Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: WING47 on January 31, 2010, 07:54:44 PM
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:furious
Spawn Camping, I and many fellow GVers CANT STAND IT! A bunch of People sitting in the middle of no-
where waiting for tanks to magically appear. Lets face it, totally unrealistic. I think we should make a system
or rule that we can in force to prevent it. If u have any ideas I can put on the wishlist, or u just want to argue
with me, please respond
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:headscratch: let me see... bomb them? :rolleyes: I usually don't mess with campers. I just go blow up their VH.
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LOl what a ridiculous request..
LEARN TO BREAK THEM..
KAm
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everyone hates spwan campers but everyone loves being the spawn campers
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:furious
Spawn Camping, I and many fellow GVers CANT STAND IT! A bunch of People sitting in the middle of no-
where waiting for tanks to magically appear. Lets face it, totally unrealistic. I think we should make a system
or rule that we can in force to prevent it. If u have any ideas I can put on the wishlist, or u just want to argue
with me, please respond
first off, spawn camping is here to stay....just learn to work around it.
secondly, i do believe one of the tank commanders main strategys was to lay in wait for an unwary enemy tanker to come into his guns range, and pop it.
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(http://i267.photobucket.com/albums/ii316/hewhokillz/whambulance.jpg)
Like Kamori said, learn to break them.. It really isn't that difficult.
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Been that way for as long as we've had GV's.
Bring a plane with bombs or go someplace else.
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(http://i98.photobucket.com/albums/l273/woosle_2006/SpawnCamping.jpg)
(http://i98.photobucket.com/albums/l273/woosle_2006/8_Patience.jpg)
(http://i98.photobucket.com/albums/l273/woosle_2006/8_Hangar.jpg)
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When will we get the bridge bases? That would make tank battles more real :rock :salute
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:furious
Spawn Camping, I and many fellow GVers CANT STAND IT!
The noble GVer! I'll bet they'd like some camping action huh eh huh? :lol
Its pointless imo I've been the victim of it a few times I have GVed although it is quite comical spawning in only to get blasted just after you press E, whats not comical for campers is an IL2 or Hurri so get one and blast them, then laugh and run away when they spawning flaks. :lol
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:furious
I think we should make a system
or rule that we can in force to prevent it.
If you don't like it don't go there. There are plenty of other fields to attack. But thanks for letting me BBQ you about 20 times yesterday. :D
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If you don't like it don't go there. There are plenty of other fields to attack. But thanks for letting me BBQ you about 20 times yesterday. :D
:rofl
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if any rook and bish spawn camp at a knight spawn, he will most likely get bombed by me.
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If you don't like it don't go there. There are plenty of other fields to attack. But thanks for letting me BBQ you about 20 times yesterday. :D
LOL
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bomb them I say
(http://sp1.fotolog.com/photo/1/20/100/ashly/1243814333026_f.jpg)
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everyone hates spwan campers but everyone loves being the spawn campers
Truer words were never spoken.
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I hear in one or two weeks there will be a WWI arena that will have no trucks...
:eek:
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You can't spawn camp, unless people up..... just like you can't vulch unless people up.
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I popped 2 tigers sittin on a hill campin just a few nights ago.
They kilt me twice but dats all they git.
upped a heavy hog and dumped tard rocks all over um, broke the campin trip up right there.
if you can't break up the camp site you aint doin it right !
:banana: :airplane: :banana:
froger <---------bomb tard (-_-) :neener:
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When will we get the bridge bases? That would make tank battles more real :rock :salute
DUDE! You remembered! :salute
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DUDE! You remembered! :salute
I did too! This would be a hoot!
Now to the subject at hand...
Campers always have been, and they always will be. Two things that you can do to get to them. You can egg them, or you can just keep upping until you shoot them all. Both options are feasible. It can be done. I have done it to others, and it has been done to me. Most of all, do not put yourself into the campee position unless you are absolutely committed to breaking the camp.
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:furious
..........waiting for tanks to magically appear. Lets face it, totally unrealistic.
The tanks magically appearing is totally unrealistic also! Realism would be if you had to drive that tank form one base to another (no spawns)! Its a game get over it! Of course that's MHO!
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I hear in one or two weeks there will be a WWI arena that will have no trucks...
:confused: Whats the WWI arena....How does this....huh? :headscratch:
I have yet to see a game (cept maybe checkers) where spawn camping doesn't happen. AH has the easiest spawn camps to break honestly. Up a plane, drop a bunch of round, shiny, explosive thingies then RLH.
