Hurrrrrrrr let's make a massively multiplayer video game, but let's do our own take on it........only 100 players per server.
HURRRRRRRRRRRRRRRRRRRRRRR
theres a bug that when caps drop below the amount of players in the arena, the "number" of people in the arena goes to the max the cap allows until the "actual number of people in the arena" finally stabilizes. basically there may be 251/100 but it says 100/100.
Yup, that's exactly why I pay 15 bucks a month, so that I can work towards something and then throw it away to fight on a different map.......Hell no, I pay it so that I can get a sense of accomplishment by taking a base in a persistent world so that I can come back later and keep working on it.
If I wanted to fight on a different map every time I logged in I would've bought IL-2 or something with better graphics. Hell, I'm pretty sure even IL-2 has 32 or 64 player servers and you don't have to pay monthly for that nor does it claim to be massive.
Yup, that's exactly why I pay 15 bucks a month, so that I can work towards something and then throw it away to fight on a different map.......Hell no, I pay it so that I can get a sense of accomplishment by taking a base in a persistent world so that I can come back later and keep working on it.
If I wanted to fight on a different map every time I logged in I would've bought IL-2 or something with better graphics. Hell, I'm pretty sure even IL-2 has 32 or 64 player servers and you don't have to pay monthly for that nor does it claim to be massive.
Yup, that's exactly why I pay 15 bucks a month, so that I can work towards something and then throw it away to fight on a different map.......Hell no, I pay it so that I can get a sense of accomplishment by taking a base in a persistent world so that I can come back later and keep working on it.well actually in some servers there are 128 people :) but you need the mods with the graphic improvments and stuff, but it is a whole different game than AHII and that is why I like both.
If I wanted to fight on a different map every time I logged in I would've bought IL-2 or something with better graphics. Hell, I'm pretty sure even IL-2 has 32 or 64 player servers and you don't have to pay monthly for that nor does it claim to be massive.
Hurrrrrrrr let's make a massively multiplayer video game, but let's do our own take on it........only 100 players per server.
HURRRRRRRRRRRRRRRRRRRRRRR
If it's not fun, take a break.
It's been said before and it'll be said again, the 100/100 number is not a bug.
It's a recently changed 'feature'.
Yes, I do suppose you have quite some time to learn how HTC works and
how they run their 'massively multiplayer video game'.
Hoff the game wouldn't have as many players, IE be less massive, if it hadn't gone to the cap formula.
It's not that it isn't fun, it's that I can't even play. The blue arena is stale and I spent my time helping orange arena to take bases, I don't just want to leave all that progress behind. Arena caps and multiple arenas in general completely contradict the persistent world selling point.
They advertise the game as massive and persistent. Implementing things that contradict their advertisement is a little silly.
Hmmm, we had some pretty good fights in Blue not too long after your whine on 200 about the cap.
I'm half convinced you are a shade now hoff, as you've grumbled about all kinds of things since you started the game 2 weeks ago. No one that new can spend that much time being miserable in a cartoon airplane game.
Hmmm, we had some pretty good fights in Blue not too long after your whine on 200 about the cap.
I'm half convinced you are a shade now hoff, as you've grumbled about all kinds of things since you started the game 2 weeks ago. No one that new can spend that much time being miserable in a cartoon airplane game.
I don't know, but players made it clear by not subscribing as much before the caps, once the arenas were past a certain population threshold.. And subscribing more after caps were added. IE subscription growth with caps, stagnation without.
Why's that?
I don't know, but players made it clear by not subscribing as much before the caps, once the arenas were past a certain population threshold.. And subscribing more after caps were added. IE subscription growth with caps, stagnation without.
Shade means a dupe account. He's saying you're an old player resubscribed under new name.
100 v 100 is what you find in scenarios.. Not so much in arenas, except on Tuesdays. Even then, I'm pretty sure you rarely/ever have 100v100 within icon or even dot range.
Hmmm, we had some pretty good fights in Blue not too long after your whine on 200 about the cap.
I'm half convinced you are a shade now hoff, as you've grumbled about all kinds of things since you started the game 2 weeks ago. No one that new can spend that much time being miserable in a cartoon airplane game.
Don't orange and blue both have the same map?
I don't get it.
Odd, I figured this game's best quality was the fact that you're fighting a war and it's persistent and that you can fight in giant battles of 100v100 or more. It has the duel arena for smaller furballs.
theres a bug that when caps drop below the amount of players in the arena, the "number" of people in the arena goes to the max the cap allows until the "actual number of people in the arena" finally stabilizes. basically there may be 251/100 but it says 100/100.
They probably implemented this so people wouldn't see the 102/100 and then proceed to hammer their login server by quitting and coming back on to the game every 5 seconds to see if the number has changed.
Doesn't change anything. If I want into the arena I will log in and out over and over till I get in. I know a ton of other people do the same. To remedy this, they can remove the cap or add a queue in, otherwise I'll keep spamming to get in.If it doesn't change anything, why are you even whining about it? You obviously love the attention... Just keep doing what you did before...spam till you get in. People who value their time may just say screw it and go in to the other arena. We have been down this road so many times before with arena caps...I know people say you are some shade or whatever, but you MUST be a noob to rehash this same old crap.
