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General Forums => Aces High General Discussion => Topic started by: Skyguns MKII on July 24, 2011, 10:51:13 PM

Title: difference between ground help and bomb Tard
Post by: Skyguns MKII on July 24, 2011, 10:51:13 PM
Iv been hearing many people posting in mixed forums about how Air support ruins a ground fight. Now, with all do respect its only natural for people to hate there enemy whom takes them down. With that being said theres a few thing i just want to make clear. The task i specialize and excell in game is not fighting, high alt bombing, or Gving although i do all the above from time to time. What i do is low/med alt bombing and air to ground support. The "gamiest" you will ever see me get is using a b25h and only to substitute a German anti tank plane that we don't have (not a wish). Most of the time i bomb on request and only if my my local country is OK with it. People in shemans are gonna want air support against panthers and tigers and specially now with the kingy coming. you will NEVER see me in lancs 1k up and carpet bombing you and your friends. You will NEVER see me intentionally drop more than a 1 500 (2 at most if i see its a bad drop) pounder on you at one time. I gv as much as i fly and i understand the frustration that comes with being bomb tarded. So to ALLL you gvers out there please don't mistaken US ground help guys for bomb tards  ;)
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 24, 2011, 11:07:20 PM
The issue is they have their own panthers and king-tigers up (or if they don't its their fault they're loosing the fight). When you bomb our heavy support, it makes us up planes and take yours out, or re-up taking the loss of the perks AND having them scream for you again.

If it wasn't bombs falling almost every time I up a panther, I could easily afford to drive them almost exclusivly. The big issue is you come back and KEEP killing the perk tanks. For the guys screaming for ordnance, its not about the actual fight, its about WINNING the fight. And if a lack of our perk tanks to contest THEIR perk tanks makes it easier, they'll keep asking for you to bomb us untill we stop upping.
Title: Re: difference between ground help and bomb Tard
Post by: Skyguns MKII on July 24, 2011, 11:12:01 PM
The issue is they have their own panthers and king-tigers up (or if they don't its their fault they're loosing the fight). When you bomb our heavy support, it makes us up planes and take yours out, or re-up taking the loss of the perks AND having them scream for you again.

If it wasn't bombs falling almost every time I up a panther, I could easily afford to drive them almost exclusivly. The big issue is you come back and KEEP killing the perk tanks. For the guys screaming for ordnance, its not about the actual fight, its about WINNING the fight. And if a lack of our perk tanks to contest THEIR perk tanks makes it easier, they'll keep asking for you to bomb us untill we stop upping.

Not gunna lie i was hoping you would reply to meet common goals. I would be fine with gvers losing less perks when bombed. But the still are built to be bombed.  :)
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 24, 2011, 11:19:19 PM
GV'ers shouldn't loose ANY perks when they're bombed. A King Tiger is no greater threat and no more difficult to bomb than an M4. That being so, why should I loose perk points when you (an aircraft) drop bombs on me? Because I'm more threatening to GV's?
Title: Re: difference between ground help and bomb Tard
Post by: Karnak on July 24, 2011, 11:23:39 PM
Tank-Ace,

For a guy just starting out and trying GVs, Fireflies, Panthers, Tigers, and soon King Tigers, all must be faced in a M3(75), M8, M4(75), T-34/76 or Panzer IV H.  Being at the bottom of the hill skillwise and being relegated to those GVs is a problem.  Imagine if new players were limited to Spitfire Mk Vs, Bf109F-4s, FM2s and A6M3s.  They'd get pretty frustrated with the Spitfire Mk XVIs, P-51Ds, La-7s, N1K2-Js, Bf109K-4s, Ki-84-Is and Fw190D-9s.

For my part, I prefer to shoot airplanes, but will sometimes offer some bombs if needed.  Flak Panzers are fair game at all times.


EDIT:

Tigers are much harder to kill with 500lb bombs than Panzer IVs are.  I have hit a Tiger with a 500lb bomb, the other landing ~10-15ft away, and gotten nothing more than an exclamation about how loud it was.  I imagine King Tigers will be even harder to kill.  1000lbers probably change that a bit.
Title: Re: difference between ground help and bomb Tard
Post by: Skyguns MKII on July 24, 2011, 11:36:16 PM
GV'ers shouldn't loose ANY perks when they're bombed. A King Tiger is no greater threat and no more difficult to bomb than an M4. That being so, why should I loose perk points when you (an aircraft) drop bombs on me? Because I'm more threatening to GV's?

your facts are a little off, it takes more than 500 to kill a tiger, 500 to kill a medium tank like a Sherman. I upped a p40e a while back, dropped my single 500 perfectly on a tiger turret. It ran home smoking. 
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 24, 2011, 11:44:13 PM
No more difficult to bomb, I said, not kill with a bomb. A tiger II is not any more difficult to aim a bomb at than an M4(75) is. That being so, why should I be penalized for dying in a perk tank, with the perk price being caluculated for GV vs GV combat?

If it was Aircraft vs GV, all the actual tanks would be perk free, and I don't care if you have an damn Maus, it would still be perk free.
Title: Re: difference between ground help and bomb Tard
Post by: Karnak on July 24, 2011, 11:50:50 PM
No more difficult to bomb, I said, not kill with a bomb. A tiger II is not any more difficult to aim a bomb at than an M4(75) is. That being so, why should I be penalized for dying in a perk tank, with the perk price being caluculated for GV vs GV combat?

If it was Aircraft vs GV, all the actual tanks would be perk free, and I don't care if you have an damn Maus, it would still be perk free.
It is harder because you have to be more accurate.  A hit with a 500lber that will kill a Panzer IV will just make a hole in the ground next to a Tiger.  You can kill Tiger's with 500lbers, I've done it, but it is harder than other tanks.

Saying it isn't any harder is BS and weakens your argument.
Title: Re: difference between ground help and bomb Tard
Post by: Skyguns MKII on July 25, 2011, 12:01:27 AM
No more difficult to bomb, I said, not kill with a bomb. A tiger II is not any more difficult to aim a bomb at than an M4(75) is. That being so, why should I be penalized for dying in a perk tank, with the perk price being calculated for GV vs GV combat?

