Aces High Bulletin Board
General Forums => The O' Club => Topic started by: 10thmd on August 31, 2013, 11:17:56 AM
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WTF has the gaming industry come to if they think warcrap is a simulation. These people probably voted for Obama to. On a side note I drove under the best overpass ever on Highway 59 heading north out of Houston this morning. People all over it with honk if you want to Impeach Obama signs. I was on the horn the whole way under that thing.
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WTF has the gaming industry come to if they think warcrap is a simulation. These people probably voted for Obama to. On a side note I drove under the best overpass ever on Highway 59 heading north out of Houston this morning. People all over it with honk if you want to Impeach Obama signs. I was on the horn the whole way under that thing.
You..you uh...sound mad.
Edit: Oh btw, 99% of the gaming world don't even know what Aces High is. I haven't seen an ad or AH mentioned anywhere else besides typing in Aces High in google.
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:rolleyes:
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I wouldn't say mad but I would say confused the arcade flight physics of warthunder are by no means simulation quality.
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I wouldn't say mad but I would say confused the arcade flight physics of warthunder are by no means simulation quality.
And that's probably why only 20% of your post is about sims and warthunder...
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That's because it's the only well known "sim" out there...Il-2 comes second in terms of popularity, then DCS, then Rise of Flight, then you have AH allllllllll the way down at the bottom of the scale. Hell, even SimHq.com (THE website for sim games) barely mentions AH, I think it has one article from over 5 years ago.
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The only one that interests me is IL-2 and probably because of aircraft types, Wellington, Fw200, if AH had this and Catalina, I would never touch another sim. I won't even try WarThunder, simply if that is the best name they can come up with, then I'm already decided on how the rest of the game will play out.
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WTF has the gaming industry come to if they think warcrap is a simulation. These people probably voted for Obama to. On a side note I drove under the best overpass ever on Highway 59 heading north out of Houston this morning. People all over it with honk if you want to Impeach Obama signs. I was on the horn the whole way under that thing.
Nice lol. At list have the balls to make a post about your political beliefs. Dont cover it up as post about the game :rofl
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And the Jeep Cherokee is the most awarded 4x4 when every Range Rover ever made walks all over it.
Moral of the story;
There is no justice in the world of awards.
:old:
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See rule #14
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WTF has the gaming industry come to if they think warcrap is a simulation. These people probably voted for Obama to. On a side note I drove under the best overpass ever on Highway 59 heading north out of Houston this morning. People all over it with honk if you want to Impeach Obama signs. I was on the horn the whole way under that thing.
Well that was a fine example of distracted random thought. Probably better posted in the O Club. ;)
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Actually, I have always believed that Obama is the reason for most of this game's problems. Very insightful post.
MH
Hehe
shamus
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And the Jeep Cherokee is the most awarded 4x4 when every Range Rover ever made walks all over it.
Moral of the story;
There is no justice in the world of awards.
:old:
:lol so very true :cheers:
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So you don't think someone is handing someone money somewhere along the line? And the award is just for publicity?
As long as me and zack1234 are in aces high its the bestest game eva :old:
Has anyone noticed an increase in fletching in the MA recently? :old:
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Ever look a the "J D Powers" awards? :rofl :rofl :rofl Makes you wonder how much one of those cost. :D
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Is that pronounced War Thunder or Wart Hunder?
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Ever look a the "J D Powers" awards? :rofl :rofl :rofl Makes you wonder how much one of those cost. :D
I got outbid last year. I had to settle for a Grammy.
(http://www.sogoodblog.com/wp-content/uploads/2011/02/graham-crackers.jpg)
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:lol
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I just looked feltching up in the urban dictionary and after I threw up I can honestly say no I have not noticed any feltching much less an increase in such activity. Perv, you really do need to find better dudes to hang out with my man. :bolt:
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See rule #4
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rule #4
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I just looked feltching up in the urban dictionary and after I threw up I can honestly say no I have not noticed any feltching much less an increase in such activity. Perv, you really do need to find better dudes to hang out with my man. :bolt:
Read what I wrote you sicko! I said FLETCHING not FELTCHING, I just looked that word up myself and your a sick sick man uptown, keep that nonsense to yourself please.
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(http://i757.photobucket.com/albums/xx219/Hulothe/Message-GIF_zpsecf5eabb.gif) (http://media.photobucket.com/user/Hulothe/media/Message-GIF_zpsecf5eabb.gif.html)
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Read what I wrote you sicko! I said FLETCHING not FELTCHING, I just looked that word up myself and your a sick sick man uptown, keep that nonsense to yourself please.
The referenced post (I saw, as well) edited 2 minutes before you posted this. I'm not sure what 'fletching' has to do with AHII anymore than 'feltching.' :cool:
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The referenced post (I saw, as well) edited 2 minutes before you posted this. I'm not sure what 'fletching' has to do with AHII anymore than 'feltching.' :cool:
Arlo is the white cat, the other cat is a thread with no pictures or diagrams or lack of his input :D
(http://i1109.photobucket.com/albums/h434/elenionancalima/GIF/Cats/tumblr_ms5wajcGJG1s199fdo1_250_zps7dc929b2.gif) (http://media.photobucket.com/user/elenionancalima/media/GIF/Cats/tumblr_ms5wajcGJG1s199fdo1_250_zps7dc929b2.gif.html)
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The referenced post (I saw, as well) edited 2 minutes before you posted this. I'm not sure what 'fletching' has to do with AHII anymore than 'feltching.' :cool:
Your a liar, obviously you and uptown have been in his van down by the river partaking in this sort of activity :old:
We all love a bit of fletching, its good for the old arrows you know :old:
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Arlo is the white cat, the other cat is a thread with no pictures or diagrams or lack of his input :D
(http://i1109.photobucket.com/albums/h434/elenionancalima/GIF/Cats/tumblr_ms5wajcGJG1s199fdo1_250_zps7dc929b2.gif) (http://media.photobucket.com/user/elenionancalima/media/GIF/Cats/tumblr_ms5wajcGJG1s199fdo1_250_zps7dc929b2.gif.html)
You wouldn't have understood the 'grammy' thing, otherwise. Wait .... maybe you still didn't. :D
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Your a liar, obviously you and uptown have been in his van down by the river partaking in this sort of activity :old:
We all love a bit of fletching, its good for the old arrows you know :old:
Please stop trying to be witty. Thank you. :D
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You wouldn't have understood the 'grammy' thing, otherwise. Wait .... maybe you still didn't. :D
No got it i forgot to
(http://i935.photobucket.com/albums/ad196/hotlikehell/GIF/gif191.gif) (http://media.photobucket.com/user/hotlikehell/media/GIF/gif191.gif.html) :D
i think the english are to witty for thier own good
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No got it i forgot to
(http://i935.photobucket.com/albums/ad196/hotlikehell/GIF/gif191.gif) (http://media.photobucket.com/user/hotlikehell/media/GIF/gif191.gif.html) :D
Get that hair cut before boot camp.
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Arlo and Uptown have been feltching! :rofl maybe a bit of tromboning as well :uhoh
(http://news.bbc.co.uk/media/images/44559000/jpg/_44559428_trombone_afp416.jpg)
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Arlo and Uptown have been feltching! :rofl maybe a bit of tromboning as well :uhoh
(http://news.bbc.co.uk/media/images/44559000/jpg/_44559428_trombone_afp416.jpg)
Mnooooo .... that is the opposite of stop trying.
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Is this post about you dislike for Warthunder or your Hate for Obama?
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Get that hair cut before boot camp.
:cry :cry :cry :cry
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And the Jeep Cherokee is the most awarded 4x4 when every Range Rover ever made walks all over it.
Moral of the story;
There is no justice in the world of awards.
:old:
For once I will like and agree with something dolby has said.
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:cry :cry :cry :cry
Of course, they're gonna cut your hair anyway (or run a buzzer over your burr no matter).
It's just better not to be the spectacle of the company (we had one - he was the center
of the CC's attention from then on).
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OP needs to get a grip, in more ways than one.
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OP needs to get a grip, in more ways than one.
INdeed
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You seem a bit upset. :lol
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WTF has the gaming industry come to if they think warcrap is a simulation. These people probably voted for Obama to. On a side note I drove under the best overpass ever on Highway 59 heading north out of Houston this morning. People all over it with honk if you want to Impeach Obama signs. I was on the horn the whole way under that thing.
We probally were side by side @ Community Drive :noid
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http://www.youtube.com/watch?v=2c8ufmJeoow
It's a pretty good simulation...
I love the volumetric lighting in the cockpit.
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http://www.youtube.com/watch?v=2c8ufmJeoow
It's a pretty good simulation...
I love the volumetric lighting in the cockpit.
Oh. You mean environmental/weather simulator!
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That too. In "full real battle" I consider WT to be a better simulator than AH. It's still beta, so there are inaccuracies to be worked out, but the simulation itself is better IMHO.
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That too. In "full real battle" I consider WT to be a better simulator than AH. It's still beta, so there are inaccuracies to be worked out, but the simulation itself is better IMHO.
The ACM feels right to you? You get the same feel as in AHII?
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Right now WT has not been around long enough to have turned into a small pool filled with sharks who pretty much know everything every other shark knows. So the full real combat mode is very unpredictable along with anyone from AH with some years of experience cleaning up on the learning period.
The graphics aside. It would be like limiting all 2 weekers who just paid for their first month to the AvA for 3 months while making MA vets get in based on a weekly lottery for limited slots. Could you imagine the muppets suddenly deciding to play WT as a squad?
A small barracuda in a pond full of large hungry sharks becomes the minnows nightmare when it's moved to the bait pond.
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Nice lol. At list have the balls to make a post about your political beliefs. Dont cover it up as post about the game :rofl
Actually that comparison popped into my head mid post.
We probally were side by side @ Community Drive :noid
That's where it was bacon8tr.
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Read what I wrote you sicko! I said FLETCHING not FELTCHING, I just looked that word up myself and your a sick sick man uptown, keep that nonsense to yourself please.
:lol You sir lie like a cheap rug. I did a copy and paste of the word YOU typed and goggled it for I had no idea what you were talking about. I thought it was some UK/Irish/Scotish slang word or something. Yeah Pervert is a good name for ya. You degenerate twisted dude.
and what is "tromboning"? Is that another sick activity you know something about? What the hell is going on over there where you live anyway? :uhoh
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The ACM feels right to you? You get the same feel as in AHII?
What gives you reason to believe that the AH "feel" is the right one? WT feels different from AH, more like IL2, and I've always felt that IL2 got the "feel" better than AH. AH feels like the planes are on rails rather than surfing on a wave of air pressure.
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Yeah you 'goggled' it huh? Is this another twisted term??? Nice try Sir Feltchalot :rolleyes:
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Yeah you 'goggled' it huh? Is this another twisted term??? Nice try Sir Feltchalot :rolleyes:
:lol Sir Feltchalot
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What gives you reason to believe that the AH "feel" is the right one? WT feels different from AH, more like IL2, and I've always felt that IL2 got the "feel" better than AH. AH feels like the planes are on rails rather than surfing on a wave of air pressure.
Il2 is pretty much a role playing game in that respect it is 'realistic' its fm are very basic lack feel or even a way to scale a stick for better feel. I cannot explore the fm's in il2 the same way I can in aces high.
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Aircraft in Il-2 feel like someone stuck the dancing hippos from Fantasia on roller skates and covered the skating rink with WD40.
Considering that Hitech is 1) a pilot himself and 2) has modeled the aircraft he flies IRL to test the game physics, I think it's a safe bet Aces High's flight physics are pretty accurate.
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What gives you reason to believe that the AH "feel" is the right one? WT feels different from AH, more like IL2, and I've always felt that IL2 got the "feel" better than AH. AH feels like the planes are on rails rather than surfing on a wave of air pressure.
For starters simulators, "sims" should have you viewing from the position of person flying the plane. That is why I've been told we can only view in the MA from the cockpit of a ftr :noid
Apparently other sims you can see anywhere you'd like to as if you were god or something. :headscratch:
Oh and in case you missed it, the thread is about debauchery and Range Rovers.
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In WT you only have cockpit view in "full real battle". It's even stricter than AH since you can't do the Linda Blair head swivel, and you don't have enemy icons, only friendly.
Here's a "full real battle" tutorial that tells you all you need to know: http://www.youtube.com/watch?v=nyQyibEzcDI
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Aircraft in Il-2 feel like someone stuck the dancing hippos from Fantasia on roller skates and covered the skating rink with WD40.
Considering that Hitech is 1) a pilot himself and 2) has modeled the aircraft he flies IRL to test the game physics, I think it's a safe bet Aces High's flight physics are pretty accurate.
Oleg Maddox made flight simulators for the Russian air force before going commercial with Il2, and he had real WWII pilots testing Il2. If you think AH is a simulator, you're mistaken; it's a game and Hitech will tell you that if you ask him. So is WT, just better IMHO. If you want to fly an actual PC simulator with a WWII fighter try DCS' P-51 or Fw190: http://www.youtube.com/watch?v=fn1xbahH_x0
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"There's just not enough people playing full real battles."
mmmm k
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There are about as many as in AH. What the future holds for full realism is still unknown considering it is still in beta. It will most likely depend on the implementation of "world war mode", the strategic part of the game. However, that is still kept secret by the developers.
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War Thunder is advertising constantly on the TV. Perhaps aces high should advertise during Pawn Stars and Air Aces.
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http://www.youtube.com/watch?v=2c8ufmJeoow
It's a pretty good simulation...
I love the volumetric lighting in the cockpit.
Great visuals and some nice teamwork, like that vid thanks. I did not really care for all the hud all over the screen or the '30xp' type of gameplay when you hit some one. I didn't either expect to see the speed/alt/throttle/heading info hud in full realism.That kind of thing destroys my enjoyment, could you turn it all off? I love that in AH I can get rid of everthing and just have my simulated eye's view to look at. Overall, a cool video. It looked quite fun, although I probably wont play WT ever.
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In WT you only have cockpit view in "full real battle". It's even stricter than AH since you can't do the Linda Blair head swivel, and you don't have enemy icons, only friendly.
Yes, the view system is so strict that it totally sucks. #1 reason why I did not play IL2 or WT. I do not use track-IR.
The HUD in IL2 and its derivatives is required because they chose to model the visuals of the cockpit so well and make it look so cool, that you cannot read the instruments. Then flush all that coolness down the toilet with a HUD instruments. I much prefer the "inaccurate" AH cockpits that are at least functional.
Finally, for the life of me, I can't see why they chose to call that game Wartthunder. Is that what you get on your hand from grinding until finally one get to fly a mossie? warts are disgusting.
