8 view is to fiddly to use and again easy to lose perspective.

I'll stick with me gun site thank you very much.  Anyone is welcome to fire at my fighter in f3 from their bombers.  I'm more than confident it's a fallacy.

by Strip
Quote
Lynx....

1) It does lighten the weight of your plane and therefor improves the plane performance albeit a slight minuscule amount.
6) Torps do run faster than ships....by about 5-10 knots I believe.
11) Once upon a time they did respawn in 15 minutes so...

1) The optimal word here is indeed minuscule .  I concede the physics of the equation but the reality in game is nothing to what it's built up to be.  At best it's a cruel joke to ruin hit percent in fighter score.  Here's some info Spit16 is lighter by 155Lbs, FW190f8 is lighter by 171 Lbs and 110G2 rear gun empty (the favourite for the myth) is lighter by 125Lbs.  When one considers the weight of these planes one would be better off with less fuel than waisting ammo that may just save you or finish the kill.

6)  OK ... here's my point.  When torps are chasing a cv will they catch it before the torp expires?  If so how close would the torp have to be dropped? 

11) quite correct except today it's just 10 minutes.

by Murdr
Quote
Torps do 40.  CV cruises at 35 in a straight line and accelerates to 42 during course changes.  <----not a myth.

I never knew cv's increased speed in a turn.  Learn something everyday in AH  :D  So....being the wise arse that I am.  How close you gotta drop for torps to catch up on the stern :devil

byYknurd
Quote
[This isn't quite a complete fable.  There are times when certain members of certain squads PM another member of a certain squad and agree to a "truce".  This used to happen in when there was only a single arena.  I don't know if it still happens.


It still happens but a certain member of certain squad when propositioned, tells the proposers to "go forth and multiply"   :aok
Title: Re: Myths
Post by: moot on April 05, 2008, 07:44:58 AM
by m00t
Have you ever tried firing bomber guns in F3?  It's way to restrictive and very easy to lose perspective in the vertical axis.  You can't lead and the bombers get in the way of the view.  F5/F8 view is to fiddly to use and again easy to lose perspective.
Yes, I have.  You get a better sense of depth, even more with F5+6-view in snap mode.  It's not restrictive, you've got your plane and all the space around it in plain sight, with the bogie you're aiming at and the bullets flying at it in very clear bird's eye view.  If you're so confident it's so useless, it'd pose no problem if it were canned.  We'll see how some people aim, then.
No 6-view from external + snap mode views.. In fact, only forward snap view should be allowed.
Title: Re: Myths
Post by: Slash27 on April 05, 2008, 09:19:41 AM
HTC Staff does not drink.

How is Sudz these days? :D
Title: Re: Myths
Post by: LYNX on April 05, 2008, 09:42:51 AM
Yes, I have.  You get a better sense of depth, even more with F5+6-view in snap mode.  It's not restrictive, you've got your plane and all the space around it in plain sight, with the bogie you're aiming at and the bullets flying at it in very clear bird's eye view.  If you're so confident it's so useless, it'd pose no problem if it were canned.  We'll see how some people aim, then.
No 6-view from external + snap mode views.. In fact, only forward snap view should be allowed.


I've just been off line using various external view settings.  The best I got was F5 + F8 in max zoom and you still have to adjust the view position constantly if your to track a con.  I see what your saying about depth with the visible convergence point of the guns.  However, you lose perspective in the vertical axis.  By that I mean you don't know if your shooting low or high.  With that in mind you would have to have visible hit sprites to even lead the shoots on. 

I can only see it working on a con who's level dead 6.  External view or otherwise that kind of fighter attack is a perk point waiting to happen.  As for fast slashing fighter attacks external firing is next to useless in my opinion.

I would have absolutely to objections if the powers to be want to restrict external view in gunners position.  With the exception of the C47 external views could be done away with altogether.



Title: Re: Myths
Post by: moot on April 05, 2008, 10:24:56 AM
The way I see it, firing from a gun position should take the view back to F1.  Bombers can have external views to simulate all the extra SA from extra pairs of eyes they want, but those views can't be abused to aim with.
Title: Re: Myths
Post by: mensa180 on April 05, 2008, 10:28:16 AM
I do not have 5 shades!

We do not have 5 shades!
Title: Re: Myths
Post by: Fariz on April 05, 2008, 10:44:35 AM
I find it hard to believe that Fariz would be in on any FT capture on Donut.
9GIAP took the sanctity of FT on Donut so seriously we even left bish for a couple of weeks over them taking it. :furious

This one was explained when it happened, and many times after. Bishops got other sides fields in fighter town. We tried to help 2 other sides to get back fighter town, because we made this map, and tried to keep fighter town a place where furballs could furball. Then those 2 sides started getting bishops field in fighter town, which we were also against for the same reason. How it turned in "many hours whine about vulch" is totally beyound my understanding.