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The reason they camp is to gather many kills and land them. It's fun to break that camp and deny them from landing. Nothing like chasing a smoking Tiger as he tries to return to base or bomb his perks into oblivion. :banana:
If you are worried about points spawning GV's may not be for you. :uhoh
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Sitting and waiting on the enemy to appear I think is called an ambush. Perfectly legitimate tactic.
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Sitting and waiting on the enemy to appear I think is called an ambush. Perfectly legitimate tactic.
:rofl
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There was a green horde of tanks encircling a spawn point where a single enemy kept upping. I swooped in with a B5N and actually got him before a dozen rounds from every direction found their mark. I was scolded that doing so would stop him from upping. When I asked how was that different from twenty tanks vulching the spawn, I was told "We're defending."
Charlton Heston Planet of the Apes paraphrase: Bomb them! Bomb them all to helllll!
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There was a green horde of tanks encircling a spawn point where a single enemy kept upping. I swooped in with a B5N and actually got him before a dozen rounds from every direction found their mark. I was scolded that doing so would stop him from upping. When I asked how was that different from twenty tanks vulching the spawn, I was told "We're defending."
I don't care who you are, that's funny! :rofl
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Actually what you need is the ability to "spawn" an AT gun. Not only would it be tough to see but you'd need HE rounds to kill it.
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There was a green horde of tanks encircling a spawn point where a single enemy kept upping. I swooped in with a B5N and actually got him before a dozen rounds from every direction found their mark. I was scolded that doing so would stop him from upping. When I asked how was that different from twenty tanks vulching the spawn, I was told "We're defending."
Charlton Heston Planet of the Apes paraphrase: Bomb them! Bomb them all to helllll!
that's funny!! :rofl :noid
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busting a spawn camp is great fun. but it take some work/deaths and if you cant break it you can always bomb it
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:furious
Spawn Camping, I and many fellow GVers CANT STAND IT! A bunch of People sitting in the middle of no-
where waiting for tanks to magically appear. Lets face it, totally unrealistic. I think we should make a system
or rule that we can in force to prevent it. If u have any ideas I can put on the wishlist, or u just want to argue
with me, please respond
Waaaaaa!!!!!!!
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Why not an option for spawning in + or - X number of yards with a variance left or right. That way you can control and vary your spawn into the arena. Might not stop the camping, but will make it much more difficult and un-predictable.
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Why not an option for spawning in + or - X number of yards with a variance left or right. That way you can control and vary your spawn into the arena. Might not stop the camping, but will make it much more difficult and un-predictable.
As it is now there isn't a particular "point" where all tanks spawn, there is an area of what seem to be points that the tanks randomly spawn at, if HTC wanted to increase that area or make the "randomness" more genuine that's fine with me.
As for you who cry about getting camped, well if you stop upping we'll stop shooting your dumb arse. Would you guys prefer if we just sat in the tower drinking coffee and reading nudie magazines while you roll in on our base? (That was rhetorical, because I know that's what you tards would prefer.)
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Wow, page three in a thread about spawn campers and nobody has posted teh n00k animation or made any mention of a B-29?... what is this community coming to?
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Upon spawning all GVs should be indestructable fo 30 seconds, then "IT'S ON LIKE DONKEY KONG" :aok :cheers:
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Upon spawning all GVs should be indestructable fo 30 seconds, then "IT'S ON LIKE DONKEY KONG" :aok :cheers:
Yea that's a reasonable solution, as long as for that first 30 seconds whenever the guy in the indestructible tank pulls the trigger a big flag that says "BANG" comes out the gun and nothing else.
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Yea that's a reasonable solution, as long as for that first 30 seconds whenever the guy in the indestructible tank pulls the trigger a big flag that says "BANG" comes out the gun and nothing else.
:x :rock
Now THIS could work!! :devil
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(http://i266.photobucket.com/albums/ii244/AHhub/468653396nookie.gif)
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Yea that's a reasonable solution, as long as for that first 30 seconds whenever the guy in the indestructible tank pulls the trigger a big flag that says "BANG" comes out the gun and nothing else.
Well I think that is self splanitory :aok
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I remember when all the tanks spawned in exactly the same spot.. if you think its bad now... well... its not. ;)
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There were a certain few knights the other day getting ticked because a base was trying to be taken. It was going to mess up thier "Camp / GV war"
As far as I'm concerned....I hope you Rooks and Bish find every spawn on the map and camp em....ALOT to.
