Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Midway on September 24, 2011, 06:24:31 PM
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http://www.mediafire.com/file/0l4160qzq2vgmmo/what%20happend%20to%20P38.ahf
In this film starting at 15:29 I'm chasing a P38, "19216821" is the game id. :)
at 15:46 I shoot him with lots of rounds landed, hit him good. :aok
at 15:49 he moves at a right angle away from me. :O
No assist, no kill. :huh
How does that happen?
:headscratch:
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Without looking at the film, my guess would be he disco'd or had a severe system overload (maybe from having to load/play the hit sounds from all your rounds hitting him).
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I guess you didn't hear about the invisibility cloak that the P38 secretly has.
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I guess you didn't hear about the invisibility cloak that the P38 secretly has.
You were told at the meeting not to speak of this :furious
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I have learned many things from this video...
1) 109F's are tasty
2) P38's are also tasty "except mine... mine no nom nom"
3) Furball is a epic whiner
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And just what classifies this as a 'bug'?
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And just what classifies this as a 'bug'?
Since when can aeroplanes move at right angles after I shoot them and disappear without an assist or kill message? Seems like a bug to me... but then I don't know if there is some good reason for it. :headscratch:
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There have been more than a few people warping lately and I doubt a bunch of new cable pullers decided to show up so I'll bet there are some packet loss/latency issues that affect people who are connecting through the same routing.
When I'm in a gun, I can see 20 guys over the field and I will see all flying smoothly when suddenly 1 or two of the 20 start warping.
Usually, it's just one plane that flies like this but lately i've seen two or three do it while the rest are smooth.
None of them were being pursued at the times of the warps so no foul play is suggested.
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Since when can aeroplanes move at right angles after I shoot them and disappear without an assist or kill message? Seems like a bug to me... but then I don't know if there is some good reason for it. :headscratch:
lllllaaaaaaggggg...as in bad connection for someone. what you probably experienced was someone with a connection bad enough that he disco'd right when you were shooting at him. did you happen to look at the roster and see if he was still online after it happened?
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If he disappeared and you didn't get the kill then he lost connection with the host and was disconnected. On a side note...atrocious flying on the part of the P-38 and a reason why new players should stick with the less difficult planes to fly before tackling the more advanced planes.
ack-ack
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If he disappeared and you didn't get the kill then he lost connection with the host and was disconnected. On a side note...atrocious flying on the part of the P-38 and a reason why new players should stick with the less difficult planes to fly before tackling the more advanced planes.
ack-ack
Wait...the P-38 is hard?
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Wait...the P-38 is hard?
Easiest plane to take off, land, and lawndart. =)
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Probably some random latency issue, as you know it happens with the 30mm a lot where bullets are lost.
The 38 is a challenge because its big, rolls slow, and has relatively low ammo count for a yank plane. I usually take note of one in a furball.
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Easiest plane to take off, land, and lawndart. =)
Some of us actually fight in them :D
As for what happened to the 38. He is not a member of SAPP so he was not in SAPP Mode. He most definitely disco'd.
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I rejoice when I find a P38 when I'm in a 110 with less than 75% fuel and slight altitude advantage.
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http://www.mediafire.com/file/0l4160qzq2vgmmo/what%20happend%20to%20P38.ahf
In this film starting at 15:29 I'm chasing a P38, "19216821" is the game id. :)
at 15:46 I shoot him with lots of rounds landed, hit him good. :aok
at 15:49 he moves at a right angle away from me. :O
No assist, no kill. :huh
How does that happen?
:headscratch:
that was sapp defensive maneuver "alpha" in which the super secret warp function of the blender is activated.
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You were told at the meeting not to speak of this :furious
there was a meeting? and i wasn't invited?? :cry :cry :cry
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that was sapp defensive maneuver "alpha" in which the super secret warp function of the blender is activated.
SAPP has no number guys.
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I rejoice when I find a P38 when I'm in a 110 with less than 75% fuel and slight altitude advantage.
i find 110's to be one of two things.......
if they try to ho me, i know i'm about to get a somewhat easy kill, if they miss the ho.
if they dont' try to ho me, i'm in for a helluva fun and good fight.
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I usually take note of one in a furball.
You and everyone else in the furball. You would think the 38 is a perk plane as everyone seems to break off what they are doing to kill the 38. One day I hope to be good enough in it to become a SAPP member.
