Aces High Bulletin Board

General Forums => Wishlist => Topic started by: stephen waldron on June 04, 2008, 09:11:21 AM

Title: Too much water on Aces High maps
Post by: stephen waldron on June 04, 2008, 09:11:21 AM
      Here's another thing that has bothered me since the beginning.  If Aces High was designed primarily as an "Aircraft" combat simulation game, Why is there so much WATER on nearly ALL the maps ?   Just take a look at the rest of the WishList posts, and it's clear how many players would like to turn Aces High into a NAVAL combat simulation game as well.  Mines, Mine Sweepers, Submarines, BattleShips, Bigger Fleets, More Ship Guns, Specialized Ammo for ship guns, and on and on and on. 
       I think Aces High has created its' own MONSTER.  It looks to me like during the design process, someone highjacked the game concept and steered it towards a NAVAL game by putting a disproportionate amount of water on the majority of maps.   I suspect it may even have been a benevolent decision.  Afterall, many planes were designed specifically to fight from carriers.  Even though all these carrier planes DID HISTORICALLY OPERATE FROM LAND BASES AS WELL.   But no matter how benevolent an idea is, sometimes the "Law of Unintended Consequences" kicks in and suddenly the "good" idea turns into a very "bad" idea.
       This problem of direction should be addressed by AH before it gets any worse.   Future maps should have far less water on them.   Take a lesson from the armor component in the game.  Most maps incorporate an abundance of forrested and mountainous terrain, serving as a natural barrier to armored ground units.   As a consequence, few bases are taken by armor and few squadrons are tank oriented.   Why then design maps that cater to wanna be admirals ?
Title: Re: Too much water on Aces High maps
Post by: Bruv119 on June 04, 2008, 09:25:26 AM
some maps have no water at all.

Including the naval aspect into MA dweebery is another added fun factor.  I don't see any positives in removing this aspect of AH.


"As a consequence, few bases are taken by armor and few squadrons are tank oriented"  I think your also very mistaken in this sentence there are many squads that love a good GV scrap.   I would rather see tanks removed than see carrier action disappear.

At least planes can be launched from CV's and this is Aces High not Gv's low.  Nobody is forcing you to participate in CV action, it is there if you fancy it but is in no way mandatory.



Title: Re: Too much water on Aces High maps
Post by: APDrone on June 04, 2008, 09:51:28 AM
That's it...

Steve.. how long have you been playing this game?  If it's been less than 2 years, then please just play it for awhile before getting upset about features that you have obviously not matured enough to appreciate.

Too much water?  My God, man.. what the heck is the Pacific Ocean?  Are you aware that a major portion of the USA and Japan's involvement had to do with that body of WATER?

Besides.. The only ground features an aircraft would be concerned with are airfields and targets, right?  What difference does the rest of the terrain make?

Somebody help me take this hook out of my mouth?  I think I swallowed it..

Title: Re: Too much water on Aces High maps
Post by: Banshee7 on June 04, 2008, 09:54:46 AM
I hate maps with no water. CVs = short flights, low alt fights
Title: Re: Too much water on Aces High maps
Post by: Noir on June 04, 2008, 09:55:26 AM
Quote
few bases are taken by armor

You mean MOST bases are taken by gv...taking a base with no gv spawn point is way harder. You'll know when the time comes.
Title: Re: Too much water on Aces High maps
Post by: Lusche on June 04, 2008, 10:08:04 AM
Easy guys...I wouldn't take this troll seriosly anymore...  after all, it's the one that wrote

Simply put, if you are close enough to friendlies to be seen, and your radio equipment is undamaged...  You should have EXTERNAL VIEW.   Suddenly all the personalities and incompetancy of the VIDEO GAME culture are eliminated, And the game becomes more REALISTIC.

 I'm just not a "chaos" and "fun" loving kind'a guy.   I've seen the Elephant.. and I take wargaming VERY SERIOUSLY.

Barely one or two bases on the whole map were usable by heavy bombers.  Personally i think this amounts to an anti-bomber predjudice that seems to prevade the entire Aces High culture.  

