Aces High Bulletin Board

General Forums => Wishlist => Topic started by: chaser on September 30, 2012, 07:47:26 PM

Title: Side switch time
Post by: chaser on September 30, 2012, 07:47:26 PM
Isn't 12 hours a little to much? I switched to bishops this morning to fight and then the map was won. New map comes up and the good fight is between rooks and nits. But now I'm still stuck as a bish for 4 more hours because of the 12 hour side switch time. Please take it back to an hour. I would rather have these so called "spies" that everyone cried about rather than sit around and do nothing waiting for my 12 hours to be up.
Title: Re: Side switch time
Post by: Lusche on September 30, 2012, 07:51:41 PM
I would rather have these so called "spies" that everyone cried about

Tiny correction; they still do. And still would continue to do so if side switching were totally disabled  ;)
Title: Re: Side switch time
Post by: chaser on September 30, 2012, 07:53:32 PM
Tiny correction; they still do. And still would continue to do so if side switching were totally disabled  ;)

Exactly my point. Their whining ruined the fun for the rest of us who actually enjoy finding a fight.
Title: Re: Side switch time
Post by: Scotch on September 30, 2012, 07:55:34 PM
12 hours is completely ridiculous. Especially for the late night crowd.
Title: Re: Side switch time
Post by: icepac on September 30, 2012, 08:00:26 PM
Did you switch so you could drive a GV to the HQ or strats?

That's the only reason I ever switch.
Title: Re: Side switch time
Post by: coombz on September 30, 2012, 08:10:48 PM
12 hours is completely ridiculous. Especially for the late night crowd.

the late night or non-US timezone crowd :(

I imagine I will be cancelling my account after DGS, I guess I am just throwing money away at the moment.

I have given up logging in during my evening and trying to find a fight, and I only rarely have the opportunity to fly weekend mornings. Although when I have the time it is as fun as ever...

Please bring back 1 hour side switching and give us non-prime time players some hope  :pray

Title: Re: Side switch time
Post by: guncrasher on September 30, 2012, 09:45:08 PM
just something to think about.  are all of you guys that can never find a fight always on the same country?  if you arent then why not pm each other and fight to your hearts content. 


semp
Title: Re: Side switch time
Post by: Nathan60 on September 30, 2012, 09:51:39 PM
Did you switch so you could drive a GV to the HQ or strats?

That's the only reason I ever switch.
If you had read the post you wouldnt have upped your post count by 1
Title: Re: Side switch time
Post by: pervert on September 30, 2012, 10:05:50 PM
just something to think about.  are all of you guys that can never find a fight always on the same country?  if you arent then why not pm each other and fight to your hearts content. 


semp

Would it not be a lot easier for you to simply stop making baseless assumptions on why you think people switch? If you do not switch at all, a 12 hour switch time would be of no consequence to you, would it? On the other hand to someone who switches to find it action it would be a disaster, so why bother entering the argument....you always jump onto this topic with nothing more than assumptions and your opinion, the guy complaining about the switch time has a valid fact as a complaint ie the switch times have been increased 12 fold, that is a fact not an opinion.

Isn't 12 hours a little to much? I switched to bishops this morning to fight and then the map was won. New map comes up and the good fight is between rooks and nits. But now I'm still stuck as a bish for 4 more hours because of the 12 hour side switch time. Please take it back to an hour. I would rather have these so called "spies" that everyone cried about rather than sit around and do nothing waiting for my 12 hours to be up.

Yes it is but Hitech will not relent, the idea was that it is meant to act as a dampener for flucations in country numbers, of course it doesn't really, been on more often than not and the numbers are way out of balance and always will be regardless. There are so many obstacles placed in the way of an Aces High player switch times, puffy ack etc that you would literally have to be retired or unemployed to devote the time to enjoy it anymore.

Title: Re: Side switch time
Post by: Nathan60 on September 30, 2012, 10:09:11 PM
I have been on very early morning EST and  Had absolutley nothing to fight , just ended up deacking bases and nobody ever upped. Why not atleast lower the time to something managable like 3 hours
Title: Re: Side switch time
Post by: guncrasher on September 30, 2012, 10:10:05 PM
Would it not be a lot easier for you to simply stop making baseless assumptions on why you think people switch? If you do not switch at all, a 12 hour switch time would be of no consequence to you, would it? On the other hand to someone who switches to find it action it would be a disaster, so why bother entering the argument....you always jump onto this topic with nothing more than assumptions and your opinion, the guy complaining about the switch time has a valid fact as a complaint ie the switch times have been increased 12 fold, that is a fact not an opinion.





would you care to explain which assumption i jumped into?


semp
Title: Re: Side switch time
Post by: lunatic1 on September 30, 2012, 10:32:25 PM
i would be happy with 3 hours
Title: Re: Side switch time
Post by: pervert on September 30, 2012, 10:49:20 PM
would you care to explain which assumption i jumped into?


semp

Ahh the same one you do in every 12 hour switch time thread in existence without fail?
Title: Re: Side switch time
Post by: guncrasher on September 30, 2012, 10:57:47 PM
Ahh the same one you do in every 12 hour switch time thread in existence without fail?

please quote me as i havent made any yet.


semp
Title: Re: Side switch time
Post by: Debrody on October 01, 2012, 12:14:11 AM
ooohhhh  here it comes again...

Been discussed many times. Many good alternatives were brought up. And the result?? Couldnt even find the answer to the question: WHY???
Its pointless and unnecessery.
TYVM HTC
Title: Re: Side switch time
Post by: pervert on October 01, 2012, 12:49:03 AM
please quote me as i havent made any yet.


semp


Oh the forum starts afresh with this thread? Not yet in this thread, but a 12 hour switch thread always involves you telling someone like me that I do not enjoy switching to find action and I am really there to hoard, its quite patronising to read, you presume to know the minds of others and what they enjoy based on your assumption that people only switch to hoard, that is simply not true and you cannot back that up as a fact despite working in reinsurance?

It is a fact that now there is a 12 hour switch time in place of an hour.

You could of course prove me wrong and not post the same thing as I have quoted below in this thread, its win win as far as I am concerned.

I gave up after 2 threads, one would not let me quote from it I presume because its locked, here ya go.


dirdart are you implying that most people switch to balance the sides?  or perhaps it's the nightly ritual of switching to whatever side is hording.  when the switch sides rules was 2 hours, i would see the same people horde for all 3 sides all day long.  now that it changed to 12 hours, they can only horde for 2 sides, which is better.



semp


nothing wrong with you guys wanting to switch at will actually I support that, but you guys give misleading facts for wanting to switch.  what I am against is other people taking advantage of the 2 hour time switch to go from horde to horde.

really annoying seeing the same people switching from rooks to knights to bishops depending on who's hording at the time.  you guys may not horde, but if you were to realize that most people do switch to horde then you would not be so lazy as to pay attention and know when to switch to have good fights.

so see you guys next month when you post another misleading thread  :salute  :bolt:.

semp

sure as long as you guarantee that the other players wont switch to go from horde to horde to horde as they did before.

semp

or many more players would switch to the bishops to add even more players to the horde as it happened before when there was a 2 hour time switch.  there's a lot of people that switch to fight with (not against) whoever country is hording at the time.  many more players switch to roll with instead of to balance the sides and you want to give these guys unlimited switches in the off hours?



semp

durtdart this is the part you don't understand, the majority of people who switch do it to horde, not to switch to the low side.

semp

neg fugitive, i mostly play at night from about 10 pst to abut 3 or 4 am.  in that time frame i used to see people i flew with switching to horde with the vtards whenever they started hording.  and I know it is they're 15 bucks, but on days that i was off and started playing since early afternoon, you would see the guys switch from rooks to knights to bishops depending on who was hording at that time.  I also used to work in reinsurance and my job was to look for variances in premiums and try to find patterns and that was across 200 companies.  I was good at it and that's how I noticed the pattern in ah.  it's not really that hard for you guys to notice that guy you were just saving his butt all of a sudden you got a kill as he flew with 30 other red cons.  

semp

i kindda doubt that guys switch to help the low side.  I have a list of people that will say that on the bb and normally I find them not on the low side.  

but you gotta respect those guys who say that want to switch not to horde but to get more kills, now that's a good reason for wanting a lower time  :aok.


semp
Title: Re: Side switch time
Post by: RedBull1 on October 01, 2012, 01:09:38 AM
LOL Perv


Furballers unite! We must get the side switching time back down to 1 hour!  :old:
Title: Re: Side switch time
Post by: phatzo on October 01, 2012, 01:35:52 AM
I rarely switch sides because my squad are usually rook and flying with my squad is a big part of the game for me, under the 1hr side switch I did occasionally switch but with 12hr I dare not get myself stuck as bish or nit.
Title: Re: Side switch time
Post by: chris3 on October 01, 2012, 01:46:03 AM
moin

i haven t switch my country the last 11 years ?! :headscratch: dont understand the problem.

but i understand the problem with the side switchers which going to find enemy CVs i knew a few of them and i realy dont like it.

maybe a compromize would be good, maybe change the 12houers to 8houers or so.

cu christian
Title: Re: Side switch time
Post by: guncrasher on October 01, 2012, 02:13:52 AM

Oh the forum starts afresh with this thread? Not yet in this thread, but a 12 hour switch thread always involves you telling someone like me that I do not enjoy switching to find action and I am really there to hoard, its quite patronising to read, you presume to know the minds of others and what they enjoy based on your assumption that people only switch to hoard, that is simply not true and you cannot back that up as a fact despite working in reinsurance?