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Oleg Maddox made flight simulators for the Russian air force before going commercial with Il2, and he had real WWII pilots testing Il2. If you think AH is a simulator, you're mistaken; it's a game and Hitech will tell you that if you ask him. So is WT, just better IMHO. If you want to fly an actual PC simulator with a WWII fighter try DCS' P-51 or Fw190: http://www.youtube.com/watch?v=fn1xbahH_x0
I bet he modelled all the Russian aircraft in those sims the same way he modelled the Russian planes in IL2, wait till they get in combat they'll be in for a real shock :rofl he is paid to model what sells, HTC as an independent developer has the luxury to try and be as accurate to real life as possible, you only had to look at the in game plane write ups in IL2 to know that the game was completely biased.
Do you think the actual flight model in full realism will be any better in War Thunder? I doubt it, they will be based on a load of anecdotal pilots accounts.
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Scholtz, ty for your replies found them substantive. I'll have to peek into those 2 sims.
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:lol You sir lie like a cheap rug. I did a copy and paste of the word YOU typed and goggled it for I had no idea what you were talking about. I thought it was some UK/Irish/Scotish slang word or something. Yeah Pervert is a good name for ya. You degenerate twisted dude.
and what is "tromboning"? Is that another sick activity you know something about? What the hell is going on over there where you live anyway? :uhoh
Its a outrage!
Pervert demands satisfaction!
Have you got any more medals Pervert?
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:lol Sir Feltchalot
I loled for about 5 mins after typing that :rofl :)
No more medals zack, so far I have to stress! I have been denied entry to Hungary :cry perhaps Debrody could help me with my visa :pray
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Yes, the view system is so strict that it totally sucks. #1 reason why I did not play IL2 or WT. I do not use track-IR.
The HUD in IL2 and its derivatives is required because they chose to model the visuals of the cockpit so well and make it look so cool, that you cannot read the instruments. Then flush all that coolness down the toilet with a HUD instruments. I much prefer the "inaccurate" AH cockpits that are at least functional.
Finally, for the life of me, I can't see why they chose to call that game Wartthunder. Is that what you get on your hand from grinding until finally one get to fly a mossie? warts are disgusting.
I have no problem reading the instruments ( click to view full resolution: http://images.wikia.com/warthunder/images/1/1a/Bf.109E_cockpit.jpg ). I also love that they've modeled the pilot also; in AH I always found it strange that a ghost was flying the plane.
(http://images.wikia.com/warthunder/images/1/1a/Bf.109E_cockpit.jpg)
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Ah, the E3 cpit where the cannon counter doesn't work, but I suppose that's what you get when using a core game engine from 2008.
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It's still beta... And the "core game engine", whatever that is, is irrelevant. After all how old in AH's "core game engine"? 15 years? And still we have functioning ammo counters.
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You could apply the "still in beta" to AcesHigh if you really wanted..
The cannon counter to the right of the fuel cock works happily on Cliffs of Dover along with the correct Revi3 sight. They also give the E3 way too much boost, the ata goes as if it has the engine from the F2 or F4 at full power. Thankfully they have the Magnetos in the right place, on.
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There are lots of discussions on their boards on inaccuracies in this or that, but it is beta. WT has been in open beta for less than a year. To say that AH is still in beta in its second decade is just silly.
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Much will be shat when AH looks like that.
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If its any good i would play the game, but its not :old:
What do you want me say?
777 studios has been brought in to try and teach the Russians how to make a decent game, not the software part the customer part :old:
And the bloke who is running 777 is a Colonial :old:
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The most significant thing I see in this picture is that WT has the compass turning correctly. It sometimes annoy me that the AH rotating compass is turning the wrong way. i.e. in the picture 180 direction is head and 150 (a left turn) is to the right on the compass dial. In AH it is the opposite.
Also, they have clouds! little fluffy clouds like sheep. Where O where have my sheep gone?!
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Does anyone have any clue who GScholz actually is in game? Or does he not play anymore :headscratch:
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He is probably a mate Dhyran who has something to do with WT :old:
Its won awards?
Broke Back Mountain won a Oscar, a cowboy film winning a Oscar, its a outrage :old:
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I'd say it's a well deserved award, however, I'm not sure what really qualifies as competition for said award. War Thunder may not be the most pure simulation but it's still a pretty spectacular game for what it is. While there are many inaccuracies (particularly in flight modeling), it does surpass Aces High on several simulation aspects (such as pilot endurance limiting g-loading, gun overheating causing jams). The graphics are significantly better than Aces High and the instant action nature of it is a lot more appealing for when I have limited time to play and I just wanna get in and shoot some stuff down.
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Sure war thunder is a simulator, i can see my pilots body, so that alone simulates ME sitting in the pilots seat!! :rock :D
haaaaahaaaaaa
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Does anyone have any clue who GScholz actually is in game? Or does he not play anymore :headscratch:
When I play AH my handle is GScholz. I have previously also played as Viking and Madman and JB-something I can't remember, it was 10 years ago. Right now I'm not playing AH. It just looks too dated for me.
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GS is awesome :)
1 nil to him Pervert, he does not even play AH and he had you hook line and sinker :rofl
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GS is awesome :)
1 nil to him Pervert, he does not even play AH and he had you hook line and sinker :rofl
True you would think he was the way he was able to compare it to war thunder, so you last played in tour 50 nine years ago? And your trying to have a sensible debate about a game released last year and the one you remember from 10 years ago?? :rofl
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gScholz what is your id in war thunder? How much of a role do you have in the development of full realism in the game? :)
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True you would think he was the way he was able to compare it to war thunder, so you last played in tour 50 nine years ago? And your trying to have a sensible debate about a game released last year and the one you remember from 10 years ago?? :rofl
I last played in February or March this year.
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gScholz what is your id in war thunder? How much of a role do you have in the development of full realism in the game? :)
It's been a while since i played WT last, but i think I'm GS over there too. I'm not too fond of beta testing. I'm currently busy playing Il2 Clod with team fusion mods.
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is it any good GS? :old:
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I never did get an answer as to how the FM/ACM feels in WT versus AHII (which has had more than one member recount experiences such as: http://www.incredible-adventures.com/air-combat.html where their instructor asked them if they had done this kind of thing before and the answer was 'only playing Aces High').
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I believe you did. It's more like Il2, than AH. To be specific: At speed it is very similar, but at low speed the planes are more "mushy", sluggish on the controls and with more inertia in the movements of the aircraft.
What gives you reason to believe that the AH "feel" is the right one? WT feels different from AH, more like IL2, and I've always felt that IL2 got the "feel" better than AH. AH feels like the planes are on rails rather than surfing on a wave of air pressure.
Btw. your comment on the Air Combat USA rides would be valid if we were simulating Italian light trainers armed with lasers (they weigh 600kg empty), rather than 4+ ton WWII fighters with high wing loading.
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Don't they have a bbs?
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is it any good GS? :old:
Il2 Clod with team fusion is very good. More difficult than AH though with complex engine management and no icons.
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WTF has the gaming industry come to if they think warcrap is a simulation. These people probably voted for Obama to.
i love this forum :rofl
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Il2 Clod with team fusion is very good. More difficult than AH though with complex engine management and no icons.
Is it just me or does CloD's planes feel extremely sluggish compared to AH? I have TeamFusion mod installed too and I like the game but every plane seems so slow and heavy.
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Yeah, there seems to be a lack of sense of speed in CloD.
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Just out of morbid curiosity I took a quick peak.
First, as noted it's pretty. There must be something in how the graphics engine is handled that allows the level of visual detail without excessive system requirements. I should point out that my computer can NOT run AH under detailed graphics settings (bump mapping, detailed water, etc.). I eventually start getting Out Of Memory errors which causes system hangs until it reverts back to normal. By contrast, I was able to run WT on High graphics without any problems or notable slowdowns. Either it's because of small map size, (which TBH, overall map size shouldn't be a huge drain in terms of the graphics considering you only draw so much of it at a time and the rest of the details are being tracked server-side) short view distances, (was hard to tell how they compare to AH's) or just because the graphics engine is better optimized.
Second, the flight modeling as noted before is heavily influenced by Il-2. Which means it's also pretty much EVERYTHING I hated about Il-2.
Aircraft bounce and slide all over the place. Like I said a couple pages ago, imagine the dancing hippos from Fantasia on roller skates, and the rink is coated in WD40. If you have a HOTAS setup it's configured in the same way as Il-2, which means you have to set EVERYTHING manually. It appears that trim can only be adjusted via axis, or at the very least there was no incremental trim option I could find anywhere. Which means trying to trim the aircraft for anything approaching level flight would be virtually IMPOSSIBLE unless you've got a couple spare axes to assign to it. There's a generic "Trim Aircraft" toggle, but it's unclear what the heck it even does. You can set a button to minimum and maximum trim, but this sends you right to 100%, which is pretty useless. I don't know WHY they just didn't make those two options "Increase Trim" or "Decrease Trim" instead.
Oh yeah, my second flight I got shot at by a friendly who told me to "get off his screen" literally the instant I spawned.
Frankly, aside from the shiny graphics, I'm thoroughly unimpressed. There's no "Main Arena" type gameplay as in Aces High, at least that I had access to. Think the old free 8-player arenas on a mildly larger scale, with specific objectives (the couple sorties I flew were all "kill GV" missions). And well, I don't agree at all with the "Level up to get a decent airplane" system, ESPECIALLY the "Research" pathways (no joke: To get the F4Us, you have to unlock in order: F2A-1 -> F2A-3 -> F4F -> F6F -> F4U). I think Aces High has the perfect solution for balancing via ENY side balancing and perk points.
Flew a couple missions and that was all I could stand of it. So good riddance to that. The only other plus I can give it aside from the visuals is that I didn't waste any money on it.
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Warthunder is designed to be played with a mouse. Warthunder is designed to be played in external view mode, that's why cockpit instruments are crap and there's lots of on screen display clutter that you can't turn off. It's a lot like that jet fighter game for iphone. It's not an MMOG, basically you have to wait for a server to have enough players before it will launch. There are servers where external view is disabled, it's called Full Real Battles (I think that's translated chinese for full realism battles). However I've never actually gotten to play on a full real battles server because there are so few players that actually have a joystick that the server never has enough players to launch. At about the 5 minute mark I usually give up waiting. Also, once the server does launch, the game is timed, it will only last about 5 minutes, maybe 10 minutes on a "historical battles" server. Warthunder is free, you get what you pay for.
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The trim button trims your aircraft to your current stick position. If you want to trim for level flight just hold the aircraft level with the stick and hit the trim button. You can then release the stick and the aircraft should be trimmed for level flight. Direct manual trim was bugged last time I tried it. Note that unlike in AH, planes in WT only get the trim controls they actually had, so for instance no rudder or aileron trim for the 109 and 190.
The MMO part of the game is not yet implemented (again, it's still beta). "World War Mode" will be WT's massively multiplayer component. How it will work is still being kept secret by the devs, but they have confirmed that "full real battle" mode will also get its "World War" arena.
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Hmm..being in beta and all, would I lose my progress when it releases? WoT's beta wiped everything afterwards, which bummed me out even though I knew it was coming. Is WT going to do the same? And is the grind as bad as WoT or better? I freaking hate grinding in any game.
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The trim button trims your aircraft to your current stick position. If you want to trim for level flight just hold the aircraft level with the stick and hit the trim button. You can then release the stick and the aircraft should be trimmed for level flight.
Screw that noise, I'd rather have incremental trim adjustments. ESPECIALLY because I may need to make slight trim adjustments in-flight and having to level out to do so is just a tremendous pain in the ass. Not to mention it would be REALLY nice to be able to trim rudder for takeoffs. I've found it virtually impossible to keep the nose straight on takeoff roll due to the godawfully twitchy rudder controls and the fact it feels like everything is trying to take off into a 500mph crosswind (seriously, even at 10-15% power the P-26 and Brewster want to start turning donuts and require constant rudder correction to keep straight).
Note that unlike in AH, planes in WT only get the trim controls they actually had, so for instance no rudder or aileron trim for the 109 and 190.
Let me go on record saying I DO like that they want to do things like this as it helps add to the character of the individual aircraft. I'd love to see details like this in Aces High along with more complex engine management (I know I'm not the only one who wants it, either). The problem is their implementation is shoddy if something as simple as trim controls are this bugged out.
I'm also HIGHLY suspicious of their research. The stall spoiler in the F4U-1A was NOT to correct for dive speed issues, (even the NAME of it should have been a clue!) and most used the exact same engine as the F4U-1D either out of the factory or retrofit in the field (not to mention the 1D had permanently-fixed wing pylons that reduced top speed). They have it at just over 350mph at altitude, while the actual data is 417mph TAS. :furious Who knows what else is either outright wrong, or deliberately altered (once again, the running accusations of Russian iron being heavily overmodeled)?
The MMO part of the game is not yet implemented (again, it's still beta). "World War Mode" will be WT's massively multiplayer component. How it will work is still being kept secret by the devs, but they have confirmed that "full real battle" mode will also get its "World War" arena.
And of course they're going to apply some sort of access control on it. You'll probably need to be Level 20 and have a million Lions or whatever they call it to get in.
Thanks, but no thanks. Keep your Leveling in WoW where it belongs
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I think a lot of you guys are still forgetting about the full real battles mode of the game. Sure, the flight models are still a work in progress, the but flight dynamics are the polar opposite of what you will find in arcade mode.
I've been flying in historical battles with the full realistic controls mode enabled on my joystick. I find the aircraft I'm flying more responsive to my control inputs and allows me to fly the aircraft to the fullest range allowable. I do hop into full real battles but because I lack a good view control system, I am waiting until I get TrackIR.
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I still don't understand why people compare that game with this...they're 150% different and cater to two completely separate crowds.
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I wouldn't say mad but I would say confused the arcade flight physics of warthunder are by no means simulation quality.
Brewster, Yak 3, and Ki 43 FM are Warthunderish
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You can use a normal button (I use a 4-way on my throttle) for rudder and elevator trim. You need to set them for relative input, and tweak the percentage (or speed or whatever) and it works just fine. I have no issues fine-tuning the trim to keep my plane stable.
I find WT a fun diversion, but don't see it replacing AH.
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If your controls are "twitchy" you need to adjust your control settings.
http://www.youtube.com/watch?v=kI6scf-iX7s
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I made the mistake of buying Cliffs of Dover, it's just made me want to play AH more.
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You can use a normal button (I use a 4-way on my throttle) for rudder and elevator trim. You need to set them for relative input, and tweak the percentage (or speed or whatever) and it works just fine. I have no issues fine-tuning the trim to keep my plane stable.
Two problems with that scenario:
1) No issues aside from tricking the game into doing something it should natively have a function for (it has increase/decrease mixture buttons, how could they miss doing the same for trim?
2) WT doesn't like the 8-way switch on my CH Pro Throttle and trying to set all three trim surfaces to it makes the game angry.
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This is why 777 ROF is involved :old:
That set on youtube is "Wings of Prey" and I had abusive emails from asking about setting that up :)
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I still don't understand why people compare that game with this...they're 150% different and cater to two completely separate crowds.
For 10 page pissing contests?
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played some full real custom battles with 7-8 of my old DayZ buddies last night
was actually pretty great :aok will be investigating further tonight
i don't think i could ever prefer it to AH (although the graphics *drool*), but at least there are lots of people playing so you can get some fights (unlike AH)
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What level Mr C? I has 109E F G2 and a couple off hurricanes and a Spitty
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AH needs ads on YouTube.
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No use advertising for a game that looks like an anachronism. AH needs to look like it belongs in this decade before ads will do any good.
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Why doesnt AH update the graphics?
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An engine overhaulwould be pricey and would stop a lot of the dogs with older rigs from playing.
Too bad they can't let it run on both.
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I made the mistake of buying Cliffs of Dover, it's just made me want to play AH more.
Have you installed the team fusion mod? If not it is unplayable.
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An engine overhaulwould be pricey and would stop a lot of the dogs with older rigs from playing.
Too bad they can't let it run on both.
Marine,
Part of it depends on how well everything is optimized. Like I said in my post, I can run WT on High graphics detail settings without any problems. However in Aces High, turning on advanced options (bump and environment mapping, detailed water, shadows) causes my system to hang and generate Out Of Memory errors. This even happens in AH offline when I'm not dealing with talking to the server.
So either something's wrong with how AH handles these functions, or there's some other difference between the engines that's causing it.
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sax man ah uses your CPU more than your GPU.c while other games use gpu more than CPU.
I play ah at full settings with shadows at 4096 and full fps on 3 monitors and yet I only get about 20 fps on wot on 3 monitors at medium settings and about 5 zoomed in. does that mean wot is not fully optimized?
semp
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No use advertising for a game that looks like an anachronism. AH needs to look like it belongs in this decade before ads will do any good.
Actually, there've been some player made videos recently that make a good sell.
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I would think that the information sent to and from the arena servers from your front end would be independent of the graphics settings.
This means Aces High could simply use two different exectuables......one for the current setup and one for the newer graphics.......whenever they decide better eye candy is necessary.
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I would think that the information sent to and from the arena servers from your front end would be independent of the graphics settings.
This means Aces High could simply use two different exectuables......one for the current setup and one for the newer graphics.......whenever they decide better eye candy is necessary.
Two seperate executables aren't required. It's possible for a game to support both DirectX9 and DirectX11, depending on which is detected without having to have two seperate game executables.
ack-ack
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The real question is, "At what point does HTC continuing to support long-time players who haven't upgraded their rigs come at the expense of attracting a larger customer base with prettier graphics?"
IMO, gameplay will ALWAYS trump visuals (this is why I STILL prefer a lot of older games, and why Aces of the Pacific is still, IMO, the best air-combat simulator EVAR) and Aces High's is frankly superior to WT's. It has a far better blend of concessions for non-sim players while still offering something for hardcore sim fans without needing to stick them into separate arenas, WT doesn't even HAVE a main arena yet, and a better approach to balancing the availability of advanced aircraft via the ENY and perk system.
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WT doesn't even HAVE a main arena yet...
Yet...
And still they have tens of thousands of players, even if it's beta with bugs and limitations.
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The real question is, "At what point does HTC continuing to support long-time players who haven't upgraded their rigs come at the expense of attracting a larger customer base with prettier graphics?"
IMO, gameplay will ALWAYS trump visuals (this is why I STILL prefer a lot of older games, and why Aces of the Pacific is still, IMO, the best air-combat simulator EVAR) and Aces High's is frankly superior to WT's. It has a far better blend of concessions for non-sim players while still offering something for hardcore sim fans without needing to stick them into separate arenas, WT doesn't even HAVE a main arena yet, and a better approach to balancing the availability of advanced aircraft via the ENY and perk system.
sax man based on the performance you posted before it looks like you are one of those who need to upgrade your rig. and yet you want better graphics that your puter can't handle
semp
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Those who can't afford to upgrade their computer every three years or so, should also consider spending their $14.95 per month more wisely.
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Those who can't afford to upgrade their computer every three years or so, should also consider spending their $14.95 per month more wisely.
Three years' worth of AH subscription is about $522... enough to buy a new computer that can better handle better graphics. You could also put $522 into a new tower instead, which will further improve your gaming options.
If Aces High had the same graphics as War Thunder while retaining its existing flight model/physics, that would be quite a sight to behold.
Seems many of you guys have such high expectations of War Thunder... after all, it is just a beta at this point.
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See Rule #4
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If Aces High had the same graphics as War Thunder while retaining its existing flight model/physics, that would be quite a sight to behold.
Indeed. It's a dream...
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See Rule #4
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Yea. That's something I don't get, people can afford to pay $15 on a video game per month but they can't afford to save up for a new PC? Some weird priorities.
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See Rule #4
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I did not start this thread, and it certainly isn't a recruiting thread for WT, quite the opposite. That's why I'm trying to give some level-headed input to compensate for the ignorant and blatant fanboyism displayed by some here.
And do you really think it is financially responsible to spend $15 a month on games if you can't afford to upgrade a computer every three years or so? I certainly don't.
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in most other games, you arent allowed to even mention or post about other competing games. here even non players are allowed to post and be dicks about it.
and gscholz 500 bucks wont buy you a computer that can handle aces high. that just tells you how wrong you are. and one more thing, there's only a few guys like you who dont play who constantly whine about the graphics, while most of us who do are happy with the game. you dont like it then by all means, go play war thunder. if you arent happy here by all means we dont want to keep you here, please leave.
semp
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I did not start this thread, and it certainly isn't a recruiting thread for WT. I'm trying to give some level-headed input to compensate for the ignorant and blatant fanboyism displayed by some here.
And do you really think it is financially responsible to spend $15 a month on games if you can't afford to upgrade a computer every three years or so? I certainly don't.
I didn't say you did but you certainly have gone full-bore 'fanboy of WT' here. This is AHII. It's a good thing
to be a fan of the game you play and enjoy. It's a good thing to support it. One of AHII's hallmarks happens
to be a game that is friendly to lower horsepower systems (that and it's a nice compact download with fast
patches). If you support a different game why not do it on their forum?
It's a rude thing to tell others their priorities are flawed or that they're 'financially irresponsible' when they don't
jump on the 'code me some eye goodies' band-wagon and are enjoying this game as it is.. Not to mention, you
don't have a clue how much it would cost or what it would take for AHII to 'look like WT.'
As I said, it comes off like someone who really doesn't have a clue about adult financial responsibility at all
(living with parents) telling grown-ups how to be fiscally responsible by focusing their finances on a gaming
computer.
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and gscholz 500 bucks wont buy you a computer that can handle aces high. that just tells you how wrong you are.
semp
Uhh..yea it will. Shiet, my Dell Optiplex ran AH out of the box without any problems, E7500 and onboard Intel G41, ran AH with shadows, bump map and enviromental mapping off smoothly. And that was 2 years ago.
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$500 is plenty to upgrade a computer every three years. Note the word "upgrade". It is not synonymous with "buy new computer". My current gaming rig is from 2006. Over the years I've upgraded the memory, cpu, and last year I bought a new GFX card. I still run games at or close to their maximum settings.
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As I said, it comes off like someone who really doesn't have a clue about adult financial responsibility at all
(living with parents) telling grown-ups how to be fiscally responsible by focusing their finances on a gaming
computer.
Must be a language barrier thing, or reading comprehension. I'm clearly (or so I thought) advocating that no one should be "focusing their finances" on anything gaming related if they can't afford to upgrade a computer.
Those who can't afford to upgrade their computer every three years or so, should also consider spending their $14.95 per month more wisely.
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Must be a language barrier thing, or reading comprehension. I'm clearly (or so I thought) advocating that no one should be "focusing their finances" on anything gaming related if they can't afford to upgrade a computer.
No comprehension failure. AHII seldom requires such. It makes this hobby
affordable to those with other fiscal responsibilities.
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AH is actually one of the more demanding games on my computer's resources. I can make educated guesses to the cause of this, but I think that's beyond the scope of this thread. Let's just say I get better frame rates in both WT and Il2 Clod on max settings.
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It's a good thing to be a fan of the game you play and enjoy. It's a good thing to support it.
I agree... up to a certain point. It's like nationalism... A little is good, too much is very bad.
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sax man based on the performance you posted before it looks like you are one of those who need to upgrade your rig. and yet you want better graphics that your puter can't handle
semp
And yet Aces High is the only game I have these problems on, while I had no trouble at all with WT or CLoD at very high graphics settings. Not to mention non-flight games like Tomb Raider and Bioshock Infinite. That tells me there's an issue particular to AH.
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And yet Aces High is the only game I have these problems on, while I had no trouble at all with WT or CLoD at very high graphics settings. Not to mention non-flight games like Tomb Raider and Bioshock Infinite. That tells me there's an issue particular to AH.
try playing world of tanks see how it goes.
semp
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I don't know about Saxman, but WoT runs great on my 7-year-old rig (upgraded).
Edit: Mistaken identity..
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I agree... up to a certain point. It's like nationalism... A little is good, too much is very bad.
:huh
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:huh
Ok... I can see we have a communication problem here. What did you not understand?
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try playing world of tanks see how it goes.
semp
If you must know, I'm running:
Win7 64-bit Ultimate
AMD II Phenom X4 940 (3.0GHz)
4GB RAM (Corsair, XMS2-8500 1066MHz, 5-5-5-15)
nVidia GeForce GTX 295
DirectX 11
Hitachi 1TB drive (7200RPM, 16MB cache)
Nothing is overclocked because the GTX has crap for cooling and I'd rather like to not cook my system.
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Saying that you don't like a flight sim because of the graphics is like saying you didn't like the play because the props looked fake.
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Indeed ... I don't like movies where the props look fake, unless it is a comedy.
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Ok... I can see we have a communication problem here. What did you not understand?
The correlation between liking a game an nationalism (and your propensity for thinking
you taking 'logic' to extremes is my failure to understand what you are communicating).
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Indeed ... I don't like movies where the props look fake, unless it is a comedy.
He said 'play.' (Communication issues?)
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The correlation between liking a game an nationalism (and your propensity for thinking
you taking 'logic' to extremes is my failure to understand what you are communicating).
My meaning was being a fan and supporting a company to which you are a customer is good in small doses. However, if exaggerated it is detrimental to you as a customer.
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If you must know, I'm running:
Win7 64-bit Ultimate
AMD II Phenom X4 940 (3.0GHz)
4GB RAM (Corsair, XMS2-8500 1066MHz, 5-5-5-15)
nVidia GeForce GTX 295
DirectX 11
Hitachi 1TB drive (7200RPM, 16MB cache)
Nothing is overclocked because the GTX has crap for cooling and I'd rather like to not cook my system.
I have a 2500k cpu
16 gigs of ram
sli evga 465
directx 1 thru 20
hitachi 1tb drive 32 mb cache
wd hd 750 gb with 32 mb cache with a corner broken when I dropped it.
2 pretty blue lights, 1 on top of the case 1 on the bottom.
1 easy chair with a side beer holder.
1 trash can on the side of my desk with dual plastic bags with handles.
I can play aces high with full frames at max settings with shadows at 4096 on 3 monitors. I cant play wot at medium settings on 3 monitors at full frames and if zoomed in I get like 5 fps. so i stick to 1 monitor and medium settings.
and by the way, did you notice the problems with that cpu and aces high that has nothing to do with aces high? many threads have been posted over the years.
semp
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He said 'play.' (Communication issues?)
I know... I was just trying to bring the point closer to the realm of video games.
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I have a 2500k cpu
16 gigs of ram
sli evga 465
directx 1 thru 20
hitachi 1tb drive 32 mb cache
wd hd 750 gb with 32 mb cache with a corner broken when I dropped it.
2 pretty blue lights, 1 on top of the case 1 on the bottom.
1 easy chair with a side beer holder.
1 trash can on the side of my desk with dual plastic bags with handles.
I can play aces high with full frames at max settings with shadows at 4096 on 3 monitors. I cant play wot at medium settings on 3 monitors at full frames and if zoomed in I get like 5 fps. so i stick to 1 monitor and medium settings.
and by the way, did you notice the problems with that cpu and aces high that has nothing to do with aces high? many threads have been posted over the years.
semp
I think your cpu is the bottleneck in your system. Avoid any post-processing and you'll see a marked improvement in performance. I run a quad-core 2.4GHz Core2 overclocked to 3.4GHz, and it is beginning to be a bottleneck in my rig.
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I think your cpu is the bottleneck in your system. Avoid any post-processing and you'll see a marked improvement in performance. I run a quad-core 2.4GHz Core2 overclocked to 3.4GHz, and it is beginning to be a bottleneck in my rig.
I run my 2500k at 4.9 and I have no problem with aces high at all.
semp
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Ok, that should be more than plenty. I run WoT at max settings on a 1080p projector and usually max out the fps at refresh rate (60Hz). I don't know what your problem is.
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My meaning was being a fan and supporting a company to which you are a customer is good in small doses. However, if exaggerated it is detrimental to you as a customer.
I get you meaning. The exaggeration part, though, appears to be subjectively skewed.
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I have a 2500k cpu
16 gigs of ram
sli evga 465
directx 1 thru 20
hitachi 1tb drive 32 mb cache
wd hd 750 gb with 32 mb cache with a corner broken when I dropped it.
2 pretty blue lights, 1 on top of the case 1 on the bottom.
1 easy chair with a side beer holder.
1 trash can on the side of my desk with dual plastic bags with handles.
I can play aces high with full frames at max settings with shadows at 4096 on 3 monitors. I cant play wot at medium settings on 3 monitors at full frames and if zoomed in I get like 5 fps. so i stick to 1 monitor and medium settings.
and by the way, did you notice the problems with that cpu and aces high that has nothing to do with aces high? many threads have been posted over the years.
semp
Your graphics card is not fit for modern gaming, at all.
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I get you meaning. The exaggeration part, though, appears to be subjectively skewed.
Well, this thread and its proponents crosses the line in my admittedly subjective view. WT (arguably) deserves the prize it got. It stands to revitalize the air combat genre of video games.
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Your graphics card is not fit for modern gaming, at all.
it's two cards sir, two cards. and yes, it is fit for modern gaming. now saxman on the other hand wants to play with no problems on a 295 and he wonders why.
semp
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$500 is plenty to upgrade a computer every three years. Note the word "upgrade". It is not synonymous with "buy new computer". My current gaming rig is from 2006. Over the years I've upgraded the memory, cpu, and last year I bought a new GFX card. I still run games at or close to their maximum settings.
upgrading a computer every 3 years will run you a lot more:
cpu 230
ram 60
mobo 130
vc 250.
total 670+ if you include taxes and shipping. and I am not even quoting top of the line.
semp
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it's two cards sir, two cards. and yes, it is fit for modern gaming. now saxman on the other hand wants to play with no problems on a 295 and he wonders why.
semp
:lol :rolleyes: K.
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:lol :rolleyes: K.
dude you want to tell me my gpu is not up to modern games when you say that a $500 computer with no video card can play ah "smoothly"?
Uhh..yea it will. Shiet, my Dell Optiplex ran AH out of the box without any problems, E7500 and onboard Intel G41, ran AH with shadows, bump map and enviromental mapping off smoothly. And that was 2 years ago.
Oh I see, sorry two years ago my two evga 465's were sub par to the intel onboard graphics. my bad, will get on upgrading my video card, thanks for the advice. which one do you recommend?
boy, titanic, you do love to troll dont ya. you remind me so much of manawar.
semp
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it's two cards sir, two cards. and yes, it is fit for modern gaming. now saxman on the other hand wants to play with no problems on a 295 and he wonders why.
semp
Yeah, that's right. The same video card I for some reason need to keep pointing out to you I don't have issues with on any other game, including several much more recent ones.
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dude you want to tell me my gpu is not up to modern games when you say that a $500 computer with no video card can play ah "smoothly"?
Oh I see, sorry two years ago my two evga 465's were sub par to the intel onboard graphics. my bad, will get on upgrading my video card, thanks for the advice. which one do you recommend?
boy, titanic, you do love to troll dont ya. you remind me so much of manawar.
semp
No, two years ago, AH required next to nothing (and still does) to run it smoothly. I didn't say my Intel G41 was equal to your GTX 465s. $500 is enough for a cheap arse Dell that will run AH smoothly with most settings turned on. You don't need a god like PC to run AH. Your rage is blinding your withering ability to comprehend there.
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upgrading a computer every 3 years will run you a lot more:
cpu 230
ram 60
mobo 130
vc 250.
total 670+ if you include taxes and shipping. and I am not even quoting top of the line.
semp
No it won't, because you don't upgrade all the components every three year period. I bought the original computer in 2006, just as Intel's Core2 CPU line was launched, and the first Dx10 GFX card became available (GeForce 8800GTX). In 2008 I upgraded the cpu from a Core2 Duo to a Quad. That cost me about $200. In 2009 I upgraded the RAM from 4 to 8 gigs. That cost me about $230. In 2011 I was forced to upgrade my GFX card after 5 years when it failed. That cost me another $200 or so (AMD HD 6870). I am still using this computer as my gaming rig in 2013. That's a total of $630 worth of upgrades over 7 years.
Edit typo: AMD HD 6870.
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Your rage is blinding your withering ability to comprehend there.
He's not blind or uncomprehending of anything
it's just that he's a sad alcoholic with nothing better to do than get into arguments on the internet
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That's low, even for you Coombz... I like it!
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(http://i.minus.com/ibaDaULt5yC88B.gif)
He's not blind or uncomprehending of anything
it's just that he's a sad alcoholic with nothing better to do than get into arguments on the internet
Wait semp, weren't you the one that paid an extra $15 so you could keep Midway's account? :rofl
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(http://i.minus.com/ibaDaULt5yC88B.gif)
Wait semp, weren't you the one that paid an extra $15 so you could keep Midway's account? :rofl
no, it was 45 bucks a month, I was also paying for another account for a member who was low on funds in addition to mine. and also paid for premium accounts on world of tanks for 2 clan members who fell on hard times. and if you add to the couple of pigs that I paid a couple of months here and there and perhaps another 2 ah members who needed help. and some hardware that I donated to a couple of other guys. I have spent many times what I pay on my own account. which I am grateful I can afford to.
I also donated more than a couple of dollars at the shelter where I volunteer on Thursdays. I have spent about 3k on my own computer over the last 2 or 3 years and I am anxiously waiting on a sim pit that I ordered which is gonna cost about 800 bucks. but why do you ask? are you afraid I am gonna spend your inheritance? or are you worried about my future?
semp
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Respect.
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no, it was 45 bucks a month, I was also paying for another account for a member who was low on funds in addition to mine. and also paid for premium accounts on world of tanks for 2 clan members who fell on hard times. and if you add to the couple of pigs that I paid a couple of months here and there and perhaps another 2 ah members who needed help. and some hardware that I donated to a couple of other guys. I have spent many times what I pay on my own account. which I am grateful I can afford to.
I also donated more than a couple of dollars at the shelter where I volunteer on Thursdays. I have spent about 3k on my own computer over the last 2 or 3 years and I am anxiously waiting on a sim pit that I ordered which is gonna cost about 800 bucks. but why do you ask? are you afraid I am gonna spend your inheritance? or are you worried about my future?
semp
And a beer for a post-padder :old:
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I habe mo idean what im typing since i kjust broke my screen in anger abouut this
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The only proper combat simulator for PC that I know of is the DCS lineup. Compared to this every other "sim" out there, including WT and AH, look like arcade games.
http://www.youtube.com/watch?v=c0tUAbpMFcE
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The only proper combat simulator for PC that I know of is the DCS lineup. Compared to this every other "sim" out there, including WT and AH, look like arcade games.
http://www.youtube.com/watch?v=c0tUAbpMFcE
Not a comparative genre.
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The only proper combat simulator for PC that I know of is the DCS lineup. Compared to this every other "sim" out there, including WT and AH, look like arcade games.
http://www.youtube.com/watch?v=c0tUAbpMFcE
actually, ah is an air combat simulator, as is the il2 stuff. wt is a simulator of an air combat simulator. dcs is a good flight simulator.
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The only proper combat simulator for PC that I know of is the DCS lineup. Compared to this every other "sim" out there, including WT and AH, look like arcade games.
http://www.youtube.com/watch?v=c0tUAbpMFcE
Aren't those the study sims that you have to add each plane one at a time, and end up with P-51s vs. A-10s based on which ones you already own?
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Not a comparative genre.
Of course not, but they have a P-51D ;) and soon a 190D or 109G.
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Aren't those the study sims that you have to add each plane one at a time, and end up with P-51s vs. A-10s based on which ones you already own?
DCS World is clearly a study sim yes, and some aircraft are only available as single products (integrated into the "World"). However, the Flaming Cliffs module adds several aircraft.
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Do you play all these games or just review them for the AHII community? Are you still playing AHII?
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Yeah I do play all these games, including AH from time to time.
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Yeah I do play all these games, including AH from time to time.
Are they all FTP? How much time do you invest in all of those games plus your time to time
in AHII? Add the time you invest here to tell us all what AHII is missing.
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I don't play them all at once...
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I don't play them all at once...
Yathink? :lol
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don't let him fool you Arlo...whale hunting season is over, he has nothing but time on his hands.
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don't let him fool you Arlo...whale hunting season is over, he has nothing but time on his hands.
:lol
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:rofl
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Personally, I dislike these reviews of games that are similar to Aces High on the Aces High forum because they always stink of recruitment ploys for the competition. I just think that's really low to do on this forum. Walk into a business and start telling the customers there how much fun or how much better it is over at the competition and see how that works out for ya.
Maybe that is because as I have aged I think I have grown wiser and there is much less "gray" area. It is more "black & white" for me. First you would have to have a keen awareness of "right & wrong".
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Then you should be happy since this thread is anything but a "recruitment ploy". It is in fact a bashing of WT thread.
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Then you should be happy since this thread is anything but a "recruitment ploy". It is in fact a bashing of WT thread.
Whew. Good. Like that's not a waste of time. ;)
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No, this bbs is never, ever a waste of time. Especially the o'club ;)
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No, this bbs is never, ever a waste of time. Especially the o'club ;)
True. :P
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only decent arena in war thunder is Full Realism. arcade and historical are mouse aimer instructor training wheeled infested toddler arenas. there are no icons though but the graphics are so amazing its easy to keep sight of everything.
heres my first attempt at messing with video capture software nonsense. its just the trial version of dxtory with the horrible text in the way but the fight was so fun i thought it was worth posting anyway.
http://youtu.be/80qiQN1cuPs
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That was stunning!
Btw. FRAPS is the software you want.
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only decent arena in war thunder is Full Realism. arcade and historical are mouse aimer instructor training wheeled infested toddler arenas. there are no icons though but the graphics are so amazing its easy to keep sight of everything.
heres my first attempt at messing with video capture software nonsense. its just the trial version of dxtory with the horrible text in the way but the fight was so fun i thought it was worth posting anyway.
http://youtu.be/80qiQN1cuPs
WoW ! Excellent video showing WarThunder at its best (FRB) and great fight <S>
This video must be shown as a reference to anybody who speaks rubbish about WT.
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Two seperate executables aren't required. It's possible for a game to support both DirectX9 and DirectX11, depending on which is detected without having to have two seperate game executables.
ack-ack
Dude.....I'm talking about two completely different graphics engines.
My point is that the information sent to and from the server will be the same.
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Dude.....I'm talking about two completely different graphics engines.
My point is that the information sent to and from the server will be the same.
I would love to know why you think two different graphic engines would be needed for directx9 and directx11? also you do know what akak does for a living right?
semp
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dude you want to tell me my gpu is not up to modern games when you say that a $500 computer with no video card can play ah "smoothly"?
Oh I see, sorry two years ago my two evga 465's were sub par to the intel onboard graphics. my bad, will get on upgrading my video card, thanks for the advice. which one do you recommend?
boy, titanic, you do love to troll dont ya. you remind me so much of manawar.
semp
AFAIK AH doesn't have a proper SLI profile so you're not necessarily getting any benefit from your second card. Also SLI is prone to all sorts of problems, especially the older cards so your performance might not be what you expect.
I would never get a SLI or Xfire personally.
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AFAIK AH doesn't have a proper SLI profile so you're not necessarily getting any benefit from your second card. Also SLI is prone to all sorts of problems, especially the older cards so your performance might not be what you expect.
I would never get a SLI or Xfire personally.
I dont have a problem with aces high, even thought it doesnt have a proper sli profile for nvidia cards. that has been a known thing for years. but I do get a little better fps with sli cards than with single card.
semp
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Squadron Duelling League at WT
enjoy http://www.youtube.com/watch?v=6aIT_qx1xLA&feature=c4-overview&list=UUS_alIt0PElL5PqF1yqZiYg
little recoded teamplay by lemsko (even if you don't like WT, but music is great :rock )
http://www.youtube.com/watch?v=ohX7rWAmAI4
cheers guys!
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Then you should be happy since this thread is anything but a "recruitment ploy". It is in fact a bashing of WT thread.
I forgot all about this thread :eek: You do come across that way, having a look through your posts you are spouting a lot of bollocks about WT, like an apple fanboi at the latest iphone launch. Dhyran definitely has an agenda :rofl his UFO conspiracy squad mates over there also have an agenda since they were slaughtering hitech on the WT forum calling him bias against the german planeset.
Maybe has a lot more to do with the fact non of the 200 billion customers they are saying they have want to play full realism? ;) So you are over here trying to swipe customers? :rofl You would have to wonder if they had so many customers why would a WT developer (Dhyran) be posting vids over here? :rofl
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I forgot all about this thread :eek: You do come across that way, having a look through your posts you are spouting a lot of bollocks about WT, like an apple fanboi at the latest iphone launch. Dhyran definitely has an agenda :rofl his UFO conspiracy squad mates over there also have an agenda since they were slaughtering hitech on the WT forum calling him bias against the german planeset.
Maybe has a lot more to do with the fact non of the 200 billion customers they are saying they have want to play full realism? ;) So you are over here trying to swipe customers? :rofl You would have to wonder if they had so many customers why would a WT developer (Dhyran) be posting vids over here? :rofl
If he would be recruiting wouldn't you think he'd first start with his own squad? He hasn't tried to convince me at least to go anywhere and we still continue with AH.
In fact I've played now more AH than for ages, I think 6 hours or so this tour!
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I forgot all about this thread :eek: You do come across that way, having a look through your posts you are spouting a lot of bollocks about WT, like an apple fanboi at the latest iphone launch. Dhyran definitely has an agenda :rofl his UFO conspiracy squad mates over there also have an agenda since they were slaughtering hitech on the WT forum calling him bias against the german planeset.
Maybe has a lot more to do with the fact non of the 200 billion customers they are saying they have want to play full realism? ;) So you are over here trying to swipe customers? :rofl You would have to wonder if they had so many customers why would a WT developer (Dhyran) be posting vids over here? :rofl
lol mate
whatever, but there is nothing true about it, and the upcoming next flightsim i orderd allready is IL2 BoS premium (like 12 other LD guys too), so you should lay down you fanboi pointing, the flight sim scene is very small, every new chance for us as WW2 propheads is welcome! Thats the way i see it, not more and not less! Hitech runs AH for longer than anyone ever in our little small WW2 flight sim world did, so he have allready proven he knows how it works, others have to prove it, and some ends up as the biggest fail ever like maddox with Clod! Well, just to add, last weekend they had in peak over 75000 players online, but the full real battle (FRB) we play exclusivly have around 1000 that day and normaly during the week 400 - 500 players are online, which is great for a pure no icon environement. So, as you see, i don't have to hijack anyone
relax a bit and have a good one!
cheers
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I forgot all about this thread :eek: You do come across that way...
Perhaps... However I still didn't start this thread, and it is clearly a bashing thread against WT (and Obama).
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Hitech runs AH for longer than anyone ever in our little small WW2 flight sim world did, so he have allready proven he knows how it works, others have to prove it
http://forum.warthunder.com/index.php?/user/9944--4brkfast-/?tab=reputation&app_tab=forums&type=received&st=15 (http://forum.warthunder.com/index.php?/user/9944--4brkfast-/?tab=reputation&app_tab=forums&type=received&st=15)
"The maker of the game (hitech) doesn't seem to like the Axis planes, or is biased - has a grudge, thinks propaganda is fun - your guess is as good as mine"
"but to this day every time I'm in a 7 ton p-47 and I completely out-perform a 4 1/2 ton 190, I just have to laugh."
"The spitfire 16 resembles more of a UFO than a World War 2 fighter, their LA-7 appears to be fitted with oxygen and a super charger."
"I think I can speak for the deucers when I say I really hope if the goal is to make a simulator that great effort would be put into making it accurate and without bias."
So given your now seemingly high estimation of hitech, why would you let one of your squaddies post this dribble about him? Or at least post your own opinion? He thought the game was biased because the flight model did not include any ancedotal pilot evidence? :eek:
"4brkfast - I could give you a long list of additional planes they have flat out wrong, greatly under-modeled(and their 'reasoning', excuses, behind it) or over-modeled or just don't perform like history and the pilots said they did. How can it be a simulator if it doesn't follow history?"
but then you are of the same opinion as he is? :headscratch:
those are your words, not even my suggestions, all i do is to point at different sources, because if you talked to real war Pilots flown the 190A8 and the 190A4 they told you a lot of diffrent things, which are not shown in speed charts. But if i would write down the german fighter Pilot story who told me alot about the 190 series, whats your next step then, what would you calling me then, because i believe him?
Just to make one thing clear, my beloved plane in AH2 is the F4U followed by the pony..... but when i am flying a 190A5, afterwards a A8 then next sortie a D9, you simply "feel" that there is something not correct! Don't you, if not, please fly a 190A8 for one month, then come back and discuss about the E bleed, missing acceleration etc
And you two are the some of the guys making the FM for FRB in WT?
whatever, but there is nothing true about it,
Are you not a developer at WT? Is that not you in the picture? :headscratch:
(http://www.loose-deuce.net/wp-content/uploads/2012/08/P1-300x224.jpg)
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If he would be recruiting wouldn't you think he'd first start with his own squad? He hasn't tried to convince me at least to go anywhere and we still continue with AH.
In fact I've played now more AH than for ages, I think 6 hours or so this tour!
Hmmm... maybe you just didn't get an invite :rofl :eek:
http://forum.warthunder.com/index.php?/topic/5012-loose-deuce-an-online-squadron-for-hb-and-frb-players/ (http://forum.warthunder.com/index.php?/topic/5012-loose-deuce-an-online-squadron-for-hb-and-frb-players/)
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pervert,
if you start to calculate FMs and simulate wing profiles, props, etc you gonna have some new aspects about FM bahaviour, and so you will come out with some different results , thats all, take a look at the DCS Pony, and shortly you will have the D9 there too! So even the DCS Pony have a complete diffrent 'feel' at the stick, try it!
My point is, and i sayed that also 5 years back here: why is the spit 14 and the 190A8 that crappy here? You should know the Spit 14 was a brilliant bird! Look at the A8, why we have such a big spread between the 190A5 and the A8 at AH2? Tell me, and then come back again and we can discuss from the same basement again!
And yes it me and the Gaijin President on that picture, hope that makes you happy, you should really relax a bit
Just want you let to know, i was not happy here with some FMs, i was not happy with some FMs at Warbirds, and i am not happy with some at WT. You never reach reallity in a game! A friend of mine works for the Aero industry, he calculated a lot of profiles etc. His words, "All those little games getting close, but can't be that precise enough when it comes down to dynamic processes like a stall and loss of lift etc.
so, its just gaming, better relax a bit more because we have some other stuff to worry in these days don't ya think?
And the LD is flying here with around 20 pilots and at WT with 19, so make up your mind now, as you see, AH2 got more LDs involded!
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:)
Dhyran is awesome :)
If WT is any good in the future I will give it another go :)
Pervert is also awesome as well :)
Ask the Gamlim bloke if i can be a developer in WT Dhyran :)
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Zack,
i flew last week more Rise of Flight than anything else, the rest i spend on playing guitar and was out enjoying the summer!
Go for it guys, it doesen't least long, autum is allready sneacking in....
:cheers:
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Hmmm... maybe you just didn't get an invite :rofl :eek:
http://forum.warthunder.com/index.php?/topic/5012-loose-deuce-an-online-squadron-for-hb-and-frb-players/ (http://forum.warthunder.com/index.php?/topic/5012-loose-deuce-an-online-squadron-for-hb-and-frb-players/)
I got an invite during the beta. However I didn't have time to play AH let alone test WT so I never went. But it's not like he's trying to convince us to leave AH quite the contrary.
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:)
Yes Autumn is on its way :cry
ROF is awesome :)
I have a Epiphone Sheraton :banana:
The developer thing was a just a joke :aok
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I have a Epiphone Sheraton :banana:
Les Paul here, but looking forward for a tuned up sheraton II as supernova.... must have for me :D
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Its a Sheraton II, guy at last place I worked had a union jack one :rofl
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Les Paul here, but looking forward for a tuned up sheraton II as supernova.... must have for me :D
<--- Fender Stratocaster
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pervert,
if you start to calculate FMs and simulate wing profiles, props, etc you gonna have some new aspects about FM bahaviour, and so you will come out with some different results , thats all, take a look at the DCS Pony, and shortly you will have the D9 there too! So even the DCS Pony have a complete diffrent 'feel' at the stick, try it!
My point is, and i sayed that also 5 years back here: why is the spit 14 and the 190A8 that crappy here? You should know the Spit 14 was a brilliant bird! Look at the A8, why we have such a big spread between the 190A5 and the A8 at AH2? Tell me, and then come back again and we can discuss from the same basement again!
And yes it me and the Gaijin President on that picture, hope that makes you happy, you should really relax a bit
Just want you let to know, i was not happy here with some FMs, i was not happy with some FMs at Warbirds, and i am not happy with some at WT. You never reach reallity in a game! A friend of mine works for the Aero industry, he calculated a lot of profiles etc. His words, "All those little games getting close, but can't be that precise enough when it comes down to dynamic processes like a stall and loss of lift etc.
so, its just gaming, better relax a bit more because we have some other stuff to worry in these days don't ya think?
And the LD is flying here with around 20 pilots and at WT with 19, so make up your mind now, as you see, AH2 got more LDs involded!
I am super relaxed here, I don't know were you are getting the not relaxed thing, I have noticed you haven't actually really replied to any of my previous post? Except to confirm that is you in the picture? :headscratch: I will clarify...
- Do you believe anecdotal pilot's evidence should be included in a flight model?
- Do you believe 4brkfast was justified in making an attack on hitech? as per the link I posted
You mentioned about how small the flight sim community is, do you think its right that your squadmate should be telling baseless lies about a very small developer? Do you think that if it went unchallenged other people might read it and believe it?
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Pretty sure the Spit XIV has been addressed before. Repeatedly. It struggles in the Mains because the typical Main Arena fight has the Spit XIV (IIRC, ours is a high-alt version) out of its element.
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I am super relaxed here, I don't know were you are getting the not relaxed thing, I have noticed you haven't actually really replied to any of my previous post? Except to confirm that is you in the picture? :headscratch: I will clarify...
- Do you believe anecdotal pilot's evidence should be included in a flight model?
- Do you believe 4brkfast was justified in making an attack on hitech? as per the link I posted
You mentioned about how small the flight sim community is, do you think its right that your squadmate should be telling baseless lies about a very small developer? Do you think that if it went unchallenged other people might read it and believe it?
well,
first of all, i can't answer for my squadmate, so you should ask him
second, i am not talking about anecdotal reports, i think combat reports give some good impressions, but gives only one side of the sory, the other side often died, so its allways a story of the winner
so, i got no clou where you heading at, but in the same manner you argueing here about WT, ppl are telling their point of view also about AH. There are allways emotions, so its allways a point of view issue
If you want to discuss with 4brkfast, just write him an PM or an email, he is an upgrown man, i am not responsible for him ;)
cheers
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Do you believe anecdotal pilot's evidence should be included in a flight model?
That's a given if you ask me. Do you think it shouldn't? If so, please explain how the responsiveness of the controls at low speed, and stiffness of the controls at high speed can be calculated. Departure characteristics, ground handling, and all other "quirks" that these aircraft had can only really be ascertained through anecdotal evidence.
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well,
first of all, i can't answer for my squadmate, so you should ask him
I never asked to speak to him, I wanted to hear your opinion on what he said.
second, i am not talking about anecdotal reports, i think combat reports give some good impressions
Isn't a combat report an anecdotal account? You still haven't answered if you think ancedotal accounts should be included in a flight model? In fact you haven't answered anything from my previous post again? :headscratch:
Lets try again here are the 2 questions I want answered
Do you believe anecdotal pilot's evidence should be included in a flight model?
Do you believe 4brkfast was justified in making an attack on hitech? as per the link I posted
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Departure characteristics, ground handling, and all other "quirks" that these aircraft had can only really be ascertained through anecdotal evidence.
Physics maybe? :headscratch:
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Physics maybe? :headscratch:
No. You'd have to recreate the entire aircraft with all internal parts and weights in minute detail and run it through advanced CAD software to even approximate how control forces are affected by aerodynamic factors.
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GS is right :old:
Remember "Dumpgate" where Bruv had a dump before logging on (sorry about the pun) it affect the physics of the game and gave him a advantage :old:
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I would love to know why you think two different graphic engines would be needed for directx9 and directx11? also you do know what akak does for a living right?
semp
I said that a completely new graphics engine would not be the same executable as the current aces high executable.
Hell....even our updates of the current graphics engine are different executables.
My point is that the information sent to and from the arena would probably be exactly the same datastream regardless of employing a brand new grapics engine.
Do you really think the current graphics engine can support the kind of eye candy that some people on this board are demanding?
Do you know my history with computer hardware and code writing?
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No. You'd have to recreate the entire aircraft with all internal parts and weights in minute detail and run it through advanced CAD software to even approximate how control forces are affected by aerodynamic factors.
What cad software are you using? Can you describe how you are doing this?
Would you take all the pilot reports into account? What if there are conflicting reports?
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GS is right :old:
Remember "Dumpgate" where Bruv had a dump before logging on (sorry about the pun) it affect the physics of the game and gave him a advantage :old:
Rumbleb found a victim of bruv's dumping antics in wt he was in the fm team. :old:
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has any got any spare loo roll? I appear to have run out. :bolt:
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If you want to pay Boeing or EADS to make an accurate CAD production model of a 109 to figure out when and how the controls get stiff, be my guest.
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What cad software are you using? Can you describe how you are doing this?
I'm not using any CAD software. What are you on about?
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someone needs their bubble burst if they think WT flight modelling is even in the same realm of detail as hitechs and pyros. they are the best in the business.
lets be blunt about WT's flight models.
between 150 and 300mph in normal flight angle of attack ranged the flight model is great and feels much like flying.
every other aspect of the flight model is total garbage.
GARBAGE.
the high speed high angle of attack handling problems are resolved by having ailerons lock up in all planes any time any amount of G forces are exerted even in full realism mode.
compressibility is not modelled. high speed structural damage revolves around a wings stay on wings fall off switch.
stall modelling? giving planes an easy stall revolves around nerfing elevator authority to the point that there is not enough elevator to pull enough AoA to even stall.
and the ones with elevator have the same old 2 dimensional il2 1946 wing drop stall that is completely unaffected by coordinated flying
flap effectiveness and flap type? there are 3 modes... combat flaps more turn with some more drag at all speeds no structural limit. takeoff flaps less turn more drag. landing flaps even less turn and more drag for all airplanes regardless of flap type.
and lets not forget the biggest loss of confidence reason anyone playing WT has found regarding flight modelling...
War Thunder will deliberately break their own flight models and make them overperform in what appears to be a ploy to sell premium planes in what is known as FOTM rides. the current one is a spit9 with a spitXX flight model.
the bias in WT is not based on countries. its based on profit. and flight mdoel accuracy comes in a distant second to making a quick buck. ironically more money wil be lost in the long run due to brackets with the broken planes becoming unplayable for the oposing side and player loss of interest in supporting dart board research mentality WT follows.
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I played WT the other day and the FM sucks compared to AH. So do the views.
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AcesHigh still trumps WarThunder.
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someone needs their bubble burst if they think WT flight modelling is even in the same realm of detail as hitechs and pyros. they are the best in the business.
lets be blunt about WT's flight models.
between 150 and 300mph in normal flight angle of attack ranged the flight model is great and feels much like flying.
every other aspect of the flight model is total garbage.
GARBAGE.
the high speed high angle of attack handling problems are resolved by having ailerons lock up in all planes any time any amount of G forces are exerted even in full realism mode.
compressibility is not modelled. high speed structural damage revolves around a wings stay on wings fall off switch.
stall modelling? giving planes an easy stall revolves around nerfing elevator authority to the point that there is not enough elevator to pull enough AoA to even stall.
and the ones with elevator have the same old 2 dimensional il2 1946 wing drop stall that is completely unaffected by coordinated flying
flap effectiveness and flap type? there are 3 modes... combat flaps more turn with some more drag at all speeds no structural limit. takeoff flaps less turn more drag. landing flaps even less turn and more drag for all airplanes regardless of flap type.
and lets not forget the biggest loss of confidence reason anyone playing WT has found regarding flight modelling...
War Thunder will deliberately break their own flight models and make them overperform in what appears to be a ploy to sell premium planes in what is known as FOTM rides. the current one is a spit9 with a spitXX flight model.
the bias in WT is not based on countries. its based on profit. and flight mdoel accuracy comes in a distant second to making a quick buck. ironically more money wil be lost in the long run due to brackets with the broken planes becoming unplayable for the oposing side and player loss of interest in supporting dart board research mentality WT follows.
it sure looks pretty though :rolleyes:
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Dude.....I'm talking about two completely different graphics engines.
My point is that the information sent to and from the server will be the same.
Why waste time and money making two seperate graphic engines when all one needs to do is code support for both DirectX9 and DirectX11? This way people with older machines could still run the game under DirectX9, while those with higher end systems can take advantage of the advanced graphic features of DirectX11.
ack-ack
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"4brkfast - I could give you a long list of additional planes they have flat out wrong, greatly under-modeled(and their 'reasoning', excuses, behind it) or over-modeled or just don't perform like history and the pilots said they did. How can it be a simulator if it doesn't follow history?"
4brkfast was nothing more than a wannabe luftwhiner when he played here. Would always blame the game and 'tricks' for being shot down and would cry how 'bias' and 'anti-Luftwaffe' HiTech is and that's why he was shot down flying a German plane, not because he actually wasn't very good.
ack-ack
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War Thunder. Luftwaffe friendly.
(http://i528.photobucket.com/albums/dd329/TwizztyAH/luftwhiners.jpg)
(http://img283.echo.cx/img283/8913/luftwhiners5ob.jpg)
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I'm not using any CAD software. What are you on about?
Well your trying to back up the argument that anecdotal evidence of pilots should be used in flight modelling, its up to you to convince me not the other way around, since you cannot even tell me a system were you could evaluate anecdotal evidence to determine its effect on the flight model. I think your talking out your rear, but I am open enough to listen to why you think you aren't.
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I believe you've misunderstood my previous post. Do you really think that the 109s, and P-38s to name two, in AH become unresponsive at high dive speeds because AH's flight model somehow analyses the aerodynamics of these planes and calculate that they should become unresponsive? Or do you think Hitech and Co. read the test reports and pilot's comments and programmed AH to replicate these conditions?
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You don't use software to evaluate anecdotal evidence. You listen to the pilots saying that plane Y became unresponsive at X mph indicated and you program the game to make the controls of plane Y unresponsive at X mph indicated.
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I would love to know which anecdotal evidence will warthunder or wowp uses when they change flying characteristics of their airplanes just for the sake of balancing game play?
semp
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In the case of the 38's compression issues, that was such a widespread and documented issue I doubt anyone could call that anecdotal. I think I've even seen video of Kelly Johnson himself discussing it.
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I believe you've misunderstood my previous post. Do you really think that the 109s, and P-38s to name two, in AH become unresponsive at high dive speeds because AH's flight model somehow analyses the aerodynamics of these planes and calculate that they should become unresponsive? Or do you think Hitech and Co. read the test reports and pilot's comments and programmed AH to replicate these conditions?
You are talking about compressibility?, well wind tunnels tests on the wings perhaps? By that reasoning you could say any other form of test is anecdotal, maybe its you who didn't understand what I am talking about, "my 190 out turned a spit", therefore the 190 must be modelled to out turn a spit. A test is very different to a pilot's recollections of combat.
4brkfast was nothing more than a wannabe luftwhiner when he played here. Would always blame the game and 'tricks' for being shot down and would cry how 'bias' and 'anti-Luftwaffe' HiTech is and that's why he was shot down flying a German plane, not because he actually wasn't very good.
ack-ack
I never understood the luftwhining tbh, the German planeset is very competitive, the 190 A8 in particular always seems to be at the centre of a it got nerfed conspiracy. Having flown the K4 for years before the dora I can say at times it almost didn't feel fair against the majority of the allied rides its performance was so good.
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I never understood the luftwhining tbh, the German planeset is very competitive, the 190 A8 in particular always seems to be at the centre of a it got nerfed conspiracy. Having flown the K4 for years before the dora I can say at times it almost didn't feel fair against the majority of the allied rides its performance was so good.
There is one constant denominator that all the Luftwhiners share. They use excuses like developer bias or poor flight models for the reason they were shot down while ignoring the fact it was their skill (or lack of) that caused them to lose the fight. Just do a search for any of 4brkfast's Luftwhiner whines in these forums, all of them blame the game or bias while ignoring the fact that 4brkfast was just plain out flown by a better player.
ack-ack
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In the case of the 38's compression issues, that was such a widespread and documented issue I doubt anyone could call that anecdotal. I think I've even seen video of Kelly Johnson himself discussing it.
I doubt there was ever done a proper scientific test. Anything a test pilot reports that isn't actually recorded by instruments is anecdotal. Kelly Johnson discussing it is an excellent example of anecdotal evidence.
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I doubt there was ever done a proper scientific test. Anything a test pilot reports that isn't actually recorded by instruments is anecdotal. Kelly Johnson discussing it is an excellent example of anecdotal evidence.
http://en.wikipedia.org/wiki/Lockheed_P-38_Lightning#High-speed_compressibility_problems (http://en.wikipedia.org/wiki/Lockheed_P-38_Lightning#High-speed_compressibility_problems)
"After months of pushing NACA to provide Mach 0.75 wind tunnel speeds (and finally succeeding), the compressibility problem was revealed to be the center of lift moving back toward the tail when in high-speed airflow. The compressibility problem was solved by changing the geometry of the wing's underside when diving in order to keep lift within bounds of the top of the wing. In February 1943, quick-acting dive flaps were tried and proven by Lockheed test pilots. The dive flaps were installed outboard of the engine nacelles and in action they extended downward 35° in 1˝ seconds. The flaps did not act as a speed brake; they affected the center of pressure distribution in a way that retained the wing's lift"
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Yes, but that still doesn't tell you anything about the stick forces... You know, the thing Hitech actually has to model in the game. What the pilot felt and how much effort it required is still only subjective anecdotal information described by the pilots.
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Yes, but that still doesn't tell you anything about the stick forces... You know, the thing Hitech actually has to model in the game. What the pilot felt and how much effort it required is still only subjective anecdotal information described by the pilots.
I feel a woody every time I see a goon. I wish that was modeled into the game.
semp
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:lol
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I even read about those flaps on the P38 :old:
To say that they never tested flight characteristics before flight is a bit nieve :old:
Come back to AH you know you want to GS :old:
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Yes, but that still doesn't tell you anything about the stick forces... You know, the thing Hitech actually has to model in the game. What the pilot felt and how much effort it required is still only subjective anecdotal information described by the pilots.
Isn't the control system in Aces High an interface compromise? things like combat trim the stall buzzer etc? There isn't a force feedback stick you can buy out there that can replicate the control forces of a real plane, and a self centering stick isn't realistic either. It doesn't look like Aces High has even attempted to model that since combat trim didn't exist in ww2 fighters.
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I feel a woody every time I see a goon. I wish that was modeled into the game.
semp
You wouldn't like to know what gives me wood in game :uhoh :rofl
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A TBM With no wings dropping it bombs into trees :old:
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Just been in Sim HQ website and read the appraisal :old:
:)
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They were able to make niche genre appeal to the masses. Kudos to them.
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Why doesnt AH update the graphics?
Because of people running it on computers from 2001, who refuse to update and demand they must always be supported, no matter how many years go by.
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Because of people running it on computers from 2001, who refuse to update and demand they must always be supported, no matter how many years go by.
actually it's because you arent comparing the same thing. there's crappy computers out there that wont play aces high but will play wot or warthunder. but that is because all you see is 30 players and a world that is about 1000 meters long. in wot you have tanks that will dissapear when out in the open 50 meters from you. warthunder almost everybody is in a game where you just play merry-go-round around the same canyon for 20 minutes. how big are the maps in wop or warthunder? compare that to aces high. I play wot and the graphics look painted everywhere I look. warthunder isnt any different.
btw neither wot or any of those "free to play" are free. somebody has to pay, developers arent working for free. and it gets expensive unless you are willing to play for a couple of years.
semp
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You..you uh...sound mad.
Edit: Oh btw, 99% of the gaming world don't even know what Aces High is. I haven't seen an ad or AH mentioned anywhere else besides typing in Aces High in google.
DCS knows, they should have gotten that award not stupid warthunder. :uhoh
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DCS knows, they should have gotten that award not stupid warthunder. :uhoh
Exactly..if DCS can't even get enough of the media's attention to earn their rightful award (or Rise of Flight)what on earth chance does AH have? AH's advertising is a joke tbh.
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actually it's because you arent comparing the same thing. there's crappy computers out there that wont play aces high but will play wot or warthunder. but that is because all you see is 30 players and a world that is about 1000 meters long. in wot you have tanks that will dissapear when out in the open 50 meters from you. warthunder almost everybody is in a game where you just play merry-go-round around the same canyon for 20 minutes. how big are the maps in wop or warthunder? compare that to aces high. I play wot and the graphics look painted everywhere I look. warthunder isnt any different.
btw neither wot or any of those "free to play" are free. somebody has to pay, developers arent working for free. and it gets expensive unless you are willing to play for a couple of years.
semp
A proper engine will _not_ draw anything that's outside the field of view for the player. In MA the visibility bubble is not too big. You can't see players flying across the map. If an engine draws every straw, rock and clutter without any restriction, it's going to bog down even a high-end computer.
This is one of the reasons why an advanced engine is able to give high performance on the same kind of load where a badly made engine is slowed down to a crawl.
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Warthunder won awards so did Brokeback mountain :old:
Its shameful that all they have to do is get some chicks in furry hats to hold a joystick or two and they get a award :old:
Myself,pipz, B2B and Dirtdart hereby volenteer to wear what ever is necessary for AH to win a Oscar
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Artificially restricting view distances is the oldest method of gaining performance for a game. Aces High only draws what it has to. Every player controlled object is drawn within a 17 mile radius of your location, even if it is only one pixel. We are also very aggressive with the LOD's. Apparently, we do it so well most people are not aware of it.
War Thunder's graphic engine is really nothing special. What they have is a ton of artwork (6+ GB), combined with very short vis ranges combined with a limited number of players. Not hard to do really. Even the clouds are very pixelated as if they are stretching textures rather than using particles. Keep in mind, as developers, we tend to look beyond what a typical player will see. It is a neat game, with good artwork. No doubt about that.
They have made some good choices for their game. They have managed to draw in the arcade crowd or the twitch player, as some would prefer to be known. It is a different game for a different player. The arcade crowd is not going to like Aces High. Due to our open ended game play many gamers will not care for it either.
By the way, the P38 flight model is 100% based on test data. Just FYI. Pilot anecdote has no place in flight modeling. The conjecture and opinion about our flight models, in this thread, has mostly missed the mark. How any game would model flight is always going to breach the intellectual property of the product/service. Suffice it to say, do not feel bad if you cannot figure out how any game does it. After all, we have had over 20 years (Warbirds, Aces High) to get it right.
Some of you will, no doubt, make some gross assumptions about what I just said, and those assumptions will more than likely be incorrect. For instance, I did not say we are perfect, or that everyone else does it wrong, and so on.
War Thunder has done a great job marketing their product. My hat is off to them for that.
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I just tried War Thunder again for about the 10'th time. I spent about 10 minutes, again, in it, said "this blows", and left.
What good is eye candy if the flight model is poor?
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WT PR girls at Duxford weren't all that! I guess they don't have to be for these nerdy type gamers...
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WT PR girls at Duxford weren't all that! I guess they don't have to be for these nerdy type gamers...
what do you expect, they were british :). on the other hand, one reason ah doesnt advertise is because they will send a couple of overweight 40+ year olds who demand to sit next to the beer stations. and they all fly 109's :uhoh.
semp
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she sounded foreign when she tried to thrust a leaflet in my hand.
I'm not one for turning!
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she sounded foreign when she tried to thrust a leaflet in my hand.
I'm not one for turning!
maybe she was a former female bulgarian shot putter?
you need to verify these things...a man without wandering eyes needs to turn in his man card.
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Warthunder won awards so did Brokeback mountain :old:
:rofl
don't care who you are, that's funny right there
I spent about 8mins watching a WT tutorial...that's enough for me.
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yes
owt IS better then nowt :old:
Bruv is still Missing kaZZa :cry
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she sounded foreign when she tried to thrust a leaflet in my hand.
I'm not one for turning!
U turn if you want to, the B is not for turning
:D
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yes
owt IS better then nowt :old:
Bruv is still Missing kaZZa :cry
spoke to kaz at length the other day and I got Yarbles back in the cockpit. 1 out of 2 not bad!
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The arcade crowd is not going to like Aces High. Due to our open ended game play many gamers will not care for it either.
I think I read "over there" someone maxxed out their tier and plane crew and asked "now what do I do...what's the point of playing any further?"
:headscratch:
This is one big thing I dislike about WT. You have to start with "tier 0" crap and grind your way up to better planes. And your "pilot" and "crew" need to build skills through grinding, so your personal skill as a virtual pilot is somewhat nerfed until your "character" gains EXP and levels for certain attributes. It's an interesting role-playing twist, but is kind of arbitrary and silly if you ask me.
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I just tried War Thunder again for about the 10'th time. I spent about 10 minutes, again, in it, said "this blows", and left.
What good is eye candy if the flight model is poor?
But if they don't know the flight model is poor then they think it's realistic/the best game ever. Personally, even if I could play it, I would find it boring due to the fact of the point and click system.
The arcade crowd is not going to like Aces High. Due to our open ended game play many gamers will not care for it either.
War Thunder has done a great job marketing their product. My hat is off to them for that.
That is true, many want to play a game to hop in and be the best. Not have to work for it. Which makes it rewarding to get a kill knowing that you had to learn the weapon/equipment that you are using to get that kill, not a simple point and click.
They simply appealed to the market. They got the purdy eye-candy and easy-to-learn unrealistic flight model. In my opinion, they bent to the markets will.
Aces High on the other hand. Firmly kept their model the way they seen fit, and are still around after all this time. My hat is off to Aces High and and its devoted Staff for creating a game to stand the test of time. :salute :salute :rock
Tinkles
<<S>>
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But if they don't know the flight model is poor then they think it's realistic/the best game ever. Personally, even if I could play it, I would find it boring due to the fact of the point and click system.
what point and click system?
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what point and click system?
Mouse-aim with AI Instructor doing the actual flying; all you do is move your little marker where you want to fly. In Arcade, you even get a lead-computing spot to aim at.
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Mouse-aim with AI Instructor doing the actual flying; all you do is move your little marker where you want to fly. In Arcade, you even get a lead-computing spot to aim at.
but there is a joystick configuration option and mommies little helpers can be disabled...i've done it. using a joystick i've made a lot of the arcade mouse noobs auger.
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but there is a joystick configuration option and mommies little helpers can be disabled...i've done it. using a joystick i've made a lot of the arcade mouse noobs auger.
You griefer, you. :lol
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but there is a joystick configuration option and mommies little helpers can be disabled...i've done it. using a joystick i've made a lot of the arcade mouse noobs auger.
Yeah, me too. I can't stand flying in third-person view, and it just feels un-natural to fly with a mouse. Hell, I can't even see myself using a twisty stick after using pedals for the last 4 or so years.
Not much is more fun than having your team wiped out 5 minutes in, and then picking off the remaining enemy players one by one until you end up "winning the battle". :joystick:
You griefer, you. :lol
:aok
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Mouse-aim with AI Instructor doing the actual flying; all you do is move your little marker where you want to fly. In Arcade, you even get a lead-computing spot to aim at.
The very idea of that is simply ridiculous. At least to me.
-
The very idea of that is simply ridiculous. At least to me.
it appeals to the sweaty basement dwelling mouth breather console dweebs...who have zero concern with history.
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spoke to kaz at length the other day and I got Yarbles back in the cockpit. 1 out of 2 not bad!
He says he is not fat anymore only plump :old:
He is still a wrong un! :)
I spoke to Kaz other day...no I never it was only a nightmare :rofl :rofl :rofl :rofl
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I've held a few.
Here's the point. You telling others how they should spend their money (chastising, actually)
when they enjoy AHII just fine with what they have comes off like someone who still lives with
their parents. It's not a good point, it's not a good post. This thread is not a good thread,
for that matter. It sounds like a recruiting thread for WT on an AHII forum.
Here's the Point Ar, Ht needs to get hot and make his game better or maybe this a steady paycheck.
from Il2stalingrad
6) Are you hiring? If yes, what kind of specialists are you interested in most of all?
Yes. After the pre-order program had started we received this opportunity. This year we are gathering new colleagues. We want to improve visual FX in the game, so we need a professional in that field. Also we're started to search for one more engineer. And we'll need another level designer because our technical opportunities are huge and growing, and there are not enough hands to make good use of them. And of course we're looking for talented programmers specializing in graphics and networks. If you are one of these professionals, please PM me or Jason on the forum. If you can demonstrate your skill with real samples or a portfolio in addition to a resume, that could improve your chances for sure.
I like their developer diary at Il2 Stalingrad some thing we could this use around this old place.
http://forum.il2sturmovik.com/topic/168-developer-diary/#entry25430 (http://forum.il2sturmovik.com/topic/168-developer-diary/#entry25430)
:cheers:
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Developer diary entry #1: I just went to the bathroom. Stay tuned for more!
If we can answer a question we do.
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Developer diary entry #1: I just went to the bathroom.
Details... we need more details! :noid
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Details... we need more details! :noid
That would get into "intellectual property". Sorry about that. :)
Entry #2: I answered a question on the bulletin board.
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Here's the Point Ar, Ht needs to get hot and make his game better or maybe this a steady paycheck.
from Il2stalingrad
6) Are you hiring? If yes, what kind of specialists are you interested in most of all?
Yes. After the pre-order program had started we received this opportunity. This year we are gathering new colleagues. We want to improve visual FX in the game, so we need a professional in that field. Also we're started to search for one more engineer. And we'll need another level designer because our technical opportunities are huge and growing, and there are not enough hands to make good use of them. And of course we're looking for talented programmers specializing in graphics and networks. If you are one of these professionals, please PM me or Jason on the forum. If you can demonstrate your skill with real samples or a portfolio in addition to a resume, that could improve your chances for sure.
I like their developer diary at Il2 Stalingrad some thing we could this use around this old place.
http://forum.il2sturmovik.com/topic/168-developer-diary/#entry25430 (http://forum.il2sturmovik.com/topic/168-developer-diary/#entry25430)
:cheers:
You're so last week, Meg. You're applying on the wrong forum. :aok
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Details... we need more details! :noid
He's a folder not a wadder!
:salute
-
Here's the Point Ar, Ht needs to get hot and make his game better or maybe this a steady paycheck.
from Il2stalingrad
6) Are you hiring? If yes, what kind of specialists are you interested in most of all?
Yes. After the pre-order program had started we received this opportunity. This year we are gathering new colleagues. We want to improve visual FX in the game, so we need a professional in that field. Also we're started to search for one more engineer. And we'll need another level designer because our technical opportunities are huge and growing, and there are not enough hands to make good use of them. And of course we're looking for talented programmers specializing in graphics and networks. If you are one of these professionals, please PM me or Jason on the forum. If you can demonstrate your skill with real samples or a portfolio in addition to a resume, that could improve your chances for sure.
I like their developer diary at Il2 Stalingrad some thing we could this use around this old place.
http://forum.il2sturmovik.com/topic/168-developer-diary/#entry25430 (http://forum.il2sturmovik.com/topic/168-developer-diary/#entry25430)
:cheers:
lol, they do a great job of distracting people from the fact that their flight models don't differ from plane to plane. their game is the same as the games put out by gaijin and wargaming, a painted pig...only difference is you have to pay for it up front, and for a small sum of $90 you get extra planes and a fancy label. :rofl :lol :rofl :lol
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That would get into "intellectual property". Sorry about that. :)
Entry #2: I answered a question on the bulletin board.
thought entry #2 would be call to attorney to confirm it was intellectual property.
semp
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btw neither wot or any of those "free to play" are free. somebody has to pay, developers arent working for free. and it gets expensive unless you are willing to play for a couple of years.
semp
WoT and WT are free to play. You don't have to buy a game client, you don't have to pay for a subscription and you don't have to buy anything in their cash shops if you don't wish to. That is the definition of a F2P game.
ack-ack
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WT PR girls at Duxford weren't all that! I guess they don't have to be for these nerdy type gamers...
For most gamers, as long as the chick has boobs and is talking to them, they don't care what she looks like.
ack-ack
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WoT and WT are free to play. You don't have to buy a game client, you don't have to pay for a subscription and you don't have to buy anything in their cash shops if you don't wish to. That is the definition of a F2P game.
ack-ack
The other half of that definition is that if you want access to the good stuff without an abysmal amount of grinding you better fork over the dough.
I'd rather pay the $15 a month up front and get access to everything.
Caveat: The idea I'd floated in the Wishlist about making EWMA and the TA available for free, with perhaps a Perk buy in to MW.
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The other half of that definition is that if you want access to the good stuff without an abysmal amount of grinding you better fork over the dough.
It's an option for the player but not a necessity.
I'd rather pay the $15 a month up front and get access to everything.
I agree, I've never really been sold on or a fan of the F2P business model. It's always smelled to me as nothing more than a cash grab before the doors eventually close. The truth is that far more F2P games fold within the first year than subscription based or even hybrid games (mix of F2P/Freemium/Subscription). You're even seeing a resurgence of subscription based MMOs with the latest crop of major MMOs being subscription based (FINAL FANTASY XIV: ARR, WildStar and Elder Scrolls Online).
ack-ack
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For most gamers, as long as the chick has boobs and is talking to them, they don't care what she looks like.
For most gamers, 2 out of 3 would be sufficient :D
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For most gamers, 2 out of 3 would be sufficient :D
Chick and talking? :O
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Chick and talking? :O
your giving them more credit than i would
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Chick and talking? :O
chick would be the only necessity...(although there are some here i doubt even that would matter)
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it appeals to the sweaty basement dwelling mouth breather console dweebs...who have zero concern with history.
Even if you have no interest in History how can that type of flight model be any kind of fun?
-
it's a short lifespan cash generating game. I doubt it last that long
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For most gamers, 2 out of 3 would be sufficient :D
1 out of 3. Boobs are everything.
He's a folder not a wadder!
:salute
Good, good... The picture is becoming clearer. Now, the crucial question- Is the TP in the HTC restrooms rolling over the top or under the bottom of the roll?
As to the FM's not being as detailed as here, it seems WT is a testament to the fact that most people are content with planes that handle slightly differently and the ability to go pew pew at each other.
The fact that FRB is treated like the inbred mutant child in the basement really says it all about the direction of the game.
Wiley.
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Chick and talking? :O
There is an old Chinese proverb: Talking is half way to booty
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Even if you have no interest in History how can that type of flight model be any kind of fun?
they don't know any better and don't realize that they can get pretty close to a realistic experience if they invest in pedals stick throttle and track IR.
but doing that involves a monetary investment and a time investment in learning to use the newly purchased equipment.
I have many times at the start of a Historical battle match asked them how they get any satisfaction out of mouse aiming with an AI instructor pilot actually flying the plane for them. the response i get is usually... "your stupid if you don't fly with a mouse" then I kill them all and have a good laugh.
it's a short lifespan cash generating game. I doubt it last that long
all games even subscription based ones like AH require fresh blood to live because no matter the pay scheme the player has a limited life cycle in terms of how much time and financial backing they are interested in putting in to the game. long timers are a minority and not numerous enough to sustain most MMO enterprises. AH may or may not be an exception to this given their lower overhead costs with no corporate string pullers to support.
no matter what the monetary scheme once the players interest dwindles they are unlikely to be playing the game or investing any money in it. if the game is having critical mass player base obstacles the f2p model does open the gates to the freeloaders to fill the arenas but this only provides targets for the paying players to shoot at and does not make the game profitable directly. though word of mouth and popularity are arguably worth the lost revenue. humans like crowds and go wherever the big crowds and fast fights are.
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The fact that FRB is treated like the inbred mutant child in the basement really says it all about the direction of the game.
Wiley.
Because that's not where the money is in that game.
ack-ack
-
Because that's not where the money is in that game.
ack-ack
unfortunately...this is the typical wt gamer
(http://i1.ytimg.com/vi/dlHTpFHWLrs/hqdefault.jpg)
retards - infinite / history - zero
-
The fan boys comes out a swinging. :lol
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The fan boys comes out a swinging. :lol
Well that sounded threatened and defensive. :rofl
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Good, good... The picture is becoming clearer. Now, the crucial question- Is the TP in the HTC restrooms rolling over the top or under the bottom of the roll?
Wiley.
That's a silly question! It's hitechcreations of course it's over the top! :noid
Those F2P places use under the bottom!
:salute
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Well that sounded threatened and defensive. :rofl
If you haven't even noticed, (forgot you're slow), I don't play WT nor do I like it as much as AH. ;)
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If you haven't even noticed, (forgot you're slow), I don't play WT nor do I like it as much as AH. ;)
AH fanboy. :lol
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AH fanboy. :lol
You're something special. Have a gold star. :ahand
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You're something special. Have a gold star. :ahand
Thanks, kid. Now go eat your veggies. :D
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Thanks, kid. Now go eat your veggies. :D
Sorry, I don't eat people of your kind. :)
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Sorry, I don't eat people of your kind. :)
There comes a point of stretching when it's not so much funny but pitiful. But you're young yet. :aok
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There comes a point of stretching when it's not so much funny but pitiful. But you're young yet. :aok
There comes a point where stupid gets to medical attention required levels, but hey, at least you only pee once every hour now instead of 30 minutes.
-
Calm down guys.
Besides, I really am afraid I am going to see a post on how you know about Arlo's peeing habits. :uhoh
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Calm down guys.
Besides, I really am afraid I am going to see a post on how you know about Arlo's peeing habits. :uhoh
Come on Skuzzy you know anything is possible with the intardnet......
:salute
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Calm down guys.
Besides, I really am afraid I am going to see a post on how you know about Arlo's peeing habits. :uhoh
Easy, the BBS smells like aged asparagus when he goes. But you're right, lets sit down round the campfire and listen to what Gramps Arlo has to say. :cheers:
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Arlo doesn't say much that doesn't sound like charlie brown's school teacher... http://www.youtube.com/watch?v=ss2hULhXf04 (http://www.youtube.com/watch?v=ss2hULhXf04) :D
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Easy, the BBS smells like aged asparagus when he goes. But you're right, lets sit down round the campfire and listen to what Gramps Arlo has to say. :cheers:
There ya go. Respect for your elders. Mandatory in some cultures and communities.
Besides, it's been much longer, comparatively speaking to yourself, since I've made
a mess in my britches. That and my humor doesn't sound like it was borrowed from
the playground gang. But I have been known to pee more often at the pub. You're
months into being served at such a place, now, aren'tcha? If that's where ya stalked
me to measure how oft I pee and what it smells like (heav'n help me, I didn't notice
ya but I wasn't lookin' for ya either) I gotta tell ya ... you need to visit more pubs.
All the good ones use asparagus air freshener in their bathrooms.
-
There ya go. Respect for your elders.
Besides, it's been much longer, comparatively speaking to yourself, since I've made
a mess in my britches.
ironic, but you will most likely be messing yours again well before him... :rofl
-
ironic, but you will most likely be messing yours again well before him... :rofl
Could be if I live that long. I sense there's a ways to go. Time is deceptive, though. :D
-
There ya go. Respect for your elders. Mandatory in some cultures and communities.
Besides, it's been much longer, comparatively speaking to yourself, since I've made
a mess in my britches. That and my humor doesn't sound like it was borrowed from
the playground gang. But I have been known to pee more often at the pub. You're
months into being served at such a place, now, aren'tcha? If that's where ya stalked
me to measure how oft I pee and what it smells like (heav'n help me, I didn't notice
ya but I wasn't lookin' for ya either) I gotta tell ya ... you need to visit more pubs.
All the good ones use asparagus air freshener in their bathrooms.
I don't respect vegetables. :lol
-
I don't respect vegetables. :lol
you should, they have anti-oxidants and some even have compounds known to help fight cancer...not to mention the fresh scent you can get in your poop if you eat a lot of certain things. :lol
-
I don't respect vegetables. :lol
However, you should. They provide lots of essential vitamins and nutrients to your brain (and elsewhere).
Just because you've reached drinking age you shouldn't shun all wisdom passed down, young random.
(http://blog.cityhits.com/wp-content/uploads/2013/06/venusbuzzcom.jpeg)
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However, you should. They provide lots of essential vitamins and nutrients to your brain (and elsewhere).
Just because you've reached drinking age you shouldn't shun all wisdom passed down, young random.
(http://blog.cityhits.com/wp-content/uploads/2013/06/venusbuzzcom.jpeg)
You sure youre not reading off your Ensure milk bottle?
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You sure youre not reading off your Ensure milk bottle?
Relatively certain, young random. :D
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Relatively certain, young random. :D
Certain of? C'mon, I'm sure they taught grammar in the backwoods, finish your sentence. Don't tell me you're forgetting too! :)
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Ok you two, get a room. Nothing you are talking about has anything to do with this thread.
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Ok you two, get a room. Nothing you are talking about has anything to do with this thread.
:rofl :rofl
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Ok you two, get a room.
That might get Arlo thrown in jail.
ack-ack
-
That might get Arlo thrown in jail.
ack-ack
Along with a broken reproduction organ and some bones. Gotcha Skuzzy,I'll peace out of this thread. :airplane:
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Along with a broken reproduction organ and some bones. Gotcha Skuzzy,I'll peace out of this thread. :airplane:
Well that's an overconfident mixed message. :lol
-
I just tried War Thunder again for about the 10'th time. I spent about 10 minutes, again, in it, said "this blows", and left.
What good is eye candy if the flight model is poor?
IMO aces high models human vision better than IL2 or WT. IL2 and WT concentrate on replicating the environment visually and neglect completely visual ergonomics. With the narrow FOV of IL2 and WT they are modeling a pilot who's eyes are immobile in their sockets. All though this helps the frame rate, there is no allowance for peripheral vision. AH has a more natural FOV so that the player doesn't need to change the view to focus on something that should be in his peripheral vision, the player just needs to do what he would do in real life, rotate his eyeballs in their orbits to focus on that part of his monitor. Another consequence of over ambitously trying to replicate the environment photographically via a pc monitor, without any eyeball model, is the loss of visual clarity. The narrow field of view flying in an oil painting effect.
-
you should, they have anti-oxidants and some even have compounds known to help fight cancer...not to mention the fresh scent you can get in your poop if you eat a lot of certain things. :lol
Apparently corn isn't one :frown:
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IMO aces high models human vision better than IL2 or WT. IL2 and WT concentrate on replicating the environment visually and neglect completely visual ergonomics. With the narrow FOV of IL2 and WT they are modeling a pilot who's eyes are immobile in their sockets. All though this helps the frame rate, there is no allowance for peripheral vision. AH has a more natural FOV so that the player doesn't need to change the view to focus on something that should be in his peripheral vision, the player just needs to do what he would do in real life, rotate his eyeballs in their orbits to focus on that part of his monitor. Another consequence of over ambitously trying to replicate the environment photographically via a pc monitor, without any eyeball model, is the loss of visual clarity. The narrow field of view flying in an oil painting effect.
The narrow FOV becomes less of a problem if you use TrackIR. For me personally the wide FOV has always bothered me in AH because objects seem unnaturally small on display using it.
-
IMO aces high models human vision better than IL2 or WT. IL2 and WT concentrate on replicating the environment visually and neglect completely visual ergonomics. With the narrow FOV of IL2 and WT they are modeling a pilot who's eyes are immobile in their sockets. All though this helps the frame rate, there is no allowance for peripheral vision. AH has a more natural FOV so that the player doesn't need to change the view to focus on something that should be in his peripheral vision, the player just needs to do what he would do in real life, rotate his eyeballs in their orbits to focus on that part of his monitor. Another consequence of over ambitously trying to replicate the environment photographically via a pc monitor, without any eyeball model, is the loss of visual clarity. The narrow field of view flying in an oil painting effect.
Just change the default FOV. You can even assign buttons to adjust FOV on the fly while playing, and with three levels of zoom.
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I do use track IR, but breaking the deadband and using it to bear on things that should be in my natural field of view would be unnatural as far as realism goes, and it would defeat the point of having a 100 degree FOV. Natural FOV is 180 degrees, so the default 100 degrees of AH is actually small.
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ahhh, memories. This thread reminds me of the Warbirds vs AH debates. :D
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Apparently corn isn't one :frown:
http://www.whfoods.com/genpage.php?tname=foodspice&dbid=90
What's New and Beneficial about Corn
You can get health-supportive antioxidant benefits from all varieties of corn, including white, yellow, blue, purple and red corn. But recent research has shown the antioxidant benefits from different varieties of corn actually come from different combinations of phytonutrients. In the case of yellow corn, it's the antioxidant carotenoids leading the way, with especially high concentrations of lutein and zeaxanthin. In the case of blue corn, it's the anthocyanins. There's one particular hydroxybenzoic acid in purple corn—protocatechuic acid—that's also been recently linked to the strong antioxidant activity in this corn variety.
In research on carotenoid antioxidants in food, there has been ongoing debate over the availability of all carotenoids in any particular food if one or two specific carotenoids are present in unusually high amounts. Because yellow corn is a high-carotenoid food that contains highly differing amounts of individual carotenoids, researchers have long wondered whether it is possible to get health benefits from all of the carotenoids in yellow corn when their concentrations are sometimes so different. In yellow cornmeal, the carotenoids lutein and zeaxanthin fall into the high concentration category and reach a level of 1,355 micrograms per 100 grams. That level is nearly 14 times as high as the level of beta-carotene (97 micrograms per 100 grams). But thanks to recent research, we now know that absorption of beta-carotene from yellow cornmeal is only mildly compromised by the high levels of lutein and zeaxanthin in the cornmeal. In other words, in terms of carotenoid nourishment, we appear to get health benefits from all of corn's diverse carotenoids!
We correctly think about corn as a good source of fiber. Corn is a food that gives us plenty of chewing satisfaction, and its high ratio of insoluble-to-soluble fiber is partly the reason. Past researchers have not been clear, however, about the ability of corn fiber to nourish our lower digestive tract. When you look at foods as a whole, they contain many different types of fiber, and when certain types of fiber reach the lower part of our large intestine (especially certain types of soluble fiber) they can be metabolized by intestinal bacteria into short chain fatty acids (SCFAs). This process not only helps support healthy populations of friendly bacteria in our large intestine, but also provides a direct supply of energy (in the form of SCFAs) to the cells that line our large intestine. With this benefit of this extra SCFA energy supply, our intestinal cells can stay healthier and function at a lower risk of becoming cancerous. Recent research has shown that corn can support the growth of friendly bacteria in our large intestine and can also be transformed by these bacteria into SCFAs. These SCFAs can supply energy to our intestinal cells and thereby help lower our risk of colon cancer. The amount of corn fiber analyzed in recent studies has been relatively high at 12 grams per day. That's the same amount provided by about 2.5 cups of fresh corn. While that amount might be more than you would consume at a single meal, it's an amount that you might easily consume over the course of several days. We suspect that future research will demonstrate the risk-reducing effects of smaller amounts of corn consumed over a longer period of time.
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I do use track IR, but breaking the deadband and using it to bear on things that should be in my natural field of view would be unnatural as far as realism goes, and it would defeat the point of having a 100 degree FOV. Natural FOV is 180 degrees, so the default 100 degrees of AH is actually small.
I use more than 100 with trackir and I see wingtip to wingtip.
semp
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http://www.whfoods.com/genpage.php?tname=foodspice&dbid=90
What's New and Beneficial about Corn
You can get health-supportive antioxidant benefits from all varieties of corn, including white, yellow, blue, purple and red corn. But recent research has shown the antioxidant benefits from different varieties of corn actually come from different combinations of phytonutrients. In the case of yellow corn, it's the antioxidant carotenoids leading the way, with especially high concentrations of lutein and zeaxanthin. In the case of blue corn, it's the anthocyanins. There's one particular hydroxybenzoic acid in purple corn—protocatechuic acid—that's also been recently linked to the strong antioxidant activity in this corn variety.
In research on carotenoid antioxidants in food, there has been ongoing debate over the availability of all carotenoids in any particular food if one or two specific carotenoids are present in unusually high amounts. Because yellow corn is a high-carotenoid food that contains highly differing amounts of individual carotenoids, researchers have long wondered whether it is possible to get health benefits from all of the carotenoids in yellow corn when their concentrations are sometimes so different. In yellow cornmeal, the carotenoids lutein and zeaxanthin fall into the high concentration category and reach a level of 1,355 micrograms per 100 grams. That level is nearly 14 times as high as the level of beta-carotene (97 micrograms per 100 grams). But thanks to recent research, we now know that absorption of beta-carotene from yellow cornmeal is only mildly compromised by the high levels of lutein and zeaxanthin in the cornmeal. In other words, in terms of carotenoid nourishment, we appear to get health benefits from all of corn's diverse carotenoids!
We correctly think about corn as a good source of fiber. Corn is a food that gives us plenty of chewing satisfaction, and its high ratio of insoluble-to-soluble fiber is partly the reason. Past researchers have not been clear, however, about the ability of corn fiber to nourish our lower digestive tract. When you look at foods as a whole, they contain many different types of fiber, and when certain types of fiber reach the lower part of our large intestine (especially certain types of soluble fiber) they can be metabolized by intestinal bacteria into short chain fatty acids (SCFAs). This process not only helps support healthy populations of friendly bacteria in our large intestine, but also provides a direct supply of energy (in the form of SCFAs) to the cells that line our large intestine. With this benefit of this extra SCFA energy supply, our intestinal cells can stay healthier and function at a lower risk of becoming cancerous. Recent research has shown that corn can support the growth of friendly bacteria in our large intestine and can also be transformed by these bacteria into SCFAs. These SCFAs can supply energy to our intestinal cells and thereby help lower our risk of colon cancer. The amount of corn fiber analyzed in recent studies has been relatively high at 12 grams per day. That's the same amount provided by about 2.5 cups of fresh corn. While that amount might be more than you would consume at a single meal, it's an amount that you might easily consume over the course of several days. We suspect that future research will demonstrate the risk-reducing effects of smaller amounts of corn consumed over a longer period of time.
Umm....ahhhh....thanks :huh
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I just tried War Thunder again for about the 10'th time. I spent about 10 minutes, again, in it, said "this blows", and left.
What good is eye candy if the flight model is poor?
If I can remember correctly, Ganjin bought the physics engine from Oleg for an undisclosed sum. Also, last time I checked, Dhyran and a few retired Aces High players were in charge of calculating the flight model for each plane.
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I wonder what qualified Dhyran for such a job? Does he own and fly his own aircraft?
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I wonder what qualified Dhyran for such a job? Does he own and fly his own aircraft?
Are most aircraft designers and engineers also pilots?
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I wonder what qualified Dhyran for such a job? Does he own and fly his own aircraft?
well
i studied mechanical engineering, aircraft engineering and own a master degree in electronical engineering, additional i own a PPL and i fly sims since flight on Apple II....... (indeed they called it a simulator back in 1981)
All the tools to calculate airfoils and building the engines, calculating the CoG, the focus points, props and all that stuff takes a lot of time but is great fun! But one hint, you must fly in FRB mode, the arcade mode has nothing to do with the calculated the FM.
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I wonder what qualified Dhyran for such a job? Does he own and fly his own aircraft?
well
i studied mechanical engineering, aircraft engineering and own a master degree in electronical engineering, additional i own a PPL and i fly sims since flight on Apple II....... (indeed they called it a simulator back in 1981)
All the tools to calculate airfoils and building the engines, calculating the CoG, the focus points, props and all that stuff takes a lot of time but is great fun! But one hint, you must fly in FRB mode, the arcade mode has nothing to do with the calculated the FM.
that's the definition of the term 'owned' right there :rofl
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I am still awesome :old:
Come back Dhyran we miss you :old:
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I am still awesome :old:
Come back Dhyran we miss you :old:
well
all WT Lds preorderd BoS, hoping that we gonna find what we are looking for.... AH2 was a great time and fun, but things are moving, AH looks too much outdated to me, and i miss a lot of additional stuff
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Why did you quit the FM team in war thunder dhyran?
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So Oleg sold off to Gajin to go work for ED as independent and start a completely new game on the DCS engine Europe WWII? Then pops up a page for dough and now every one is on the Oleg bus.... I would of had something in the contract ... like_ Mr. Maddox cannot participate in the design of any WWII flight simulation games for 3-5 years_.....Oh the Irony :lol .....So the page has been up 8 days and he is 3/4 to the goal of 100k. .... ?
Meanwhile BoS does the same sort of thing with the pre order deal.
Why don't you do something like that HT? Go make web page, get a 16core Game Wonder Monster Plus Puter with 24 graphic cards all tied together that can handle absolutely everything when you your self program the sucker to UltraMaxMaximumUltra ... to its peak Peakiest ....make a small trailer film, explain how long and why you have been doing this and that your the King <that likes New Zealand lamb> of flight sims and your plan to blow your competitors = DCS BoS WT> right out of their skivvies .. :O right?... Don't worry if we can play it..Then say you need 1/2 mil to start on your next venture AHMilinium :D Waalaa
Have Skuzzy handle the Developer Diary.... Just leave your plans in the "John" he'll find them looking for something to Tweet :D
"IL2 BoS is going to be somewhere in between DCS WWII: Europe 1944 and War Thunder - it is going to be more realistic than WT but less realistic than DCS."
There goes the hardcore arena idea....
Geez 3 new games out where does AH3 fit in .... :headscratch:.... the only MMO combat flight simulator left ?
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that's the definition of the term 'owned' right there :rofl
I don't think so, the definition of the term 'answering a question'.
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I took your question to one of deep scepticism expectant of no worthy answer forthcoming. If I am wrong then I accept that.
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Why did you quit the FM team in war thunder dhyran?
I can't tell details i am still under Dev NDA, i build around 70 FMs overall and it was great
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I can't tell details i am still under Dev NDA, i build around 70 FMs overall and it was great
if you were responsible for the 109F4 and E4 I am required to slap you, should we meet in person :banana:
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Is there something wrong with the 109F-4??!?! :confused: Please say it ain't true!
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They are no where near AH flight model. Twice as pretty half as much fun
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Could you be more specific?
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WT 109E and F feel slow dimwitted and well, it's difficult to explain. Fly them in both games and you'll understand.
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The 109F is my main ride in AH... If they F'ed it up in WT I'll never forgive them.
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It doesn't stall the same, infact it has the terrible generic IL2 stalls all of their FMs have and the rudder authority is less; the controls are mushy.
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The 109F is my main ride in AH... If they F'ed it up in WT I'll never forgive them.
One too many mistresses. Dump the one that's less faithful (irony). ;)
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Could you be more specific?
Probably what happened is the FM was comprised of a lot of ancedotal pilots accounts to get that elusive 'feel' right, I heard there are ways around it using pilot's stories, wasn't it you who said that?
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To be fair. Even using data can be a problem. For instance, if there is no standard test data available for a plane, one must resort to the use of other sources to fill in the blanks so a proper flight model can be derived.
The problem with is the "cherry picking" which can occur. Take 20 books about one plane and many people will take the best parameter from each book and claim that is what should be used to model flight for a plane.
Of course, when you run the numbers, they do not come out right due to the data conflicting with each other as each book usually has done a decent job with making sure their numbers do compliment each other.
Without manufacturing test data, you can only hope to pick the data set you hope is correct. Fortunately, there is pretty good data for most planes that flew in World War II. None of that data is pilot anecdote, by the way.
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Probably what happened...
:rofl
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Without manufacturing test data, you can only hope to pick the data set you hope is correct. Fortunately, there is pretty good data for most planes that flew in World War II. None of that data is pilot anecdote, by the way.
Could you tell what sort of data (sources) were used while modeling (for example) diving abilities for Yak-7b or La-7 . (Acceleration in dive, loads on controls at high speeds, critical speed, etc)
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Could you tell what sort of data (sources) were used while modeling (for example) diving abilities for Yak-7b or La-7 . (Acceleration in dive, loads on controls at high speeds, critical speed, etc)
that would just create more arguments about "you should have used this" and that is wrong because this other data is more reliable.....
semp
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I found that by simply diving my bf109 at full throttle in a very shallow dive of only a few degrees that any La5 or La7 trying to follow would simply fall apart in mid air and crash...
said no German ww2 pilot ever.
at least AH's flight models are not retarded.
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that would just create more arguments about "you should have used this" and that is wrong because this other data is more reliable.....
I 'm pretty sure that there are no reliable source on this matter. That is why I asked about the source. It is either modeled on intelligent guess or anecdotal reports.
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I found that by simply diving my bf109 at full throttle in a very shallow dive of only a few degrees that any La5 or La7 trying to follow would simply fall apart in mid air and crash...
said no German ww2 pilot ever.
at least AH's flight models are not retarded.
Hmm. Almost all russian pilots wrote that it was useless to follow in dive 109 or 190 as these planes dived faster. And nobody could tell you the critical speed your Yak or La could withstand in a long dive. It could vary a lot.
In these case WT approach doesn't look that bad. They try to make things to be closer to practice then to theoretical data.
You know in AH guns never jam, in WT they do often if you start to spray
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I can't tell details i am still under Dev NDA, i build around 70 FMs overall and it was great
Well, if you're still under an NDA... I'm guessing that you're working on a new project with them?
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Well, if you're still under an NDA... I'm guessing that you're working on a new project with them?
NDAs and non-compete agreements can extend a period of time after leaving a company, as well, so not necessarily.
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Wow, NCA/NCC is serious business.
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I've flown the P38 several times now in War Thunder. I thought it was an okay flight model for a while... until I installed Aces High on my computer and flew in Aces High for the first time in nearly 2 years. I must say that the P38 in AH feels like flying a souped up Ferrari on steroids compared to the slow, slumbering dump truck P38 in War Thunder. There is also a bug in the flight model that when you engage WEP, it actually creates drag and slows the plane down. :rolleyes:
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It doesn't stall the same, infact it has the terrible generic IL2 stalls all of their FMs have and the rudder authority is less; the controls are mushy.
that suxx...were you using the full realism flight controls and flying in frb match? i manually turned off that stupid "instructor" by editing a game file and the few planes i have suddenly started flying better. one big ugly effect of turning off all the nanny helpers is the weird horizontal oscillation due to the rudder trim, or lack thereof. it probably wouldn't be so bad if i had rudder pedals...
the fm on the c.202 sucks rocks...it's a slug compared to the ah version. the 110c4 makes a great dirt dart, dive recovery sucks rocks and it turns like a dump truck...the same plane in ah at least has a chance in a dog fight.
i need to stop playing that game, it's really messing up my flying in ah...can't keep anything in the air or hit what i'm shooting at.