      Does anyone know how to keep bomber drones from blowing up and crashing into the ground on landings ?  I have experienced a GREAT deal of difficulty landing Lancaster and B-17 drones safely.  Most of the time, i lose both drones.
 

  There's NO WAY anyone can "practice" for having a CV change couse on them while they are taking off, or on final approach.  You can't even SEE the carrier the last few seconds before you touch down..  So how do you adjust to a turning carrier you CAN'T SEE ?

For something so easily "practiced" and "adusted" for... i see DOZENS of planes CRASHING every night trying to land and take off from turning carriers.   Some of these pilots may be NEW to carrier operations, but they ALL arn't inexperienced and unpracticed pilots.  That bucket just doesn't hold any water.   I've heard plenty of people in this game claim they can do all kind of things nobody else seems to be able to reproduce. 

Again. There's NO WAY to practice taking off from a turning carrier and i'm not going to waste my internet time trying to prove to myself someone can.  (...)  It's not about rudders and ailerons.  It's about Cruisers and Destroyers speeding across the bow of a Carrier at 40 knots because the CV is turning while planes are taking off.  And watching friendly aircraft smash into their own combat ships.  THAT'S CARTOONISH.

    Forget "dogfighting".  Flyers who dogfight (especially solo, without a wingman) are just sitting ducks.   If you have to resort to dogfighting to stay alive...  you botched picking your target in the first place. 
(...)
You do what any REAL fighter pilot would do.  You use your dive energy to climb back up to a safe altitude and you fly home to get more bullets.  You don't resort to a dogfight.

And actually I have a vague idea who's shade this might be ... I could be wrong, though  :noid  ;)
Title: Re: Too much water on Aces High maps
Post by: BaldEagl on June 04, 2008, 10:12:34 AM
75% of the world is made up of water.  'Nuff said.
Title: Re: Too much water on Aces High maps
Post by: Husky01 on June 04, 2008, 10:34:42 AM
Easy guys...I wouldn't take this troll seriosly anymore...  after all, it's the one that wrote

And actually I have a vague idea who's shade this might be ... I could be wrong, though  :noid  ;)


Ooo who who who?
Title: Re: Too much water on Aces High maps
Post by: Yossarian on June 04, 2008, 11:43:39 AM
Easy guys...I wouldn't take this troll seriosly anymore...  after all, it's the one that wrote

And actually I have a vague idea who's shade this might be ... I could be wrong, though  :noid  ;)


Lusche, that is really, really low  :rolleyes:

On-topic, whilst I often find driving GVs interminably boring and time consuming (in a plane at least you can entertain yourself en-route a bit more) (and there's no trees at 5K (usually)) I do find it easier to take a base with an M-3 than with a goon...that said, goons can be extremely fun, seeing as they're so manoeuvrable.
Title: Re: Too much water on Aces High maps
Post by: Lusche on June 04, 2008, 11:44:54 AM
Lusche, that is really, really low  :rolleyes:

Not by me.  :P
Title: Re: Too much water on Aces High maps
Post by: VonMessa on June 04, 2008, 11:54:02 AM
75% of the world is made up of water.  'Nuff said.

Without water, we could not make beer.   :cry
Title: Re: Too much water on Aces High maps
Post by: Rich46yo on June 04, 2008, 12:05:39 PM
Tell me again why we shouldnt have the "ignore feature" in this forum?
Title: Re: Too much water on Aces High maps
Post by: APDrone on June 04, 2008, 12:13:05 PM
Tell me again why we shouldnt have the "ignore feature" in this forum?

Unfortunately, it's probably not an option for the forum software.

There are a couple of recent pests I would make poster children for the 'FGSSMTFPTSTIUF'* Foundation.