After al the grief on country channel over taking a base....screw em.
Same whiney bastages that will be mad when they get no help winning the war.
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I was one of the insightful knights. that pointed out..... ... Its not A bloody accident that the ONLY vbase that gets captured is V88... It just greifing mentality pure and simple.
It had zero to do with winning the war. or base defence.
There would be NO camp if there were no uppers.
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secondly, i do believe one of the tank commanders main strategys was to lay in wait for an unwary enemy tanker to come into his guns range, and pop it.
That's called "keyholing," and it entails proper selection of cover and anticipation of the enemies likely route of approach. In other words, it at least gives your opponent a chance to counter it. Spawn-camping is more like shooting them in the head while they sleep. This is like me defending vulchers by saying "well, a high-speed dive on an unwary foe is a historically legitimate tactic, it's called a bounce! Who cares if they're not even wheels-up yet?"
The best way to deal with spawn-campers is to realize that one man's camper is another man's sitting target. If you get camped, mention it on the comms, and somebody eager for an easy kill will up an IL-2 or something from the nearest airbase and scoot on over. Two can play that game.
As for you who cry about getting camped, well if you stop upping we'll stop shooting your dumb arse. Would you guys prefer if we just sat in the tower drinking coffee and reading nudie magazines while you roll in on our base? (That was rhetorical, because I know that's what you tards would prefer.)
Or, you know, you could keyhole using the buildings of your own base for cover to ambush incoming GVs, or even find a nice barn or what-have-you along the likely route of approach (i.e. a beeline from the nearest enemy Vbase) and play the game instead of griefing. If you really view ground vehicles as a mere accessory to the "real" game of yank-n-bank, (to keep hangars from being downed,) then just learn to dive-bomb and scare up a rear gunner on the voice chat.
There would be NO camp if there were no uppers.
So there wouldn't be any campers/vulchers if we didn't up vehicles? So we all just stay put in the tower, and that'll show 'em? :headscratch:
Yes, you can up from a different Vbase further away, but ground vehicles take forever to get ANYWHERE, and a lot of people who play this game have work, school, or other vaguely-adult-like commitments that limit their time. I can respect that they don't want to pay $$$ every month to play "drive my tank around hedges for 80 minutes."
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first off, spawn camping is here to stay....just learn to work around it.
secondly, i do believe one of the tank commanders main strategys was to lay in wait for an unwary enemy tanker to come into his guns range, and pop it.
What he said.......
Wanna go realistic? Re-read above quote.
Ever do any "real" tanking, yourself? It's not a boxing match where the opponents "duke it out" in the middle of a field.
It was/is all about (not a complete list)
1) Cover and concealment
2) Hull down positions
3) Hedgehog Defense
4) Fire and movement
5) Bound/Overwatch tactics
Other tactics such as Platoon fire (all tanks assaulting from different positions, but firing simultaneously) and platoon startup/shutdown (again simultaneously) as to hide their numbers so the enemy can't count how many attackers/defenders are there.
The tactics in the list are somewhat employable in AH2, but the last two items I mentioned are not as feasible due to lag, etc.
If you going for "real", how about instant repairs to your vehicle from supp that are dropped, turning down internal vehicle sounds to hear the other guy better or turning down graphic detail to see the enemy easier (just for starters)?
It's your choice, and it's not rocket science.....
1) Once you realize that a spawn is camped DON'T KEEP UPPING INTO A CAMPED SPAWN (although the camper always appreciated a pelt dispenser)
2) Get a bomb and blow them to smithereens (which will make you a bomb tard, especially if you couldn't break the camp by using a GV, yourself)
3) Get some buddies together and all spawn at the same time (the camper(s) can't shoot all of you at the same time)
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I've camped, I've been camped.......... Shoot happens.
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Upon spawning all GVs should be indestructable fo 30 seconds, then "IT'S ON LIKE DONKEY KONG" :aok :cheers:
I'd be happy with just a solid back wall for the hangers. I camp hangers myself, but I think it would be better if no one could do it.
Add that to "Aircraft with any wheel touching a runway cannot shoot or be shot" and "CV's cannot approach within 10k of shore" and we'd really be getting somewhere.
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Add that to "Aircraft with any wheel touching a runway cannot shoot or be shot" and "CV's cannot approach within 10k of shore" and we'd really be getting somewhere.
Hang on a second, you may have went a bit too far there. If you add the wheels on the runway thing then how are we going to vulch? Eh?
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Don't forget the IRL factor here........ How many gun cam videos have we seen with planes "vulching" parked aircraft? Pilot or not it happened all the time.
Hang on a second, you may have went to far there. If you add the wheels on the runway thing then how are we going to vulch?
Add that to "Aircraft with any wheel touching a runway cannot shoot or be shot"
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How about they beef up the airfields and vehicle Fields with anti tank guns, all they have are those maned ack guns that are a waste of time even trying to shoot accurately with them, there worthless. spawn camping VH hangers is gamey, i always see them in the indestructable hiding like roaches waiting for anyone to spawn in, its BS
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What he said.......
Wanna go realistic? Re-read above quote.
Ever do any "real" tanking, yourself? It's not a boxing match where the opponents "duke it out" in the middle of a field.
It was/is all about (not a complete list)
1) Cover and concealment
2) Hull down positions
3) Hedgehog Defense
4) Fire and movement
5) Bound/Overwatch tactics
Other tactics such as Platoon fire (all tanks assaulting from different positions, but firing simultaneously) and platoon startup/shutdown (again simultaneously) as to hide their numbers so the enemy can't count how many attackers/defenders are there.
The tactics in the list are somewhat employable in AH2, but the last two items I mentioned are not as feasible due to lag, etc.
If you going for "real", how about instant repairs to your vehicle from supp that are dropped, turning down internal vehicle sounds to hear the other guy better or turning down graphic detail to see the enemy easier (just for starters)?
It's your choice, and it's not rocket science.....
1) Once you realize that a spawn is camped DON'T KEEP UPPING INTO A CAMPED SPAWN (although the camper always appreciated a pelt dispenser)
2) Get a bomb and blow them to smithereens (which will make you a bomb tard, especially if you couldn't break the camp by using a GV, yourself)
3) Get some buddies together and all spawn at the same time (the camper(s) can't shoot all of you at the same time)
Ahhh realism... he left out when your dead... delete your account.
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Upon spawning all GVs should be indestructable fo 30 seconds, then "IT'S ON LIKE DONKEY KONG" :aok :cheers:
Not a big GVer as I don't 'get it' but that sounds like quite a good idea.
Camping seems the same as score vulching I can't help wondering if HTC made an offline game were AI planes or tanks simply spawned and you shoot them would you still play that game? :headscratch: because theres no difference between the 2.
I can begrudgingly accept the purpose of vulching in the case of a base capture, although I don't like being on the receiving end, it serves a purpose. Setting fields up for a score vulch, (deacking and taking down vh and fighters) only removes all means for participants to compete in combat against a real live person. Why not just go offline and shoot the drones or something, theres zero chance of them shooting back either. :cheers:
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Not a big GVer as I don't 'get it' but that sounds like quite a good idea.
Camping seems the same as score vulching I can't help wondering if HTC made an offline game were AI planes or tanks simply spawned and you shoot them would you still play that game? :headscratch: because theres no difference between the 2.
I can begrudgingly accept the purpose of vulching in the case of a base capture, although I don't like being on the receiving end, it serves a purpose. Setting fields up for a score vulch, (deacking and taking down vh and fighters) only removes all means for participants to compete in combat against a real live person. Why not just go offline and shoot the drones or something, theres zero chance of them shooting back either. :cheers:
There is a HUGE difference.
One can CHOOSE to stop providing easy pelts.
STOP UPPING LIKE A LEMMING
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There is a HUGE difference.
One can CHOOSE to stop providing easy pelts.
STOP UPPING LIKE A LEMMING
If its the setup I mentioned I won't / don't up if fighters are up maybe depending on the situation.
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as a dedicated GVer, I don't camp or spawn into camps. waste of time.
except the hanger camp. it might take a few spawns, but I will get him. runway camps can be fun tho.
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Not really an issue. Spawncamps aren't really that hard to break, unless Dr7 is there. Don't even need to drop eggs, just use your head and effective tactics. I can usually get off a spawncamp within 2 or so ups.
The problem with many of you is that you need to stop to shoot....if you perfect on the move shooting (Hint: certain tanks have inertial gun stability modeled realistically) you will find spawns are much easier to beat. 98% of GV drivers can't hit an tank on the move in a straight line under 2K distance in less than 3 shots. Add liberal use of rudder to "steer" while in the turret shooting, and you become very difficult indeed to hit.
Move smartly to a spot that has cover, shoot, scoot. Work towards flanking. Use terrain. Once one effective tank gets off a spawn, the campers generally get really antsy as they begin to see their friends die. This allows your friends to up, as the bad guys are looking for that one crazy tank.
Most people camp by finding one spot and shooting from there until they die. That always makes me laugh.... it is so much easier to kill them when I know where they'll be.
The usual problem is that once you kill 5 or 6, those that died show up heavy, and egg.
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Not really an issue. Spawncamps aren't really that hard to break, unless Dr7 is there. Don't even need to drop eggs, just use your head and effective tactics. I can usually get off a spawncamp within 2 or so ups.
The problem with many of you is that you need to stop to shoot....if you perfect on the move shooting (Hint: certain tanks have inertial gun stability modeled realistically) you will find spawns are much easier to beat. 98% of GV drivers can't hit an tank on the move in a straight line under 2K distance in less than 3 shots. Add liberal use of rudder to "steer" while in the turret shooting, and you become very difficult indeed to hit.
Move smartly to a spot that has cover, shoot, scoot. Work towards flanking. Use terrain. Once one effective tank gets off a spawn, the campers generally get really antsy as they begin to see their friends die. This allows your friends to up, as the bad guys are looking for that one crazy tank.
Most people camp by finding one spot and shooting from there until they die. That always makes me laugh.... it is so much easier to kill them when I know where they'll be.
The usual problem is that once you kill 5 or 6, those that died show up heavy, and egg.
Or spawn.... bail then strip and streak around the field. They will be laughing too much to see the friendlies spawn.... they will die laughing.
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Not that I hardly ever tank (or that I'm even remotely "good" at it) but the one thing I hate most about getting camped is that unlike looking around the tower before jumping into a plane, there's no way to check before you spawn in at a remote spawn whether it's camped or not.
Or is there?
<S>
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Does GOD mode work in MA?
Not that I hardly ever tank (or that I'm even remotely "good" at it) but the one thing I hate most about getting camped is that unlike looking around the tower before jumping into a plane, there's no way to check before you spawn in at a remote spawn whether it's camped or not.
Or is there?
<S>
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Does GOD mode work in MA?
No
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And we have the answer!!!
Or is there?
No
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How about they beef up the airfields and vehicle Fields with anti tank guns, all they have are those maned ack guns that are a waste of time even trying to shoot accurately with them, there worthless.
Late War Tour 120
Kills by kvuo75 in a
Ship Gunner by model type
Model Type Kills Percent
A-20G 1 0.455
A6M5b 4 1.818
Ar 234 1 0.455
B-17G 7 3.182
B-24J 10 4.545
B-25C 2 0.909
B-25H 3 1.364
B-26B 6 2.727
Bf 110G-2 13 5.909
Brewster B-239 1 0.455
C-47A 2 0.909
F4U-1 2 0.909
F4U-1A 4 1.818
F4U-1C 3 1.364
F4U-1D 11 5.000
F6F-5 10 4.545
FM2 4 1.818
Fw 190A-8 6 2.727
Fw 190D-9 1 0.455
Il-2 1 0.455
Ki-84-Ia 2 0.909
La-7 2 0.909
Lancaster III 11 5.000
LVTA4 4 1.818
M-16 1 0.455
M-3 7 3.182
M-8 2 0.909
Mosquito Mk VI 7 3.182
N1K2 6 2.727
Ostwind 1 0.455
P-38J 3 1.364
P-38L 5 2.273
P-47-D25 1 0.455
P-47-D40 3 1.364
P-47M 5 2.273
P-47N 2 0.909
P-51B 2 0.909
P-51D 9 4.091
Panzer IV H 10 4.545
PT Boat 1 0.455
SBD-5 1 0.455
SeaFire 8 3.636
Spitfire Mk IX 1 0.455
Spitfire Mk VIII 2 0.909
Spitfire Mk XVI 3 1.364
T-34/76 2 0.909
T-34/85 4 1.818
TBM-3 2 0.909
Typhoon IB 13 5.909
Wirbelwind 6 2.727
Yak-9T 1 0.455
Yak-9U 1 0.455
220 Kills
90+% of these were from manned ack on fields, not ship guns..
just sayin :)
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How about they beef up the airfields and vehicle Fields with anti tank guns, all they have are those maned ack guns that are a waste of time even trying to shoot accurately with them, there worthless. spawn camping VH hangers is gamey, i always see them in the indestructable hiding like roaches waiting for anyone to spawn in, its BS
You will have to practice more then. I find them very usefull & quite deadly once you know how.