If it was Aircraft vs GV, all the actual tanks would be perk free, and I don't care if you have an damn Maus, it would still be perk free.

tiger ace i can appreciate your passion for gving. But bombing is a skill just like gving is a skill and we must respect both as such...
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 25, 2011, 12:03:11 AM
I'm not saying it isn't any harder to KILL a tiger with a bomb, I'm only saying that the actuall process of aiming the bomb is no more difficult.

And the difficulty of killing a Tiger with a bomb that you know is not the best weapon for killing a tiger is besides the point. You haven't answered why I should be penalized for dying to something that isn't calculated in the perk price? You can always grab a bigger bomb, but I can't just go grab a flack.

I myself am PHYSICLY HELPESS against you. I personaly can not do one single thing to stop you from grabbing a stuka and killing me. I have to rely on others to protect me. If you miss with the 1800kg bomb, it YOUR fault,  not someone elses. But if I get bombed, I physicly couldn't do one single thing to prevent it.
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 25, 2011, 12:04:49 AM
I know it is, I  myself am an exelent bomber. But the difference is my art can't kill your art. But your act can kill mine.
Title: Re: difference between ground help and bomb Tard
Post by: phatzo on July 25, 2011, 12:08:22 AM
tiger ace i can appreciate your passion for gving. But bombing is a skill just like gving is a skill and we must respect both as such...
QFT
Title: Re: difference between ground help and bomb Tard
Post by: Raphael on July 25, 2011, 12:12:22 AM
I just came back today to aces high so im pretty much like a pilot with one bad eye and the other beeing made of glass, but what i really like doing is to up a hurri D and role play as i help locating GVs and also trying to get 40mm bullets on some tanks to track them and such. it takes teamwork since after a while people start upping flakkers and there is pretty much nothing a hurri D can do against a flakk and also nothing but dance against enemy figthers. a lot of people do not like hurri D fling and killing tanks... i guess it is far to easy and im far to dumb to get it because for me it is really dificult haha im such a noob.
Title: Re: difference between ground help and bomb Tard
Post by: dkff49 on July 25, 2011, 12:25:30 AM
Man I am really confused.

I thought you guys upped those perk tanks just for me to bomb.
Title: Re: difference between ground help and bomb Tard
Post by: Skyguns MKII on July 25, 2011, 12:26:24 AM
QFT


qtf?
Title: Re: difference between ground help and bomb Tard
Post by: Karnak on July 25, 2011, 12:28:15 AM
Quoted For True, I think.
Title: Re: difference between ground help and bomb Tard
Post by: phatzo on July 25, 2011, 12:28:55 AM
Quoted For True, I think.
yep
Title: Re: difference between ground help and bomb Tard
Post by: Skyguns MKII on July 25, 2011, 12:29:23 AM
Quoted For True, I think.

thought so, hoped it wasnt the bad QTF
Title: Re: difference between ground help and bomb Tard
Post by: des506 on July 25, 2011, 02:59:29 AM
you know what this is... these guys up a tiger to beat everyone's tank on ground.... then here comes air support... bombs them... their ego take a fall cos they can't retailate... they have no where to express their feelings... so you get whines like this...i understand that... :aok everyone here went thru that at least once...if you wanna make it closer to fair? i guess make the bomb splash damage affect friendly gvs too...cos thats called close air support...

and it really is easy to kill gvs...withouot air cover... so GET SOME AIRCOVER!!
Title: Re: difference between ground help and bomb Tard
Post by: coombz on July 25, 2011, 05:52:50 AM
That being so, why should I loose perk points when you (an aircraft) drop bombs on me? Because I'm more threatening to GV's?

Because you lost your perked ride.


The only rules to this game are what the enemy can do to you, and what you can do to him...learn to play within that framework and you will avoid being disappointed.
Title: Re: difference between ground help and bomb Tard
Post by: Agent360 on July 25, 2011, 06:22:20 AM
your facts are a little off, it takes more than 500 to kill a tiger, 500 to kill a medium tank like a Sherman. I upped a p40e a while back, dropped my single 500 perfectly on a tiger turret. It ran home smoking. 

This is not true!!

You can kill ANY tank if you hit it directly with a bomb...even a 50kg small bomb from a zeek.

A 500 lb bomb will kill ANY tank if it hits within about 15 feet.


Title: Re: difference between ground help and bomb Tard
Post by: des506 on July 25, 2011, 06:30:27 AM
This is not true!!

You can kill ANY tank if you hit it directly with a bomb...even a 50kg small bomb from a zeek.

A 500 lb bomb will kill ANY tank if it hits within about 15 feet.



really?? you can with a direct hit??? 50 kg works too???  on a tiger?? ok ok.... back to the drawing board :bolt:
Title: Re: difference between ground help and bomb Tard
Post by: bmwgs on July 25, 2011, 06:36:05 AM
you know what this is... these guys up a tiger to beat everyone's tank on ground.... then here comes air support... bombs them... their ego take a fall cos they can't retailate... they have no where to express their feelings... so you get whines like this...i understand that... :aok everyone here went thru that at least once...if you wanna make it closer to fair? i guess make the bomb splash damage affect friendly gvs too...cos thats called close air support...

and it really is easy to kill gvs...withouot air cover... so GET SOME AIRCOVER!!

What I would like to see is Kill Shooter on with the bombers.  In other words if you drop on a friendly tank, then you would kill shoot yourself. 

Fred 
Title: Re: difference between ground help and bomb Tard
Post by: des506 on July 25, 2011, 06:53:47 AM
What I would like to see is Kill Shooter on with the bombers.  In other words if you drop on a friendly tank, then you would kill shoot yourself. 

Fred 

 i guess that works too...instead of having the gvs take the damage..
Title: Re: difference between ground help and bomb Tard
Post by: zippo on July 25, 2011, 07:43:31 AM
What I would like to see is Kill Shooter on with the bombers.  In other words if you drop on a friendly tank, then you would kill shoot yourself. 