*(For God's Sake, Skuzzy, Migrate This Forum to a Platform That Supports The Ignore User Function)
Title: Re: Too much water on Aces High maps
Post by: stephen waldron on June 04, 2008, 12:18:12 PM
    I use my real name in the forum, i don't hide my identity for some nefarious purpose.  That having been said, i would ignore the comments of anyone who resorted to name calling (see TROLL) as a substitute for making a valid argument.
    By the way, thankyou for posting some of my other quotes in this forum, but i would warn the readers "quotes" are often selectively taken out of context by people who use insults.   Apparantly my criticism of certain aspects of AH somehow threatens "Lusche".  All i can figure is that my comment about "dog fighting" being a waste of time set him off, because he reckons himself to be an expert flyer.
    If you go back and read the ENTIRE post, you'll find i quoted famous aces, (REAL ACES) who said precisely the same thing.  Dog Fighting is a manuever of LAST RESORT.  Used by wreckless pilots who fail to engage wisely, or are surprised by the enemy.   Lusche wants to sell you on the idea of "dog fighting" him so he can continue to run up his kills.  I've shot down both Lusche and Tien Lung by diving on them while they were VULCHING the newbies tryin to hide under their own flak.
    
Title: Re: Too much water on Aces High maps
Post by: Lusche on June 04, 2008, 12:20:30 PM
   I use my real name in the forum, i don't hide my identity for some nefarious purpose.  That having been said, i would ignore the comments of anyone who resorted to name calling (see TROLL) as a substitute for making a valid argument.
    By the way, thankyou for posting some of my other quotes in this forum, but i would warn the readers "quotes" are often selectively taken out of context by people who use insults.   Apparantly my criticism of certain aspects of AH somehow threatens "Lusche".  All i can figure is that my comment about "dog fighting" being a waste of time set him off, because he reckons himself to be an expert flyer.
    If you go back and read the ENTIRE post, you'll find i quoted famous aces, (REAL ACES) who said precisely the same thing.  Dog Fighting is a manuever of LAST RESORT.  Used by wreckless pilots who fail to engage wisely, or are surprised by the enemy.   Lusche wants to sell you on the idea of "dog fighting" him so he can continue to run up his kills.  I've shot down both Lusche and Tien Lung by diving on them while they were VULCHING the newbies tryin to hide under their own flak.
    

again, whats your ingame handle? Your real name isn't much of itnerest, it's all about the game only

Show me where I ever tried to sell my "idea of doghfighting" to anyone. I never do. Besides that everybody playin this game for a while pretty much knows: Im no furballer, I am primary a BnZ/E fighter. And I never claimed anywhere I don't vulch.

Title: Re: Too much water on Aces High maps
Post by: Banshee7 on June 04, 2008, 12:23:28 PM
 If you go back and read the ENTIRE post, you'll find i quoted famous aces, (REAL ACES) who said precisely the same thing.  Dog Fighting is a manuever of LAST RESORT.  Used by wreckless pilots who fail to engage wisely, or are surprised by the enemy.

Yeah..but that's because they only have 1 life to live...how many do we get in AH?
Title: Re: Too much water on Aces High maps
Post by: hubsonfire on June 04, 2008, 12:29:44 PM
Waldren, I think. Not sure if he's a shades, although he does share some annoying traits with a few others. With regards to his complaints about the game in general- yeah, it's mostly rubbish.
Title: Re: Too much water on Aces High maps
Post by: Lusche on June 04, 2008, 12:35:19 PM
Waldren, I think.

That would make sense, in every way ;)

And just for the record, waldren hasn't killed me yet... We only met 2 times, and both times he went down.
Title: Re: Too much water on Aces High maps
Post by: Saxman on June 04, 2008, 01:03:43 PM
Actually, I think there's not ENOUGH water. The majority of the maps are heavily Euro-centric. Even the "Pacific" maps like NDISLES don't REALLY succeed in the effect.