Doesn't change anything. If I want into the arena I will log in and out over and over till I get in. I know a ton of other people do the same. To remedy this, they can remove the cap or add a queue in, otherwise I'll keep spamming to get in.and you will continue to be disappointed...change your attitude and the way you see things will follow...unless you really enjoy being disappointed by your own expectations.
Doesn't change anything. If I want into the arena I will log in and out over and over till I get in. I know a ton of other people do the same. To remedy this, they can remove the cap or add a queue in, otherwise I'll keep spamming to get in.:aok I do the same.Notice they change things without telling the community :cry :cry
http://bbs.hitechcreations.com/smf/index.php/topic,309083.msg3993102.html#msg3993102
"We have changed the % of players needed from 70% to 80% to raise the cap on the opposite arena."
Would that mean you need 200*0.8 = 160 players in ... whatever the 200 cap arena is, for the other arena to raise its cap?
One thing you need to learn HOFF if you put something here in GD and other ppl dont agree with it they will bash you.Best to watch what you say around these wolves :rolleyes:
Whoa whoa whoa. Everybody just hold yer horses.
So correct if I'm wrong, but the 100/100 thing is basically just saying that the arena is "Full" correct? As in, there are more than 100 people in there, but that is what it lists as?
If that is the case, I generally agree with the concept but I disagree with the methodology implemented. When it says "100/100" it's confusing because you do not know whether there are actually 100/100 and you can be the next one in, or if it's actually 150/100 and you mgiht as well go to the other arena.
In my opinion, it should simply say "Full", but here's the kicker with that. IF the arena is only 5 players over its max, it should list that number of players, so the players wanting in when it is close can get in with a few exit outs. To illustrate my example:
Corresponding arena listings with a 200 player cap:
.
.
.
198/200
199/200
200/200
201/200
202/200
203/200
204/200
205/200
FULL
FULL
.
.
.
etc.
Right, I was just talking about 100 players on a team vs. 100 other players, I could have worded it better. It makes the fights bigger and lets more things happen at the same time. More bomber raids with air cover, more furballs in general, more ground battles, more cv battles. With 30 players per team there really isn't much you can do. You can do some stuff with your squad (provided you can all get in the same arena) but the bigger raids wouldn't work. You'll either have everyone on your team at one base or you'll be thinned out across the map.
Doesn't change anything. If I want into the arena I will log in and out over and over till I get in. I know a ton of other people do the same. To remedy this, they can remove the cap or add a queue in, otherwise I'll keep spamming to get in.
If that is the case, I generally agree with the concept but I disagree with the methodology implemented. When it says "100/100" it's confusing because you do not know whether there are actually 100/100 and you can be the next one in, or if it's actually 150/100 and you mgiht as well go to the other arena.
It's not that it isn't fun, it's that I can't even play. The blue arena is stale and I spent my time helping orange arena to take bases, I don't just want to leave all that progress behind. Arena caps and multiple arenas in general completely contradict the persistent world selling point.
They advertise the game as massive and persistent. Implementing things that contradict their advertisement is a little silly.
They may keep their old veteran players by doing silly things like this, but newer players like me (granted, I'm not saying all new players think like me, but I've beta tested and played enough mmos to have a general feel for gamers my age) won't put up with stuff like this. You can berate me for not liking it, but it's my 15 bucks a month and I feel entitled to at least voice my concerns. I don't feel entitled to direct the game the way I want, but I'd at least like to think that I can have my opinion be heard by the developer without having to talk with my wallet.
if everyone just went to the other arena (the one open to them at the time), there would be no problems.
Not true and you know it.
Besides, people can't coordinate outside of the game to "all go" somewhere.
but your own example before, if it was 105/100 people will sit around not playing (they apparently prefer clicking on the arena screen). if it's 150/100 they should "just go to the other arena"
just go to the other arena in the first place, is all I'm saying..
If all your squaddies were in orange and it was 201/200 you wouldn't try to get in orange? Come on.
honestly, no. I frequently am one of two or 3 in one arena, when 2 or 3 are in the other.
Okay so you don't like flying with your squaddies, bad example, but the normal player would try to get in if it was close, as opposed to getting all of his buddies to change arenas. Just sayin.
we can still chitchat on red channel across arenas, we dont need to fly together every minute were online.
That's cute, but most players like to fly with their squaddies.
honestly, no. I frequently am one of two or 3 in one arena, when 2 or 3 are in the other.same here...and if the ones in the capped arena don't switch, they check the numbers periodically to see if any spots have opened up and we decide what to do from there.
Lots of folks to fly with.... if you limit yourself to only squaddies you only get to see a small part of the game.
Yea, but its the best part of the game.. 8)
How would you know if you limit yourself?? :)
Cause I've seen it all and know by default that I am not limiting myself.. I see all the other folk too.. I'm just normally shooting at them.. 8)
The cap thing looks bugged to me. The last few times I've logged on Orange was locked at 100/100 while Blue was more like 120/150 or someting like that. So why isn't Orange ever raising the cap if it's not a bug?
http://bbs.hitechcreations.com/smf/index.php/topic,309083.msg3993102.html#msg3993102
"We have changed the % of players needed from 70% to 80% to raise the cap on the opposite arena."
Would that mean you need 200*0.8 = 160 players in ... whatever the 200 cap arena is, for the other arena to raise its cap?
i think its means 70% of the number of players in the other arena.