Fred 

+1  And make it a little harder for the bombers to tell friend from foe.  Bombing gv's now is like clubbing baby seals.
Title: Re: difference between ground help and bomb Tard
Post by: caldera on July 25, 2011, 07:56:27 AM
For the guys in Panthers, its not about the actual fight, its about WINNING the fight.


fixed.
Title: Re: difference between ground help and bomb Tard
Post by: Vinkman on July 25, 2011, 08:07:43 AM
For gameplay purposes, it's too easy for planes to kill GVs.

Icons should be dropped, because a neon red icon from a mile and half away is visibility overkill, and because planes should have to make a few 1500ft passes to find the gv and keep an eye on them as they start an attack run.

I think this would give GV a chance to survive.  :salute
Title: Re: difference between ground help and bomb Tard
Post by: caldera on July 25, 2011, 08:17:56 AM
For gameplay purposes, it's too easy for planes to kill GVs.

Icons should be dropped, because a neon red icon from a mile and half away is visibility overkill, and because planes should have to make a few 1500ft passes to find the gv and keep an eye on them as they start an attack run.

I think this would give GV a chance to survive.  :salute

They got obliterated IRL too.  Visibility may seem like overkill on your monitor, but my system is pretty good and GVs are very easy to miss without an icon.  I'd be willing to trade no icons on tanks for 3.0k icons on FLAKs, though.
Title: Re: difference between ground help and bomb Tard
Post by: Vinkman on July 25, 2011, 08:23:07 AM
They got obliterated IRL too.  Visibility may seem like overkill on your monitor, but my system is pretty good and GVs are very easy to miss without an icon.  I'd be willing to trade no icons on tanks for 3.0k icons on FLAKs, though.

Id be ok with the whirb icon.  :salute

Title: Re: difference between ground help and bomb Tard
Post by: Vinkman on July 25, 2011, 08:34:13 AM
I just came back today to aces high so im pretty much like a pilot with one bad eye and the other beeing made of glass, but what i really like doing is to up a hurri D and role play as i help locating GVs and also trying to get 40mm bullets on some tanks to track them and such. it takes teamwork since after a while people start upping flakkers and there is pretty much nothing a hurri D can do against a flakk and also nothing but dance against enemy figthers. a lot of people do not like hurri D fling and killing tanks... i guess it is far to easy and im far to dumb to get it because for me it is really dificult haha im such a noob.

I have no problem with Planes gunning tanks. It's very hard to do and makes the plane vulnerable to the tanks machine gun, or main gun. Survival rate of planes performing gun attacks on GV is very low.  :salute
Title: Re: difference between ground help and bomb Tard
Post by: vNUCKS on July 25, 2011, 09:11:21 AM
The fundamental, and frankly the honest difference between "ground support" and "bomb tard", is whether you were the one dropping the bomb, or the one having the bomb dropped upon.  Any further complication, explanation, definition, or discussion is superfluous. Any attempt to make more of the issue is an insult to the intelligence of those you hope engage in dialogue, and you've insulted me!!!
Title: Re: difference between ground help and bomb Tard
Post by: Torcher on July 25, 2011, 09:34:14 AM
I won't drop in the Tank Town sandbox and for the most part I won't drop if there is a relatively balanced tank slugfest going on elsewhere. That being said, spawn campers, end arounders and base rushers can expect a 1000# enema ASAMFP.

I never hear any complaints from the recipients. I've had 200 detuned for many years now. :neener:
Title: Re: difference between ground help and bomb Tard
Post by: redcatcherb412 on July 25, 2011, 09:44:31 AM
The fundamental, and frankly the honest difference between "ground support" and "bomb tard", is whether you were the one dropping the bomb, or the one having the bomb dropped upon.  Any further complication, explanation, definition, or discussion is superfluous. Any attempt to make more of the issue is an insult to the intelligence of those you hope engage in dialogue, and you've insulted me!!!


.
AMEN, I had 4 flights of F100's dropping 500 lbers less than 500 feet from me and I considered it 'ground support'. I am sure the NVgooks considered it "tarding' as they died.  I for one said a prayer and mucho admiration  for the pilots as they missed me to lay their loads so close without hitting me.  So yes, it's a matter of opinion if you are the target or are benefitting from the help.
.
.
edit
I have a picture taken by the brigade photographer of one of the bombing runs but can't figure out how to upload from my drive to a post. I always thought the f4 and f100 were 2 of the greatest planes in the sky from a ground support view. The Skyraider for a prop acft. fully loaded made for quite a sight too.
.
.
Found how to get image, my company was in a paddy ditch just short of the treeline. The F100 runs flew directly over our position. You gotta admit thats a low run even with the retarder wings on the bombs, these guys were GOOD.
.
.
(http://i56.tinypic.com/nzelna.jpg)
Title: Re: difference between ground help and bomb Tard
Post by: Shuffler on July 25, 2011, 11:12:07 AM
Not gunna lie i was hoping you would reply to meet common goals. I would be fine with gvers losing less perks when bombed. But the still are built to be bombed.  :)

So then pilots lose less perks when shot by a gv? lol
Title: Re: difference between ground help and bomb Tard
Post by: oakranger on July 25, 2011, 11:14:53 AM
I love to bomb GVs in my P-47D-25.  :devil  And since i do not have good enough skills to get any other kills, got to kill something on the ground. 
Title: Re: difference between ground help and bomb Tard
Post by: Shuffler on July 25, 2011, 11:16:23 AM
I love to bomb GVs in my P-47D-25.  :devil  And since i do not have good enough skills to get any other kills, got to kill something on the ground. 

I help the GV'ers by killing trees. No way they can withstand my hulking 38 hitting them.
Title: Re: difference between ground help and bomb Tard
Post by: waystin2 on July 25, 2011, 11:34:36 AM
My apologies right off the bat, but I'll kill you on the ground and I'll kill you from the air if you have a red icon.  It is nothing personal, it's just good business.   :aok
Title: Re: difference between ground help and bomb Tard
Post by: JUGgler on July 25, 2011, 11:39:30 AM
My apologies right off the bat, but I'll kill you on the ground and I'll kill you from the air if you have a red icon.  It is nothing personal, it's just good business.   :aok

I think this means "get rid of the red icon for GVs"   :aok


Hmm, I agree wastin!!  good thinking!


JUGgler
Title: Re: difference between ground help and bomb Tard
Post by: waystin2 on July 25, 2011, 11:45:24 AM
I think this means "get rid of the red icon for GVs"   :aok


Hmm, I agree wastin!!  good thinking!


JUGgler

Honestly, I kinda back the reduction of GV icons.  However there is one drawback that not a lot of folks consider...I usually do not open up on an air con in my Wirbel until they are inside of 1k, that way that cannot get away.  So how much do you think folks will complain, when my Wirbelwind that they never saw, guts them from less than 1k away.  A whole new set of whines will ensue.  Funny how one complaint/game change leads to another...
Title: Re: difference between ground help and bomb Tard
Post by: 4deck on July 25, 2011, 12:00:09 PM
My only opinion is this.
When someone else pays for my account they can tell me to play any way they want me to. Untill such time. I'm blowing people up.
Title: Re: difference between ground help and bomb Tard
Post by: oakranger on July 25, 2011, 12:13:59 PM
My only opinion is this.
When someone else pays for my account they can tell me to play any way they want me to. Untill such time. I'm blowing people up.

This!
Title: Re: difference between ground help and bomb Tard
Post by: JUGgler on July 25, 2011, 12:22:54 PM
Honestly, I kinda back the reduction of GV icons.  However there is one drawback that not a lot of folks consider...I usually do not open up on an air con in my Wirbel until they are inside of 1k, that way that cannot get away.  So how much do you think folks will complain, when my Wirbelwind that they never saw, guts them from less than 1k away.  A whole new set of whines will ensue.  Funny how one complaint/game change leads to another...


This is how it should be and WAS in RL!

Vehicles in hidden positions were extremely difficult to find, as well as AA placements were very dangerous to attack as well as to find.

Maybe icons should be visible ONLY when their engine is running or when they are moving!


I enjoy your wirblegawdness  :aok unless you are vulching a field I never have to deal with you   :aok 

 :salute



JUGgler
Title: Re: difference between ground help and bomb Tard
Post by: Vinkman on July 25, 2011, 01:08:11 PM

This is how it should be and WAS in RL!

Vehicles in hidden positions were extremely difficult to find, as well as AA placements were very dangerous to attack as well as to find.

Maybe icons should be visible ONLY when their engine is running or when they are moving!


I enjoy your wirblegawdness  :aok unless you are vulching a field I never have to deal with you   :aok  

 :salute



JUGgler

Agreed. This would take away the free ride these bombers have, and force the planes up where they belong.  :aok
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 25, 2011, 01:15:36 PM
They got obliterated IRL too.  Visibility may seem like overkill on your monitor, but my system is pretty good and GVs are very easy to miss without an icon.  I'd be willing to trade no icons on tanks for 3.0k icons on FLAKs, though.

Tanks are CAMOFLAUGED. In thick cover they were INVISIBLE FROM THE AIR. Its astounding how many think they could easily spot tanks from 4000ft up flying at 350mph while the tank is hidden in some trees. I guess the REAL pilots were just incompetent.


I'd be fine with the current icon range for flacks, but any other vehicle? Its just overkill.
Title: Re: difference between ground help and bomb Tard
Post by: oakranger on July 25, 2011, 01:21:46 PM
Honestly, I kinda back the reduction of GV icons.  However there is one drawback that not a lot of folks consider...I usually do not open up on an air con in my Wirbel until they are inside of 1k, that way that cannot get away.  So how much do you think folks will complain, when my Wirbelwind that they never saw, guts them from less than 1k away.  A whole new set of whines will ensue.  Funny how one complaint/game change leads to another...


This is how it should be and WAS in RL!

Vehicles in hidden positions were extremely difficult to find, as well as AA placements were very dangerous to attack as well as to find.

Maybe icons should be visible ONLY when their engine is running or when they are moving!


I enjoy your wirblegawdness  :aok unless you are vulching a field I never have to deal with you   :aok 

 :salute



JUGgler

Tanks are CAMOFLAUGED. In thick cover they were INVISIBLE FROM THE AIR. Its astounding how many think they could easily spot tanks from 4000ft up flying at 350mph while the tank is hidden in some trees. I guess the REAL pilots were just incompetent.


I'd be fine with the current icon range for flacks, but any other vehicle? Its just overkill.

I agree. There are a few things in this game that we can do that would be hard to achieve in real life.
Title: Re: difference between ground help and bomb Tard
Post by: Skyguns MKII on July 25, 2011, 04:39:23 PM
This is not true!!

You can kill ANY tank if you hit it directly with a bomb...even a 50kg small bomb from a zeek.

A 500 lb bomb will kill ANY tank if it hits within about 15 feet.




is was a while ago so your propbly right
Title: Re: difference between ground help and bomb Tard
Post by: Skyguns MKII on July 25, 2011, 04:44:42 PM
So then pilots lose less perks when shot by a gv? lol

if by main gun, no
Title: Re: difference between ground help and bomb Tard
Post by: Skyguns MKII on July 25, 2011, 04:46:57 PM
Honestly, I kinda back the reduction of GV icons.  However there is one drawback that not a lot of folks consider...I usually do not open up on an air con in my Wirbel until they are inside of 1k, that way that cannot get away.  So how much do you think folks will complain, when my Wirbelwind that they never saw, guts them from less than 1k away.  A whole new set of whines will ensue.  Funny how one complaint/game change leads to another...

I'm able to spot tanks before there icon comes up all there icon does is help me range them, so feel free to wish icons to pop at less range but since we have such diversity of tanks at a time(not only Sherman's against only panzer's) we still need to have icons to range and tell friend from foe
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 25, 2011, 04:51:43 PM
So then pilots lose less perks when shot by a gv? lol

Are you saying GV's can dodge bombs in the same manner that aircraft can avoid flying low enough to be shot?

As I've said before, a big issue is that pilots only die if THEY SCREW UP, and for no other reason. But tanks can be doing everything PERFECTLY and still die to bombs.
Title: Re: difference between ground help and bomb Tard
Post by: Skyguns MKII on July 25, 2011, 05:03:20 PM
Are you saying GV's can dodge bombs in the same manner that aircraft can avoid flying low enough to be shot?

As I've said before, a big issue is that pilots only die if THEY SCREW UP, and for no other reason. But tanks can be doing everything PERFECTLY and still die to bombs.

tank ace please don't take this the wrong way but i think you underestimate the potency of ack. Its almost what certainly neutralizes me when I'm doing ground support. I was able to kill a mission with a single flak when i shot down 6 P47S along with another buddy. just parked
Title: Re: difference between ground help and bomb Tard
Post by: Shuffler on July 25, 2011, 05:04:38 PM
Are you saying GV's can dodge bombs in the same manner that aircraft can avoid flying low enough to be shot?

As I've said before, a big issue is that pilots only die if THEY SCREW UP, and for no other reason. But tanks can be doing everything PERFECTLY and still die to bombs.


Ahh forgot that is not what you want us to do. GVs can dodge bombs.

I'm all for removing GVs from the game. It is after all Aces High.
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 25, 2011, 05:06:43 PM
Shuffler, get off my ankle, and answer the question.


Skyguns, I'm talking about the suicide bombers. The ones willing to die just to screw you out of some perks. I've even seen a tempest used to suicide bomb an M4(75), just once and he was probably drunk as hell, but it happened  :rofl.
Title: Re: difference between ground help and bomb Tard
Post by: Skyguns MKII on July 25, 2011, 05:07:58 PM
Shuffler, get off my ankle, and answer the question.


Skyguns, I'm talking about the suicide bombers. The ones willing to die just to screw you out of some perks. I've even seen a tempest used to suicide bomb an M4(75), just once and he was probably drunk as hell, but it happened  :rofl.

as long as tanks can shoot me from 2.5 k with a main gun (ask LTGOAT) then I'm all for "suicide" bombers
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 25, 2011, 05:25:04 PM
Hey, I'm fine with some randomization in the shell's flight path. Especially HE. Being a tanker, I'm not going to ask for it and shoot myself in the foot, but I'm fine with it.
Title: Re: difference between ground help and bomb Tard
Post by: Shuffler on July 25, 2011, 05:39:37 PM
Shuffler, get off my ankle, and answer the question.


Skyguns, I'm talking about the suicide bombers. The ones willing to die just to screw you out of some perks. I've even seen a tempest used to suicide bomb an M4(75), just once and he was probably drunk as hell, but it happened  :rofl.

Your ankles are safe way down there.
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 25, 2011, 05:42:28 PM
Just answer the question. Can a tank dodge a 1000lb bomb, yes or no?
Title: Re: difference between ground help and bomb Tard
Post by: Karnak on July 25, 2011, 05:52:14 PM
Just answer the question. Can a tank dodge a 1000lb bomb, yes or no?
Kinda, but honesty compels me to say your about as likely to dodge into it as away from it.
Title: Re: difference between ground help and bomb Tard
Post by: MK-84 on July 25, 2011, 05:58:37 PM
If you drive towards the divebomber sometimes that will force him to break off his run, miss, or lawndart.  sometimes...
Title: Re: difference between ground help and bomb Tard
Post by: TwentyFo on July 25, 2011, 06:00:19 PM
Just answer the question. Can a tank dodge a 1000lb bomb, yes or no?

Yes
Title: Re: difference between ground help and bomb Tard
Post by: vNUCKS on July 25, 2011, 06:17:33 PM
Are you saying GV's can dodge bombs in the same manner that aircraft can avoid flying low enough to be shot?

As I've said before, a big issue is that pilots only die if THEY SCREW UP, and for no other reason. But tanks can be doing everything PERFECTLY and still die to bombs.

POPPYCOCK!!!!  You have to have your tank under airspace occupied by enemy aircraft with bombs.  Therefore, you weren't "doing everything PERFECTLY".  Perhaps you should keep your GV's in the hanger, you'll be safer there, and you can even be entertained by the dancing troops if you like.
Title: Re: difference between ground help and bomb Tard
Post by: DaCoon on July 25, 2011, 06:32:16 PM
just my $.02

if you spawn in and start shooting up my base, I may up a 38 with 1000lbers may not... but thats just for defense.  And yes, I have Gvers dodge my bombs alot.





 mebbe I should wait til they stop....... :cheers:
Title: Re: difference between ground help and bomb Tard
Post by: Skyguns MKII on July 25, 2011, 07:09:46 PM
just my $.02

if you spawn in and start shooting up my base, I may up a 38 with 1000lbers may not... but thats just for defense.  And yes, I have Gvers dodge my bombs alot.





 mebbe I should wait til they stop....... :cheers:

DITTO
Title: Re: difference between ground help and bomb Tard
Post by: LLogann on July 25, 2011, 07:32:34 PM
Or... You could have said QFT.....   :D

DITTO

Going back to that.......  Totally wrong. 
Quoted For True, I think.

I like to think it as "Quite Fart'ing True"

 :bolt:
Title: Re: difference between ground help and bomb Tard
Post by: W7LPNRICK on July 25, 2011, 07:42:13 PM
Unless I'm dropping on someone my friendly was completely capable of killing, thus steeling his kill, anything goes as far as bomb****ing. No I have no shame.  :D  I like bomb****ing, I'm fairly proficient at it in a D-hog, N-Jug, Typhi, Mossie, 110, and passable in the a20. If I up a Tiger or Panther 75% of the time I'm killed by a bomb****, not another tank, so? What's good for the goose.....  :airplane:
Title: Re: difference between ground help and bomb Tard
Post by: phatzo on July 25, 2011, 07:46:49 PM

I like to think it as "Quite Fart'ing True"

 :bolt:
me too.
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 25, 2011, 09:43:33 PM
POPPYCOCK!!!!  You have to have your tank under airspace occupied by enemy aircraft with bombs.  Therefore, you weren't "doing everything PERFECTLY".  Perhaps you should keep your GV's in the hanger, you'll be safer there, and you can even be entertained by the dancing troops if you like.
Oh hell yes I was doing everything perfectly. I had my sqadron members AnglEyes, Devil5o5, Ace8, and Shemp flying cover for me. Angl was even  in a 262. I kept close company with several flackers, and you know what? A P-51 came suiciding in and bombed me.

And you're right, I guess you can sorta dodge bombs (if your lucky). But not if it was dropped low and well aimed, which I think should be the assumption, concidering you assume the flackers are going to hit targets consistantly at 1.5K out (most don't btw).
Title: Re: difference between ground help and bomb Tard
Post by: vNUCKS on July 25, 2011, 09:56:06 PM
Oh hell yes I was doing everything perfectly. I had my sqadron members AnglEyes, Devil5o5, Ace8, and Shemp flying cover for me. Angl was even  in a 262. I kept close company with several flackers, and you know what? A P-51 came suiciding in and bombed me.

And you're right, I guess you can sorta dodge bombs (if your lucky). But not if it was dropped low and well aimed, which I think should be the assumption, concidering you assume the flackers are going to hit targets consistantly at 1.5K out (most don't btw).

Oh, sorry.  I guess war is just dangerous that way, and I'm pretty sure that's the game we're playing. Let's rethink this for a moment, a game of simulated war includes the risk of simulated death no matter how perfectly you do everything.

hmmmm.... sounds like HiTech got this right.  Now what were you complaining about again"?
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 25, 2011, 09:57:39 PM
Well seeing that HTC doesn't (and it seems won't) penalize suicide bombers, I think a reduction or removal of the penalty on tankers is in order.
Title: Re: difference between ground help and bomb Tard
Post by: vNUCKS on July 25, 2011, 10:01:45 PM
Well seeing that HTC doesn't (and it seems won't) penalize suicide bombers, I think a reduction or removal of the penalty on tankers is in order.

Actually HTC does penalize suicide bombers (check their score/rank).  Therefore they shouldn't reduce the penalty.  You aren't asking for fairness here, you're asking to be treated special.
Title: Re: difference between ground help and bomb Tard
Post by: LLogann on July 25, 2011, 10:03:33 PM
Or you could start using a Panzer more often?  Then again..... AWwrgwy might say it best.


You don't have to. We can look it up.

Are you counting M4A3(76) and T-34/85s as perk tnaks?

So far this tour you have died once to a B-25H in a Panther.
You have lost three Panthers and one Tiger.
You lost an additional Panther to "Ship Gunner". 17lb-er?

Last tour you lost one Panther to a TBM.

So, that's twice you've been "bomb****ed" in two tours.

Seems you hide really good.



wrongway
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 25, 2011, 10:05:23 PM
Score/rank isn't a penalty, its a lack of reward. If it were a penalty, it means you're penalized for not playing a whole lot.


And again, on offensive actions (where you're most likely to encounter enemy perk tanks) is what we're trying to identify here.
Title: Re: difference between ground help and bomb Tard
Post by: MK-84 on July 25, 2011, 10:08:06 PM
Score/rank isn't a penalty, its a lack of reward. If it were a penalty, it means you're penalized for not playing a whole lot.


And again, on offensive actions (where you're most likely to encounter enemy perk tanks) is what we're trying to identify here.

To some people a lack of a reward is a penalty
Title: Re: difference between ground help and bomb Tard
Post by: des506 on July 25, 2011, 10:09:00 PM
Actually HTC does penalize suicide bombers (check their score/rank).  Therefore they shouldn't reduce the penalty.  You aren't asking for fairness here, you're asking to be treated special.

 he wants to fight in gvs undisturbed...where he can up a tiger and outrule every tank on the field... drive to base and camp runway... get a few kills in... then that would be fair for him...that sounds a lot like a one sided fun...sorry no can do... i'm running outa bomber perks.. so pray you dun see me today...cos i WILL bomber you if i see you...PERIOD!

and if you're looking for a game where there is no disturbance from the air...you could try a strictly tank game...like WOT or something...or get a few buddies and tank it out in DA... thats just my thought....
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 25, 2011, 10:11:46 PM
NEAHHH!!! wrong.

Wants:
undisturbed GV fight at dual spawns and spawns into GV bases
Ability to fight enemy perked tanks with perked tanks
Title: Re: difference between ground help and bomb Tard
Post by: des506 on July 25, 2011, 10:13:59 PM
NEAHHH!!! wrong.

Wants:
undisturbed GV fight at dual spawns and spawns into GV bases
Ability to fight enemy perked tanks with perked tanks

 :neener:  :rofl
Title: Re: difference between ground help and bomb Tard
Post by: MK-84 on July 25, 2011, 10:14:25 PM
NEAHHH!!! wrong.

Wants:
undisturbed GV fight at dual spawns and spawns into GV bases
Ability to fight enemy perked tanks with perked tanks

Which is why we have a DA arena
or you could post in the "wishlist"
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 25, 2011, 10:20:33 PM
I have, I've listed 3 ideas that could help with both of those. Of course the wishlist is more like the 'if you're ever not too busy, it would be really neat if you could add" list.

And it seems the HTC crew stays busy all the time. Great job by the way guys, wishes and whines aside, you've done a great job with Aces. I started back in Late '04, and I've seen this game come a long way.
Title: Re: difference between ground help and bomb Tard
Post by: vNUCKS on July 25, 2011, 10:29:13 PM
NEAHHH!!! wrong.

Wants:
undisturbed GV fight at dual spawns and spawns into GV bases some maps already have this.... wish granted
Ability to fight enemy perked tanks with perked tanks who's stopping you?... wish granted

And the reason everybody focus's on the perked rides is twofold.

1.  Their often the greatest threat in the fight, and eliminating them quickly is usually crucial to winning the fight.
2.  Just to hear the perk driver whine about how cheap/gamey/tardly their death was, and how the accompanying loss of perks isn't fair.

Reason #2 is my favorite reason  :lol
Title: Re: difference between ground help and bomb Tard
Post by: Skyguns MKII on July 25, 2011, 10:51:27 PM
And the reason everybody focus's on the perked rides is twofold.

Just to hear the perk driver whine about how cheap/gamey/tardly their death was, and how the accompanying loss of perks isn't fair.
:rock
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 25, 2011, 11:48:23 PM
Actually, I have never found a spawn where aircraft didn't intervene. Ever. Tank Town used to be a great place to do that, even there you would get the occational bomb****, but it was tolerable. Unfortunaly the old tank-town is dead.

wish number 2: bomb****s are stoping me. Say I get 1 or 2 hits on enemy panther. By then, I have the target ranged and I'm ready to pop him in the turret when I hear that malevolent whisle in the air.
Title: Re: difference between ground help and bomb Tard
Post by: des506 on July 25, 2011, 11:54:35 PM
Actually, I have never found a spawn where aircraft didn't intervene. Ever. Tank Town used to be a great place to do that, even there you would get the occational bomber, but it was tolerable. Unfortunaly the old tank-town is dead.

wish number 2: bombers are stoping me. Say I get 1 or 2 hits on enemy panther. By then, I have the target ranged and I'm ready to pop him in the turret when I hear that malevolent whisle in the air.

 then you wished.. you had coountry mates that cares to defend you... cos the other guys's country mates do...  for all you know...  it was that enemy gv was the one calling for help to his mates to help him kill you...
Title: Re: difference between ground help and bomb Tard
Post by: Shuffler on July 26, 2011, 09:33:57 AM
Just answer the question. Can a tank dodge a 1000lb bomb, yes or no?

Yes
Title: Re: difference between ground help and bomb Tard
Post by: Butcher on July 26, 2011, 09:53:18 AM
And the reason everybody focus's on the perked rides is twofold.

1.  Their often the greatest threat in the fight, and eliminating them quickly is usually crucial to winning the fight.
2.  Just to hear the perk driver whine about how cheap/gamey/tardly their death was, and how the accompanying loss of perks isn't fair.

Reason #2 is my favorite reason  :lol


Everyone in a fight has their choice in the hanger to choose from, If you took up a Panzer 4 and get nailed by a Panther, perhaps your inexperience says if your going into a tank battle bring a tank that can kill tanks if not learn better tactics then to bring back Lancasters to carpet bomb one perk tank.

If you get picked by a Tempest flying a P-40 well your strategy and choice of ride was the mistake, attributed to the inexperience, however in this case its not likely you will come back and face that tempest again, however as most players do - when they die to a perk tank they simply bring back those Lancasters rather then learn from experience and use better tactics.

As my motto goes - if your going to Tank, bring a Tank to kill a Tank. If you are so worried about losing Perks then perhaps don't up a Perked tank.

Title: Re: difference between ground help and bomb Tard
Post by: Wiley on July 26, 2011, 10:33:41 AM
Ok, people.  I've been following these threads along with some others, and I do believe I have come up with the perfect solution for this problem, as well as a couple others that people have with game play.

The main issue I see in the game is that people are getting their vehicle killed in ways that they find unacceptable.  In GVs, they get bombed with no way of retaliation or defending themselves unless they have help, and we can't have that.  In airplanes, people get killed in a myriad of ways they deem unacceptable, be it puffy ack, HO's, gangs, ground fire, or any other of a number of things.

I believe I've got a very simple solution that will allow people to enjoy their gameplay and not have to worry about getting killed in ways they find unfair.

Implement a dot command called '.homefree'.  When your vehicle takes damage in a way you deem to be unfair, you have ten seconds to type the .homefree command to repair the damage.  No perk cost, no nothing, it's like the damage never happened.

Think of the gameplay nirvana we would enter into with such a thing!  No more fear of people dropping bombs on poor, hapless undefended GVs.  No more living in constant fear of HO's in the arenas.  No more death by getting picked by a guy you didn't see when you were in a 1v1 duel...

Truly a paradise, people.

Hmm... Maybe I should move this to the wishlist.

You GV guys need to get over yourselves, figure out a way around it, or start up tank town again.  There seems to be enough of you pining for it, why not start using the TTs that are already there?

Wiley.
Title: Re: difference between ground help and bomb Tard
Post by: Vinkman on July 26, 2011, 10:33:49 AM
New idea for GV spawning. Would love to get some input from Butcher, Hooter, Belial, DR7 and the other frequent Tankers.  :salute

http://bbs.hitechcreations.com/smf/index.php/topic,317299.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,317299.0.html)
Title: Re: difference between ground help and bomb Tard
Post by: Dragon on July 26, 2011, 12:27:03 PM
This thread makes me want to spin the prop on my JUG when I get home.  Tiggers, Panties and Shermies beware!
Title: Re: difference between ground help and bomb Tard
Post by: Scca on July 26, 2011, 02:53:45 PM
Has anybody suggested you pork ords at surrounding bases before engaging in a tank battle?  It works you know...
Title: Re: difference between ground help and bomb Tard
Post by: 68ZooM on July 26, 2011, 03:04:47 PM
Has anybody suggested you pork ords at surrounding bases before engaging in a tank battle?  It works you know...

well that WOULD be the easiest way to handle it, but then they couldn't come in here and complain about it. Probally the same person that would roll a tank onto a AF killing planes and whine when he gets killed by a Tank that ups.
Title: Re: difference between ground help and bomb Tard
Post by: Wiley on July 26, 2011, 03:19:52 PM
well that WOULD be the easiest way to handle it, but then they couldn't come in here and complain about it. Probally the same person that would roll a tank onto a AF killing planes and whine when he gets killed by a Tank that ups.

No no no... it's because that would mean they'd have to fly a plane before they can engage in their tank battle.  They don't want to fly planes, they want to drive tanks, alone and unmolested, without anything other than other tanks having an effect on them while they're free to have an effect on the rest of the game.

Wiley.
Title: Re: difference between ground help and bomb Tard
Post by: Tank-Ace on July 26, 2011, 03:24:59 PM
Has anybody suggested you pork ords at surrounding bases before engaging in a tank battle?  It works you know...

LOL!!! Obviously I check on ord bunkers before I up my tiger or panther  :rolleyes:. If you don't, you're missing a pretty obvious (and effective in the short-term) trick. But the issue is that there are often multiple bases within reasonable distance to carry ord from. And unless squadies are on, getting ALL the ordnance down in a timely fashion is no small task.
Title: Re: difference between ground help and bomb Tard
Post by: des506 on July 26, 2011, 07:56:56 PM
LOL!!! Obviously I check on ord bunkers before I up my tiger or panther  :rolleyes:. If you don't, you're missing a pretty obvious (and effective in the short-term) trick. But the issue is that there are often multiple bases within reasonable distance to carry ord from. And unless squadies are on, getting ALL the ordnance down in a timely fashion is no small task.

dun do this again bud...leave it :pray
 move on and accept it...
Title: Re: difference between ground help and bomb Tard
Post by: prowl3r on July 27, 2011, 11:06:23 PM
ok a bomb**** is one of those guys who bring eggs to tank town!!!!!!!! you know who you are. show a little class will ya? anywhere else i wont think any less of ya but cmon in tt REALLY?! on the map today in an hour i saw no less than 10 buff formations within an hour low over tank town. to a tanker this is like bein in a 1v1 dogfight off to the side against an equally matched player and some jerk in a 262 picks ya just as you finally get guns on target. BAD FORM! its a game try looking up a word in the dictionary SPORTSMANSHIP. you might learn something.



Title: Re: difference between ground help and bomb Tard
Post by: Raphael on July 28, 2011, 04:29:34 AM
whenever there is a place that is under attack of gvs i up my hurri D but the rest of the time there is nowhere else to hunt with 40mm guns so i go to tank town... today one guy got really mad at me and i had to squelch him, i felt bad and unsquelched him... but cmon... in tank town there are a lot of figthers aswell that keep bringing me down is not THAT easy and also i LIKE tank busting, you like gving... we are a pair, i am not a bomb tard, never got a bomber and dive bombed the hell out of you guys...
Title: Re: difference between ground help and bomb Tard
Post by: FBCrabby on July 28, 2011, 04:38:09 AM
Quote
Think of the gameplay nirvana we would enter into with such a thing!  No more fear of people dropping bombs on poor, hapless undefended GVs.  No more living in constant fear of HO's in the arenas.  No more death by getting picked by a guy you didn't see when you were in a 1v1 duel...

BWAHAHAHAHA!! I can hear it now "I don't wantz to get picked" OH OH I wantz to get my tempy out!!

oh and its called a wirble, use it?
Title: Re: difference between ground help and bomb Tard
Post by: des506 on July 28, 2011, 07:41:10 AM
ok a bomber is one of those guys who bring eggs to tank town!!!!!!!! you know who you are. show a little class will ya? anywhere else i wont think any less of ya but cmon in tt REALLY?! on the map today in an hour i saw no less than 10 buff formations within an hour low over tank town. to a tanker this is like bein in a 1v1 dogfight off to the side against an equally matched player and some jerk in a 262 picks ya just as you finally get guns on target. BAD FORM! its a game try looking up a word in the dictionary SPORTSMANSHIP. you might learn something.





today at TT...i brought an a6m with full ord load when i saw 4-5 red dots at centre.. once there, i saw a jeep bringing supps and a t34... i dropped my 500kg( its 500 rite for a6m5b) bomb on the t34, did nothing on him tho.. even tho he was sitting rite smack centre of my bomb crater... so i went for the next easiest target.. a jeep... and shot him up... the jeep driver(shall not name names) said why didn't i pick on the rest of tanks but on the jeep...

i mean isn't flying to TT with ords is to give your buddies aircover, or helping them spot? how did it ever become a taboo?? i fear, even after we settle this gv bomb**** problem, the next one could be about buffs getting shot down... its just going to snowball i reckon... this whining has got to stop...
Title: Re: difference between ground help and bomb Tard
Post by: Raphael on July 28, 2011, 08:05:50 AM
well complaining about me using the hurricane 2D is to much... the plane is made for tank busting and it is modeled into the game. i shall use it u.u
Title: Re: difference between ground help and bomb Tard
Post by: chris3 on July 28, 2011, 09:21:07 AM
moin

all dicussing about this theme is sensles because the most of you haven t realiced that a tank is a team playing weapon, if he stands alone he will always die soon or later. only a well suportetd tank (suply, flak, aircover, wingmann) will be susecful survive.

cu chris3

Title: Re: difference between ground help and bomb Tard
Post by: Lusche on July 28, 2011, 09:29:54 AM
well complaining about me using the hurricane 2D is to much...


I have killed hundreds of tanks in the Hurri D, but I'm not sure if I ever had gotten even a single complaint about it, not even the few times I took it to a remote GV battle.
Title: Re: difference between ground help and bomb Tard
Post by: waystin2 on July 28, 2011, 04:08:10 PM
I can't claim hundreds of kills in the Hurri IID but I have taken my fair share of scalps with her.  Too bad, looks like Raphael shot the one guy with a short fuze.  Squelch them Sir and then move on to the next tank! :aok
Title: Re: difference between ground help and bomb Tard
Post by: Raphael on July 28, 2011, 04:34:17 PM
 :salute

I guess the guy was having a bad day, i don't know. what i do know is that I have a terrible aim and fly poorly so its easier for a tank to shoot me down then for me to shoot a tank... and i got shot down by freakin main gun shots!! o_O
Title: Re: difference between ground help and bomb Tard
Post by: BaDkaRmA158Th on July 28, 2011, 07:33:05 PM
Ground help "Some one who's killing a GV or aircraft that is about to kill YOU!"

Bomb tard "Someone who up's time after time, bombing everything that's red to him, and also trying to kill YOU!"



 :devil
Title: Re: difference between ground help and bomb Tard
Post by: MK-84 on July 28, 2011, 08:59:29 PM

I have killed hundreds of tanks in the Hurri D, but I'm not sure if I ever had gotten even a single complaint about it, not even the few times I took it to a remote GV battle.

When I made the original post I was thinking along these lines, not the hurriD specifically, but the lancaster being essentially singled out, and from what we posted, it isnt nearly the threat that other aircraft are.