I really need to get back to work on ComSoPac....
Title: Re: Too much water on Aces High maps
Post by: stephen waldron on June 04, 2008, 01:28:24 PM
     Lusche.  Please stop posting in this topic.  It's about the amount of sea areas on MA maps.  You're trying to highjack the subject and turn it into a post about "Lusche and his inflated opinion of dog fighting" as a strategy.  For someone who claims to know so much about AH, you don't seem to realize that name calling and off topic comments are both violations of the forum format.
      As for the intended topic, the world is indeed made up of 75% water.  But the land in the world is not made up 90% of little islands.  Take a look at a globe.  You'll see what i mean.  Major air engagements were indeed fought over the waters of the South Pacific.  They were also fought over Africa, Asia and Europe.  In fact, i would venture to say the number of planes that fought in the Pacific Theatre of WWII would be "dwarfed" by the number of planes that fought over dry land.  So in my opinion, unless you're talking about another planet...  or an alternate history, the sea based maps in the MA we so frequently have to play on are poor (at best very limited) representations of the map designs possible.
       It takes you 2 years to figure something out ?  Maybe you should stick with that.  I mark a trail when i first walk into a forest so i don't get confused by all the trees.  Saves alot of time and discomfort.   But i understand the learning curve can be brutal for some people, i think AH will eventually adopt MA maps with far less water on them.  It only makes sense.  It's a game about aircraft, not navies.    
    
Title: Re: Too much water on Aces High maps
Post by: Lusche on June 04, 2008, 01:34:54 PM
    Lusche.  (...)  You're trying to highjack the subject and turn it into a post about "Lusche and his inflated opinion of dog fighting"

 :rofl :aok

(done)
Title: Re: Too much water on Aces High maps
Post by: APDrone on June 04, 2008, 01:49:28 PM
   
       It takes you 2 years to figure something out ?  Maybe you should stick with that.  I mark a trail when i first walk into a forest so i don't get confused by all the trees.  Saves alot of time and discomfort.   But i understand the learning curve can be brutal for some people, i think AH will eventually adopt MA maps with far less water on them.  It only makes sense.  It's a game about aircraft, not navies.    
    

Proof positive.

After you've been around long enough, you'll realize there are other maps we've had ( AKDessert, Infinity, .. um..er.. another one that the name escapes me ) that have almost no water on them. 

So.. yes.. instead of roaring off proclaiming the wrongs of the world.. make sure you've seen enough of the world to be able to make an intelligent judgement.

Been here 7 years.. and stuff still changes.

Title: Re: Too much water on Aces High maps
Post by: OSU on June 04, 2008, 04:35:21 PM
Quote from: stephen waldron on May 24, 2008, 03:27:31
 I'm just not a "chaos" and "fun" loving kind'a guy.   I've seen the Elephant.. and I take wargaming VERY SERIOUSLY.

Yeah, in many ways.  :rofl
Title: Re: Too much water on Aces High maps
Post by: Rino on June 04, 2008, 05:45:04 PM
     Lusche..beware the mighty puffer fish!  :D

(http://www.thecutereport.com/wp-content/uploads/2007/09/pic_754591001187533810.jpg)

     Or he'll huff and he'll puff and blow your thread down!  :lol
Title: Re: Too much water on Aces High maps
Post by: Lye-El on June 04, 2008, 06:00:33 PM
     I mark a trail when i first walk into a forest so i don't get confused by all the trees.  Saves alot of time and discomfort.  
    

I use a compass. And now a GPS. Works in the desert. Works on the water. Never marked a trail. But I grew up deer hunting with all those confusing trees...........
Title: Re: Too much water on Aces High maps
Post by: Soulyss on June 04, 2008, 09:51:59 PM
     In fact, i would venture to say the number of planes that fought in the Pacific Theatre of WWII would be "dwarfed" by the number of planes that fought over dry land.

Ok just so I'm clear... if a plane takes off over water... but then fights over an island (land) but then goes back and lands at sea is that considered land or water fighting? 
Title: Re: Too much water on Aces High maps
Post by: mensa180 on June 04, 2008, 10:05:16 PM
I'm curious to see what the effect of a map almost completely made of water would be.  Have many CVs instead of bases, and have only a few islands.  It would be fun at the start, but I think it might end up people swarming one land base with CVs until they get it, and repeating. 