It is a fact that now there is a 12 hour switch time in place of an hour.

You could of course prove me wrong and not post the same thing as I have quoted below in this thread, its win win as far as I am concerned.

I gave up after 2 threads, one would not let me quote from it I presume because its locked, here ya go.




you are bringing stuff from over a year ago.  now did i object to your asking for a lower time limit on this thread?  did I even make a comment against it?

all i asked was this question.

just something to think about.  are all of you guys that can never find a fight always on the same country?  if you arent then why not pm each other and fight to your hearts content. 


semp

I am not even against your wish as I couldnt care less.  I hardly play anymore.

so either retract your statement or at least admit that you are the one who jumped into conclusions.  or dont, either way I still dont care.

the funny thing is that I remember when it was 1 hour you guys were still whining that 1 hour was too long.


semp



Title: Re: Side switch time
Post by: oTRALFZo on October 01, 2012, 03:27:05 AM
moin

i haven t switch my country the last 11 years ?! :headscratch: dont understand the problem.

but i understand the problem with the side switchers which going to find enemy CVs i knew a few of them and i realy dont like it.

maybe a compromize would be good, maybe change the 12houers to 8houers or so.

cu christian

You have a large percentage of playerbase that dont have enough time to put effort into the "war". Personally when I log, I am looking to get a few sorties in. Being stuck with a side for 12 hours is a bit extreme especially for the playerbase that cannot log on prime time. The people that this change affects ( and trust me on this) are guys that would never spy where CVs are. They would prefer even an enemy CV live long enough to get close to a base to have some fun.

I see no difference in spy game play since the change came into effect so I see the change as just silly. It really targets the wrong people. You still see the same whines that "their missions were busted" or CV was sunk in the middle of nowhere. You are ALWAYS going to have to deal with those shade accounts or guys with cross country coms ( Ive even heard of ppl texting cv locations to squaddies). These are ppl that have wayy to much time on their hands and you will never stop even if you have a one week switch rule.
Title: Re: Side switch time
Post by: chris3 on October 01, 2012, 03:54:50 AM
moin

you are right, you cant stop this but maybe the 12 houer switch helps a bit to minimize this behavior.

im mostly not on the main times but you can find fights everywere if you take a look.  how i say i never switched countrys there is no reson for me. but how i say maybe minimizing the houer delay a bit will help you.

cu christian
Title: Re: Side switch time
Post by: Debrody on October 01, 2012, 04:22:11 AM
Chris,

i might be unique, but i see it in a different way.
   Lets start here: what is a fight? For me, its a smaller scale furball, some horde busting, basically anything where i can turn my aircraft against an opponent. But definiately not streamrolling bases, hunting buffs, ganging a single con or something like that. Since im on euro time, and the numbers use to be fairly low, i cant always find a suitable fight for me.
   Also, i found out that there are worthy people on both sides. I liked to switch, either to fight with or against them.

Yes, i was a notorius side switcher, and i enjoyed upping jets to intercept the bish jokers-alchies-V "war-winning" crew. Its over, a large part of my fun will never come back, tyvm.
doh...
Title: Re: Side switch time
Post by: oTRALFZo on October 01, 2012, 04:24:28 AM
moin

you are right, you cant stop this but maybe the 12 houer switch helps a bit to minimize this behavior.

im mostly not on the main times but you can find fights everywere if you take a look.  how i say i never switched countrys there is no reson for me. but how i say maybe minimizing the houer delay a bit will help you.

cu christian
Thats the thing. It does NOT minimize anything. You are still having  to stomach the whines on country channel that ppl are using spies to spot CVs and missions so the change has done nothing for me at least except limit my choices.
I totally agree you CAN find a fight no matter what side you are on. But now you are limited. Where before you had a choice to switch to perhaps an eaiser front, now you are limited to stay put. This becomes even much more difficult if you are stuck on a side that is hording or even be horded. What used to happen is that when a certain country tends to flucuate to a part of the map where #s were lopsided, you could quickly switch and have a turkey shoot and sometimes discourage the action from being so focused in a certain area. Now you have people stuck and dealing with people just rolling over maps with no opposition.
Title: Re: Side switch time
Post by: chris3 on October 01, 2012, 05:04:31 AM
moin

surly it do minimize this a bit, and surly there are still wines about it, that will never change. it is a far less wide stepp for some people to spy if the switch time is 1 houer, jes maybe i will spy if there is no switching time lol. thats a normal human behavior if there is no barier the human will go this way. and we realy need to think about that if we want that.

ok im in the euro zone too, the numbers are diverent in my primetime if i want 300-400 peoples onlin i need to stay up until 3-4 o clock at the morning.
i understand your wisch for switching the frontlines, if there are realy low numbers online sometimes there is only a fight betwen the countrys im not belonged too.
but i have never hered about some people switching county because thair country ist just roling the enemy that happens usaly lees than someone switch country for spiing.

how i say a compromis would a 8 or maybe 6 houer switch period, nothing less, that would help these people who want to fly for a short time at the other side.

cu christian
Title: Re: Side switch time
Post by: Slade on October 01, 2012, 07:40:09 AM
I never switch sides and nearly always find ample activity.  

The only exception are hours when all sides numbers are low.  :old:
Title: Re: Side switch time
Post by: Shuffler on October 01, 2012, 09:02:15 AM
moin

you are right, you cant stop this but maybe the 12 houer switch helps a bit to minimize this behavior.

im mostly not on the main times but you can find fights everywere if you take a look.  how i say i never switched countrys there is no reson for me. but how i say maybe minimizing the houer delay a bit will help you.

cu christian

If folks want to spy you won't stop it. One only has to setup a new ID and log on for his 2 week trial.

One can also switch before he logs and note placements and relay to his cohorts. When he logs back on the next day switch back... after noting placements.

If you think 12 hours stops anything your just wrong.
Title: Re: Side switch time
Post by: chris3 on October 01, 2012, 10:54:10 AM
moin

not stop but minimize a bit and that is logicaly a fact.

you can say jes the spy can do this... and the spy can do that... but jes he need to do something to be a spy and with a 1 houer switch delay he need to do nothing. thats easy to understand!!!

cu christian
Title: Re: Side switch time
Post by: VonMessa on October 01, 2012, 11:19:56 AM

Oh the forum starts afresh with this thread? Not yet in this thread, but a 12 hour switch thread always involves you telling someone like me that I do not enjoy switching to find action and I am really there to hoard, its quite patronising to read, you presume to know the minds of others and what they enjoy based on your assumption that people only switch to hoard, that is simply not true and you cannot back that up as a fact despite working in reinsurance?

It is a fact that now there is a 12 hour switch time in place of an hour.

You could of course prove me wrong and not post the same thing as I have quoted below in this thread, its win win as far as I am concerned.

I gave up after 2 threads, one would not let me quote from it I presume because its locked, here ya go.




You are using posts from a year ago.

How dare you be so accurate and use his own words against him?

He changes his mind every week, depending upon whose knob he is currently polishing...
Title: Re: Side switch time
Post by: ink on October 01, 2012, 11:28:51 AM
You are using posts from a year ago.

How dare you be so accurate and use his own words against him?

He changes his mind every week, depending upon whose knob he is currently polishing...

 :rofl :rofl :rofl


can you say........spot on........
Title: Re: Side switch time
Post by: Shuffler on October 01, 2012, 11:49:35 AM
You are using posts from a year ago.

How dare you be so accurate and use his own words against him?

He changes his mind every week, depending upon whose knob he is currently polishing...

Snicker
Title: Re: Side switch time
Post by: ALFAMEGA51 on October 01, 2012, 11:50:55 AM
 :rofl
Title: Re: Side switch time
Post by: leitwolf on October 01, 2012, 12:04:28 PM
The inability to freely switch sides works against dynamic ENY-values as an incentive to even out sides.
Being stuck for 12 hours completely defeats the eny system.. should be more like 30mins to 2hours ballpark (again).
(And yes, I know ENY didn't bring about perfectly even sides when switch timers were short)

Title: Re: Side switch time
Post by: B4Buster on October 01, 2012, 12:11:55 PM
I miss the 1-hour side switch times dearly.
Title: Re: Side switch time
Post by: ink on October 01, 2012, 01:09:01 PM
I miss the 1-hour side switch times dearly.

you and I both :aok
Title: Re: Side switch time
Post by: caldera on October 01, 2012, 01:10:42 PM
The inability to freely switch sides works against dynamic ENY-values as an incentive to even out sides.
Being stuck for 12 hours completely defeats the eny system.. should be more like 30mins to 2hours ballpark (again).
(And yes, I know ENY didn't bring about perfectly even sides when switch timers were short)



Checkmate.
Title: Re: Side switch time
Post by: icepac on October 01, 2012, 01:26:24 PM
If you had read the post you wouldnt have upped your post count by 1

I was asking him because bish took a field near our HQ, drove gv there, dropped hq, and then won the map 15 minutes later.

Very similar circumstances as the original poster's description.
Title: Re: Side switch time
Post by: BigR on October 01, 2012, 01:30:39 PM
The inability to freely switch sides works against dynamic ENY-values as an incentive to even out sides.
Being stuck for 12 hours completely defeats the eny system.. should be more like 30mins to 2hours ballpark (again).
(And yes, I know ENY didn't bring about perfectly even sides when switch timers were short)



This point has been made before, but it falls on deaf ears without even an explanation as to why they will not change, and why their system of 12 hour switch times is better. It's amazing that they still have the ENY penalty system in place at off peak times. It doesn't work, and it stymies gameplay. The team with the ENY penalty usually ends up getting ganged by the other two countries so you end up with an eny of 20, while effectively being outnumbered. People have been screaming for an ENY revamp for a long time. Our player base is simply too small to support this kind of stuff off peak, especially when you throw gigantic maps into the equation.
Title: Re: Side switch time
Post by: guncrasher on October 01, 2012, 01:41:15 PM
This point has been made before, but it falls on deaf ears without even an explanation as to why they will not change, and why their system of 12 hour switch times is better. It's amazing that they still have the ENY penalty system in place at off peak times. It doesn't work, and it stymies gameplay. The team with the ENY penalty usually ends up getting ganged by the other two countries so you end up with an eny of 20, while effectively being outnumbered. People have been screaming for an ENY revamp for a long time. Our player base is simply too small to support this kind of stuff off peak, especially when you throw gigantic maps into the equation.

You are wrong he already said why several times.


Semp
Title: Re: Side switch time
Post by: BigR on October 01, 2012, 02:37:51 PM
You are wrong he already said why several times.


Semp

Well if you would like to point me to the thread where he gives a detailed explanation of his thinking, I would appreciate it. I just read through about 10 threads from the past year since the 12 hour time limit was put back in place, and the most detailed thing HT has said on the matter is "It was like that before" referring to the 12 hour time limit that was in place before the 2 arena system. Things that worked a few years ago wont necessarily work now. We no longer have the numbers to support this system the way it is. ENY needs to be reworked, and the time switch should be put back at 1 hour. Late nite, ENY can fluctuate wildly. This is when the current system totally falls apart and doesn't work at all.
Title: Re: Side switch time
Post by: pervert on October 01, 2012, 02:49:17 PM

all i asked was this question.

In answer to your question, I don't want to spend time looking through the roster for people I know PMing, it would take far to long, and thats just the problem with Aces High and the 12 hour switch, everything takes to long, and there are a lot of non combat issues that can stop you reaching your destination, a lot of the time I fly now circling a base with a few dudes in 88mms (well worth the 15 minute flight to get there) it is hard to just jump into this game now and find action for a few hours and leave.

Your talking here like Air Combat is not the main purpose of the game it is! Its in the title ACES HIGH, so why would you want the guys who are here for the main purpose of this game to be a sideshow PMing each other? Would it not be better to get behind an idea to increase the opportunities to engage in Air Combat? Or at least offer a different solution, maybe perks etc.

I am not even against your wish as I couldn't care less.  I hardly play anymore.

You obviously do  :D

Why keep posting the same stuff over and over then? I could literally (time permitting) go to every 12 hour switch thread ever made and find the same stuff over and over in every single thread.

so either retract your statement or at least admit that you are the one who jumped into conclusions.  or don't, either way I still don't care.

Why offer an ultimatum that you don't care to be fulfilled?  :headscratch:

the funny thing is that I remember when it was 1 hour you guys were still whining that 1 hour was too long.

That was me who wrote the 1 hour is too long wishlist thread not a group of people, I stand by that statement as my potential for variety had been halved due to the single arena.



Title: Re: Side switch time
Post by: Nathan60 on October 01, 2012, 03:36:13 PM
I was asking him because bish took a field near our HQ, drove gv there, dropped hq, and then won the map 15 minutes later.

Very similar circumstances as the original poster's description.
How so? Becaus ehe upped to fight a horde? yep thats just like drving a gv to  a hq  :rolleyes:
Title: Re: Side switch time
Post by: Banshee7 on October 01, 2012, 03:44:18 PM
As little as I get to fly, it makes me really miss the 1 hour side switch times.  Being in a very small squad, it is fun to switch to the country with the fewest numbers or to just change to find a better fight.  With the 1 hour switch time this was easy.  The last few weekends that I have flown, the country with the lowest number changed at least 3 or 4 times before I logged.  12 hours switch time is, in my opinion, entirely too long. 

#S#



Josh
Title: Re: Side switch time
Post by: bustr on October 01, 2012, 04:39:58 PM
Can anyone deconstruct side switching under the 1 arena 12 hour rule versus the 2 arena 1 hour rule to create a compairison of what it's real function is in the game?

Or do any of you know exact reasons from HTC driving the side switching time value of 12 hours?

If no one wants to bother with the forensics for the first question and no one has an answer to the second question. Then this is a WishList issue of one sentance until Hitech is willing to be engaged in an updated dialogue or changes his mind.

Since this topic has been worked over adfinitum in all of it's partisan deprciative glory. You think Hitech is unaware of your disatisfaction? So far I've never witnessed anyone finding a way to engage Hitech for his side of this issue. I doubt in all honesty it would be very productive nor many of you would care about his reasons due to the ideologicaly partisan feelings that have polorised over this.

In that case if you are Caeser, silence is a perfict response to deaf ears.
Title: Re: Side switch time
Post by: Babalonian on October 01, 2012, 06:16:02 PM
I think I got a good idea of what is going on here....

*takes note of the time that this thread started and has had the most replies*

*takes note of the time that Trinity has been put up and is currently the map being hosted in the roation*


If it's not the worst map, it definetley is the most interesting for a case study with this online community.   :noid  :banana:  :airplane:
Title: Re: Side switch time
Post by: Wiley on October 01, 2012, 06:34:22 PM
I think I got a good idea of what is going on here....

*takes note of the time that this thread started and has had the most replies*

*takes note of the time that Trinity has been put up and is currently the map being hosted in the roation*


If it's not the worst map, it definetley is the most interesting for a case study with this online community.   :noid  :banana:  :airplane:

 :eek:

Dude... you just blew my mind.  That's... amazingly plausible.

Wiley.
Title: Re: Side switch time
Post by: guncrasher on October 02, 2012, 05:17:26 AM


can you all of you guys say it with an oliver twist voice  "please sir, may i have some less time?"

isnt it a beatch, when it was a 1 hour switch time you werent happy.  now you wish it was back to 1 hour.  at least i am honest when i say that i wish it  to switch at will so i can switch anytime i want to get more kills than I would do than if I stayed in whichever country i was.  and that was even mentioned in a couple of those quotes you had on me.

you guys remind me of my kids when they were little 20 years ago, they would always been whining "we are bored, our toys are boring", I would always tell them to find new ways to play with them but they would always want somebody to make it funner for them.

you guys are a bunch of grown men that have been playing for years and you still want others to make the game fun for you.  use the tools you have and stop whining.




semp
Title: Re: Side switch time
Post by: VonMessa on October 02, 2012, 07:15:23 AM
<SNIP>

  I hardly play anymore.

semp

<SNIP>



Compared to what?

339 hours  so far this year is not that much anymore?

That's an average of 37 hours per tour.

Your time declined in May and June (as most do, due to being outside in the summer) but it started to go back up after that (with the exception of last tour)

I'm gonna go get my deep boots, now.
Title: Re: Side switch time
Post by: Debrody on October 02, 2012, 07:56:38 AM
im the big boy and im telling you the tutti
it isnt going that way.
I (we) dont want more kills, nor more perks, nothing, just to fight with/against those ones we like. Because we have paid for a combat game and we would like to get the maximum reward for our - otherwise not as little - money.
Is it that hard to understand?
Title: Re: Side switch time
Post by: Shuffler on October 02, 2012, 08:20:32 AM

can you all of you guys say it with an oliver twist voice  "please sir, may i have some less time?"

isnt it a beatch, when it was a 1 hour switch time you werent happy.  now you wish it was back to 1 hour.  at least i am honest when i say that i wish it  to switch at will so i can switch anytime i want to get more kills than I would do than if I stayed in whichever country i was.  and that was even mentioned in a couple of those quotes you had on me.

you guys remind me of my kids when they were little 20 years ago, they would always been whining "we are bored, our toys are boring", I would always tell them to find new ways to play with them but they would always want somebody to make it funner for them.

you guys are a bunch of grown men that have been playing for years and you still want others to make the game fun for you.  use the tools you have and stop whining.




semp

When it was one hour you were not happy?

I liked the one hour time.
Title: Re: Side switch time
Post by: VonMessa on October 02, 2012, 08:21:44 AM
When it was one hour you were not happy?

I liked the one hour time.

As did I.
Title: Re: Side switch time
Post by: B4Buster on October 02, 2012, 08:35:06 AM
you guys
<SNIP>


"you guys" is such a broad term. I always loved the one-hour switch times, as did, I will venture to say,most players.
Title: Re: Side switch time
Post by: caldera on October 02, 2012, 08:51:46 AM
What is your angle here, Semp?  You chime in to every single thread on this subject and yet you never switch sides.  How do other players switching sides affect you?  It must be something very significant for you to never miss one of these threads. 

At least the people who don't like the 12 hour switch can provide reasonable and honest arguments against it.  How are they degrading your fun when they switch?  I've never seen any other topic opposed so often by a single player.  Detractors usually make their case against an idea and then move on.  You just keep at it again and again.  You really have sand in your vag over this.  Why?

What lights up your little red "Side Switching Thread Alert Phone" to make you keep chiming in?  How about coming clean here?
Title: Re: Side switch time
Post by: Wiley on October 02, 2012, 11:10:32 AM
isnt it a beatch, when it was a 1 hour switch time you werent happy.

...I'm sorry to say that's patently false, I was quite happy.  Playing off hours when there just wasn't much going on, or if the side I was currently on had ridiculous ENY meant if someone from my squad happened to come on, I only had at most 59 minutes playing separately from them.

That's gone now for no good reason I can see.

Wiley.
Title: Re: Side switch time
Post by: BigR on October 02, 2012, 11:11:43 AM

can you all of you guys say it with an oliver twist voice  "please sir, may i have some less time?"

isnt it a beatch, when it was a 1 hour switch time you werent happy.  now you wish it was back to 1 hour.  at least i am honest when i say that i wish it  to switch at will so i can switch anytime i want to get more kills than I would do than if I stayed in whichever country i was.  and that was even mentioned in a couple of those quotes you had on me.

you guys remind me of my kids when they were little 20 years ago, they would always been whining "we are bored, our toys are boring", I would always tell them to find new ways to play with them but they would always want somebody to make it funner for them.

you guys are a bunch of grown men that have been playing for years and you still want others to make the game fun for you.  use the tools you have and stop whining.




semp

I never once complained about 1 hour switch times, neither did the vast majority of people who don't like the 12 hour switch times. It's pretty ironic that you call us children in an absolutely childish post.
Title: Re: Side switch time
Post by: Dead Man Flying on October 02, 2012, 11:34:04 AM
This thread again?

Title: Re: Side switch time
Post by: Wiley on October 02, 2012, 11:36:03 AM
This thread again?



Babalonian's got an interesting theory.  Trinity's up, this thread starts...  :noid

Wiley.
Title: Re: Side switch time
Post by: Dead Man Flying on October 02, 2012, 12:41:40 PM
Can anyone deconstruct side switching under the 1 arena 12 hour rule versus the 2 arena 1 hour rule to create a compairison of what it's real function is in the game?

Or do any of you know exact reasons from HTC driving the side switching time value of 12 hours?

Yes, and yes.  This topic has been tread over many times before, and the impetus for the change has been clearly explained in other threads. It has nothing to do with spies, spying, or anything like that and has everything to do with smoothing out wild oscillations in numbers between sides in a high population arena.

Title: Re: Side switch time
Post by: pervert on October 02, 2012, 02:33:13 PM
Yes, and yes.  This topic has been tread over many times before, and the impetus for the change has been clearly explained in other threads. It has nothing to do with spies, spying, or anything like that and has everything to do with smoothing out wild oscillations in numbers between sides in a high population arena.



There has to be a better way, I think theres something wrong when a company seeing it upsets a significant amount of customers attempts nothing to fix it. I think the imbalance between the sides has been a lot worse since the 1 arena and a lot lot worse since 12 hour switching was introduced. Makes the game a matter of pot luck finding action for a few hours.
Title: Re: Side switch time
Post by: Dead Man Flying on October 02, 2012, 02:41:43 PM
There has to be a better way, I think theres something wrong when a company seeing it upsets a significant amount of customers attempts nothing to fix it. I think the imbalance between the sides has been a lot worse since the 1 arena and a lot lot worse since 12 hour switching was introduced. Makes the game a matter of pot luck finding action for a few hours.

Maybe there's a better way, but I haven't seen anyone offer it yet.  I do think that the change fixes the problem it was meant to address, but that doesn't necessarily mean it's more "fun."  I know I enjoyed the one hour side switches as much as anyone.  

I think someone attempted to measure arena imbalance over time in a previous thread and found that, actually, the changes did have the intended effect.  So your anecdotal evidence doesn't match overall arena reality.
Title: Re: Side switch time
Post by: pervert on October 02, 2012, 03:10:01 PM
Maybe there's a better way, but I haven't seen anyone offer it yet.  I do think that the change fixes the problem it was meant to address, but that doesn't necessarily mean it's more "fun."  I know I enjoyed the one hour side switches as much as anyone.  

I think someone attempted to measure arena imbalance over time in a previous thread and found that, actually, the changes did have the intended effect.  So your anecdotal evidence doesn't match overall arena reality.

I've seen plenty, perks for a switch was one, I don't fly a perk plane so they are pretty useless to me. I have never seen this thread or this evidence so for the meantime I will have to judge it as...anecdotal.... :D

This brings me back to my other point, do I have to quit my job to find fun consistently in Aces High? I don't know why I am even debating the point in this thread as I have already down it in other longer deeper threads and Hitech done and intends to do squat about it, so what will change, its just me wasting my time.
Title: Re: Side switch time
Post by: guncrasher on October 02, 2012, 04:24:54 PM
Compared to what?

339 hours  so far this year is not that much anymore?

That's an average of 37 hours per tour.

Your time declined in May and June (as most do, due to being outside in the summer) but it started to go back up after that (with the exception of last tour)

I'm gonna go get my deep boots, now.

no check last year I play thru the summer.   I hardly play anymore because I find myself playing wot more. 


semp
Title: Re: Side switch time
Post by: Scotch on October 02, 2012, 04:25:39 PM
Anyone for the 12hour limit should try flying during late night/Euro hours. Especially on these over sized maps.
Title: Re: Side switch time
Post by: bustr on October 02, 2012, 04:44:09 PM
Dead,

Thanks, I couldn't quite remember the oscillation part and wanted to see if the audience had any clue deeper than their personal desires versus the health of the game.

1. - What happens when the oscillation takes place and what is the tipping point?

2. - Why did two arena's with roughly 400 players across them not trigger the tipping point with the 1 hour switch time with one arena hosting around 250-300 and the other 125-250 at peak times?

3. - Why is a single arena with 400 players more susceptible to the oscillation?

4. - If there is a maximum population density that creates the tipping point. Cannot a function like ENY monitor that and give us a sliding scale of time switch versus density? Population DensityX = 1, 3, 6, or 12 Hours. The clipboard can be updated with a new selection stating the current time restriction. And just like the factories are moving somewhere message, the HOST can tell us our time has just changed in big red text.

Probably to make this work, when you logged off your personal timer resets to zero until your next session. It would not be fair to lock anyone into the side switch timer they logged off with. And now you have a loop hole to switching sides at will unless another timer imposes restrictions based on how many times you logoff and logon during a fixed time period. Otherwise at each logon session you would be able to emidiatly switch sides. So the secondary timer would probably impose 12 hours of logoff and logon attempts before you could switch sides as soon as you logged in. You're side switching is controlled in real time by the population density function as a factor of when you happened to be playing in the arena.

This would tend to be more benificial to the EU and late night crowd when the arena drops below 200 players.

A. - You can never logon then switch sides. (Draconian and whines will be recorded)(secondary timer allowing 1 free switch every 12 hours)
B. - A Population Density function during your active session will allow you to switch sides inside of your current session timer.
350-400+ -- 12hours
275-349 -- 6hours
200-274 -- 3hours
1-199 -- 1hour

I think I see why Hitech keeps it simple. You could get stuck in one country for a very long time depending on your play habits. Or the secondary timer grants you a change country at will once every 12 hours that you have to choose as your reason for switching countries in the O'Club.
 
I know I'm missing something with the oscillation, human nature, and how this game works in my spitballing. And this is what you gents always get. The customer is not often right right when it comes to running the providors business. The arena functioning for everyone is part of the business. I've been on a few late nights and saw the only action was bish-rook and knights were a cricket fest with a few furballer names stuck on the knights side.

Title: Re: Side switch time
Post by: Babalonian on October 02, 2012, 06:01:55 PM
Babalonian's got an interesting theory.  Trinity's up, this thread starts...  :noid

Wiley.

It went down last night after being up for about 24 hours....
and a thread that made its first 4 pages in the first 24-hours of its existence regarding the side switch subject....
has now degraded to making about only one page, mostly off-topic, in the last 24-hours.


I got enough tinfoil, pitchforks and toches for all!
Title: Re: Side switch time
Post by: kappa on October 02, 2012, 07:46:00 PM
I don't remember a side imbalance problem with the 1hour switch time.. Just my observation.. I do have problems with the 12hour switch time..
Title: Re: Side switch time
Post by: JUGgler on October 02, 2012, 08:31:10 PM
It is better to ignore semp, she is angry, bleeding and unfulfilled  ;)



Carry on!

 :salute




















































Oh, bringing back the 1 hour time may encourage me to restart my PAID account  :aok

Just saying!





Hope you all are doing well!  :salute :cheers:

JUGgler
Title: Re: Side switch time
Post by: bustr on October 03, 2012, 04:57:52 PM
I don't remember a side imbalance problem with the 1hour switch time.. Just my observation.. I do have problems with the 12hour switch time..

Before it was switched back to 12 hours when the arenas were reduced to one. I wonder how many players actualy were aware that the side switch time value was (1 hour) besides a small number of fight followers? The test that Hitech probably has no interest in performing is to place it at (1 hour) for a tour. While making sure the MOTD pops up each session for everyone reminding them that they can change sides once every hour. Then reveil their personal timer as a 60 minute countdown clock running in their clipboard with a red text message popup every time they are eligible to switch sides.

The premise is; if it's in their face that once an hour they can change their current condition of fun or fortune with a pointed message enforcing you are free to switch contries NOW. How many with that constant knowlege with a timer to reenforce it will truely be loyal to any country versus their fun and fortunes? Hitech had to make a policy decision not to include a visible side switch timer on the clipboard when it pops up for a reason. There are a plethora of tiny utilites for windows enterprise that can put a timer on your desktop counting down how long you have been logged on and when your next password change is due. Passing server backend personal timer info to a user then is simple. The clipboard is just a fancy application window allowing you limited access to some of the games backend that Hitech chooses to expose to you.

Back when the 2 LWMA arenas were reduced to one arena. I didn't know anyone who had a clue what the side switching time limit was. Only after the change back to 12 hours and the subsiquent hue and cry in this forum, I and others learned about it. I'm curious if "Dunbars Number" has something to do with the imbalance oscillations Dead spoke about in single arenas when the population density shifts past 250 players and begins to climb.

Dunbars number is the theory that either 120 or 250 members is the maximum number of people who can know each other due to biological limitations in the brain and feel like a tribe or community. When it's exceeded, splintering off to form new groups begins resulting in intercene strife and discord often fracturing previous harmonius groups via stress focusing on petty differences and status insecuritis. The number of statistical loners and disaffected increases with unpredictable impacts upon the remaining disunified groups. This process magnifies tribalist tendancies along with all the normal suspicions, percieived grudges and grievences against other groups and individuals. Remember the garbage pit ch200 was in the mid 2000's.

Not sure Hitech is up for a test of that. Or he may have 20 years of testing supporting his personal decision on 12 hours for a single arena. Personaly, I've only had 20 years of playing in his games observing populations and their habits.
Title: Re: Side switch time
Post by: Ack-Ack on October 04, 2012, 02:53:16 PM

can you all of you guys say it with an oliver twist voice  "please sir, may i have some less time?"

isnt it a beatch, when it was a 1 hour switch time you werent happy.  now you wish it was back to 1 hour. 

I was very happy with the 1 hour switch time and never wished for it to be changed.  It was people like you that weren't very happy with it.


ack-ack
Title: Re: Side switch time
Post by: mbailey on October 04, 2012, 03:43:00 PM
I was very happy with the 1 hour switch time and never wished for it to be changed.  It was people like you that weren't very happy with it.


ack-ack

+1
Title: Re: Side switch time
Post by: VonMessa on October 04, 2012, 03:49:47 PM
+1

I will take your +1 and add one of my own.

+1
Title: Re: Side switch time
Post by: mbailey on October 04, 2012, 05:28:45 PM
Wait.....so thats +2?  (didnt even have to take off my shoes to count that high):D
Title: Re: Side switch time
Post by: Shuffler on October 04, 2012, 05:29:59 PM
WTH is that smell?
Title: Re: Side switch time
Post by: Nathan60 on October 04, 2012, 05:56:02 PM
WTH is that smell?

http://bbs.hitechcreations.com/smf/index.php/topic,339729.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,339729.0.html)  :devil
Title: Re: Side switch time
Post by: bustr on October 04, 2012, 07:06:18 PM
I was very happy with the 1 hour switch time and never wished for it to be changed.  It was people like you that weren't very happy with it.


ack-ack

So after the move back to a single arena with most of the general player base ingnorant of what restriction the switch timer was set at. The game had no real problems from side switching because only the tiny minority who cared about following the fun they liked, bothered to be aware of the timer as part of their game play strategy.

Eventualy the knowlege of the 60 minute limit would have become more wide spread with more migration taking place to percieved greener pastures. We were not in the single arena format with a 60 minute timer long enough for the general player base to utilise the timer as one of their constant tools like yourself to achive fun or create any negative imbalance effects.

It was an obvious good deal while it lasted for a visibly happy minority of the like minded who probably would not appreciate mass abuse of it by the general population. It was obvious their bliss was having some freedom in chasing fights. But, still feel it should be available to themselves now becasue they only want to follow their personal action. Afterall, if the general population remains ignorant and slogging it out fixed to their countries. Your and the minority of the like minded's country hopping simply fufills your collective need to not be bored by the general populations often lame and slow game play.

Unfortunatly, Hitech switched the value to 12 hours before enough time could have passed to see how 60 minutes would have played out as it became general population common knowlege.

Isn't it more honest at this heated juncture to request a test of 60 minutes over 1-2 tours with all players being given constant notice they are eligable to switch sides when their personal timer counts the 60th minute? Versus the previous oversight accident which relyed on their ignorance to support your fun for an indeterminant period into the future before any of the problems surfaced that Hitech from his experience is heading off with the 12 hour timer?

Look at the microcosm of the AvA and WWI arena to how easy they become lop sided in the face of polite insitance by CM's and players to balance the sides being switch at will arenas. And this is with populations not more than 12-20 at peak times. More often the CM's and the players requesting the balance do the side switching because, who wants a game cloitus intteruptus when they are on a fun role? Then introduce Dunbars Number theory into the MA coupled with multipe "fun rolls".

I can just see Skuzzy useing the God VOX & TEXT in the MA and a booming request across all VOX channels And RED TEXT cuts in telling us we have 5 minutes to politely balance sides or else. Ain't ignorance bliss when the masses are ignorantly sleeping?
 
Title: Re: Side switch time
Post by: guncrasher on October 04, 2012, 08:20:23 PM
bustr you are right on.  But that's probably the percocet and two xanas that I took talking  :cheers:

semp
Title: Re: Side switch time
Post by: Melvin on October 04, 2012, 08:34:36 PM
bustr you are right on.  But that's probably the percocet and two xanas that I took talking  :cheers:

semp

(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRlJu0l7m_tC8bu0IniqBX0gszzfbPb9udphvFmiaEAaF329k9qEA)


I see you kids are still up to your same shenanigans.
Title: Re: Side switch time
Post by: kvuo75 on October 04, 2012, 11:42:32 PM
all I wanna do is shoot vulchers with a field gun, so all I wanna do is switch to the low side, usually.  This is typically bishops during north american prime time.
Title: Re: Side switch time
Post by: phatzo on October 04, 2012, 11:50:35 PM
all I wanna do is shoot vulchers with a field gun, so all I wanna do is switch to the low side, usually.  This is typically bishops during north american prime time.
Then rooks a couple of hours after that, then nits a few hours after that. Two or three hours is plenty but one would be nice. Bustr, some of us were very aware of the side changing time limits, I guarantee any odd hours player is.
Title: Re: Side switch time
Post by: LCADolby on October 05, 2012, 12:15:58 AM
I hate the 12 hour rule I'd rather it be maximum of 4 hours or lower.


Lower it HTC peer pressure demands it  :D
Title: Re: Side switch time
Post by: guncrasher on October 05, 2012, 04:13:55 AM
(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRlJu0l7m_tC8bu0IniqBX0gszzfbPb9udphvFmiaEAaF329k9qEA)


I see you kids are still up to your same shenanigans.

yeah you are right, people always bring up this kinds of threads claiming blah, blah  to the game but never actually are honest abut their intentions.  I want to switch anytime i feel like it because I want to kill as many as I can, that's it.  it doesnt get any simpler.

a 1 hour switch time wont really make a difference anymore than a 12 hour will do.  I used to switch when we had the 1 hour and more than 1/2 the time I would switch to the wrong country and be stuck there for another hour in another boring night or if there was a fight it would end in 5 or 10 minutes then I would wait another hour then switch and find out that the fight had now switch to the country that I had just left.

so really the option isnt about how many minutes makes sense, but how I can switch to whichever place I feel will make it funner for me.  and that is the honest truth.  rest of you guys asking for 1 or 3 or 4 hours are just bs'ing yourselves.  either make it at will or it wont really make a difference as most likely you will get stuck in the wrong country.


semp
Title: Re: Side switch time
Post by: pervert on October 05, 2012, 08:36:03 AM
yeah you are right, people always bring up this kinds of threads claiming blah, blah  to the game but never actually are honest abut their intentions.  I want to switch anytime i feel like it because I want to kill as many as I can, that's it.  it doesnt get any simpler.

Its not that people are being dishonest in any way, wanting to kill as much as you can is the result of successful combat and combat is the name of the game, you have tried to use this as a counter argument? a slur of the character of people requesting more combat?? and therefore on their request??  :rolleyes: Thats the point of the game it doesn't need to be said really, what are you here for photo recon? taking in the scenery  :rolleyes:
Title: Re: Side switch time
Post by: Nathan60 on October 05, 2012, 08:56:11 AM
Semp, I'm suprised you are against this you dont even like flying more than a sector and a half to find a fight.
Title: Re: Side switch time
Post by: bustr on October 05, 2012, 02:53:04 PM
Semp made an excellent point if any of you attempted to read his last post as much as search it for the ammo in your next girly fight with him.

I am in agreement with semp that what you guys actualy need is the ability to switch at will to achive moving with the fights as they ebb and flow. 60 minutes still leaves you victims of poor choice and the caprices of the players moods involved in the fights you want to follow.

What none of you will concede, is that Hitech has a greater responsibilty to the total game community, to manage the LWMA single instance arena from his decades of experience, so that it is a healthy place rather than just a reflection of your emidiate wants and desires as they change over time.

The group of you are asserting your wants trump Hitech's judgement in how to keep his doors open. Some with untested anecdotal observations of a short term administrative oversight. The rest only of a two arena model with 400+ players spread across them. And no real understanding why 2 arenas with 60 minute limits is not the same species as a single arena with a 60 minute limit when populated with hundreds of players. Not even single arena model experience over an extended period of decades with the social results of player migrations. Afterall, Hitech has worked from the backend administrative position of essentialy this game during it's evolutions since AW, how many years ago? And how many players ago? And how many experiences in managing the results of player migrations?

So, the only person who qualifies as having experienced over decades, the human nature in this game which forces the 12 hour timer today is Hitech. I can only assume your assertions demonstrate that yourselves are eminently more qualified than Hitech to judge how players over time will respond to 60 minutes limiting their time to switch sides versus 12 hours.

Or lets simplify this. If all of you as usual under scrutiny are going to swear on a stack of bibles that you are not challenging his experience and expertiese of this matter to his face in his own house. One might mistake your stance is based on not beleiving his veracity.

So which is it gentelmen?

His veracity or his expertiese?   

Title: Re: Side switch time
Post by: Melvin on October 05, 2012, 02:59:04 PM
bustr, please use spell check.


I will not read the ramblings of a mad man if there are spelling errors.
Title: Re: Side switch time
Post by: Nathan60 on October 05, 2012, 03:02:33 PM
I thin k1-4 hours is fine 0 is too short anything more than 4 is  asinine.  Zero is too short  becaus eyou know  people would up bombers left n rigth to sink CV/s
Title: Re: Side switch time
Post by: kvuo75 on October 05, 2012, 04:50:32 PM
I thin k1-4 hours is fine 0 is too short anything more than 4 is  asinine.  Zero is too short  becaus eyou know  people would up bombers left n rigth to sink CV/s

because that doesn't happen at all right now.

 :rolleyes:
Title: Re: Side switch time
Post by: kappa on October 05, 2012, 05:58:55 PM
I think the paying subscribers have poor bargaining rights..  :angel:
Title: Re: Side switch time
Post by: The Fugitive on October 05, 2012, 07:00:17 PM
While being able to switch at any time would be great, most intelligent people know it would be heavily abused. Hitech has set it at 12 hours because "that is how it was before the dual arenas", and that is what his experience told him works, but that was back then, this is now.

Like the problem when they had 2 late war arenas a compromise was reach to allow the Euro players to have a single arena to have a better playable population. The players of years ago were more squad orientated, team orientated as such they didn't switch much. Fights could be had over "fighter town" (yes we had those). Gv battles happened at many spawn points as they were often used to capture bases, as well as at Tank Towns (yes we had and USED them too). Bombers hit strat, and coordinated with fighters to hit towns/fields to aid in captures. 

In todays game play style is much different. Fights are harder to come by unless you like flying in a horde, or against one. With the new strats the bombers are back, but a couple months ago how many buffs did you see in the air? Not many. If hitting starts STAYS popular you may see fighters attacking them more which will bring out the defensive fighters which will create a fight. If the players give up on the strats as they are un-important to rolling bases the game will be right back where it was a couple months ago.

So yes the game is much different than it was back then when 12 hours was the way to go, maybe it's time to revamp that logic. Maybe it's time to compromise and drop it to 3 or 4 hours. I don't remember wild swings in side switching for the month or two that we still had the 1 hour switch time and the single arena, but I don't have the data that Hitech has. 
Title: Re: Side switch time
Post by: Lusche on October 05, 2012, 07:06:42 PM
With the new strats the bombers are back, but a couple months ago how many buffs did you see in the air? Not many.

The percentage of time spend in bombers (= bombers in the air at any given time) has been remarkably stable (steadily, but very slowly rising) over the years, and basically hasn't changed with the new strats.
Title: Re: Side switch time
Post by: bustr on October 05, 2012, 07:43:22 PM
Melvin,

If spelling nanny is all you have in your day, go play WoW, or troll the Townhall.com forums to help get someone re-elected. Or help these gentelmen decide which it is from your lofty perch after your restfull hiatus. You missed the memo a few years back. No one cares about spelling anymore unless they don't have the ACM for the fight.
Title: Re: Side switch time
Post by: Nathan60 on October 05, 2012, 07:48:47 PM
because that doesn't happen at all right now.

 :rolleyes:
Yeah it happens but nowhwere on the scale that it would with no switch time restriction.
Title: Re: Side switch time
Post by: kvuo75 on October 05, 2012, 11:00:39 PM
Yeah it happens but nowhwere on the scale that it would with no switch time restriction.


so, hidden cv's get killed more often? big deal.
Title: Re: Side switch time
Post by: Oldman731 on October 05, 2012, 11:34:00 PM
No one cares about spelling anymore


Hey!

Some of us do retain our standards!

- oldman (Melvin was just funnin' you, Bustr.  I note you took no issue with the "madman" part....)
Title: Re: Side switch time
Post by: bustr on October 06, 2012, 06:38:30 PM
Oldman,

Spelling was the excuse to justify the insult. If he had the ACM for the fight he wouldn't resort to "argumentum ad hominem" quipping to make him appear a literary genius and a hero of the silent masses in his audience with his drive-by. One liners are very rarely the work of a confident literarian. Most often someone playing the audience by insulting them with their own addiction to the baser conduct they whish they could use as the normative for personal conduct.

Anyone can pick up a "Horse Apple" and fling it to make themselves look good knowing it will always garner a laugh from the baser minded in the audience. The trick is to never let the audience smell their hand, so as to give a false impression of smelling like roses from previously splashing themselves with "Eau de toilette" as some form of moraly positive magic. Anyone with no self respect can fling a "Horse Apple". But, a fool only convinces fools his hand smells like a rose.

Hmmm first veracity or expertise. Now "Horse Apples", smelling like roses or being fools.
Title: Re: Side switch time
Post by: Melvin on October 06, 2012, 06:42:33 PM
Wow, you take yourself far too seriously.


And as far as ACM goes, come to the AvA next Thursday and watch me beat you like a rented mule.

 :salute
Title: Re: Side switch time
Post by: kvuo75 on October 06, 2012, 07:48:23 PM
bustr is the only person i've seen who can talk about horse apples for 3 paragraphs, in response to someone messing with him about a spelling error.   :D
Title: Re: Side switch time
Post by: bustr on October 06, 2012, 08:02:32 PM
Melvin,

Your ability to twitch a joystick is not the ability to be a literarian. Your challenge is exactly like trying to convice me a "Horse Apple" smells like a rose to save face with your perceived supportive audience. Your hand now smells like a "Horse Apple" and I'm not the fool who who picked up and handeled a stinky peice of excrement to entertaine my like minded audience.

I freely surrender to you as the winner of the  "Horse Apple"  holding and hand smelling of  "Horse Apple"  contest you just held with yourself. I hold no candel to your mastery at holding  "Horse Apples"  in your hand or smelling of it. Peace be with you and your smelly  "Horse Apples"  since you have a loyal following of adoring admirers of your  "Horse Apple" wrangling skills.

I always thought  "Horse Apples"  were  "Horse Apples"  until now. But, then anonymous forums have become the repository for the  "Horse Apple"  minded and their infatuations of it's smelly virtues.
Title: Re: Side switch time
Post by: coombz on October 06, 2012, 08:23:35 PM
why would you even bother reading any of bustr's posts?

i just let my eyes float over them to the next one, it's not like he ever actually says anything

Title: Re: Side switch time
Post by: CAV on October 06, 2012, 08:40:09 PM
Quote
12 hours is completely ridiculous.

I think so too......... needs to be 24 to 72 hours. And like Airwarrior you can't switch at all if you are in a Sqdn.... Sqdn Co. can move the Sqdn, but members can't move on their own. There was a reason we didn't have short switch times in AW & WB, they didn't work.

Cav
Title: Re: Side switch time
Post by: guncrasher on October 06, 2012, 08:56:47 PM
I think so too......... needs to be 24 to 72 hours. And like Airwarrior you can't switch at all if you are in a Sqdn.... Sqdn Co. can move the Sqdn, but members can't move on their own. There was a reason we didn't have short switch times in AW & WB, they didn't work.

Cav

run, i'll try to cover you  :noid.


semp
Title: Re: Side switch time
Post by: dunnrite on October 06, 2012, 09:53:34 PM

  at least i am honest




semp

 :rofl
Title: Re: Side switch time
Post by: Daddkev on October 06, 2012, 10:18:34 PM
 :bhead :bhead :bhead :bhead :bhead :bhead :bhead :bhead :bhead :bhead
Title: Re: Side switch time
Post by: kvuo75 on October 06, 2012, 11:38:25 PM
also, literarian isn't a real word.  :neener:


it is a fake word, though!
Title: Re: Side switch time
Post by: guncrasher on October 07, 2012, 01:24:16 AM
:rofl

yeah unlike you I dont pretend that I switch to help the low side.  I want to switch to get more kllls.  I couldnt care less which side has more players or is about to win the war or to even out the eny.  i want to switch at will to whichever side i want anytime I  want.

this asking for a 2 or 3 or 4 hour switch time is dumb.  it is the same as a 12 hour switch time.  a couple of years ago when we had the 1 or 2 hour switch time, i would switch and I would get stuck more than 1/2 the time in another country that had no fights or the fight would switch back to the country than i just came from.

so asking for a 4 hour switch time wont really make a difference than having a 12 hour switch time.  seriously late at night or during the day do you tell your friends, sure I'll be there in 230 minutes?

semp


semp
Title: Re: Side switch time
Post by: Melvin on October 07, 2012, 07:22:47 AM
Melvin,

Your hand smells like poop.


 :rofl
Title: Re: Side switch time
Post by: chaser on October 12, 2012, 10:24:02 PM
Can we bring this up again? At least let us vote on it? Though it seems the majority want a shorter side switch time.

12 hours is beyond ridiculous  :bhead
Title: Re: Side switch time
Post by: VonMessa on October 15, 2012, 07:54:50 AM
Can we bring this up again? At least let us vote on it? Though it seems the majority want a shorter side switch time.

12 hours is beyond ridiculous  :bhead

Has this suddenly become a democracy?

Where can I vote?
Title: Re: Side switch time
Post by: Traveler on October 15, 2012, 01:31:49 PM
Would it not be a lot easier for you to simply stop making baseless assumptions on why you think people switch? If you do not switch at all, a 12 hour switch time would be of no consequence to you, would it? On the other hand to someone who switches to find it action it would be a disaster, so why bother entering the argument....you always jump onto this topic with nothing more than assumptions and your opinion, the guy complaining about the switch time has a valid fact as a complaint ie the switch times have been increased 12 fold, that is a fact not an opinion.

Yes it is but Hitech will not relent, the idea was that it is meant to act as a dampener for flucations in country numbers, of course it doesn't really, been on more often than not and the numbers are way out of balance and always will be regardless. There are so many obstacles placed in the way of an Aces High player switch times, puffy ack etc that you would literally have to be retired or unemployed to devote the time to enjoy it anymore.



Your wrong, switch times were reduced.   There was a time when you could only change sides once every week or few weeks, forget what it was originally. 
Title: Re: Side switch time
Post by: thndregg on October 15, 2012, 01:53:30 PM
Can we bring this up again? At least let us vote on it? Though it seems the majority want a shorter side switch time.

12 hours is beyond ridiculous  :bhead

Vote all you like. HTC, like any business, will probably make the choice that is more financially profitable.

Furthermore, this subject came up when it was a one hour switch. One hour... twelve hours.. the complaints either way came in. Deal with it. Can't please the world.
Title: Re: Side switch time
Post by: MrGeezer on October 15, 2012, 11:35:16 PM
Can we bring this up again? At least let us vote on it? Though it seems the majority want a shorter side switch time.

12 hours is beyond ridiculous  :bhead

Dude--if you can't think strategically up to 12 hours?.....I hear that Slingo is looking for players.
Title: Re: Side switch time
Post by: chaser on October 15, 2012, 11:51:28 PM
Dude--if you can't think strategically up to 12 hours?.....I hear that Slingo is looking for players.


Tell me one time where the fights have stayed the same for 12 hours straight. They don't. This isn't real war and it's the reason 12 hours is ridiculous. You fight in one area for awhile and it dies. If there's no good fights going on with your team your stuck for the next 10+ hours.
Title: Re: Side switch time
Post by: guncrasher on October 16, 2012, 02:14:06 AM
Tell me one time where the fights have stayed the same for 12 hours straight. They don't. This isn't real war and it's the reason 12 hours is ridiculous. You fight in one area for awhile and it dies. If there's no good fights going on with your team your stuck for the next 10+ hours.

tell me when the fights have stayed in the same place for 1 hour?  I used to switch a lot a couple of years ago when it was a 1 hr switch.  and more than 1/2 the time I would switch to the country that had some really cool fights but then they would switch back to another place and I would be stuck again.  asking for 4 or 6 hours is dumb as it really isnt any different than 12.  if you really care about following a fight then ask for switch anytime or maybe 1/2 hr.  anything more than that and might as well be 12 hours as it wont really make a difference.


semp
Title: Re: Side switch time
Post by: VonMessa on October 16, 2012, 07:46:07 AM
All hail teh wordz of wizdome...
Title: Re: Side switch time
Post by: The Fugitive on October 16, 2012, 09:10:22 AM
Semp, the point is a compromise. 1 hour isn't going to work for what ever reason HTC has for it. 12 hours is too much as posted by many. Maybe 3 hours would be a good compromise. Too long for spies, but short enough to switch once or twice a night to find fights.
Title: Re: Side switch time
Post by: JUGgler on October 17, 2012, 07:28:06 PM
Semp, the point is a compromise. 1 hour isn't going to work for what ever reason HTC has for it. 12 hours is too much as posted by many. Maybe 3 hours would be a good compromise. Too long for spies, but short enough to switch once or twice a night to find fights.


Not sure anything will ever change in regards to switch times Fugi, you see although many hate the 12 hours, they still play!!!! what motivation is there to change it when those who want it changed still "pay and play"?


Just a thought!



 :salute


JUGgler
Title: Re: Side switch time
Post by: Changeup on October 17, 2012, 08:37:34 PM
And JUGgler has spoken....good to see you JUG
Title: Re: Side switch time
Post by: JUGgler on October 17, 2012, 11:56:04 PM
And JUGgler has spoken....good to see you JUG


Back at ya change!  :salute



JUGgler
Title: Re: Side switch time
Post by: RedBull1 on October 18, 2012, 03:41:07 AM
So can we has 1 hour back?  :banana:
Title: Re: Side switch time
Post by: guncrasher on October 18, 2012, 04:06:37 AM
Semp, the point is a compromise. 1 hour isn't going to work for what ever reason HTC has for it. 12 hours is too much as posted by many. Maybe 3 hours would be a good compromise. Too long for spies, but short enough to switch once or twice a night to find fights.

there's no difference between 3 and 12 when you get stuck because the fights switch among all countries at any time.  I found that out when we had the 1 hour switch time.  I would switch only to find out that 5 minutes later the fight had switched to the country that I came from.

you guys are delusional if you think that 3 hours will make a big difference from 12 hours.


semp
Title: Re: Side switch time
Post by: guncrasher on October 18, 2012, 04:23:42 AM

Not sure anything will ever change in regards to switch times Fugi, you see although many hate the 12 hours, they still play!!!! what motivation is there to change it when those who want it changed still "pay and play"?


Just a thought!



 :salute


JUGgler

maybe they play because they have fun  :noid?


semp
Title: Re: Side switch time
Post by: The Fugitive on October 18, 2012, 08:11:53 AM
there's no difference between 3 and 12 when you get stuck because the fights switch among all countries at any time.  I found that out when we had the 1 hour switch time.  I would switch only to find out that 5 minutes later the fight had switched to the country that I came from.

you guys are delusional if you think that 3 hours will make a big difference from 12 hours.


semp

Ok Semp, here is some simple math for you. I fly Saturday, starting around noon, going until midnight. As it is now I get to switch once to find a new fight that dies in 5 minutes and then I'm stuck for the rest of the day on that team. If the time is cut to 3 hours I would get to change 4 times to find that fight that dries up in 5 minutes.

4 got fights are better than one good fight.
Title: Re: Side switch time
Post by: pervert on October 18, 2012, 08:26:19 AM
Jugler is right, whole reason 2 arenas was dropped was that players had voted with their feet. I know I can still find decent action on here just the time frame to look for it is not there anymore, the 12 hour rule really screws things up, game has long periods of boredom transiting to a fight. Quite often now I leave the plane on autoclimb and clear off to do something else for 10 minutes.

Very depressing then having expended all that effort that no one bothers to up or the fight has died, morons sitting in 88 flaks (why add these?? why not add or update a plane???) shooting at you for 15 minutes without a hit...I have come to the conclusion that Aces High is for retired or unemployed people.

Don't think its for people trying to squeeze a few hours in yet it says on the main page "Find action 24 hours a day" that is simply a complete lie, and before anyone says get in a GV please note that proclamation is flanked by 2 aircraft. The 12 hour rule is anti find action.
Title: Re: Side switch time
Post by: Debrody on October 18, 2012, 09:11:43 AM
yup.
Title: Re: Side switch time
Post by: guncrasher on October 18, 2012, 12:10:06 PM
Ok Semp, here is some simple math for you. I fly Saturday, starting around noon, going until midnight. As it is now I get to switch once to find a new fight that dies in 5 minutes and then I'm stuck for the rest of the day on that team. If the time is cut to 3 hours I would get to change 4 times to find that fight that dries up in 5 minutes.

4 got fights are better than one good fight.

but you are going with the assumption that every time you switch you will find a fight.  when it was a 1 hour I would switch and 1/2 the time I would switch to the wrong side.  the country I left had actually more fights than the one i went to.  and trust me on this one I would switch constantly.

the ultimate goal of people asking for a lower switch time is to have a switch at will.  I hate the hypocrisy of asking for a 4 or 6 hour switch time, then when we get it ask for a 2 when in reality those who want to switch, want to switch at will.  so why not just come out and stop being little kids and ask what you really want.

hitech has said many times that what people ask for is not what they really want.  anybody can see that this is one of them things.  this is why I have always being against changing it to a 4 or 6 hour time frame as it wont really make a difference than a 12.

you give the excuse that it is because you cant find any fights.  will it really make a difference late at night to switch to a country only to see the fights move back to another place and now you are stuck without a fight for another 4 or 6 hours?  that is stupid.

ask for what you really want because that's the only logical explanation for people crying they cant find a good fight late at night.  a switch anytime we feel like it.


semp
Title: Re: Side switch time
Post by: Megalodon on October 18, 2012, 12:42:06 PM
Could you just make it 24 hrs or a Month.

I never switch and never have a hard time finding a fight  :x :x

Please,
Title: Re: Side switch time
Post by: Debrody on October 18, 2012, 01:29:35 PM
I dont use this feature.
I dont want anyone else to use it.
I am awesome, clap your hands!
Title: Re: Side switch time
Post by: Megalodon on October 18, 2012, 01:45:34 PM
I'm in the same group of 15 dweebs that keep thumpin the boards

http://bbs.hitechcreations.com/smf/index.php/topic,321084.0.html
http://bbs.hitechcreations.com/smf/index.php/topic,316765.0.html
http://bbs.hitechcreations.com/smf/index.php/topic,330676.0.html
http://bbs.hitechcreations.com/smf/index.php/topic,340444.0.html
http://bbs.hitechcreations.com/smf/index.php/topic,339795.0.html

A little to the left,



Title: Re: Side switch time
Post by: Debrody on October 18, 2012, 02:36:02 PM
What you wanted to prove with that? What you proved with that?   :rolleyes:
Title: Re: Side switch time
Post by: Changeup on October 19, 2012, 08:15:44 PM

Back at ya change!  :salute



JUGgler

Its time for you to bring your nasty self on back.  Winter is upon us...