Karaya, even my parrot remembers something which told to him like 50 times. I will put my money on my parrot against you in IQ test any day.
Title: Re: Myths
Post by: Masherbrum on April 05, 2008, 11:17:53 AM
This one was explained when it happened, and many times after. Bishops got other sides fields in fighter town. We tried to help 2 other sides to get back fighter town, because we made this map, and tried to keep fighter town a place where furballs could furball. Then those 2 sides started getting bishops field in fighter town, which we were also against for the same reason. How it turned in "many hours whine about vulch" is totally beyound my understanding.

Karaya, even my parrot remembers something which told to him like 50 times. I will put my money on my parrot against you in IQ test any day.
I seem to recall you getting pissed off at being vultched?    IQ test? please.    Rookland wanted to take that base from you all, but Lute and I showed class by letting you get beat down for a couple hours.    After dropping every hangar that base had.    No intentions of taking it, went past "suggestions".   But yes, that base was vultched mercilessly out of "payback".     

Herblife and Co made futile attempts when a diversionary attack on the actual FT base was made, allowing the outer ring bases to become captured.   

No two countries have ever worked like that in the 6 years I've been here, EVER.   

BTW, I never said "you were being vultched".   I said you were "commenting on the vultching that was taking place".     200 was alight with your requests to have it stopped.    Deny it all you want, I remember that you did switch countries out of protest, but no way in hell the Bish were "getting a get out of jail free card" for what they did. 

<<S>> SD67, Fariz.     This is a game and some take it more seriously and read more into what is typed, than what it was originally meant to be.   
Title: Re: Myths
Post by: CAP1 on April 05, 2008, 02:59:22 PM
Hired Guns are cheats - Eaglehrt

 :huh :huh
<<<<<<<<<<is a proud member of the Hired Guns
Title: Re: Myths
Post by: Yknurd on April 05, 2008, 04:01:03 PM
:huh :huh
<<<<<<<<<<is a proud member of the Hired Guns


Oh I know Cap.  I flew along with the HG for awhile.

But Eaglehrt and most of his squad just simply cannot believe that you don't cheat.  It's turned into an Urban Legend.
Title: Re: Myths
Post by: CAP1 on April 05, 2008, 04:35:56 PM
Oh I know Cap.  I flew along with the HG for awhile.

But Eaglehrt and most of his squad just simply cannot believe that you don't cheat.  It's turned into an Urban Legend.
lolol........cool.......we're pretty basicly a good bunch. a couple of our guys are extremely good at certian things, and this is probably what leads to that...i'm not one of the extremely good guys.....yet

<<S>>
Title: Re: Myths
Post by: NoBaddy on April 05, 2008, 06:16:07 PM
Oh I know Cap.  I flew along with the HG for awhile.

But Eaglehrt and most of his squad just simply cannot believe that you don't cheat.  It's turned into an Urban Legend.


Damn..I thought it was a HERBan legend!! :huh

Title: Re: Myths
Post by: Ack-Ack on April 06, 2008, 01:24:54 AM
:huh :huh
<<<<<<<<<<is a proud member of the Hired Guns


Don't feel bad, Eaglehrt accuses me of the same.  Even has gone so far to claim that I have a specially modified P-38 from HiTech with red/blackouts, stalls/spins disabled and the lead computing gunsight enabled with specially modifed .50 cals that have the power of 20mm cannons and the 20mm cannon modified with the power of a 37mm cannon.
 
ack-ack
Title: Re: Myths
Post by: E25280 on April 06, 2008, 03:02:12 AM
Don't feel bad, Eaglehrt accuses me of the same.  Even has gone so far to claim that I have a specially modified P-38 from HiTech with red/blackouts, stalls/spins disabled and the lead computing gunsight enabled with specially modifed .50 cals that have the power of 20mm cannons and the 20mm cannon modified with the power of a 37mm cannon.
 
ack-ack
How did he find that out?  I thought it was supposed to be a secret!
Title: Re: Myths
Post by: badhorse on April 06, 2008, 09:20:35 AM
Myth #327, HiTech never listens.

That's a myth?

 :huh





 :D
Title: Re: Myths
Post by: Pawz on April 06, 2008, 05:25:30 PM
Here is another myth that has proven to be quite true.  Silat looks amazing in a dress.


ack-ack
:rofl

Title: Re: Myths
Post by: Kuhn on April 06, 2008, 07:28:47 PM
Don't feel bad, Eaglehrt accuses me of the same.  Even has gone so far to claim that I have a specially modified P-38 from HiTech with red/blackouts, stalls/spins disabled and the lead computing gunsight enabled with specially modifed .50 cals that have the power of 20mm cannons and the 20mm cannon modified with the power of a 37mm cannon.
 
ack-ack


Now what would be the point of that?    :rofl
Title: Re: Myths
Post by: NoBaddy on April 06, 2008, 09:01:17 PM
Here is another myth that has proven to be quite true.  Silat looks amazing in a dress.


ack-ack

I have just noticed this and would like to point out that posters that have agreed with the above statement....must be FREAKIN' BLIND (or seriously challenged in other arenas).  :rofl
Title: Re: Myths
Post by: Ack-Ack on April 06, 2008, 11:37:43 PM
I have just noticed this and would like to point out that posters that have agreed with the above statement....must be FREAKIN' BLIND (or seriously challenged in other arenas).  :rofl

You haven't seen him in that low cut black cocktail dress or you would definitely agree.


ack-ack
Title: Re: Myths
Post by: Wingnutt on April 07, 2008, 12:22:55 AM
A pilot wound gives you 10 blackouts, after the 10th you die.
Title: Re: Myths
Post by: CAP1 on April 07, 2008, 08:09:55 AM
Don't feel bad, Eaglehrt accuses me of the same.  Even has gone so far to claim that I have a specially modified P-38 from HiTech with red/blackouts, stalls/spins disabled and the lead computing gunsight enabled with specially modifed .50 cals that have the power of 20mm cannons and the 20mm cannon modified with the power of a 37mm cannon.
 
ack-ack

NIIIICE

<<s<>
Title: Re: Myths
Post by: Sommers on April 07, 2008, 08:50:04 AM
1. Squirrels with cameras are for their protection. :aok
2. Tanks can sometimes shoot through hills and trees. :cry
3. FORTRESS wishes they would get rid of that darned Lancstuka glitch. :lol
4. Fester keeps getting caught low and slow in his 109. :lol
5. Tigers should always be hit at least 5 times before blowing up.  :pray

Title: Re: Myths
Post by: Stang on April 07, 2008, 09:44:16 AM
Myths?

How about spying...

 :devil
Title: Re: Myths
Post by: mechanic on April 07, 2008, 10:23:10 AM
spy....almost sound like pie.. mmmm
Title: Re: Myths
Post by: dedalos on April 07, 2008, 11:24:08 AM
That is a good example of another mith.

I agree.  Fariz DOES the vulching.  He does NOT get vulched.  I think he can take off at 10K also
Title: Re: Myths
Post by: AKDogg on April 07, 2008, 11:30:55 AM
AKAK is a spy for the Arabian Knights...You know that squad where their game ID's start with "AK".

lol murdr.
Title: Re: Myths
Post by: Hitman20 on April 07, 2008, 11:48:52 AM
You can land 3 kills in a Chute  :rolleyes:
Title: Re: Myths
Post by: NoBaddy on April 07, 2008, 02:48:01 PM
You haven't seen him in that low cut black cocktail dress or you would definitely agree.


ack-ack

Actually, I have....the word "scary" simply does not do the mental image justice!!!!! :devil
Title: Re: Myths
Post by: Murdr on April 07, 2008, 02:53:33 PM
lol murdr.
Seriously...He was once asked to answer to that charge :)
Title: Re: Myths
Post by: Ack-Ack on April 07, 2008, 04:20:54 PM
Seriously...He was once asked to answer to that charge :)

LOL!  Some still accuse me of it.


ack-ack
Title: Re: Myths
Post by: Grayeagle on April 08, 2008, 12:00:09 PM
Some things that I have always regarded as Myths here and in Air Warrior :)

Points actually mean anything (-rolls eyes-)

High Score = good stick (got a bridge I'll sell ya)

Landing (I heard people do that, I still dont beleive it!)

Vulching is inappropriate (it's a deep down primal tickle and you know it)

Volstag

DoK GoNzO

-GE ..FUBAR forever and Damned even longer :)
Title: Re: Myths
Post by: moot on April 08, 2008, 12:56:54 PM

Vulching is inappropriate (it's a deep down primal tickle and you know it)

(http://farm3.static.flickr.com/2103/2399172838_73857f5225_o.png)

:lol
Title: Re: Myths
Post by: Airscrew on April 08, 2008, 02:05:13 PM
you blanked his name out... thats no fun... :lol
Title: Re: Myths
Post by: Wingnutt on April 08, 2008, 06:12:06 PM
(http://pages.suddenlink.net/ja001son/AH2/class.jpg)
Title: Re: Myths
Post by: Kuhn on April 08, 2008, 08:33:15 PM
(http://pages.suddenlink.net/ja001son/AH2/class.jpg)

That is too common. I have been called a rammer when I didn't see the plane coming up behind or below me.
Title: Re: Myths
Post by: bongaroo on April 09, 2008, 03:38:31 PM
lol, pacerr complaining?  now thats gotta be a myth       :noid :noid :noid
Title: Re: Myths
Post by: Ack-Ack on April 09, 2008, 03:51:46 PM
lol, pacerr complaining?  now thats gotta be a myth       :noid :noid :noid


Personally, I think it's photoshopped.  Pacerr has never stopped running long enough to collide with another plane.


ack-ack
Title: Re: Myths
Post by: dedalos on April 09, 2008, 04:23:18 PM

Personally, I think it's photoshopped.  Pacerr has never stopped running long enough to collide with another plane.


ack-ack

It may be possible that if one runs fast enough, eventually will fly around the map and eventually collide with his pursuers tail.  I know that is just theory, but possible?
Title: Re: Myths
Post by: BaldEagl on April 09, 2008, 04:41:30 PM
SAAP Rules.  Sorry if it's already been mentioned.  Didn't have time to read all 1500 pages.

Jees, I hope that didn't spoil my chance to become a SAAP Junior Aviator.
Title: Re: Myths
Post by: Ack-Ack on April 09, 2008, 06:35:02 PM
Jees, I hope that didn't spoil my chance to become a SAAP Junior Aviator.

Probably not, I heard those SAAP guys will take anyone with a beating heart or hot sister.  SAPP on the other hand, those guys have very strict requirements.



ack-ack
Title: Re: Myths
Post by: mensa180 on April 09, 2008, 06:37:24 PM
SAAP Rules.  Sorry if it's already been mentioned.  Didn't have time to read all 1500 pages.

Jees, I hope that didn't spoil my chance to become a SAAP Junior Aviator.

That is one demerit, you only get 3.
Title: Re: Myths
Post by: Shuffler on April 10, 2008, 03:29:32 PM
That is one demerit, you only get 3.

The Mod Squad
Title: Re: Myths
Post by: jackeroo on January 22, 2009, 07:21:04 AM
Hired Guns are cheats - Eaglehrt

Interesting since eaglehrt has over 80 kills on 99949994 in a t34 and 99949994 only 90+ sorties in a tank. I filmed him killing same account with no return fire and when i got close and he saw me 99949994 bailed from bombers. After day 7 of tour, 99949994 had been killed 210 times, 201 of those deaths was by SOARs. The stats showed eaglehrt killed this guy in bombers, M3's, T34's, F4's and a few others over 50% of his deaths and in some case over 90%. Eaglehrt says 9994 is a nov yet this nov can shoot a rolling and kill it no problem yet he ups 24 times in a row for Eaglehrt and dies each time...oh yeah and this happens at 2:00 am. After confronting Eaglehrt on this he of course tried to make the 9994 acct look legit by mixing in other kills and deaths. So when Eaglehrt claims others cheat it is his frustration at still being a lousy player even with his cheating.
Title: Re: Myths
Post by: Murdr on January 22, 2009, 07:37:34 AM
Wow.  This is the third thread resurected from April 2008 that is currently residing on the top page.  What's up with that?

Myth-  Everyone including Skuzzy appriciates new posts to 8 month old threads.
Title: Re: Myths
Post by: Meatwad on January 22, 2009, 07:39:22 AM
squeaker bump syndrome (SBS)
Title: Re: Myths
Post by: CAP1 on January 22, 2009, 07:43:44 AM
Strip: Some folks think it makes you way better. It's a drop in the bucket most of the time.



quite often, in similar aircraft, and comparably skilled pile-its, that "drop in the bucket" edge is more than enough to sway the fight in their favor.
Title: Re: Myths
Post by: CAP1 on January 22, 2009, 07:50:13 AM
:huh :huh
<<<<<<<<<<is a proud member of the Hired Guns


<<<<<<<<<<<<<<no longer is.  :D
Title: Re: Myths
Post by: Getback on January 22, 2009, 08:42:00 AM
Alt+F4 for sun glasses and about every other wish you want including and not limited to Wednesday's Babe! How about that?!
Title: Re: Myths
Post by: Shuffler on January 22, 2009, 08:54:11 AM
cntl +alt + del to get bearings.


Tell folks your a good peelot so they will know you are.


Dividing the layers of toilet paper make it go twice as far.


Sasquatch lives next door.......

Oops sorry, I got carried away..............

Old myths never die.. and evidently neither do threads about them.
Title: Re: Myths
Post by: druski85 on January 22, 2009, 08:58:43 AM
Myth #620.  Old threads are frowned upon...which is why people keep posting in them.   :huh
Title: Re: Myths
Post by: Skuzzy on January 22, 2009, 09:32:10 AM
See Rule #10