Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Tracerfi on June 23, 2012, 08:04:06 AM
-
Does anyone know what an Average of 59 FPS is, Is that good or bad just curious
-
Does anyone know what an Average of 59 FPS is, Is that good or bad just curious
Very good, probably the max your monitor can handle. 15 or less would be bad.
-
Does anyone know what an Average of 59 FPS is, Is that good or bad just curious
60 FPS is the highest Aces High will allow for some reason, anything below 20 is bad as the human eye can notice the difference in the graphic rendering / jerking / lagging etc.
If you turn vsync off you can see your video cards max FPS but the game becomes buggy and highly not recommended.
If you can maintain 25+ in a furball you are fine.
-
60+ = great
40-50 = good
30-40 = mediocre
20-30 = bad
10-20 = terrible
0-10 = Can it make toast?
-
Very good, probably the max your monitor can handle. 15 or less would be bad.
this
60 FPS is the highest Aces High will allow for some reason, anything below 20 is bad as the human eye can notice the difference in the graphic rendering / jerking / lagging etc.
If you turn vsync off you can see your video cards max FPS but the game becomes buggy and highly not recommended.
If you can maintain 25+ in a furball you are fine.
depends on the monitor i have a CRT I run 75FPS
-
this
depends on the monitor i have a CRT I run 75FPS
Interesting, I have a 30 inch dell, without vsync I run around 280 FPS, or 60 with it on. (or backwards I cant remember)
-
Frame rate is dependent on hertz.
I also have a crt but I have mine set at 100hz ...thus I can get up to 100 fps. The higher the resolution the less choices you have for hertz.
You need vsync on
-
Frame rate is dependent on hertz.
I also have a crt but I have mine set at 100hz ...thus I can get up to 100 fps. The higher the resolution the less choices you have for hertz.
You need vsync on
True i also have vsync on i prefer the better colors of the CRT`s
-
59 fps for me.
-
Here is a good explanation of vsync by Sharky and AKWarp a while back. Refresh Rate = Hertz
"Vsync is a funtion of your video card. With vsync on the output of the video card to the monitor is "syncronized" to the refresh rate of the monitor. In other words the video card will not send a new "frame" to the monitor until the monitor has finished painting the last frame.
Normally your video card will generate frames faster than your monitor can refresh so with vsnyc off your monitor may get refreshed with a new frame part way through painting the previous one. Although this happens so fast as not to be decrenable with the naked eye it can show up as bluring of the image slightly. However vsync off usually increase frame rate some.
The thing about rubber bullets and vsync is, so people contend that with vsync off, some of your bullets may be "lost" by the FE if they are inflight (on the way to the target) when the video card sends a new frame to the monitor before the last was finished painting.
With vsync off you will see somewhat higher frame rates (can be significant depending on the monitor and video card) but a slightly less "smooth" display. With vsync on you display will be crisper but with a lower frame rate (again it may be a significant loss depending on the video card and monitor)
Having vsync on only limits the highest end frame rates your video can generate (by syncing it to the refresh rate <Hz> of your monitor). It does nothing to the low end when the graphics get heavy. In other words, vsync only limits the max fps, but does not alter the low end when things get hot and heavy.
If a given situation causes you to run at, say 15 fps...then that same situation will give you 15 fps whether you have vsync on or off."
-
59 fps for me.
Your monitor is set at 60 hz you may be able to get more fps by raising the refresh rate <Hz> of your monitor.
-
When my fps drops anywhere below hi 50's everything gets choppy . What am I doing wrong ?
-
When my fps drops anywhere below hi 50's everything gets choppy . What am I doing wrong ?
Same here. :frown:
Coogan
-
People who list 60FPS as being ideal have obviously never used a 120hz monitor. That being said, there may be one or two people here who may just well have a really low sensitivity to changes in FPS.
-
Your monitor is set at 60 hz you may be able to get more fps by raising the refresh rate <Hz> of your monitor.
how :huh
-
how :huh
you can force it and take a chance on shortening the life of your monitor, lcd/plasma especially. if the monitor is rated at 1080p 60hz, dropping the resolution will allow you to increase the refresh rate generally to 75hz. not recommended. if you had a 102hz monitor, using a dual link dvi connection you could run vsync'd at 120 fps (prices on 120hz monitors is going down).
-
you can force it and take a chance on shortening the life of your monitor, lcd/plasma especially. if the monitor is rated at 1080p 60hz, dropping the resolution will allow you to increase the refresh rate generally to 75hz. not recommended. if you had a 102hz monitor, using a dual link dvi connection you could run vsync'd at 120 fps (prices on 120hz monitors is going down).
Cant and no thank you
-
Cant and no thank you
oh come on man, you know you want one...or 2...or 3...
http://www.newegg.com/Product/Product.aspx?Item=N82E16824009222
-
oh come on man, you know you want one...or 2...or 3...
http://www.newegg.com/Product/Product.aspx?Item=N82E16824009222
A 15 year old cant afford that
-
A 15 year old cant afford that
:lol sure ya can...
(http://www.recyclereminders.com/img/lg/K/Recycle-Aluminum-Cans-Reminder-Sign-K-2405.gif)
(http://bestlawnmowers33.files.wordpress.com/2010/10/lawn_mower_250x251.jpg)
(http://www.yucatanliving.com/article-photos/consulate/help-wanted.jpg)
-
A 15 year old cant afford that
Age means nothing. I have a wife.
-
oh come on man, you know you want one...or 2...or 3...
http://www.newegg.com/Product/Product.aspx?Item=N82E16824009222
Wow. Nice price. I remember paying $700 for my monitors nowhere near this good.
-
Age means nothing. I have a wife.
You could have a rich wife. Think about it :neener:
-
Age means nothing. I have a wife.
you trying to tell us something?
(http://4.bp.blogspot.com/_uBavcj4x_3I/Ss728IFb8WI/AAAAAAAAIac/8Znu2F5jxD4/s400/Cougar+Town+21H.jpg)
-
you trying to tell us something?
(http://4.bp.blogspot.com/_uBavcj4x_3I/Ss728IFb8WI/AAAAAAAAIac/8Znu2F5jxD4/s400/Cougar+Town+21H.jpg)
Paragraph 4 explains it all!
Dear Mr. Seph,
We received your inquiry regarding your unhappiness with certain features associated with the Wife 1.0 software. We regret that this software has not lived up to your expectations. Fortunately, we have a solution which you can implement immediately to rectify this problem. This solution may best be described as follows: Adjust your expectations.
The problem is not with the Wife 1.0 software, but with you, Mr. Seph. When you purchased the Wife 1.0 upgrade, you did not just buy a piece of software, but rather an entire artificial intelligence system. The sole purpose of this system is to enhance all facets of your life. Frankly, Mr. Seph you should be grateful.
Typically, artificial intelligence systems work by adapting themselves over time. What sets Wife 1.0 apart is that rather than adapt itself, it adapts its user. In other words, this unique program improves you as a human being, Mr. Seph, addressing and systematically rectifying all of your flaws.
Although you may not realize it at this moment, the upgrade to Wife 1.0 will prove to be the best decision which you have ever made. It will also prove to be the last decision which you have ever made, as now Wife 1.0 will take over the decision making process, allowing you to fill your time with more productive activities, such as career enhancement, pious thoughts, and gratitude.
As you have by now discovered, it is impossible to uninstall Wife 1.0. Instead, please consider adjusting your attitude toward this valuable program. Control your destructive tendencies and try to learn about Wife 1.0's unique and wonderful feature set. As you get to know Wife 1.0 and become adept at adjusting your behavior to suit the program's needs, we are confident that you will find inner tranquility. It is important that you do so because the next upgrade, Child 1.0, is coming next year.
Regards,
Customer Service
(my wife hates this joke, amongst others, so it was appropriate! :devil)
-
When my fps drops anywhere below hi 50's everything gets choppy . What am I doing wrong ?
you get mini freezes. probably either the cpu or the vc get overloaded. only way to get rid of them is to lower your eye candy a bit. I bet your frame rate goes lower around either cv ack or big furballs. that's when the cpu or vc get used the most.
assuming that you dont have a zillion processes running in the back ground then either your cpu or vc or both need to be upgraded if you want full candy. only way around it is to lower the eye candy. just that simple.
semp
-
how :huh
Right click the desk top.. Properties, Settings, Advanced, pick your video card tab. ..try 75hz... go into game and see if fps went up.
Most have a box to mark ...Only show video settings this monitor can handle...check/mark that.
Going to high just defualts back to th previous setting..
-
When my fps drops anywhere below hi 50's everything gets choppy . What am I doing wrong ?
Nothing, for some reason AH has the lowest level of graphics of any sim/game I've ever loaded but with the worst performance by long margin. I can run FSX and any new release maxed out but this turns into a choppy mess with any setting above default graphics and bump mapped terrain. I think it's due to dated graphics engine doesn't make use of GPU's to any extent, wouldn't be surprised if it doesn't even utilize dual or quad core CPUs.
<S>...-Gixer
-
Nothing, for some reason AH has the lowest level of graphics of any sim/game I've ever loaded but with the worst performance by long margin. I can run FSX and any new release maxed out but this turns into a choppy mess with any setting above default graphics and bump mapped terrain. I think it's due to dated graphics engine doesn't make use of GPU's to any extent, wouldn't be surprised if it doesn't even utilize dual or quad core CPUs.
<S>...-Gixer
and yet it's not the same comparison. compare aces high with let's say world of tanks. in aces high you can see how far? and in world of tanks how far can you see? perhaps 2 miles? if aces high was to be like world of warplanes, i am pretty sure hitech would have way better graphics than wop could. how many airplanes do you have flying around in fsx? how far can you see in fsx? there's a reason xbox and playstation offer better graphics than aces high even though they use cpus that wouldnt even play aces high at low settings. their field of view is limited just like is the distance.
and do you know that most games dont come close to using quad core cpus? if they did, they would kick out a good portion of the buyers since lots of them still have computers that are more than 5 years old.
I play world of tanks and i get stutters and mini frezes all the time in that game. and yet I can play ah with full candy and shadows at 4096 with fps going down to 55 on occasion even in heavy action/ack. in wot i get 50 at the most in high graphics. if i add custom sounds to wot then it gets worst. and I dont have a low end computer.
semp
-
Core2Duo E7500 2.93Ghz
4GB RAM
Radeon 5570
Windows 7 Home Premium 32 bit
I can run Wings of Prey completely maxes out at 30-40 FPS with no stutter at all even in the largest of missions. Yet I can't run AH maxed out (no bump map terrain, no shadows on others, buildings and self shadows) without poor FPS in 10+ furballs and the ground detail range is set at the halfway mark. Wings of Prey graphics make AH looks like Battlefield 1942 as it is to Battlefield 3.
Face it, the only thing that sets AH from all others flight sim is the fly model and massive arenas with hundreds of players. It fails in comparison to everything else. Graphics, coding (just try to blow up that tree), and size (HTC is puny compared to larger companies, we'd be getting 1 plane every month or two if it was the size of EA, Activision, THQ, Codemasters etc etc etc).
And that's fine with me, I love the accurate flight models (I never flown a plane but I know enough to know that not *every* plane stalls to the left and flat spins like it is in Wings of Prey), and I love the massive arenas. But if a game ever comes out with graphics like WoP and the flight models/arena size of AH, my 15 bucks is going somewhere else.
-
:noid
-
Core2Duo E7500 2.93Ghz
4GB RAM
Radeon 5570
Windows 7 Home Premium 32 bit
I can run Wings of Prey completely maxes out at 30-40 FPS with no stutter at all even in the largest of missions. Yet I can't run AH maxed out (no bump map terrain, no shadows on others, buildings and self shadows) without poor FPS in 10+ furballs and the ground detail range is set at the halfway mark. Wings of Prey graphics make AH looks like Battlefield 1942 as it is to Battlefield 3.
Face it, the only thing that sets AH from all others flight sim is the fly model and massive arenas with hundreds of players. It fails in comparison to everything else. Graphics, coding (just try to blow up that tree), and size (HTC is puny compared to larger companies, we'd be getting 1 plane every month or two if it was the size of EA, Activision, THQ, Codemasters etc etc etc).
And that's fine with me, I love the accurate flight models (I never flown a plane but I know enough to know that not *every* plane stalls to the left and flat spins like it is in Wings of Prey), and I love the massive arenas. But if a game ever comes out with graphics like WoP and the flight models/arena size of AH, my 15 bucks is going somewhere else.
I joined wop as a tester. flew about 3 or 4 games and quit. wop will never, ever come close to being like ah. first of all you cant even use most of the functions of a joystick. forget pedals or trakir. but here's the kicker, wop is not about being accurate, it's about bringing money. once it gets released as a pay to play it will be just like world of tanks. In world of tanks when the french tanks came out they dominated the field as it was hard to kill them. after a month or two they went back to being the normal easy kills they are. try that in ah when they introduce a new plane and they want people to fly it as it cant get killed. it wont happen.
I am not a brown noser to ah but when it comes to being less gamey, aces high may not be perfect but it sure as hell beats every other game. there isnt a game even close to development that will compare to ah.
and just so you know, i have an awesome computer built around a 2500k processor with 16 gigs of ram, sli 465 vc's and all are oc like hell. and yet I get stutters and mini freezes in both wop and wot. and yet it plays aces high with everything on at shadows at 4096 without a sweat.
semp
-
Stable FSP are important not the highest :old:
I have a 6970 and dont have everything maxed out, I like the grass :)
I know putting game on its own partition with few other programs on it has worked wonders :old:
If i can partition a drive anyone can :)
-
I have a 6 year old laptop and get around 30-40 fps and its not choppy, but if I go to the MA where there are lots of guys I drop to about 10 unless its over water and even at 10 its not choppy, it gets choppy around 7.
-
I joined wop as a tester. flew about 3 or 4 games and quit. wop will never, ever come close to being like ah. first of all you cant even use most of the functions of a joystick. forget pedals or trakir. but here's the kicker, wop is not about being accurate, it's about bringing money. once it gets released as a pay to play it will be just like world of tanks. In world of tanks when the french tanks came out they dominated the field as it was hard to kill them. after a month or two they went back to being the normal easy kills they are. try that in ah when they introduce a new plane and they want people to fly it as it cant get killed. it wont happen.
I am not a brown noser to ah but when it comes to being less gamey, aces high may not be perfect but it sure as hell beats every other game. there isnt a game even close to development that will compare to ah.
and just so you know, i have an awesome computer built around a 2500k processor with 16 gigs of ram, sli 465 vc's and all are oc like hell. and yet I get stutters and mini freezes in both wop and wot. and yet it plays aces high with everything on at shadows at 4096 without a sweat.
semp
You realize Wings of Prey and World of Planes are two completely different game?
World of Planes is a joke.
Wings of Prey is amazing in almost every aspect except flight modeling and multiplayer. The flight model is mediocre but not like AH. The multiplayer rooms can only hold 16 players.
Yes you can use TrackIR, pedals, and whatever set up in Wings of Prey.
-
I have an old small tower Dell 531S that is about 8 years old. I have an old GForce8400 video card and on board sound card. I have all graphics turned off as well as all effects. I also run Game Boost and is about the only reason I can still play and yet my frame rate runs from 18 to 30 unless I am in the tower. I think it causes me to miss many targets because by the time I see it and fire it is in the next county. I am retired so a new computer is not high on our lists of things to buy. As for World of Tanks I tried it and did not care for it it uses a mouse. Aces High is by far the best on line video game I ever saw but that is about four games. Aces High, FlyBoy, WoT and Rise of Flight. I am a guy who as a kid toys were made of sheet steel and you pushed it by hand or it had peddles. A toy with a battery in it was high tech. So to me Aces High is pretty high end. Plus where else you going to have this much fun for $14.95 a month and not leave you house.
-
(http://yuplay.com/img/screenshots/F2558C3F-F1D9-4122-B523-534BFA00C7C7/big/1.jpg)
The range at which you can see objects/terrain is the same as AH, if not farther.
(http://cdn.steampowered.com/v/gfx/apps/45300/ss_38959d97d432389531565965214d4a34870a8e27.1920x1080.jpg?t=1335108278)
You can see water droplets AS you go through clouds. As well as when you fly in a oil trail (obviously, it's oil droplets then).
(http://assets2.ignimgs.com/2010/01/07/wings-of-prey-20100107004357705-3096884.jpg)
Flame effects are much better than AH.
And yes, I still believe AH is the better game in terms of gameplay. But almost every other flight sim (including ones from 2000 such as "Jane's WW2 Fighters" or "Il-2 Sturmovik") still looks better than AH. Imagine how popular AH would be if had graphics like this. And WoP is running on the SAME machine as the one I play AH with. I can't max out AH, but I can max out Wings of Prey. That just shows poor coding/optimizing.
-
With all the hardwork staff at HTC do, if you think you can make a better flightsim please do, until then enjoy what we have because the community and gameplay is far better then whatever crap is out there.
-
I already said AH is my favorite flight sim, I know, and HTC knows, that AH compared to other flight sims in terms of graphics, is terrible. The gameplay and the flight model is the only reason AH is keeping its players. No other flight sims comes close to AH's gameplay, but AH cannot come close to any other flight sim's graphics.
-
I already said AH is my favorite flight sim, I know, and HTC knows, that AH compared to other flight sims in terms of graphics, is terrible. The gameplay and the flight model is the only reason AH is keeping its players. No other flight sims comes close to AH's gameplay, but AH cannot come close to any other flight sim's graphics.
Problem is other "Flight sims" don't allow hundreds to furball together, IL-2 I think is limited to what 8 players last time I flew it? True the graphics were nice, but the AI is dumber then a box of rocks.
I haven't bothered looking at Cliff of Dover yet, unless someone gives me a damn good reason to look at it, I will shrug it off as another "wantabe" BOB game.
-
:headscratch: Didn't I just say all of that...multiple times?
Problem is other "Flight sims" don't allow hundreds to furball together, IL-2 I think is limited to what 8 players last time I flew it? True the graphics were nice, but the AI is dumber then a box of rocks.
I haven't bothered looking at Cliff of Dover yet, unless someone gives me a damn good reason to look at it, I will shrug it off as another "wantabe" BOB game.
-
:headscratch: Didn't I just say all of that...multiple times?
what I find. funny is that you have an old dated. puter and graphics card. and yet. expect ah to fix the game so you can play with hundreds of players and full eye candy.
semp
-
what I find. funny is that you have an old dated. puter and graphics card. and yet. expect ah to fix the game so you can play with hundreds of players and full eye candy.
semp
Yet I can max out Wings of Prey? Duhh....logic...whut...duuuuh hhh
(http://i990.photobucket.com/albums/af23/titanic3/WoPsettings.png)
That's my game settings. Completely maxed out, 30-40 FPS in game.
And this is a cockpit of a Spitfire II
(http://www.mobygames.com/images/shots/l/416393-wings-of-prey-windows-screenshot-in-cockpit-hitting-an-he.jpg)
Compare that to ours. I can max THAT but I can't max AH?
-
Yet I can max out Wings of Prey? Duhh....logic...whut...duuuuh hhh
(http://i990.photobucket.com/albums/af23/titanic3/WoPsettings.png)
That's my game settings. Completely maxed out, 30-40 FPS in game.
And this is a cockpit of a Spitfire II
(http://www.mobygames.com/images/shots/l/416393-wings-of-prey-windows-screenshot-in-cockpit-hitting-an-he.jpg)
Compare that to ours. I can max THAT but I can't max AH?
when you are having 30 to 40 fps you arent maxing out your settings, you are taxing the hell out of your computer to give you 30-40 fps. if you were to max out your settings you would be having 59 or 60 fps constantly and not 50 to 60 much less 30 to 40. you arent even close to maxing out settings in wop. never played that game but I am pretty sure the max fps isnt 40 and sure as heck isnt variable like 30-40 fps.
I play ah with full settings and shadows at 4096 and it sometimes goes down to 55 fps in heavy ack, that is close to maxing out the settings. if i was to max it out I would have shadows at 8092 or whatever the max is and full frames at 59-60.
It isnt the games that wont let you max out the settings, it's your computer.
semp
-
It's too pointless to carry on this discussion... why is it up to HTC to make a game prettier than these barely multiplayer titles out there? Why not let these multi-million dollar budget firms try to recreate what HTC did over a decade ago in creating a massively multiplayer sea/air/land warfare arena?
There is a reason you are limited to 8 players.
-
Yet I can max out Wings of Prey? Duhh....logic...whut...duuuuh hhh
(http://i990.photobucket.com/albums/af23/titanic3/WoPsettings.png)
That's my game settings. Completely maxed out, 30-40 FPS in game.
And this is a cockpit of a Spitfire II
(http://www.mobygames.com/images/shots/l/416393-wings-of-prey-windows-screenshot-in-cockpit-hitting-an-he.jpg)
Compare that to ours. I can max THAT but I can't max AH?
The fact that you are still running Aero speaks volumes on your performance tweaking savvy.
-
It's too pointless to carry on this discussion... why is it up to HTC to make a game prettier than these barely multiplayer titles out there? Why not let these multi-million dollar budget firms try to recreate what HTC did over a decade ago in creating a massively multiplayer sea/air/land warfare arena?
There is a reason you are limited to 8 players.
well wop can do it with 30 players, but only from the f3 position.
semp
-
when you are having 30 to 40 fps you arent maxing out your settings, you are taxing the hell out of your computer to give you 30-40 fps. if you were to max out your settings you would be having 59 or 60 fps constantly and not 50 to 60 much less 30 to 40. you arent even close to maxing out settings in wop. never played that game but I am pretty sure the max fps isnt 40 and sure as heck isnt variable like 30-40 fps.
I play ah with full settings and shadows at 4096 and it sometimes goes down to 55 fps in heavy ack, that is close to maxing out the settings. if i was to max it out I would have shadows at 8092 or whatever the max is and full frames at 59-60.
It isnt the games that wont let you max out the settings, it's your computer.
semp
:rofl 30-40 fps doesn't make me stutter, it's not *perfect*, but it doesn't have to be in order to have no lag/stutter. So according to you, if you don't have 60 fps, you are going to lag/stutter/make your computer explode? I can play Battlefield 3 on medium/high at 30-40 fps as well, I don't experience any lag whatsoever. Hell, you know what? I play Race Driver: GRID at the highest settings, with no lag whatsoever, but when I turned on fraps, it told me I had 20-30 FPS.
Here's a lesson for ya, you don't have to be at 60 FPS in order to have lag-free gameplay. It depends on the game/coding, it can vary from GRID (20-30 fps) or to Wings of Prey (30-40 fps). I don't care what the FPS is, as long as I can play the game the way the designers meant it to be played without any lag/stutter/making my PC explode. If I someone ran a game with only 10 FPS yet received no lag/stutter at all, then should they get a new PC because they are 50 fps away from the "perfect 60"? No.
The fact that you are still running Aero speaks volumes on your performance tweaking savvy.
Uh huh...so let me turn off Aero and magically turn my 5570 into a 7970. What's the cost in FPS? 1? 2? HUGE performance impact here folks. See all those games in the right hand side? I can run them all perfectly. Not at highest settings, but not at the lowest either, just enough so that there is zero lag/stutter and at the same time, not making the game look like Minecraft.
It's too pointless to carry on this discussion... why is it up to HTC to make a game prettier than these barely multiplayer titles out there? Why not let these multi-million dollar budget firms try to recreate what HTC did over a decade ago in creating a massively multiplayer sea/air/land warfare arena?
There is a reason you are limited to 8 players.
Probably because flight sims are not popular at all compared to other gaming titles? Big 3 are FPS, RTS, and RPG. Large companies go out and make games that in turn, make them into multi-million companies. They make games that the majority of the public will buy and play. AH appeals to a small population compared to the millions playing Battlefield/CoD/Mass Effect/WoW/LoL. Even less are more interested in WW2 sims. And even less wants to take the time it does for a complex/accurate flight sim.
HTC is the ONLY company who knows the formula to a good fun, accurate WW2 flight sim. Gaijin/Wargaming knows their formula to an arcade-y WW2 flight sim.
The ONLY reason AH is alive in my opinion is because of its flight models, large arenas, and gameplay. IF, let me repeat that again, IF a WW2 flight sim ever comes out with the SAME formula that keeps AH alive AND have a spectacular game engine/graphics, then AH is going into the trash.
-
titanic3 when you say you play the game maxed out with 30 to 40 fps, that isnt playing maxed out. you may have full settings but your computer is working really harder than it should to give you those 30 to 40 fps. if there were a couple of hundred people playing wings of prey you would most likely get fps in the 10 to 20 with a lot of stutters and lag. which is what happens with you in aces high.
so you comparing getting 30 to 40 fps with no lag to having problem with aces high that has 400 players online, well it isnt a valid comparison.
playing at a rate lower than the refresh of your monitor while not having lag or stutters only tells you that you are really taxing your components to give you the performance that you get. while it wont blow up your computer it does affect the lifespan of it as your computer is working harder and creating more heat than what it should.
semp
-
Uhmm...because there are no planes while I'm playing the singe player campaign right?
Multiple missions involved at least 20+ planes in the air, with tracers, smoke and fire going off left and right. Still I never dropped below 30 FPS. The same situations are in AH, with 20+ planes/GVs in the area yet I begin to lag if I raise my graphics higher.
Taxing my components? I've seen my GPU's temp, I've seen my GPU/Case fan speed. Temp never went above 50C and fan never went past 50%. And this overclocked with the use of MSI Afterburner. Been this way for 2 years. I manually raised my fan speed to 100% to test it before, and I could hear through the case. I have never, ever, heard my fan while playing games, meaning it never got to a point where it was spinning like mad just to keep the GPU cool.
-
I am in the same boat as titan, running an i7 with 16gb RAM, beast of a graphics card that plays every kind of game (including ones with far, far better graphics than AH - RoF, Wings of Prey, Skyrim, ARMA are just a few examples) at maximum graphics with great frames per second
but in AH if I put on all the graphical bells and whistles the performance degrades, even when there are no other planes around. it's simply bad coding and optimizing. that's one of the things we have to deal with because HTC is such a small company, it's a shame but just the way things are. we all deal with it. just because we recognise and occasionally mention the fact that AH has poor coding / optimization in terms of graphics doesn't mean we are saying we can create a better flight sim :rolleyes:
I still love AH, and despite the better graphics I never actually play RoF or Wings of Prey :)
-
I already said AH is my favorite flight sim, I know, and HTC knows, that AH compared to other flight sims in terms of graphics, is terrible. The gameplay and the flight model is the only reason AH is keeping its players. No other flight sims comes close to AH's gameplay, but AH cannot come close to any other flight sim's graphics.
I will never understand the idea here that no criticism is allowed . Some people around here jump to HTC defense like they simple minded children unable to defend their position on why things are the way they are . Now had your criticism been "AH2 sucks!" . I would understand . It wasn't . I don't .
-
I still love AH, and despite the better graphics I never actually play RoF or Wings of Prey :)
More or less the same here, the hours I spent in RoF and WoP combined are miniscule compared to AH.
-
I am in the same boat as titan, running an i7 with 16gb RAM, beast of a graphics card that plays every kind of game (including ones with far, far better graphics than AH - RoF, Wings of Prey, Skyrim, ARMA are just a few examples) at maximum graphics with great frames per second
but in AH if I put on all the graphical bells and whistles the performance degrades, even when there are no other planes around. it's simply bad coding and optimizing. that's one of the things we have to deal with because HTC is such a small company, it's a shame but just the way things are. we all deal with it. just because we recognise and occasionally mention the fact that AH has poor coding / optimization in terms of graphics doesn't mean we are saying we can create a better flight sim :rolleyes:
I still love AH, and despite the better graphics I never actually play RoF or Wings of Prey :)
coombz something is wrong with your set up as seen your specs and it should play aces high with no problems. I had no problems whatsoever playing aces high with an e8400 8 gigs of ram, and a evga 465 vc. shadows were at 2046. only reason I updated to a sandy bridge is because i like making movies and the e8400 was a bit slow processing. I only have a 2500k right now with dual 465's and 16 gigs of ram with 3 monitors. before i bought my 3rd monitor I would play netflix on one and aces high on the other. never had a problem with stutters or anything. frame rates have always been at 59 or 60. that compares to about 50 in world of tanks.
semp
-
(https://whyweprotest.net/asset-proxy/3bdb7c4b8e56beca345ef68bcf8a3c969d6090fa/687474703a2f2f696d616765732e742d6e6174696f6e2e636f6d2f666f72756d5f696d616765732f652f342f65343030665f4f5249472d6865795f677579735f77686174735f676f696e675f6f6e5f7468726561642e6a7067/http://images.t-nation.com/forum_images/e/4/e400f_ORIG-hey_guys_whats_going_on_thread.jpg)
-
I have hd6870 8gig of ram quad core phenom and i cant play with everything on :old:
reflection setting is the main problem.
Then again i have shadows,hi res, grass,bump map etc on with FSP 60.
Shadows on buildings is a odd one and left off :)
ROF online is very good, but offline missions eat my FSP figure that out :)
WOP is poo and boring, multiplayer is appalling :)
I think there is a relationship between lack of sheep and low FSP, Coombzy agrees :old:
Then again if i avoid furballs i can max everything out :old:
-
coombz something is wrong with your set up as seen your specs and it should play aces high with no problems. I had no problems whatsoever playing aces high with an e8400 8 gigs of ram, and a evga 465 vc. shadows were at 2046. only reason I updated to a sandy bridge is because i like making movies and the e8400 was a bit slow processing. I only have a 2500k right now with dual 465's and 16 gigs of ram with 3 monitors. before i bought my 3rd monitor I would play netflix on one and aces high on the other. never had a problem with stutters or anything. frame rates have always been at 59 or 60. that compares to about 50 in world of tanks.
semp
There's nothing wrong with his set up if Aces High is the only game that involves lag even though he can run all these other games at maximum settings. It's the coding, it's the game engine, it's not his i7, 16GB of RAM and monster GPU.
-
Taxing my components? I've seen my GPU's temp, I've seen my GPU/Case fan speed. Temp never went above 50C and fan never went past 50%. And this overclocked with the use of MSI Afterburner. Been this way for 2 years. I manually raised my fan speed to 100% to test it before, and I could hear through the case. I have never, ever, heard my fan while playing games, meaning it never got to a point where it was spinning like mad just to keep the GPU cool.
Here's the thing, though. The point he was making regardless of whatever else has been said, if vsync is on and your FR is not capped for your monitor (59-60), it means something in your PC is bottlenecking for whatever reason. Your in game settings and/or hardware are not allowing it to reach maximum FR.
I'm used to adjusting my settings to keep reasonable eye candy while maintaining frame rate because my systems are rarely top shelf. I've found that in this game, shadows at max setting have a huge impact on frame rate and shadows on buildings as well. Dropping shadows one notch below max and turning off building shadows (maybe shadows on other vehicles too, been a long time since I checked) has let me keep everything else on in the game, running maxed FR. This is on a mere 2500k, 4GB RAM, ATI5770.
I'd bet if you knocked your shadow size down a notch and/or shut off building shadows it would be instant 60FPS under most if not all circumstances, but I could be wrong.
Wiley.
-
There's nothing wrong with his set up if Aces High is the only game that involves lag even though he can run all these other games at maximum settings. It's the coding, it's the game engine, it's not his i7, 16GB of RAM and monster GPU.
if it was the game then i would have the same problem. he's got a better computer than I have with a better graphic's card and yet I can play with no problems. so it's either two things. computer or connection not the game. If it was the game it would affect all of us and it wouldnt make sense for ht to make the game so everybody can have problems. I was able to play this game with everything on and shadows at 2048 with an e8400 using a single evga 465 oc video card. and I would play aces high on one monitor while watching netflix on the other and never had a problem.
semp
-
There's nothing wrong with his set up if Aces High is the only game that involves lag even though he can run all these other games at maximum settings. It's the coding, it's the game engine, it's not his i7, 16GB of RAM and monster GPU.
You have absolutely no idea what you are talking about.
-
Here's the thing, though. The point he was making regardless of whatever else has been said, if vsync is on and your FR is not capped for your monitor (59-60), it means something in your PC is bottlenecking for whatever reason. Your in game settings and/or hardware are not allowing it to reach maximum FR.
I'm used to adjusting my settings to keep reasonable eye candy while maintaining frame rate because my systems are rarely top shelf. I've found that in this game, shadows at max setting have a huge impact on frame rate and shadows on buildings as well. Dropping shadows one notch below max and turning off building shadows (maybe shadows on other vehicles too, been a long time since I checked) has let me keep everything else on in the game, running maxed FR. This is on a mere 2500k, 4GB RAM, ATI5770.
I'd bet if you knocked your shadow size down a notch and/or shut off building shadows it would be instant 60FPS under most if not all circumstances, but I could be wrong.
Wiley.
I do do that. Shadows at 512, no self shadows, no shadows on others, no shadows on buildings. And I'll keep a steady 55-60FPS, even in massive furballs. Once I bring it up to 4096 and self shadows, my FPS drop to 40-50 but with only minor lag/stutter in *large* fights. The moment I bring shadows to 8192 and/or smooth shadows, my FPS turns into single digits.
if it was the game then i would have the same problem. he's got a better computer than I have with a better graphic's card and yet I can play with no problems. so it's either two things. computer or connection not the game. If it was the game it would affect all of us and it wouldnt make sense for ht to make the game so everybody can have problems. I was able to play this game with everything on and shadows at 2048 with an e8400 using a single evga 465 oc video card. and I would play aces high on one monitor while watching netflix on the other and never had a problem.
semp
You and tunnelrat keep thinking that it's not the game. Then explain how coombz and myself and others, can run games with graphics that are 10s of times better than Aces High, with no lag, no stutter, no nothing, yet we can't max out AH with its dated graphics? Explain that.
You have absolutely no idea what you are talking about.
Then explain that. ^
-
I do do that. Shadows at 512, no self shadows, no shadows on others, no shadows on buildings. And I'll keep a steady 55-60FPS, even in massive furballs. Once I bring it up to 4096 and self shadows, my FPS drop to 40-50 but with only minor lag/stutter in *large* fights. The moment I bring shadows to 8192 and/or smooth shadows, my FPS turns into single digits.
That's what makes these conversations really weird. My shadows are second from the biggest (so... 4096?), no smoothing, no building shadows, self shadows on. I think pretty much everything else on/maxed. Resolution 1680x1050. I don't notice FR drops unless I'm sitting on the runway in fso as 40+ planes roll at once.
I've really done nothing to optimize this system, no overclock... It's odd when guys with way more system than I've got run into FR issues, unless they're running multiple monitors or somesuch. If that's the case, I could see hitting the limit on performance and having to be careful with settings.
Maybe the video drivers I'm running just happened to sit well with this hardware and the newer cards/drivers are fighting with themselves more when it comes to AH.
I'm glad I don't have to support a game for a living. Performance with 3D hardware really does seem to be a game of inches(microns).
Wiley.
-
I do do that. Shadows at 512, no self shadows, no shadows on others, no shadows on buildings. And I'll keep a steady 55-60FPS, even in massive furballs. Once I bring it up to 4096 and self shadows, my FPS drop to 40-50 but with only minor lag/stutter in *large* fights. The moment I bring shadows to 8192 and/or smooth shadows, my FPS turns into single digits. dood I dont know of anybody that can play the game with shadows at 8192. that takes so much resources that only a few computers with high end video cards can do it.
You and tunnelrat keep thinking that it's not the game. Then explain how coombz and myself and others, can run games with graphics that are 10s of times better than Aces High, with no lag, no stutter, no nothing, yet we can't max out AH with its dated graphics? Explain that.
Then explain that. ^
explain to me why the rest of us dont have a problem. I dont know about you exactly but if you are trying to play with 8192 shadows makes me think you really need to read a bit about how everything works. I know coombz shouldnt have any problems at all playing with shadows at 4096.
semp
-
If you have a high resolution and high shadow textures + only 1 - 1.5 gigs of videoram your card will run out of ram and go to single digit performance. Also if you run antialiasing high it will help with exhausting the resources.
I really have no clue why AH needs such massive amounts of memory to run decent shadows, maybe they have to use very primitive techniques to keep support for old hardware or something.
It's all about the gaming engine anyway. If anyone has tried F1 2002 on a modern computer, it will still not run very fast all graphics maxed out despite being totally dated graphics wise.
-
Taxing my components? I've seen my GPU's temp, I've seen my GPU/Case fan speed. Temp never went above 50C and fan never went past 50%. And this overclocked with the use of MSI Afterburner. Been this way for 2 years. I manually raised my fan speed to 100% to test it before, and I could hear through the case. I have never, ever, heard my fan while playing games, meaning it never got to a point where it was spinning like mad just to keep the GPU cool.
didn't realize coombz and titanic were programmers. so your temps are good, what about cpu, gpu and memory usage? from that screenshot you posted, 1600x900 with no anti-aliasing isn't quite "maxed out". the fact that you're only getting 30-40 fps should tell you something. the aero interface can and will interfere with video game graphics if the game does not disable desktop composition, some do, some don't. it can make a game "stutter" or "get choppy".
not that i don't think ah has some coding issues but, take a real close look at the how much data actually gets loaded on startup between wop and ah with all max graphics settings. if wop was actually massive multiplayer, you would not be able to run the settings you have now, especially online. if/when ah moves to directx 10 or 11, a lot of the graphics problems would go away because of the differences in how video memory is handled.
I do do that. Shadows at 512, no self shadows, no shadows on others, no shadows on buildings. And I'll keep a steady 55-60FPS, even in massive furballs. Once I bring it up to 4096 and self shadows, my FPS drop to 40-50 but with only minor lag/stutter in *large* fights. The moment I bring shadows to 8192 and/or smooth shadows, my FPS turns into single digits.
You and tunnelrat keep thinking that it's not the game. Then explain how coombz and myself and others, can run games with graphics that are 10s of times better than Aces High, with no lag, no stutter, no nothing, yet we can't max out AH with its dated graphics? Explain that.
Then explain that. ^
what makes you think ah has "dated graphics"? it uses the directx 9 api just like wop, big difference is massive multiplayer and what is getting loaded when the game starts. these forums are full of posts by skuzzy and hitech about what settings will affect your frame rates and how. just so you don't have to trouble yourself to do something besides "assume you know what you're talking about", some search results for you, key word shadows...
http://bbs.hitechcreations.com/smf/index.php/topic,326802.0.html
http://bbs.hitechcreations.com/smf/index.php/topic,50426.0.html
http://bbs.hitechcreations.com/smf/index.php/topic,328079.msg4297028.html#msg4297028
http://bbs.hitechcreations.com/smf/index.php/topic,330693.msg4342429.html#msg4342429
-
If you have a high resolution and high shadow textures + only 1 - 1.5 gigs of videoram your card will run out of ram and go to single digit performance. Also if you run antialiasing high it will help with exhausting the resources.
I really have no clue why AH needs such massive amounts of memory to run decent shadows, maybe they have to use very primitive techniques to keep support for old hardware or something.
It's all about the gaming engine anyway. If anyone has tried F1 2002 on a modern computer, it will still not run very fast all graphics maxed out despite being totally dated graphics wise.
And that is the WHOLE POINT OF THIS THREAD, Aces High has out dated graphics AND a gaming engine. It takes too much resources to run even though the result is less than spectacular.
And semp, you continue to dodge the explanation that I have demanded when the answer is obvious, AH's game engine, is not optimized as well as it should be.
-
I will never understand the idea here that no criticism is allowed . Some people around here jump to HTC defense like they simple minded children unable to defend their position on why things are the way they are . Now had your criticism been "AH2 sucks!" . I would understand . It wasn't . I don't .
didn't realize coombz and titanic were programmers. so your temps are good, what about cpu, gpu and memory usage? from that screenshot you posted, 1600x900 with no anti-aliasing isn't quite "maxed out". the fact that you're only getting 30-40 fps should tell you something. the aero interface can and will interfere with video game graphics if the game does not disable desktop composition, some do, some don't. it can make a game "stutter" or "get choppy".
not that i don't think ah has some coding issues but, take a real close look at the how much data actually gets loaded on startup between wop and ah with all max graphics settings. if wop was actually massive multiplayer, you would not be able to run the settings you have now, especially online. if/when ah moves to directx 10 or 11, a lot of the graphics problems would go away because of the differences in how video memory is handled.
what makes you think ah has "dated graphics"? it uses the directx 9 api just like wop, big difference is massive multiplayer and what is getting loaded when the game starts. these forums are full of posts by skuzzy and hitech about what settings will affect your frame rates and how. just so you don't have to trouble yourself to do something besides "assume you know what you're talking about", some search results for you, key word shadows...
http://bbs.hitechcreations.com/smf/index.php/topic,326802.0.html
http://bbs.hitechcreations.com/smf/index.php/topic,50426.0.html
http://bbs.hitechcreations.com/smf/index.php/topic,328079.msg4297028.html#msg4297028
http://bbs.hitechcreations.com/smf/index.php/topic,330693.msg4342429.html#msg4342429
Can't take criticism? If I didn't love this game I wouldn't be paying and playing it. I *want* Aces High to look like this
(http://oyster.ignimgs.com/ve3d/images/06/00/60039_orig.jpg)
-
Can't take criticism? If I didn't love this game I wouldn't be paying and playing it. I *want* Aces High to look like this
(http://oyster.ignimgs.com/ve3d/images/06/00/60039_orig.jpg)
Again, how many players does that game support in multiplay? I keep asking you this for very, very important reasons. Why do most beautiful multiplayer titles (not counting actionless-mmo's like WoW) cap out at 32 players, and often only play well with 24 or fewer?
Once you explain what "not optimized" means, I will be more than happy to spend some time explaining the myriad reasons that you aren't going to see DX10/DX11 effects in Aces High as soon as you'd like, as well as how one man's UBER MACHINE can slideshow a game that one with 1/4 of the resources of that machine runs smoothly.
-
Again, how many players does that game support in multiplay? I keep asking you this for very, very important reasons. Why do most beautiful multiplayer titles (not counting actionless-mmo's like WoW) cap out at 32 players, and often only play well with 24 or fewer?
The same amount of planes and GVs you'll find in a busy tank town is the same amount of planes and GVs you'll find in a mission in Wings of Prey. Aces High might have 300+ players at the same time, but it would be impossible for anyone's PC to draw ALL 300 players at the same time. It only draws whatever is within your view, which is usually around 10, sometimes extending into 30 or 40 in a very populated area. The same amount of planes are in almost every mission in WoP. Here http://www.youtube.com/watch?v=M7i75nsLlKY, one of the first missions involves a formations of He-111s, there's at least 30 planes in the area. I can play through that with no lag, yet in AH, in that same situation, if I even dare to turn on self shadows/shadows on others (4096), then it turns into a stutter fest.
Once you explain what "not optimized" means, I will be more than happy to spend some time explaining the myriad reasons that you aren't going to see DX10/DX11 effects in Aces High as soon as you'd like, as well as how one man's UBER MACHINE can slideshow a game that one with 1/4 of the resources of that machine runs smoothly.
Not optimize means use a crap ton of resources more than what is needed. Optimized means it looks good and runs great at the same time. Fallout, Mass Effect, Battlefield 3, Dirt 2 are all perfect examples. They all look great but don't require a monster machine to run them. Aces High is using the same engine from 2000, no way is it going to keep up with these newer technology.
-
Can't take criticism? If I didn't love this game I wouldn't be paying and playing it. I *want* Aces High to look like this
(http://oyster.ignimgs.com/ve3d/images/06/00/60039_orig.jpg)
doesn't matter to me one way or another, but if you're going to criticize or compare, do so knowing something of what you're talking about.
And that is the WHOLE POINT OF THIS THREAD, Aces High has out dated graphics AND a gaming engine. It takes too much resources to run even though the result is less than spectacular.
And semp, you continue to dodge the explanation that I have demanded when the answer is obvious, AH's game engine, is not optimized as well as it should be.
again, the game you keep comparing to ah is also a directx 9 game...that would make both graphically "outdated". take a real close look at the shadows between the two...
(http://www.hitechcreations.com/images/stories/news/ju87/ju87_2.jpg)
(http://www.mobygames.com/images/shots/l/416393-wings-of-prey-windows-screenshot-in-cockpit-hitting-an-he.jpg)
not too shabby for "outdated graphics". on the other hand, the fact that your system can't run ah fully maxed out without problems and only gets 30-40 fps in the game you're trying to compare to it should tell you something about the capacity of your hardware.
-
The same amount of planes and GVs you'll find in a busy tank town is the same amount of planes and GVs you'll find in a mission in Wings of Prey. Aces High might have 300+ players at the same time, but it would be impossible for anyone's PC to draw ALL 300 players at the same time. It only draws whatever is within your view, which is usually around 10, sometimes extending into 30 or 40 in a very populated area. The same amount of planes are in almost every mission in WoP. Here http://www.youtube.com/watch?v=M7i75nsLlKY, one of the first missions involves a formations of He-111s, there's at least 30 planes in the area. I can play through that with no lag, yet in AH, in that same situation, if I even dare to turn on self shadows/shadows on others (4096), then it turns into a stutter fest.
Wait. So, all of these planes and GVs in a mission in Wings of Prey are individual players? Or are you still talking about AI?
Not optimize means use a crap ton of resources more than what is needed. Optimized means it looks good and runs great at the same time. Fallout, Mass Effect, Battlefield 3, Dirt 2 are all perfect examples. They all look great but don't require a monster machine to run them. Aces High is using the same engine from 2000, no way is it going to keep up with these newer technology.
So, you do in fact have no idea what you are talking about. Use a "crap ton" of "resources"... absolutely awesome. This is all just because AH's code is "not optimized".
We haven't even BEGUN to get into the economic tenability of moving beyond DirectX9 for AH.
And you, once again, list out a string of single-player or intensively small scale mulitplayer games as your examples. Now, go and look at the MINIMUM requirements for Fallout, let alone BF3.
There is so staggering a difference between what you are comparing here that it's simply impossible for me to begin to address the many misconceptions you have. Go find a game that allows, in a SEAMLESS arena, regardless of the average number of human players in close proximity, the numbers that AH does and we can start an apples to apples comparison there. What you are throwing out there are absurdly invalid as competition for AH.
And stop attributing your blatant lack of comprehensive multiplayer game engineering knowledge on people being HTC fanboy simpletons, it's bush league.
-
umadbro? :rofl
You're getting all worked up over my opinion of the game. If Aces High one day, ever manage to look like Wings of Prey, Battlefield or Crysis, lemme know. :banana:
-
I have solid frames all the time with my setup.
8Gb RAM
Nvidia Gts 450 1 Gb
1TB also at 32 GB SSD that i dont use?? Lol
Liquid cooled
Quad core Phenom 2.8 Ghz
22' LCD
-
Not optimize means use a crap ton of resources more than what is needed. Optimized means it looks good and runs great at the same time. Fallout, Mass Effect, Battlefield 3, Dirt 2 are all perfect examples. They all look great but don't require a monster machine to run them. Aces High is using the same engine from 2000, no way is it going to keep up with these newer technology.
really? look at the minimum hardware requirements and that will tell you what needs a "crap ton of resources"...
http://www.hitechcreations.com/Help-Section/Getting-Started/gameinfo-gamereq-art.html
http://www.mysystemrequirements.com/wings-of-prey-system-requirements/
http://www.shacknews.com/article/55221/fallout-3-pc-system-requirements
http://www.pcgamer.com/2011/07/08/battlefield-3-system-requirements-revealed/
http://www.systemrequirements.in/system-requirements-for-pc-game-dirt-2.html
http://www.shacknews.com/article/52243/mass-effect-pc-system-requirements
-
Aces High is using the same engine from 2000, no way is it going to keep up with these newer technology.
Wrong
-
umadbro? :rofl
You're getting all worked up over my opinion of the game. If Aces High one day, ever manage to look like Wings of Prey, Battlefield or Crysis, lemme know. :banana:
Forfeit accepted. Run along.
-
:lol You still haven't shown why AH stutters and lags at 40 FPS, but WoP doesn't at 30-40 FPS. :angel:
-
:lol You still haven't shown why AH stutters and lags at 40 FPS, but WoP doesn't at 30-40 FPS. :angel:
Titian why are you still going on about wings of prey I dont care for it Like the others Have said AH is better
-
ROF is nice
-
:lol You still haven't shown why AH stutters and lags at 40 FPS, but WoP doesn't at 30-40 FPS. :angel:
because you arent comparing the same thing. it's like me telling you that you have an outdated computer as I can play with no stutters at a higher resolution and you cant. but based on your statements that most likely reason is that you dont know what your components can or cannot do. I mean you were trying to use shadows at 8196 and complain that frame rates are low. you are lucky your system didnt crash.
semp
-
I mean you were trying to use shadows at 8196 and complain that frame rates are low.
semp
I complained about it? :huh :headscratch:
Detailed Terrain
Detailed Water
Water Reflections
Bump Map My Vehicle/Plane
Shadow Textures - 512
Terrain Detail Range - 2.0K
"Detail or Faster" slider - Detail
With those settings, AH run flawlessly.
Detailed Terrain
Detailed Water
Water Reflections
Bump Map My Vehicle/Plane
Shadow Textures - 4096
Self Shadows On
Bump Map Terrain
Shadows on Others
Buildings Cast Shadows
Bump Map Others
Terrain Detail Range - 2.0K
"Detail or Faster" slider - Detail
With these settings, AH begins to stutter in the mid 30-40 FPS.
Turn on smooth shadows or 8192 shadows and AH turns into singe digits and is unplayable.
I've tried turning each settings on one by one, the moment I change a setting that is not this:
Detailed Terrain
Detailed Water
Water Reflections
Bump Map My Vehicle/Plane
Shadow Textures - 512
Terrain Detail Range - 2.0K
"Detail or Faster" slider - Detail
the game begins to lag/stutter.
because you arent comparing the same thing. it's like me telling you that you have an outdated computer as I can play with no stutters at a higher resolution and you cant.
semp
Do pray tell then why my performance in AH is mediocre and the graphics are still bad. Yet my performance in Wings of Prey is flawless and the graphics make AH look like poo?
-
I complained about it? :huh :headscratch:
Detailed Terrain
Detailed Water
Water Reflections
Bump Map My Vehicle/Plane
Shadow Textures - 512
Terrain Detail Range - 2.0K
"Detail or Faster" slider - Detail
With those settings, AH run flawlessly.
Detailed Terrain
Detailed Water
Water Reflections
Bump Map My Vehicle/Plane
Shadow Textures - 4096
Self Shadows On
Bump Map Terrain
Shadows on Others
Buildings Cast Shadows
Bump Map Others
Terrain Detail Range - 2.0K
"Detail or Faster" slider - Detail
With these settings, AH begins to stutter in the mid 30-40 FPS.
Turn on smooth shadows or 8192 shadows and AH turns into singe digits and is unplayable.
I've tried turning each settings on one by one, the moment I change a setting that is not this:
Detailed Terrain
Detailed Water
Water Reflections
Bump Map My Vehicle/Plane
Shadow Textures - 512
Terrain Detail Range - 2.0K
"Detail or Faster" slider - Detail
the game begins to lag/stutter.
Do pray tell then why my performance in AH is mediocre and the graphics are still bad. Yet my performance in Wings of Prey is flawless and the graphics make AH look like poo?
They are probably hoping you'll quietly go away. :D
-
They are probably hoping you'll quietly go away. :D
Answer my question instead of dodging it and I will. :aok
-
i know another mmo sim that will choke your system down if you try to max out the graphics settings including shadows, with only 20 people on the same map as you...
-
Titian why are you still going on about wings of prey I dont care for it Like the others Have said AH is better
...and because YOU don't like the game no one else is allowed to have or voice an opinion? :huh
-
...and because YOU don't like the game no one else is allowed to have or voice an opinion? :huh
"Opinions are only valid if they agree with mine!!!!" Or that's what I suspect goes through some of these guys minds... :bolt:
-
People always seem to forget a few key aspects when comparing games.
1. Visibility distance, I.E. how far can you see. AH is normally set about 18 mile radius.
2. World size AH is 512x512 miles.
3. How do things look good from both ground vehicles and planes.
These are all design choices that greatly effect where you put the graphic resources.
HiTech
-
People always seem to forget a few key aspects when comparing games.
1. Visibility distance, I.E. how far can you see. AH is normally set about 18 mile radius.
2. World size AH is 512x512 miles.
3. How do things look good from both ground vehicles and planes.
These are all design choices that greatly effect where you put the graphic resources.
HiTech
Something that has always blown my mind about AH has been the intricacy of details you can see that are directly network related...
Watching another player rotate a gun turret on their bomber (or yours) in real time.... SEEING a turret moving on a GV a mile away and actually being able to tell where he's looking, and how fast he is traversing his turret...
Last night, I was hiding in a bush at the map room in a town (M3)... there was a Tiger I searching for me... I could hear exactly where he was, hear his turret, etc...
These are absolutely amazing feats in a truly open, seamless world. It's one thing to see such a thing in a tiny Battlefield or Call of Duty map... it's something entirely different when it's modeled in a life-sized arena.
-
Something that has always blown my mind about AH has been the intricacy of details you can see that are directly network related...
Watching another player rotate a gun turret on their bomber (or yours) in real time.... SEEING a turret moving on a GV a mile away and actually being able to tell where he's looking, and how fast he is traversing his turret...
Last night, I was hiding in a bush at the map room in a town (M3)... there was a Tiger I searching for me... I could hear exactly where he was, hear his turret, etc...
These are absolutely amazing feats in a truly open, seamless world. It's one thing to see such a thing in a tiny Battlefield or Call of Duty map... it's something entirely different when it's modeled in a life-sized arena.
:aok
...and for dozens and dozens of players on at the same time and within range.
-
They forget another key aspect; the folks at HTC allow you to discuss other games.
You do that on the other game forums and you will catch hell, have your post edited, and possibly even suffer a ban.
-
the problem is not really the game, but more they dont really understand the limits of their own set up. I have a pretty fast computer with an above normal gpu but I wouldnt think of running graphics at 8192 as I know that my system cant. however I know that my system can do shadows at 4096 and get full frames. my old system could do 2048 shadows at full frames.
having said that, I still dont know why I cant do more than 50 fps in world of tanks. and I lag like crazy when I add custom sounds. you think with my set up I shouldnt have a problem. but I am not as familiar with my set up and wot as I am with aces high.
I have only had problems playing aces high even with my old gateway dual core twice. I couldnt figure out why I couldnt use the ' key to give check sixes and I couldnt zoom in and out of tanks. other than that I could play with frames at about 20. once i switched from dial up to dsl my frames went to 40's and I could see everything better. after I decided to build my own computer I could almost max out all the settings. except for the 8196 shadows, that I know for sure my sytem cant handle it. why you are even trying to play with shadows that high just tell me that you dont know your limitations. a wise man once said " a man gotta know his limitiations", i think you should learn the limitations of your system. then the comparison from another game to ah will be more even.
semp
-
When have I ever said I "wanted" to run the game at 8192 shadows? A wise man once said "It pays to read".
-
Turn on smooth shadows or 8192 shadows and AH turns into singe digits and is unplayable.
I've tried turning each settings on one by one, the moment I change a setting that is not this:
Detailed Terrain
Detailed Water
Water Reflections
Bump Map My Vehicle/Plane
Shadow Textures - 512
Terrain Detail Range - 2.0K
"Detail or Faster" slider - Detail
the game begins to lag/stutter.
Do pray tell then why my performance in AH is mediocre and the graphics are still bad. Yet my performance in Wings of Prey is flawless and the graphics make AH look like poo?
When have I ever said I "wanted" to run the game at 8192 shadows? A wise man once said "It pays to read".
it sure does.
semp
-
Right....I said I attempted to turn it on... :huh Tell me..you trolled the "WTG Top Gun" thread...now you're trying to troll me...do tell you're not Midway, Manawar, or vDallas.
-
Right....I said I attempted to turn it on... :huh Tell me..you trolled the "WTG Top Gun" thread...now you're trying to troll me...do tell you're not Midway, Manawar, or vDallas.
From your posts I was thinking you may be one of those.