PewterC5
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SAPP has no number guys.
then which one of you sold him the blender with the super secret warp drive? :noid
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You and everyone else in the furball. You would think the 38 is a perk plane as everyone seems to break off what they are doing to kill the 38. One day I hope to be good enough in it to become a SAPP member.
PewterC5
ya don't hafta be good to be a sapp member..........i mean...they let me in after all.
i went to help a coutryman, had 6 or 7 cons on him. i dropped into the fight, and all but one of those cons was suddenly planted on my 6. the other one was in my sights.
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there was a meeting? and i wasn't invited?? :cry :cry :cry
Don't worry.. I think that was just one of the clandestine Plazus-Bailey "midnight" meetings.
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38's are NOT ez-mode. Since I am the official decider, let it be etched in a great stone.
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then which one of you sold him the blender with the super secret warp drive? :noid
Ya Cap He went Plaid or was it super Ludacris speed (sorry for spelling)
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38's are only easy mode when the wings are gone, then its a easy mode to the dirt. my fun is in learning the 38j .
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My question here is more the lack of any assist or kill message. I thought if someone disco's within close range of you, you get the kill / assist message. But I don't know exactly how this is handle so am probably wrong. :headscratch:
Seems like if you disco after being hit, you shouldn't escape free and clear.
:noid
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My question here is more the lack of any assist or kill message. I thought if someone disco's within close range of you, you get the kill / assist message. But I don't know exactly how this is handle so am probably wrong. :headscratch:
Seems like if you disco after being hit, you shouldn't escape free and clear.
:noid
You do, but only if that person has not been shot already by somebody else. Are you certain the p38 had not been shot?
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You do, but only if that person has not been shot already by somebody else. Are you certain the p38 had not been shot?
It looked to me like he was pilot wounded in the film. So that likely explains it then.
Thanks
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It looked to me like he was pilot wounded in the film. So that likely explains it then.
Thanks
I'm here for you Midway. :aok
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Ya Cap He went Plaid or was it super Ludacris speed (sorry for spelling)
i think plaid's faster
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I'm here for you Midway. :aok
Not to worry Grizz. You'll be his Fighter Pilot Hero yet! :)
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Not to worry Grizz. You'll be his Fighter Pilot Hero yet! :) :cheers: :aok
Already is. :aok :cheers:
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Already is. :aok :cheers:
That's unfortunate cuz Grizz wuit.
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You and everyone else in the furball. You would think the 38 is a perk plane as everyone seems to break off what they are doing to kill the 38. One day I hope to be good enough in it to become a SAPP member.
PewterC5
SAPP members are just 38 enthusiast, nothing more. Some fly the 38 better than others but it is not a requirement for entry.
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SAPP members are just 38 enthusiast, nothing more. Some fly the 38 better than others but it is not a requirement.
Fly my ass. More like auger.
Im still kind of sore after Dan beat me in augers per month.
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Don't worry.. I think that was just one of the clandestine Plazus-Bailey "midnight" meetings.
You know, I walked right into that :rofl
then which one of you sold him the blender with the super secret warp drive? :noid
:noid....nothing to see here, move along
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38's are NOT ez-mode. Since I am the official decider, let it be etched in a great stone.
If it had an Mk-108 then you'd be able to aim better in it.
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If it had an Mk-108 then you'd be able to aim better in it.
I could aim fine in it when I used to fly it. The roll rate is what I struggle most with in it. :joystick:
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SAPP members are just 38 enthusiast, nothing more. Some fly the 38 better than others but it is not a requirement for entry.
and some kinda just flop around like a fish outta water. :cool: :noid
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and has relatively low ammo count for a yank plane.
Huh? not even close, with 2000 rounds for the machine guns and an additional 150 rounds for the 20mm cannon, the P-38 ammo count isn't considered low by any stretch of the imagination, even for an American plane. In fact, the P-38's armament is probably one of the most lethal gun packages for an American plane.
ack-ack
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I rejoice when I find a P38 when I'm in a 110 with less than 75% fuel and slight altitude advantage.
Why? If the P-38 driver is any good the Bf 110 is dead unless the Lightning driver royally screws the pooch.
ack-ack
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38's are NOT ez-mode. Since I am the official decider, let it be etched in a great stone.
If you fly the P-38 as purely a BnZ plane and only engage in fights with low risk then it is a very easy plane to fly.
ack-ack
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If you fly the P-38 as purely a BnZ plane and only engage in fights with low risk then it is a very easy plane to fly.
ack-ack
I always enjoy a knife fight against a well flown 38 in a k4. Great fun to get into a rolling scissors against. What ack-ack says is prob true for just about any plane that has decent guns and can fly fast.