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I enjoy breaking out of a good spawncamp. If all else fails drop a few eggs to even things up. Not sure why something so senseless is so much fun.
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Or, you know, you could keyhole using the buildings of your own base for cover to ambush incoming GVs, or even find a nice barn or what-have-you along the likely route of approach (i.e. a beeline from the nearest enemy Vbase) and play the game instead of griefing. If you really view ground vehicles as a mere accessory to the "real" game of yank-n-bank, (to keep hangars from being downed,) then just learn to dive-bomb and scare up a rear gunner on the voice chat.
Griefing? lol.
There are two basic types of "spawn camping". There is the "spawn battle" which happens thanks to most maps having spawns right on top of each other. So if I'm sitting on my spawn, and you're sitting on yours and we're 1.5k apart shooting at each other then we're both lame campers and it's no harm no foul. Then there is the "you attacked our base we pushed you all the way back to your spawn and you aren't smart enough to quit" spawn camp. Face it if you are getting vulched/camped then you have basically already lost the battle, in the real world you would be dead and we would be pillaging your homes and raping your sheep.
If you guys can't grasp this, or have some nervous tick that causes you to click the spawn button over and over again then maybe HTC could implement some sort of system where if (X) number of vehicles dies within a given time (Y) within (Z) yards of the spawn then an arena message comes up declaring that spawn inactive for 30 minutes. Then all the campers will land and go elsewhere and in 30 minutes you can attempt your attack again.
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Tec good post and makes sense, Here's a thought can hi-tech code it to where the spawns are random places, IE 4 or 5 places coded in to where you spawn in somewhere close to the VH spawn points you see on your clipboard map but not right at the point of the arrow, say within 2k of the spawn point ? that would eliminate knowing exactly where there going to spawn, i mean Ive heard people saying, follow me to the spawn i know right where they spawn in at will camp it..... you make it random spawn-in points that would greatly reduce it by far, If your a great GV'er you still will be, if you rely on camping for score then you might suffer with the random spawn points, just a thought.
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Here's a thought can hi-tech code it to where the spawns are random places, IE 4 or 5 places coded in to where you spawn in somewhere close to the VH spawn points you see on your clipboard map but not right at the point of the arrow, say within 2k of the spawn point ?
That is the way it works now, but the spawn area could be increased a bit IMO. I think having the gv spawns totally random would be hard to do though, and might have been the reason a while back that people were having trouble with getting spawned in on top of bushes/trees etc.
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There are two basic types of "spawn camping". There is the "spawn battle" which happens thanks to most maps having spawns right on top of each other. So if I'm sitting on my spawn, and you're sitting on yours and we're 1.5k apart shooting at each other then we're both lame campers and it's no harm no foul. Then there is the "you attacked our base we pushed you all the way back to your spawn and you aren't smart enough to quit" spawn camp. Face it if you are getting vulched/camped then you have basically already lost the battle,
Yep. I can't remember the last time I just drove to a spawn to wait. Granted, I did back in the day, but it's not really that fun. Same as camping a hanger for kills. Granted, I did that back in the day, but unless you're attempting to take the base, it's just a kill/death thing at that point. You WILL die eventually. And do nothing but piss the opponent off in the process. Most likely getting a bomb on the head, or multiples upping at the same time (thus creating teamwork between a few peeps) and having several pissed off tigers coming at you from multiple angles :cheers:
Some of my favorite battles are the "spawn battles". Very fun when equally matched (unless dr7 or rondar is among the opposition :salute). Don't get me wrong, it's fun as hell to push the opponent back to their spawn, then kill them as long as they are willing to up, but at that point it gets kind of boring.
FWIW
:salute
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As for you who cry about getting camped, well if you stop upping we'll stop shooting your dumb arse. Would you guys prefer if we just sat in the tower drinking coffee and reading nudie magazines while you roll in on our base? (That was rhetorical, because I know that's what you tards would prefer.)
LMAO This post FTW! :rofl
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:furious
Spawn Camping, I and many fellow GVers CANT STAND IT! A bunch of People sitting in the middle of no-
where waiting for tanks to magically appear. Lets face it, totally unrealistic. I think we should make a system
or rule that we can in force to prevent it. If u have any ideas I can put on the wishlist, or u just want to argue
with me, please respond
You must be new here
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:aok
You must be new here
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if any rook and bish spawn camp at a knight spawn, he will most likely get bombed by me.
I've camped a spawn a time or two in my day.....never got bombed by ya....oh yeah nits cant bomb.. :x
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If I camp a spawn.... the campee still has the upper hand. I have yet to be able to get those GVs off the ground.
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90+% of these were from manned ack on fields, not ship guns..
just sayin :)
Get outta that gun!
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Griefing? lol.
There are two basic types of "spawn camping". There is the "spawn battle" which happens thanks to most maps having spawns right on top of each other. So if I'm sitting on my spawn, and you're sitting on yours and we're 1.5k apart shooting at each other then we're both lame campers and it's no harm no foul.
Agreed on that- the maps are a wee bit too flat in places.
Then there is the "you attacked our base we pushed you all the way back to your spawn and you aren't smart enough to quit" spawn camp. Face it if you are getting vulched/camped then you have basically already lost the battle, in the real world you would be dead and we would be pillaging your homes and raping your sheep.
HAHAHAHA so you're only "camping" because you launched a successful counter-offensive, eh? So why don't you get a friendly to come drop troops and actually, you know, take the base? Yeah, right. People spawn or hangar camping while shouting NO U WE'RE WINNING DA WAR are obviously lying.
BUT- you raise a good point. The constant problem with Aces High is that the game is played, quite often, like a game (go figure,) and yet it provides a "war" simulation. In games there are rules, in war there are none beyond "win by any means possible." If six P-47s show up over an enemy airfield, drop eggs on the hangars, and hover over the field to own it, is that a dirty dirty spawncamp, or an aggressive CAP to lock down the field while they wait for a troop drop and/or ground assault? This is the same issue that comes up with cherry picking/interrupting 1v1s, head-ons, etc.
Though IMO it's fairly easy to tell if somebody's locking down a base in preparation for taking it with troops as opposed to farming pelts.
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Get outta that gun!
but i like it! :P
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Agreed on that- the maps are a wee bit too flat in places.
HAHAHAHA so you're only "camping" because you launched a successful counter-offensive, eh? So why don't you get a friendly to come drop troops and actually, you know, take the base? Yeah, right. People spawn or hangar camping while shouting NO U WE'RE WINNING DA WAR are obviously lying.
BUT- you raise a good point. The constant problem with Aces High is that the game is played, quite often, like a game (go figure,) and yet it provides a "war" simulation. In games there are rules, in war there are none beyond "win by any means possible." If six P-47s show up over an enemy airfield, drop eggs on the hangars, and hover over the field to own it, is that a dirty dirty spawncamp, or an aggressive CAP to lock down the field while they wait for a troop drop and/or ground assault? This is the same issue that comes up with cherry picking/interrupting 1v1s, head-ons, etc.
Though IMO it's fairly easy to tell if somebody's locking down a base in preparation for taking it with troops as opposed to farming pelts.
If I'm camping a spawn, it's because I'm farming pelts. (and someone or multiple someones keep upping to provide me with aforementioned pelts)
Understand that some folks really DO need to piss on the electric fence multiple times before the signal to stop reaches their brain.
If I'm camping a hanger, it's because I'm suppressing for an imminent capture. I know full well that there is not much of a chance of landing the 10 kills I got on some lemming, because he will be pretty pissed by the time I would run out of ammo and need to leave.
If I'm camping a runway, it's because.......
well........
because it's as funny as hell :rofl
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I like the double-spawns.
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WE CAN TELL!!!!!! :furious
:D
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First let me start with a big thank you to wing47 for providing us with so many kills that night.
Now allow me to add that this particular spawn was one of those great places to find a gv fight (double spawn) and there was a time that same night that things turned around for a while and there several of us upping in while they had the numbers. The funny thing is wing is not complaining one bit about those guys camping and neither are any of us that upped while they had the numbers advantage. :headscratch:
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Nothing lasts forever. I sometimes sit in a Vbase hanger killing the same newb 15-20 times waiting for our troops to drop. If they don't get there fast, the newb will tell someone who will either bomb their hngr or up 3-4 GV's at once all turning there turrets toward me & ya can't reload fast enough, so there's almost always a way to deal with it, that's better that trying the same failed method X20. If it don't work do something else & make a frustrating moment a fun one. LEARN FROM YOUR FAILURES :banana: