Aces High Bulletin Board

General Forums => Aircraft and Vehicles => Topic started by: Copprhed on January 25, 2013, 04:44:44 AM

Title: Why are 163s so abundant in game?
Post by: Copprhed on January 25, 2013, 04:44:44 AM
Question...when only 269 Me163 Komets saw action out of only approximately 450 built, why are they SO readily available in game? The perk cost is so low, I really don't believe cost is sufficiently high so as to make how many are available realistic.
Title: Re: Why are 163s so abundant in game?
Post by: Lusche on January 25, 2013, 04:59:19 AM
AH was never intended to be a realistic recreation of WW2 - it just models the equipment, not necessarily the combat environment they were used in.
If we were looking for 'realistic' numbers, Me 163 would have to be taken out of the game. And not only them, but the Wirbelwind, Ostwind and the Ta 152H too - All of them were produced in much fewer numbers than the Me 163.


That being said, the Komet is not 'abundant' at all. It only is in one specific situation: When you push to the enemy HQ. If you don't do HQ raids (or furball withing one sector of an enemy HQ), you can almost totally avoid enemy Komet's for all of your AH career.

In all of 2012, the Me 163 had 0.24% of all fighter kills and deaths (rank 56 out of 68)
Title: Re: Why are 163s so abundant in game?
Post by: Delirium on January 25, 2013, 06:44:15 AM
The biggest reason is the fact that everyone has so many perks. They should reset on the accounts billing day, it might even encourage higher ENY aircraft to be flown more often.
Title: Re: Why are 163s so abundant in game?
Post by: Volron on January 25, 2013, 09:24:12 AM
The biggest reason is the fact that everyone has so many perks. They should reset on the accounts billing day, it might even encourage higher ENY aircraft to be flown more often.

More along the lines of, "will encourage people to go somewhere else, where they won't have to worry about their "perks" being reset every billing day."  Other than that, the only problem I would have with it is that it will keep me out of the B-29.  I don't get to fly as much as I wish, so don't rack up the perks anywhere as quickly as most of the peeps here.  I like to be able to just log in when I can, and up them if I wish.  Reset perks on billing day means that I won't have the perks to fly the 29 in...well, ever.  As I just mentioned, I don't get to log in as much as I like anymore.



As for the OP, 163's are hard coded with their 5 min fuel time.  What you see when you check the E6B isn't a 2x fuel burn.  On top of that, they are restricted to one of the unconquerable bases near the HQ.  The perk price for them is sound.  Any time you go near an enemy HQ, or on some of the smaller maps, the Capital, you WILL encounter 163's.  Now that strats have more of an impact, people are going to defend them.  For me, makes for a more interesting flight. :)  If 163's are making it difficult to reach/hit target, then take some countrymen along with you, or ask for a gunner while you are on your bomb run. :aok
Title: Re: Why are 163s so abundant in game?
Post by: ink on January 25, 2013, 11:17:33 AM
More along the lines of, "will encourage people to go somewhere else, where they won't have to worry about their "perks" being reset every billing day."  Other than that, the only problem I would have with it is that it will keep me out of the B-29.  I don't get to fly as much as I wish, so don't rack up the perks anywhere as quickly as most of the peeps here.  I like to be able to just log in when I can, and up them if I wish.  Reset perks on billing day means that I won't have the perks to fly the 29 in...well, ever.  As I just mentioned, I don't get to log in as much as I like anymore.



As for the OP, 163's are hard coded with their 5 min fuel time.  What you see when you check the E6B isn't a 2x fuel burn.  On top of that, they are restricted to one of the unconquerable bases near the HQ.  The perk price for them is sound.  Any time you go near an enemy HQ, or on some of the smaller maps, the Capital, you WILL encounter 163's.  Now that strats have more of an impact, people are going to defend them.  For me, makes for a more interesting flight. :)  If 163's are making it difficult to reach/hit target, then take some countrymen along with you, or ask for a gunner while you are on your bomb run. :aok

never knew that :aok
Title: Re: Why are 163s so abundant in game?
Post by: Wiley on January 25, 2013, 12:12:40 PM
never knew that :aok

Well, 5 minutes at full burn.  You can still throttle back and extend it and keep your takeoff cart to lame your way across the map, which is why you'll see the occasional one far from home.

Wiley.
Title: Re: Why are 163s so abundant in game?
Post by: ink on January 25, 2013, 12:19:23 PM
Well, 5 minutes at full burn.  You can still throttle back and extend it and keep your takeoff cart to lame your way across the map, which is why you'll see the occasional one far from home.

Wiley.

cc that.....I have only flown them a few times.... when I do I am fully De-throttled and only full throttle when climbing

tried the base jumping...but crashed every time  :rofl
Title: Re: Why are 163s so abundant in game?
Post by: Volron on January 25, 2013, 12:19:54 PM
Well, 5 minutes at full burn.  You can still throttle back and extend it and keep your takeoff cart to lame your way across the map, which is why you'll see the occasional one far from home.

Wiley.

I tried that once.  Was doing okay, till I hit a tree. :)  Boring as hell ferrying the damn thing to the front though.
Title: Re: Why are 163s so abundant in game?
Post by: shdo on January 25, 2013, 12:37:07 PM
The biggest reason is the fact that everyone has so many perks. They should reset on the accounts billing day, it might even encourage higher ENY aircraft to be flown more often.

they used to do this at one point in time.  most players wouldn't earn enough perks at the time to fly the perk planes that were available.  i want to say there were only a couple of perked rides but everybody wanted to try them and earning perks was much harder then that it is now.  why it was harder I really don't know but I do know you didn't start seeing the perked rides until halfway through the tour.

shdo
Title: Re: Why are 163s so abundant in game?
Post by: Karnak on January 25, 2013, 01:46:21 PM
they used to do this at one point in time.  most players wouldn't earn enough perks at the time to fly the perk planes that were available.  i want to say there were only a couple of perked rides but everybody wanted to try them and earning perks was much harder then that it is now.  why it was harder I really don't know but I do know you didn't start seeing the perked rides until halfway through the tour.

shdo
No, they never did that in the main arenas. It was done in the AvA for a bit though.
Title: Re: Why are 163s so abundant in game?
Post by: Delirium on January 25, 2013, 02:47:22 PM
you didn't start seeing the perked rides until halfway through the tour.

That is why I suggested using subscription dates, rather than resetting everyone on the first of the month, so this wouldn't happen. The cost for perk rides would probably drop as well, maybe as much as 1/4 of what they are now.

I'm of the opinion this will eventually happen, if for no other reason than to give players another time sink like the achievements are.
Title: Re: Why are 163s so abundant in game?
Post by: Halo46 on January 25, 2013, 03:58:14 PM
The biggest reason is the fact that everyone has so many perks. They should reset on the accounts billing day, it might even encourage higher ENY aircraft to be flown more often.

Honestly, why do you care? Why should everyone fly planes or versions of planes you want them to fly? I say we should make it so that players can only fly a certain plane, say a P-38, five times and then they have to fly all other types of planes 5 times until they can fly the P-38 again... this way all the planes can be used equally. Is that okay with you? Honestly, why do people care so much about what other people fly when they only fly a certain plane set themselves? It sure isn't about using the entire hangar that's for sure. Agendas, everyone has one and they all stink! Wait, I think I forgot part of that saying...  :noid

OP, because you can't reach the new 30K strat clowns or buzzards quickly in anything else unless you spend all day loitering up there. (Yes Lusche, a faulty generalization, but equally applicable.  :D)

Title: Re: Why are 163s so abundant in game?
Post by: Delirium on January 25, 2013, 04:04:29 PM
Agendas, everyone has one and they all stink!

It has nothing to do with an agenda; you can fly sub 10 ENY aircraft all day and still earn enough perks for a 262 in about 10 hours or less of total gameplay.
Title: Re: Why are 163s so abundant in game?
Post by: Tec on January 25, 2013, 04:17:24 PM
269!  Isn't that more than there were C-Hogs or 152s, and about on par with 3 gun LA7s?  I'd say we're getting overcharged.
Title: Re: Why are 163s so abundant in game?
Post by: Lusche on January 25, 2013, 04:25:48 PM
It has nothing to do with an agenda; you can fly sub 10 ENY aircraft all day and still earn enough perks for a 262 in about 10 hours or less of total gameplay.

The vast majority of players can only dream about getting 200 fighter perks in 10 hours.

After some cross checking of the data, I think it's only a tiny minority in the range  of 1-5% of the top pilots who can pull this off.  I would be very hard pressed to do it myself...
Title: Re: Why are 163s so abundant in game?
Post by: Halo46 on January 25, 2013, 04:47:57 PM
It has nothing to do with an agenda; you can fly sub 10 ENY aircraft all day and still earn enough perks for a 262 in about 10 hours or less of total gameplay.

I understand that is an easy feat for more than average ability, but why do you care if players don't want to do that? It takes an average pilot even longer time if they are flying low eny planes because of low perk modifiers, how does your argument affect the fact people don't want to be told to fly something they are not interested in flying? It is the LW arena after all, you are insisting or encouraging everyone should have to fly mid and early aircraft to make what happen in there? How does it improve the game play? We all wish people would fly a certain fight, or play a certain way that is more fun to us, but what does it matter what other people fly when you can shoot them down in anything? I just do not understand this point of view or how forcing it upon others is beneficial to the game. It is not like EW and MW planes won't be added since scenarios, FSO and the like are hugely popular and will push for new additions. Many of the "leets" don't even fly but one type anyway, how is it any interest of yours forcing others to fly something they don't want to fly? How would absolving perk points at the end of the year benefit the game? If you are bored couldn't you delete your account and start over? You can still get your handle back now. Why make the occasional, average or below average suffer at the expense of a few bored players? If your not bored, again, how does this point of view benefit the game?

Title: Re: Why are 163s so abundant in game?
Post by: kvuo75 on January 25, 2013, 08:05:50 PM
why are there so many HQ raids in game?

Title: Re: Why are 163s so abundant in game?
Post by: Zacherof on January 25, 2013, 11:47:06 PM
In order to pull of 200 I'm 10 hours, you'll need lots of noobs in high envy fighters and a good perk harvester. 38g is great for this, along with d11 and 109 g6. I've gotten 30 Perkins consecutively this way.  Took me 5 hours to pull 150 something perkins. But that's due to my skil, ACM knowledge, and the lack there of for my adversaries.
Title: Re: Why are 163s so abundant in game?
Post by: shdo on January 26, 2013, 11:41:04 AM
No, they never did that in the main arenas. It was done in the AvA for a bit though.

they did it when there was only one arena.

shdo
Title: Re: Why are 163s so abundant in game?
Post by: Karnak on January 26, 2013, 12:16:09 PM
they did it when there was only one arena.

shdo
No, never.  I've been been here since before there was a perk system.  From the very start perk points have never been reset.
Title: Re: Why are 163s so abundant in game?
Post by: BaldEagl on January 26, 2013, 12:29:01 PM
No, never.  I've been been here since before there was a perk system.  From the very start perk points have never been reset.

Correct.  They have never been reset.
Title: Re: Why are 163s so abundant in game?
Post by: JVboob on February 21, 2013, 08:16:31 PM
reset perks every 100hours of flight time for a player. and you will see more and more non perked rides...only perk rides i fly are spit14 and c-hog anyways.
and when you hit an HQ you see 20 or more 163s thts a little redicilous up the cost of them plese and perk the spit 16 and K4s and whirbs.

<S> 49Boob
Title: Re: Why are 163s so abundant in game?
Post by: Chalenge on February 22, 2013, 01:09:53 AM
The vast majority of players can only dream about getting 200 fighter perks in 10 hours.

After some cross checking of the data, I think it's only a tiny minority in the range  of 1-5% of the top pilots who can pull this off.  I would be very hard pressed to do it myself...

I think it's easier than you think.

As to the OP? Trying to take down an HQ should be hard. It should not be a one person even, ever. And that is why 163s are cheap.
Title: Re: Why are 163s so abundant in game?
Post by: Clone155 on February 22, 2013, 01:41:39 AM
The last time I tried to bomb the strats on a small map I got attacked by three 163s. tbh it really discourages me to bomb the strats at all. Was that the goal when they added the 163? The way I see it goes like this: Are strats in 163 range? Is snailman on? If either of those are checked yes, then I'm not strat running  :P
Title: Re: Why are 163s so abundant in game?
Post by: Volron on February 22, 2013, 01:45:36 AM
The last time I tried to bomb the strats on a small map I got attacked by three 163s. tbh it really discourages me to bomb the strats at all. Was that the goal when they added the 163? The way I see it goes like this: Are strats in 163 range? Is snailman on? If either of those are checked yes, then I'm not strat running  :P

Well, on a small map or where they strats are pushed back, then expect them.  I won't bother myself unless I feel like dealing with em.  But usually you get intercepted by 2-3 of them when you do.  Even though people are more likely to join up for a strat raid now, you still have more success herding cats while pissing into the wind. :aok
Title: Re: Why are 163s so abundant in game?
Post by: Lusche on February 22, 2013, 04:22:51 AM
The last time I tried to bomb the strats on a small map I got attacked by three 163s. tbh it really discourages me to bomb the strats at all. Was that the goal when they added the 163?

No it was not. The ME 163 was introduced for HQ defense, there was no central strat complex back then. Only one or two factories used to be in 163 range at that time.
On the other hand, the requirements for winning a war had been different as well, you had to bring down one country to ~5 bases, which meant you would almost always face dogfighting 163 en masse during the 'endgame'.
Title: Re: Why are 163s so abundant in game?
Post by: Tinkles on February 24, 2013, 06:04:01 PM
reset perks every 100hours of flight time for a player. and you will see more and more non perked rides...only perk rides i fly are spit14 and c-hog anyways.
and when you hit an HQ you see 20 or more 163s thts a little redicilous up the cost of them plese and perk the spit 16 and K4s and whirbs.

<S> 49Boob

That is why you fly in groups with other bombers and perhaps bring escorts. What a thought...  Perking the spit 16 k4s, and wirbles will do nothing. Each of those planes have specific weaknesses that (for me) were easy to find. Perking them does nothing but in some cases, making them "hanger queens".
In other cases they are nerfed so bad after complaints from un-skilled players that they end up becoming "hanger queens".

So no, either learn how to fight them or don't fly near them  :rolleyes:

Tinkles

 :salute
Title: Re: Why are 163s so abundant in game?
Post by: Karnak on February 24, 2013, 06:06:28 PM
In other cases they are nerfed so bad after complaints from un-skilled players that they end up becoming "hanger queens".
This has never happened.  Seriously, never.
Title: Re: Why are 163s so abundant in game?
Post by: Lusche on February 25, 2013, 04:24:00 AM
In other cases they are nerfed so bad after complaints from un-skilled players that they end up becoming "hanger queens".


For example?
Title: Re: Why are 163s so abundant in game?
Post by: FLOOB on February 25, 2013, 07:25:24 AM
Dialectical materialism, in other words, rabbits and coyotes. There are so many me163s because there are so few HQ raids. Without enough predators the me163 population blooms.
Title: Re: Why are 163s so abundant in game?
Post by: Volron on February 25, 2013, 08:34:50 AM
Dialectical materialism, in other words, rabbits and coyotes. There are so many me163s because there are so few HQ raids. Without enough predators the me163 population blooms.

Cept those rabbits have 2 30 mm cannons and can travel 500 mph... :noid  Why does that one scene from Monty Python come to mind just now??? :noid :noid
Title: Re: Why are 163s so abundant in game?
Post by: Rob52240 on March 01, 2013, 12:25:49 PM
This is nonsense, everyone should be flying the P-51D at all times.
Title: Re: Why are 163s so abundant in game?
Post by: nick172 on March 03, 2013, 09:22:29 AM
Who cares about the perk rides? I have 11,000 fighter perks and anyone can have them, I do better in the p46-11, 109f and g6, and f6f then I do in the so called uber rides anyway. They are more fun and a little bit of a challenge. You go fly your perk rides and low eny planes and I'll just keep killing you with my high eny planes.

Skyhawk
Title: Re: Why are 163s so abundant in game?
Post by: MrRiplEy[H] on March 03, 2013, 09:28:39 AM
Who cares about the perk rides? I have 11,000 fighter perks and anyone can have them, I do better in the p46-11, 109f and g6, and f6f then I do in the so called uber rides anyway. They are more fun and a little bit of a challenge. You go fly your perk rides and low eny planes and I'll just keep killing you with my high eny planes.

Skyhawk

People who changed names in the past or reactivated thier accounts care. I lost 10 000+ perks when I changed my name and my perks never accumulated after that due to on/off gaming.
Title: Re: Why are 163s so abundant in game?
Post by: nick172 on March 03, 2013, 09:37:54 AM
I've changed my name 6 times and lost perks every time, to the best of my memory they were as follows. Nick17 (12,000), nmontei (8500), monteini (11,000),  skyhawk (13,000) , skyhawk64s (3000), and then back to skyhawk. And still who cares about perks? Don't use them, don't plan on using them. The last time I used a perky was November and that was a f4uc to defend a cv, and a 262 to turn and burn with it.

Skyhawk
Title: Re: Why are 163s so abundant in game?
Post by: RotBaron on March 05, 2013, 07:45:10 AM
I've killed 4 or 5 of them in the past couple of tours, and sent a few home to be repaired. For some reason they don't come back after that.

IMHO I've found only a few know how to fly them and are deadly accurate on the timing of their attack, the rest I've dealt with not so much. More 163's have killed me than I of them, but I've only recently got the hang of (kind of) leading them. Lately, there has been this pesky Jug consistently after me at the strats and that Jug takes much much more of a beating. He's patient and is developing rather well at getting me from D1,  163's have to get into lethal range while the most I can do is oil the Jug guy - right up until he collides with me  :furious.

I'd rather see an Me-163 over a P-47M way up there, with the 163 I know his time and ammo are limited, this Jug not so much he comes back after the first oiling, it's weird, like magic or something how he has a new shiny plane.  


 :salute

man at the least you keep me on my toes


Rot
Title: Re: Why are 163s so abundant in game?
Post by: icepac on March 05, 2013, 04:08:25 PM
Exploit of a disco bug repairing planes when you are returned to flight?
Title: Re: Why are 163s so abundant in game?
Post by: jeffdn on March 05, 2013, 07:32:38 PM
He's patient and is developing rather well at getting me from D1,  163's have to get into lethal range while the most I can do is oil the Jug guy - right up until he collides with me  :furious.

I'd rather see an Me-163 over a P-47M way up there, with the 163 I know his time and ammo are limited, this Jug not so much he comes back after the first oiling, it's weird, like magic or something how he has a new shiny plane.  


 :salute

man at the least you keep me on my toes.

:salute :noid

Exploit of a disco bug repairing planes when you are returned to flight?

Nope, just good at guesstimating where to up from to intercept!
Title: Re: Why are 163s so abundant in game?
Post by: RotBaron on March 05, 2013, 07:36:16 PM
No I was being facetious about him re-upping either after I got him or he collided or both.  Just re-upping with a new plane, that's all.  :airplane:


Rot
Title: Re: Why are 163s so abundant in game?
Post by: icepac on March 06, 2013, 09:23:04 AM
I usually run into 163s when I am chasing snailman's B29s and he arranges a greeting party for me a half sector from his hq.

The 163s are far tastier than the B29s....keep sending them up.

I prefer them to facing his rear gunner position because dead six nearly the only option at the altitudes he flies.
Title: Re: Why are 163s so abundant in game?
Post by: bangsbox on March 06, 2013, 05:27:38 PM
Since I'm an eny 30 kind of guy, 200 perks takes me about 3-4hrs. Then I fly a 262 crash it then back to 30eny aircraft :banana:
Title: Re: Why are 163s so abundant in game?
Post by: Lusche on March 07, 2013, 01:20:25 AM
Since I'm an eny 30 kind of guy, 200 perks takes me about 3-4hrs.


You are able to keep up a consistent k/h of 20-30 (which would absolutely place you at the top)? In ENY 30 planes?

Impressive...
Title: Re: Why are 163s so abundant in game?
Post by: RedBull1 on March 07, 2013, 05:17:15 AM

You are able to keep up a consistent k/h of 20-30 (which would absolutely place you at the top)? In ENY 30 planes?

Impressive...


not necessarily (if I read your post correctly) snaily, in a P38G I've made 50 perks in 1 sortie with about 8 kills with a decent perk bonus, if you can find a substantial amount of mindless pony and spit16 pilots it's quite easy, only took about 20-30 minutes or so :)

so in theory you could make those 200 perks in ~4 hours with only about 8 kills per hour
Title: Re: Why are 163s so abundant in game?
Post by: Lusche on March 07, 2013, 05:51:44 AM
so in theory you could make those 200 perks in ~4 hours with only about 8 kills per hour



Exactly. In theory.

Practically to make 200 perks at 8 kills an hour, you need both a lot of skill as well as a LOT of luck, flying under perfect conditions. I did myself 100 perks in a single C205 sortie once, but that's not enough to substantiate the claim I could do 200 perks in 3-4 hours on a regular base. In fact I can not do that at all by any other means than having an extreme amount of luck (low ENY enemy planes flown by n00bs, high perk modifier).

The average enemy you encounter in the MA has a ENY 15 plane. Let's say Bangsbox is lucky and finds a higher amount of Spit 16s and P-51 he can expect an average 3 perks per kill. So to get 200 perks you need to get about 67 kills. If the perk bonus is in your favor, 50 kills if you are lucky. That requires a constant K/H of 16.7, a feat which only very few pilots (talking about less than 1%) in AH are able to pull off in ENY 30 planes when they chose to do so. I know that I could not do it.

Bangsbox average K/H in the past 6 months has been at 4.17
Title: Re: Why are 163s so abundant in game?
Post by: RedBull1 on March 07, 2013, 04:10:23 PM


Exactly. In theory.

Practically to make 200 perks at 8 kills an hour, you need both a lot of skill as well as a LOT of luck, flying under perfect conditions. I did myself 100 perks in a single C205 sortie once, but that's not enough to substantiate the claim I could do 200 perks in 3-4 hours on a regular base. In fact I can not do that at all by any other means than having an extreme amount of luck (low ENY enemy planes flown by n00bs, high perk modifier).

The average enemy you encounter in the MA has a ENY 15 plane. Let's say Bangsbox is lucky and finds a higher amount of Spit 16s and P-51 he can expect an average 3 perks per kill. So to get 200 perks you need to get about 67 kills. If the perk bonus is in your favor, 50 kills if you are lucky. That requires a constant K/H of 16.7, a feat which only very few pilots (talking about less than 1%) in AH are able to pull off in ENY 30 planes when they chose to do so. I know that I could not do it.

Bangsbox average K/H in the past 6 months has been at 4.17
All very good points :aok

< will not try to argue with teh stat guru again :confused: :uhoh

(http://i.imgur.com/XbDC8.gif)