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My question here is more the lack of any assist or kill message. I thought if someone disco's within close range of you, you get the kill / assist message. But I don't know exactly how this is handle so am probably wrong. :headscratch:
Seems like if you disco after being hit, you shouldn't escape free and clear.
:noid
If you alt+F4 out of the game it works like that. If you are within range of someone that rage quits by hitting Alt+F4 then you'll get the proxy credit. However, if the person is disconnected then they won't give out a kill credit if the host has not registered the kill yet. For example, if you shoot off the wing of a Bf109K-4 and as it's plunging to the ground and is disconnected before the plane is actually destroyed then you won't get credit because the host hasn't registered the kill yet as the data packet hasn't been sent. If the Bf109K-4 hits the ground and the death is registered and then is disconnected you will obviously get the kill credit. Tested this a few years ago with Murdr after we both got to wondering about it.
ack-ack
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If you fly the P-38 as purely a BnZ plane and only engage in fights with low risk then it is a very easy plane to fly.
ack-ack
Aren't most planes easy flown in that regard?
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Aren't most planes easy flown in that regard?
Yep, which goes to show that the pilot has a great influence on whether or not a plane is "EZ mode" or not.
ack-ack
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I always enjoy a knife fight against a well flown 38 in a k4. Great fun to get into a rolling scissors against. What ack-ack says is prob true for just about any plane that has decent guns and can fly fast.
You bet those are fun fights. Best place to be is on the deck in a 38G in a knife fight :)
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There have been more than a few people warping lately and I doubt a bunch of new cable pullers decided to show up so I'll bet there are some packet loss/latency issues that affect people who are connecting through the same routing.
When I'm in a gun, I can see 20 guys over the field and I will see all flying smoothly when suddenly 1 or two of the 20 start warping.
Usually, it's just one plane that flies like this but lately I've seen two or three do it while the rest are smooth.
None of them were being pursued at the times of the warps so no foul play is suggested.
I think I saved the film... but there is also a 'bug' I've found using the custom arenas. One of my squaddies was being typical Unf and sending join messages to everyone during a squad race night. I decided to accept while I was in the tower. For the rest of the evening (until I logged and reloaded) I would get a phantom sprite of the guy's plane which others could see tagging along with my plane, even though he was flying somewhere completely different. While I was observing him (after the fact in F5 godseye) he was so warpy I could barely keep eyes on him, which others also saw... Just saying, there might be more to it than lag or pulling...
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38's are only easy mode when the wings are gone, then its a easy mode to the dirt. my fun is in learning the 38j .
Try the G model... I love it to death, just hate my 'protection' up front... I'd survive a lot more if I could see what I was shooting at. :)
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Try the G model... I love it to death, just hate my 'protection' up front... I'd survive a lot more if I could see what I was shooting at. :)
You haven't flown the G enough yet then :)
I have a tougher time with the view from the J and L now. Don't even notice it in the G.
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You haven't flown the G enough yet then :)
I have a tougher time with the view from the J and L now. Don't even notice it in the G.
I have my fighterstick 8 way set in my CHCP as HAT1
This means it does the classic 12 1:30 3 4:30 6 7:30 9 10:30 views with up as 12oc. with up/12oc and Alternate forward view.
So what I do hit my hats up/12oc and hold it while I Back arrow and page up moving my pilots head position all the way to the back and up as an alternate view and then hit f10. I have my normal forward view then when I hit my hats up/12oc I get my alternate 12oc view. This helps allot in the 38s specially the g.
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If you alt+F4 out of the game it works like that. If you are within range of someone that rage quits by hitting Alt+F4 then you'll get the proxy credit. However, if the person is disconnected then they won't give out a kill credit if the host has not registered the kill yet. For example, if you shoot off the wing of a Bf109K-4 and as it's plunging to the ground and is disconnected before the plane is actually destroyed then you won't get credit because the host hasn't registered the kill yet as the data packet hasn't been sent. If the Bf109K-4 hits the ground and the death is registered and then is disconnected you will obviously get the kill credit. Tested this a few years ago with Murdr after we both got to wondering about it.
ack-ack
so what you're saying, is that if that 109k4 pilot doesn't want you to have the kill on him, then all he has to do, is to pull the power cord on his router or modem, causing a "normal" disconnection.