But with all those CVs in the water I can only hope that some epic battle would become of them.
Title: Re: Too much water on Aces High maps
Post by: Captfish on June 04, 2008, 10:12:22 PM
Have no land, and CV groups that dont respawn, country with the most CVs left wins :rock :rock
Title: Re: Too much water on Aces High maps
Post by: Saxman on June 04, 2008, 10:22:22 PM
You mean something like this?

(http://saxman.xwlegacy.net/AcesHigh/ComSoPac/ComSoPac.png)
Title: Re: Too much water on Aces High maps
Post by: HighTone on June 04, 2008, 10:33:13 PM
I also hate  the maps with no water. The water adds alot of space to the fight, and if you know what your doing it adds alt as well. Plus going after enemy carrier groups is fun and challenging. Spotting them, calling the location back to squad mates and coordinating an attack are all parts of the game I love.

I say keep the watter. :aok
Title: Re: Too much water on Aces High maps
Post by: Rosscoe1 on June 04, 2008, 11:18:24 PM
     Lusche..beware the mighty puffer fish!  :D

(http://www.thecutereport.com/wp-content/uploads/2007/09/pic_754591001187533810.jpg)

     Or he'll huff and he'll puff and blow your thread down!  :lol

 :rofl :rofl :rofl
Title: Re: Too much water on Aces High maps
Post by: NOT on June 04, 2008, 11:26:20 PM
yes Stephen, what is your ingame ID?

...Lusche did you change yours in game??




NOT
Title: Re: Too much water on Aces High maps
Post by: Lusche on June 04, 2008, 11:33:10 PM
...Lusche did you change yours in game??

See my signature.
Title: Re: Too much water on Aces High maps
Post by: RATTFINK on June 04, 2008, 11:40:19 PM
(http://saxman.xwlegacy.net/AcesHigh/ComSoPac/ComSoPac.png)



It's... it's... it's... sooo beautiful :)


I use my real name in the forum, i don't hide my identity for some nefarious purpose.

 :noid  :rofl
Title: Re: Too much water on Aces High maps
Post by: RATTFINK on June 04, 2008, 11:43:54 PM
See my signature.


I miss "lusche"  :)  Freistaat Bayern  (http://www.planetsmilies.com/smilies/fighting/fighting0082.gif)
Title: Re: Too much water on Aces High maps
Post by: angelsandair on June 05, 2008, 12:05:06 AM
    Lusche.  Please stop posting in this topic.  It's about the amount of sea areas on MA maps.  You're trying to highjack the subject and turn it into a post about "Lusche and his inflated opinion of dog fighting" as a strategy.  For someone who claims to know so much about AH, you don't seem to realize that name calling and off topic comments are both violations of the forum format.
      As for the intended topic, the world is indeed made up of 75% water.  But the land in the world is not made up 90% of little islands.  Take a look at a globe.  You'll see what i mean.  Major air engagements were indeed fought over the waters of the South Pacific.  They were also fought over Africa, Asia and Europe.  In fact, i would venture to say the number of planes that fought in the Pacific Theatre of WWII would be "dwarfed" by the number of planes that fought over dry land.  So in my opinion, unless you're talking about another planet...  or an alternate history, the sea based maps in the MA we so frequently have to play on are poor (at best very limited) representations of the map designs possible.
       It takes you 2 years to figure something out ?  Maybe you should stick with that.  I mark a trail when i first walk into a forest so i don't get confused by all the trees.  Saves alot of time and discomfort.   But i understand the learning curve can be brutal for some people, i think AH will eventually adopt MA maps with far less water on them.  It only makes sense.  It's a game about aircraft, not navies.    
    


Dude, this post is stupid. I've been here 2 year, and I dont whine about this stuff. It's whiners that got Donut map and all the others taken away. Just take what HTC gives you and be happy about it. Maps w/o water are full of pickers and dweebs. I hate maps with out water. Alot of people do. What you should be whining about is people HOing you or finding a good honest fight. Not this stuff. Lusche actually has a really good point over you, so does everybody else. Dont tell HTC they are doing a bad job with what their doing. They are still getting new players, and so far, a majority of players LIKE more water.
Title: Re: Too much water on Aces High maps
Post by: BaldEagl on June 05, 2008, 12:44:46 AM
What you should be whining about is people HOing you or finding a good honest fight. Not this stuff.

He doesn't want a good honest fight.  Go check the help and training forum where he promotes one pass haul ass.
Title: Re: Too much water on Aces High maps
Post by: Rich46yo on June 05, 2008, 12:45:37 AM
These guys that come back to forums under new names always think they are really slick with their postings.

They think they are, like, awesome psychological Intellects and masters of manipulation. I call it the "Hannibal Lecter syndrome".

This guy is a poster boy for why we need the ignore feature turned back on.




    Lusche.  Please stop posting in this topic.  It's about the amount of sea areas on MA maps.  You're trying to highjack the subject and turn it into a post about "Lusche and his inflated opinion of dog fighting" as a strategy.  For someone who claims to know so much about AH, you don't seem to realize that name calling and off topic comments are both violations of the forum format.
      As for the intended topic, the world is indeed made up of 75% water.  But the land in the world is not made up 90% of little islands.  Take a look at a globe.  You'll see what i mean.  Major air engagements were indeed fought over the waters of the South Pacific.  They were also fought over Africa, Asia and Europe.  In fact, i would venture to say the number of planes that fought in the Pacific Theatre of WWII would be "dwarfed" by the number of planes that fought over dry land.  So in my opinion, unless you're talking about another planet...  or an alternate history, the sea based maps in the MA we so frequently have to play on are poor (at best very limited) representations of the map designs possible.
       It takes you 2 years to figure something out ?  Maybe you should stick with that.  I mark a trail when i first walk into a forest so i don't get confused by all the trees.  Saves alot of time and discomfort.   But i understand the learning curve can be brutal for some people, i think AH will eventually adopt MA maps with far less water on them.  It only makes sense.  It's a game about aircraft, not navies.    
    
Title: Re: Too much water on Aces High maps
Post by: angelsandair on June 05, 2008, 12:53:30 AM
He doesn't want a good honest fight.  Go check the help and training forum where he promotes one pass haul ass.

Ouch, sad. actualy PITIFUL.  :huh Just sad.... My opinion with the game is that looking for a good honest fight that doesn't involve picking, or BNZ or whatever its called is the best thing to do. It shows your true skill with your airplane.  :aok
Title: Re: Too much water on Aces High maps
Post by: VonMessa on June 05, 2008, 04:52:23 AM
These guys that come back to forums under new names always think they are really slick with their postings.

They think they are, like, awesome psychological Intellects and masters of manipulation. I call it the "Hannibal Lecter syndrome".

This guy is a poster boy for why we need the ignore feature turned back on.






 :noid

(http://i239.photobucket.com/albums/ff107/tymekeepyr/hannibal_lecter.jpg)

 :noid
Title: Re: Too much water on Aces High maps
Post by: mensa180 on June 05, 2008, 04:59:40 AM
Yes Saxman, that looks great.
Title: Re: Too much water on Aces High maps
Post by: uberslet on June 05, 2008, 06:15:30 AM


 goons can be extremely fun, seeing as they're so manoeuvrable.
while back i was TnB with a Yak 9T in my goon  :rofl


now for on topic, as DickBong said, CV's=close ands low alt fights. I prefer the TnB over avoid the Picktard :-)
Title: Re: Too much water on Aces High maps
Post by: Nisky on June 05, 2008, 03:30:19 PM
Hey make a map with less water yourself and submit it or quit the game because there is way to much wrong with it for you.
Title: Re: Too much water on Aces High maps
Post by: evenhaim on June 05, 2008, 05:57:41 PM
hello sweet2th and or gscholz
Title: Re: Too much water on Aces High maps
Post by: E25280 on June 05, 2008, 06:21:53 PM
hello sweet2th and or gscholz
I thought it was the same stephen guy that had the avatard of the stick man running in circles (or rather squares) on the perimeter.

Not that it matters.

BTW, I agree with Snailusche.
Title: Re: Too much water on Aces High maps
Post by: Hap on June 12, 2008, 07:37:26 AM
I miss Big Isles.
Title: Re: Too much water on Aces High maps
Post by: mike254 on June 12, 2008, 10:41:15 AM
         As for the intended topic, the world is indeed made up of 75% water.  But the land in the world is not made up 90% of little islands.  Take a look at a globe.  You'll see what i mean.  Major air engagements were indeed fought over the waters of the South Pacific.  They were also fought over Africa, Asia and Europe.  In fact, i would venture to say the number of planes that fought in the Pacific Theatre of WWII would be "dwarfed" by the number of planes that fought over dry land.  So in my opinion, unless you're talking about another planet...  or an alternate history, the sea based maps in the MA we so frequently have to play on are poor (at best very limited) representations of the map designs possible.
       It takes you 2 years to figure something out ?  Maybe you should stick with that.  I mark a trail when i first walk into a forest so i don't get confused by all the trees.  Saves alot of time and discomfort.   But i understand the learning curve can be brutal for some people, i think AH will eventually adopt MA maps with far less water on them.  It only makes sense.  It's a game about aircraft, not navies.    
    

Ok then, if you really hate water that much, you can make a map with all the land you wan't.
Title: Re: Too much water on Aces High maps
Post by: TonyJoey on June 12, 2008, 12:12:27 PM
Man stephenwaldren i so respect your expertise and your opinion from a person with one kill on fighter this tour. :rofl :rofl :rofl









.end sarcasm
Title: Re: Too much water on Aces High maps
Post by: hubsonfire on June 12, 2008, 01:01:52 PM
I thought it was the same stephen guy that had the avatard of the stick man running in circles (or rather squares) on the perimeter.



Nah, that's popyseid or something, and he couldn't put together a coherent paragraph if he tried. This reads more like Benny Moore than stephanie.
Title: Re: Too much water on Aces High maps
Post by: moot on June 12, 2008, 01:50:48 PM
I miss Big Isles.
What was that map like again?  And the FesterMA map with A21 in the middle, like the old beta map had.  That map was great.
Title: Re: Too much water on Aces High maps
Post by: Lusche on June 12, 2008, 02:17:07 PM
What was that map like again?  And the FesterMA map with A21 in the middle, like the old beta map had.  That map was great.

Even for non-furballers.. long "strings" of vbases a long distance away from any airfield. Prolonged GV battles without constantly getting bombs on VH or Panzer ;)
And GV spawns to strat targets from different fields, so that you actually could take your tank there to fight against enemy milkers
Title: Re: Too much water on Aces High maps
Post by: Bronk on June 12, 2008, 03:18:33 PM
So skippy we should remove water ehh? What would you do with CV aircraft? Remove them also? 

Just because you can't take off from a turning cv, doesn't mean the rest of us can't. I guess having opposable thumbs isn't = to CV qualification. :aok
Title: Re: Too much water on Aces High maps
Post by: Bronk on June 12, 2008, 03:20:01 PM
Nah, that's popyseid or something, and he couldn't put together a coherent paragraph if he tried. This reads more like Benny Moore than stephanie.

It's not benny. Benny flies to well to be this numpty.
Title: Re: Too much water on Aces High maps
Post by: NoBaddy on June 12, 2008, 03:46:53 PM
I rate this thread as...

 :furious :mad: :( :huh

Congrats....new record. :)
Title: Re: Too much water on Aces High maps
Post by: Halo46 on June 12, 2008, 04:32:46 PM
Without water how will we employ this new Coastie vehicle being released as part of AH3, Home Front Tour, in two weeks?  :aok




(http://i296.photobucket.com/albums/mm162/jonjdoe/cap6.jpg)
Title: Re: Too much water on Aces High maps
Post by: 442w30 on June 14, 2008, 09:25:49 AM
Even for non-furballers.. long "strings" of vbases a long distance away from any airfield. Prolonged GV battles without constantly getting bombs on VH or Panzer ;)
And GV spawns to strat targets from different fields, so that you actually could take your tank there to fight against enemy milkers

Be still my heart.  What do we have to do to bring that map back?