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Mr McMidway...if u didn't get a kill or assist then how is it u know the gamers ID ?????
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Mr McMidway...if u didn't get a kill or assist then how is it u know the gamers ID ?????
film?
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Mr McMidway...if u didn't get a kill or assist then how is it u know the gamers ID ?????
It's in the film. :rolleyes:
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It's in the film. :rolleyes:
bRILLIANT.
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I had this same thing happen to me last night. I shot the entire left wing off of a pony in my p38. as I watched him fall from the sky I turned my attention to the next enemy. I waited and waited and never got the kill or even an assist. I looked around and the pony was no where to be found. I just have a hard time believing people would rather go through the trouble of pulling the cable and discoing instead of just giving someone the kill. I think it is more likely a server/isp problem.
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I had this same thing happen to me last night. I shot the entire left wing off of a pony in my p38. as I watched him fall from the sky I turned my attention to the next enemy. I waited and waited and never got the kill or even an assist. I looked around and the pony was no where to be found. I just have a hard time believing people would rather go through the trouble of pulling the cable and discoing instead of just giving someone the kill. I think it is more likely a server/isp problem.
Or you had no hits and someone shooting over your shoulder took him out.
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Or you had no hits and someone shooting over your shoulder took him out.
nope, just me.
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nope, just me.
film?
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film?
unfortunately no, I don't film my sorties
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Planes disappearing without anyone getting a kill is nothing new. It happens now and then.
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really? opps.... :o
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Wait...the P-38 is hard?
It is not particulary Hard but once One takes off the training wheels and steps away from the spitfire they should try out the 38 and learn what it takes to survive in a furball with a pork chop around your tail feathers.
:D
HL
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You haven't flown the G enough yet then :)
I have a tougher time with the view from the J and L now. Don't even notice it in the G.
Maybe if you actually turned on your monitor next flight...... :D
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It is not particulary Hard but once One takes off the training wheels and steps away from the spitfire they should try out the 38 and learn what it takes to survive in a furball with a pork chop around your tail feathers.
:D
HL
+1
Cripes yeah. You think you're popular now? You have no idea! :lol
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My complaint about the G is due to the huge plate of bullet proof glass hanging in front of my face constantly getting glare on it... When lights at the right angle, the 38 is a dream to see out of.
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My complaint about the G is due to the huge plate of bullet proof glass hanging in front of my face constantly getting glare on it... When lights at the right angle, the 38 is a dream to see out of.
I agree the view out of the 38 is pretty bad. I've gotten used to the other views but I gotta draw the line at not being able to see straight ahead tho! I stick with the J and L.
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clearly the 38G is the 38 for the true believer :)
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The canopy the J/L models actually bother me more than the G, I was constantly losing cons behind the canopy bars that surround the gun sight.
The 38G is a little annoying t first but I don't even notice it anymore.
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When I fly the 38s i have no cons in front of me to look at. They're all behind me! So with the twinbooms I can see death coming better then any other plane in the game. The windscreen is the least of my worries :cry
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When I fly the 38s i have no cons in front of me to look at. They're all behind me! So with the twinbooms I can see death coming better then any other plane in the game. The windscreen is the least of my worries :cry
I believe you could use the help of some veteran 38 drivers who have the much spectulated about, but unknown flight manuver rummored to be used by a few, not prievy to this information as of yet I can only tell you what I know. It has something to do with asymmetrical throttling with simultaneous rudder, elevator and flap inputs. The name is also still hidden with the rest of information and direction on how it is performed.
Some of the members of the 80th and I believe those within SAPP have held this secret close, once again this is only conjecture from the rumor mills.
:salute
HL
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I believe you could use the help of some veteran 38 drivers who have the much spectulated about, but unknown flight manuver rummored to be used by a few, not prievy to this information as of yet I can only tell you what I know. It has something to do with asymmetrical throttling with simultaneous rudder, elevator and flap inputs. The name is also still hidden with the rest of information and direction on how it is performed.
Some of the members of the 80th and I believe those within SAPP have held this secret close, once again this is only conjecture from the rumor mills.
:salute
HL
In a spit IX adding a quarter circle aileron to elevator combo will pull the dreaded flying tail first into the ground manuver.
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In a spit IX adding a quarter circle aileron to elevator combo will pull the dreaded flying tail first into the ground manuver.
:huh :headscratch: