Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: 1Cane on April 05, 2014, 11:09:41 PM
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At 9:00 PM pst tonight nits have 23.8% of Bishop and Rook fields. No win was awarded! :noid
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Shawk said "last take can't be from CV". I didn't know about this rule.
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Give us 30 more minutes!
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Give us 30 more minutes!
90 minutes gone by.... Your NOE was clobbered, spotted one sector out. I shot down your 109G-14 with my Havoc after evading your attack... I think you guys need some more time, even though you outnumber the Rooks and Bish combined....
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90 minutes gone by.... Your NOE was clobbered, spotted one sector out. I shot down your 109G-14 with my Havoc after evading your attack... I think you guys need some more time, even though you outnumber the Rooks and Bish combined....
Our NOE was spotted by a 262 that came from 2 sectors away nose on the whole time, also, I was busy fighting 2 other people when you got a lucky hit on me, just a bomb**** bragging about shooting down a fighter, you should try it more often.
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Shawk said "last take can't be from CV". I didn't know about this rule.
I have a heard time believing that's true but at the same time sounds like some BS HTC would actually implement.
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I have a heard time believing that's true but at the same time sounds like some BS HTC would actually implement.
Just won the war by taking an airfield, SHawk is correct.
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Our NOE was spotted by a 262 that came from 2 sectors away nose on the whole time, also, I was busy fighting 2 other people when you got a lucky hit on me, just a bomb**** bragging about shooting down a fighter, you should try it more often.
I was looking for goons, not bombing GVs. If you think it was luck, think again.... Been flying the A-20 as a fighter since it was introduced. Fact is, you're a legend in your own mind. You figured the A-20 was no problem. Figured wrong, huh? Guys like you make excuses for your suck. DA anytime.
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I was looking for goons, not bombing GVs. If you think it was luck, think again.... Been flying the A-20 as a fighter since it was introduced. Fact is, you're a legend in your own mind. You figured the A-20 was no problem. Figured wrong, huh? Guys like you make excuses for your suck. DA anytime.
Lol I would certainly DA you in any plane buddy. Just tell me the time.
Btw, if you think my 5 to 1 kd sucks, then look at your self, ALL you do is bomb****, the only easy way to get kills. Next time I meet your a20 I won't have an f4u and a P51 on my six as well.
*A quick look at your score and almost all your kills are in A20, Wirblewind, and ship gunner... I lolled.*
My apologies for participating in the e peen contest, just couldn't pass the chance to call out a noob.
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Lol I would certainly DA you in any plane buddy. Just tell me the time.
Btw, if you think my 5 to 1 kd sucks, then look at your self, ALL you do is bomb****, the only easy way to get kills. Next time I meet your a20 I won't have an f4u and a P51 on my six as well.
*A quick look at your score and almost all your kills are in A20, Wirblewind, and ship gunner... I lolled.*
My apologies for participating in the e peen contest, just couldn't pass the chance to call out a noob.
Tomorrow evening... 9:30 EST. DA or TA... You can fly any prop job in the plane set. I'll stick to just one type and model. I love it when people think all I do is fly a bomber... LOLOLOL Be prepared....
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Our NOE was spotted by a 262 that came from 2 sectors away nose on the whole time,
I knew Knights were pushing for A12 after being stopped at 18 and 6 repeatedly, because Knights were low key preparing A12. When I shot down members of FB over the town, I knew it's not just a random attack, especially when only 1 base was missing from war victory.
That being said, it only was naturally that the most probable strike was from A7 to A12 area. Being annoyed enough by my repeated warnings, several Rooks were patrolling A12 south and southwest (between A12 and A7). One of them was Afflux who did finally spot the noe raid. Had you chosen a different route, someone else would most probably have spotted you (I was myself covering a more northen approach and had to race back towards 12 when the raid was spotted).
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Tomorrow evening... 9:30 EST. DA or TA... You can fly any prop job in the plane set. I'll stick to just one type and model. I love it when people think all I do is fly a bomber... LOLOLOL Be prepared....
Don't think I'll be on that late. Come on sooner.
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My apologies for participating in the e peen contest, just couldn't pass the chance to call out a noob.
Tomorrow evening... 9:30 EST. DA or TA... You can fly any prop job in the plane set. I'll stick to just one type and model. I love it when people think all I do is fly a bomber... LOLOLOL Be prepared....
I can't wait for the film showing Widewing getting finally a proper spanking. I'm waiting almost 9 years for this to happen :old: :D
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HAHA KNIGHT WON!
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Don't think I'll be on that late. Come on sooner.
Gotta get a 6 year-old to bed... Not likely to be on before 9 PM. Any other night will do....
How about a TA cage match? Best of 5.
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Have we duelled before widewing?
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I can't wait for the film showing Widewing getting finally a proper spanking. I'm waiting almost 9 years for this to happen :old: :D
;)
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Have we duelled before widewing?
Not to my knowledge. My past dueling partners were Murdr, Nomak, Urchin, TC and a few others...
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Lol I would certainly DA you in any plane buddy. Just tell me the time.
Btw, if you think my 5 to 1 kd sucks, then look at your self, ALL you do is bomb****, the only easy way to get kills. Next time I meet your a20 I won't have an f4u and a P51 on my six as well.
*A quick look at your score and almost all your kills are in A20, Wirblewind, and ship gunner... I lolled.*
My apologies for participating in the e peen contest, just couldn't pass the chance to call out a noob.
Noob is an understatement! Make him man up and fly a Boston, your victory shall be sweet!
We need an evil snickering emoti-thing.
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Boston's are awesome :old:
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You got something to prove lately Widewing? Geez, lighten up.
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You got something to prove lately Widewing? Geez, lighten up.
Just a bit tired of motor yaps, that's all... But, your point is well made. There will always be motor yaps.....
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Yeah, easy there WideWing. This isn't like you. Chillllll.
The Knights finally won and it was a hard fought victory. The Bish & Rooks threw up beautiful defenses wherever we attacked.
Big :salute to all that were on tonight. Awesome 90 minute knuckle biter. The kind of fighting everyone in this game loves. :cheers:
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We need an evil snickering emoti-thing.
(http://www.globalmotorbikes.com/forums/images/smilies/Evil%20smile01.gif)
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Yeah, easy there WideWing. This isn't like you. Chillllll.
The Knights finally won and it was a hard fought victory. The Bish & Rooks threw up beautiful defenses wherever we attacked.
Big :salute to all that were on tonight. Awesome 90 minute knuckle biter. The kind of fighting everyone in this game loves. :cheers:
Do you remember LTC Gray Gildner? Was CO of 2nd Ranger Battalion, I believe.... Now retired, he works in the OSD (Office of the Secretary of Defense) as an Operations Research Analyst.
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Nothing worse than a war being won past midnight. It pretty much ruins late night AH
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Nothing worse than a war being won past midnight. It pretty much ruins late night AH
but early morning players get added bonus of all tower sitters tossed out of their bunks so eny is more realistic.
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Lol I would certainly DA you in any plane buddy. Just tell me the time.
Btw, if you think my 5 to 1 kd sucks, then look at your self, ALL you do is bomb****, the only easy way to get kills. Next time I meet your a20 I won't have an f4u and a P51 on my six as well.
*A quick look at your score and almost all your kills are in A20, Wirblewind, and ship gunner... I lolled.*
My apologies for participating in the e peen contest, just couldn't pass the chance to call out a noob.
my lock senses are tingling :)
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Hey Widewing, make sure you remember to film it. :aok Let Latrobe do a review on it as well. That should be a fun one. :lol
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Lol I would certainly DA you in any plane buddy. Just tell me the time.
Btw, if you think my 5 to 1 kd sucks, then look at your self, ALL you do is bomb****, the only easy way to get kills. Next time I meet your a20 I won't have an f4u and a P51 on my six as well.
*A quick look at your score and almost all your kills are in A20, Wirblewind, and ship gunner... I lolled.*
My apologies for participating in the e peen contest, just couldn't pass the chance to call out a noob.
With a 5:1 K/D ratio you're my FPH. Now go teach that bomb****ing noob a lesson.
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Tomorrow evening... 9:30 EST. DA or TA... You can fly any prop job in the plane set. I'll stick to just one type and model. I love it when people think all I do is fly a bomber... LOLOLOL Be prepared....
:O
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I'd rather have a few good days of epic balanced struggle over the defense or capture of a single base then a weeks worth of "winning the war"
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I'd rather have a few good days of epic balanced struggle over the defense or capture of a single base then a weeks worth of "winning the war"
+1
seems like the defenders of any particular base can't react quick enough to stop a horde from closing the base.
When the resistance is too tough they will look elsewhere and this just goes back to the path of least resistance when it comes to the war in AH.
People would rather avoid the struggle or battle and achieve their objectives elsewhere. How can the game change or evolve to stop that I don't know.
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I would like to point out that the people complaining are brand new, while the people who are respecting HTC and the game as a whole have expierience and know what they are talking about... :old:
:salute
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People would rather avoid the struggle or battle and achieve their objectives elsewhere.
I'm thinking for a long time now that's because of the victory conditions and that every base is contributing absolutely the same to it. Central large airfield or remote little Vbase, they all contribute the same. This leads to the "whack-a-mole" type of battles with little (if any) 'strategy' involved.
If you don't get this base, you just get another. The war is not being won by an epic push to Berlin, but by doing a massive surprise raid on a remote Norwegian fishing village.
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yep maybe reduce the % of vbases / ports compared to airfields.
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I knew Knights were pushing for A12 after being stopped at 18 and 6 repeatedly, because Knights were low key preparing A12. When I shot down members of FB over the town, I knew it's not just a random attack, especially when only 1 base was missing from war victory.
That being said, it only was naturally that the most probable strike was from A7 to A12 area. Being annoyed enough by my repeated warnings, several Rooks were patrolling A12 south and southwest (between A12 and A7). One of them was Afflux who did finally spot the noe raid. Had you chosen a different route, someone else would most probably have spotted you (I was myself covering a more northen approach and had to race back towards 12 when the raid was spotted).
Apparently we need to go incognito :noid
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I would like to point out that the people complaining are brand new, while the people who are respecting HTC and the game as a whole have expierience and know what they are talking about... :old:
:salute
I am hardly brand new, nor are many of those complaining here on the boards. While I respect HTC and all that they do I can still see the decline in numbers. I personally believe that the "hordes" are what is slowly killing the game. In the over 10 years I have been here I can say we have always had hordes, tho back in the day they were called "combined squad ops" and were a "planned" thing that happen now and then. If you saw more than one a month it was surprising. Now the teams take turns as their numbers rise and fall all day hording first one then another strait on pretty much all the time.
I'm thinking for a long time now that's because of the victory conditions and that every base is contributing absolutely the same to it. Central large airfield or remote little Vbase, they all contribute the same. This leads to the "whack-a-mole" type of battles with little (if any) 'strategy' involved.
If you don't get this base, you just get another. The war is not being won by an epic push to Berlin, but by doing a massive surprise raid on a remote Norwegian fishing village.
I agree that something like this could help. In the old day battles for the "zone bases" were epic in that you didn't want to lose them AND lose the auto resupply of the attached bases, while grabbing one and deigning the enemy the auto resupply was a big help in the win the war action.
Attaching a "value" to bases might help in providing more strategy in winning the wars.
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Fugi, I meant earlier in the thread, before anyone had an actual argument. I see your point and agree with it, but there were certain people(not you, im sorry if I gave that impression) that just rag on HTC and other players without taking into account what goes into this game and that HTC has to serve the whole player base. Also, earlier in the thread, the complaints being made weren't exactly warranted or well thought out. Yours, and those of other, more experienced players, I can understand and agree with.
:salute
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I'm thinking for a long time now that's because of the victory conditions and that every base is contributing absolutely the same to it. Central large airfield or remote little Vbase, they all contribute the same. This leads to the "whack-a-mole" type of battles with little (if any) 'strategy' involved.
If you don't get this base, you just get another. The war is not being won by an epic push to Berlin, but by doing a massive surprise raid on a remote Norwegian fishing village.
One of the reasons why I very much preferred the old Zone base system. While all bases could play a role particularly in positioning to attack another. There was a reason for wanting to capture one base over another or for that matter defend. Why certain bases were more important then others.
Over all IMO it was a much better system then is now in place or then we have had since
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In War Birds back in the early days, wasn't a base capture possible just by landing your plane at the enemy?
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One of the reasons why I very much preferred the old Zone base system. While all bases could play a role particularly in positioning to attack another. There was a reason for wanting to capture one base over another or for that matter defend. Why certain bases were more important then others.
Over all IMO it was a much better system then is now in place or then we have had since
I tend to agree..
Back in the days of AH1, the zone system worked well most of the time. The other thing was that you didn't just need a relatively small percentage of bases to win the war. This aspect, I feel encourages the hording. Remember 70 or 80 defenders flying from just a few remaining fields? Remember the constant stream of trains, resupplying the zone bases? You had to watch out for those trains. I saw an NOE shot up badly when they overflew a train at low level in some hills. Was rather funny....
Last evening, there was a massive Knit attack on two Rook bases (P21 and A19 on ndisles). About 8 Rooks had time to get airborne. I lost count at 45 dots on the radar. There were more than 45. Bomber formations had previously hit both bases. FHs were down, the VHs were down, but they missed A19's radar and one bomber hanger. I upped an A-20 to do what I could. I shot down two P-38s, and assisted on another. They had brought multiple goons. Faced with an impossible task (only two of us remained that I could see), I made a quick gear-up landing before I was vulched. It's no fun to defend against those numbers. I would think that there's not much fun on the other side either. A similar attack later on A12 was defeated because the Rooks had advanced warning. There were less than the previously mentioned raid, but there were still about 30-35 Knits involved, with a large number of goons. Still, I noticed several Lancaster formations that bombed and bailed over the town.
This is the stuff that drives many away from the game these days. It doesn't matter which country is doing it (they all do).
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The other thing was that you didn't just need a relatively small percentage of bases to win the war. This aspect, I feel encourages the hording. Remember 70 or 80 defenders flying from just a few remaining fields? Remember the constant stream of trains, resupplying the zone bases? You had to watch out for those trains. I saw an NOE shot up badly when they overflew a train at low level in some hills. Was rather funny....
But there was a hording issue on a totally different level. The old victory rules required getting one country down to 5(?) bases and the country having captured the most of that bases was declared winner.
While that created some fun situations for the few of us who liked defending against superior odds, it overall kinda sucked for the majority of players, because it meant that for the longest time the two bigger teams were just dogpiling on the smaller one, with no real interest to fight each other.
And yes, it's very much different these days where they do have really to fight each other at some point, and thus it's not longer one country suffering from being attacked almost exclusively by two countries all the time. In the last months before the system was changed to what we have today, it was Rooks and Bish dogpiling on Knights and just racing each other to reset from the moment the map came up. Though I personally loved flying on Knights for that very reason, that's not a particular great gameplay for the arena and the majority of players either.
And we can't just simply push the percentage of territory required up to 80 or even 90 %, because that would mean the war would be almost impossible to win. That thought might please some of the "old furballers" amongst us, but would remove a big motivation for many players to engage in battles as well.
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The map reset system is the worst ever in this game; designed only for boring large maps without any action to dominate the MA 90% of the time;
I don't see anything brave from any team pushing for quick reset a small fun map after a week stuck on large one. Imo, no map should stay up for more than 36-48 hours, won or not HTC should reset it, refresh the gaming.
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But there was a hording issue on a totally different level. The old victory rules required getting one country down to 5(?) bases and the country having captured the most of that bases was declared winner.
While that created some fun situations for the few of us who liked defending against superior odds, it overall kinda sucked for the majority of players, because it meant that for the longest time the two bigger teams were just dogpiling on the smaller one, with no real interest to fight each other.
And yes, it's very much different these days where they do have really to fight each other at some point, and thus it's not longer one country suffering from being attacked almost exclusively by two countries all the time. In the last months before the system was changed to what we have today, it was Rooks and Bish dogpiling on Knights and just racing each other to reset from the moment the map came up. Though I personally loved flying on Knights for that very reason, that's not a particular great gameplay for the arena and the majority of players either.
And we can't just simply push the percentage of territory required up to 80 or even 90 %, because that would mean the war would be almost impossible to win. That thought might please some of the "old furballers" amongst us, but would remove a big motivation for many players to engage in battles as well.
Well, we can surely agree that neither system was great. We need something to discourage vast hordes.
It could be local sector ENY auto adjustments (ENY is increased within the sector, decreasing perks gained, and increasing cost of losing perk planes or vehicles) to discourage massive attacking hordes.
It could be by perking some ordnance.
It could be by perk penalizing bomb and bail players.
It could be by greatly increasing base ack lethality and/or adding auto 88s.
Drop the radar height to 50 feet at the radar ring.
Move GV spawns closer to towns (that were part of the map's original country base allocation). That will make it harder to capture and harder to keep.
Redesign towns, dispersing buildings around the area, not just concentrated. The town should not have enough buildings to change to white flag. Make them get the outlying buildings too.
One thing I would like to see is turning on friendly collisions while airborne. Be careful how you take off, because once the wheels come off the ground, collisions can occur. This will result in much slower massing of hordes, and lots of deaths in the process (until players get smarter).
Surely, there is some way or ways to make horde flying far less profitable, and encourage creative solutions to base capture rather than just mass attack.
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+1 to the above. I like it.
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Well, we can surely agree that neither system was great. We need something to discourage vast hordes.
It could be local sector ENY auto adjustments (ENY is increased within the sector, decreasing perks gained, and increasing cost of losing perk planes or vehicles) to discourage massive attacking hordes.
I'm not a friend of this personally, because I love full red enemy darbars myself ;). Also I wonder if it would really change anything.
It could be by perking some ordnance.
I have always been a friend of this thought and was eagerly awaiting the once promised perked ordnance system... which never happened. :(
It could be by perk penalizing bomb and bail players.
Too many ways to get around it. A few years ago even HT himself opened a thread about it askign for suggestions. Every 'solution' that came up was either not workign at all or had serious downsides.
It could be by greatly increasing base ack lethality and/or adding auto 88s.
Drop the radar height to 50 feet at the radar ring.
Move GV spawns closer to towns (that were part of the map's original country base allocation). That will make it harder to capture and harder to keep.
Redesign towns, dispersing buildings around the area, not just concentrated. The town should not have enough buildings to change to white flag. Make them get the outlying buildings too.
It's very likely that all of this has actually the opposite effect to what you are looking for. AH rule number 1: The tougher the nut, the bigger the hammer.
We once had much less ack, smaller towns that were easier to capture, much higher dar altitudes. Did the hordes got any smaller or rarer since all of the above got more severe/difficult/restrictive? Certainly not.
Each additional restrictive measure that requires more effort is usually being answered by even greater numbers (and more aggressive tactices like almost mandatory killing of all hangars).
One thing I would like to see is turning on friendly collisions while airborne. Be careful how you take off, because once the wheels come off the ground, collisions can occur. This will result in much slower massing of hordes, and lots of deaths in the process (until players get smarter).
I totally abhor the thought of friendly collisions in the MA. It opens the gates for massive grieving abuse and chaos. Unless I know (and trust a player well), I would have to treat any plane with a green icon like a potential enemy, because he could simply slam his ride into mine because he doesn't like me (or what I'm doing), or because he's new and can't control his plane, or just for the lulz. What does work in SEA because of structure, control and trust doesn't necessarily work in the rather anonymous, uncontrolled and chaotic MA.
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I was busy fighting 2 other people when you got a lucky hit on me, just a bomb**** bragging about shooting down a fighter, you should try it more often.
My apologies for participating in the e peen contest, just couldn't pass the chance to call out a noob.
Wow... Widewing is making a bunch of them mad this week. As I said in another thread, Widewing is one of the nicest guys you'll meet within Aces High. What gives him credibility is the fact he is one of the most knowledgeable regarding historical aviation within the Aces High community and even beyond.
That said, I'll put my money on Widewing in the duel.
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Well, we can surely agree that neither system was great. We need something to discourage vast hordes.
It could be local sector ENY auto adjustments (ENY is increased within the sector, decreasing perks gained, and increasing cost of losing perk planes or vehicles) to discourage massive attacking hordes.
It could be by perking some ordnance.
It could be by perk penalizing bomb and bail players.
It could be by greatly increasing base ack lethality and/or adding auto 88s.
Drop the radar height to 50 feet at the radar ring.
Move GV spawns closer to towns (that were part of the map's original country base allocation). That will make it harder to capture and harder to keep.
Redesign towns, dispersing buildings around the area, not just concentrated. The town should not have enough buildings to change to white flag. Make them get the outlying buildings too.
One thing I would like to see is turning on friendly collisions while airborne. Be careful how you take off, because once the wheels come off the ground, collisions can occur. This will result in much slower massing of hordes, and lots of deaths in the process (until players get smarter).
Surely, there is some way or ways to make horde flying far less profitable, and encourage creative solutions to base capture rather than just mass attack.
Here is a link to an idea I had a few weeks back. Take from it what you like.
http://bbs.hitechcreations.com/smf/index.php/topic,360194.0.html
I agree that something needs to change. I think having multiple ways of winning the war or capturing a base, would be beneficial. Maybe for 'auto 88s' if more than X enemy are within the radar ring then the ack doubles or triples. I don't really know a way that would work 100%, which is why I suggested having multiple 'mini' ways of winning the war, or capturing a base.
:cheers:
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Wow... Widewing is making a bunch of them mad this week. As I said in another thread, Widewing is one of the nicest guys you'll meet within Aces High. What gives him credibility is the fact he is one of the most knowledgeable regarding historical aviation within the Aces High community and even beyond.
That said, I'll put my money on Widewing in the duel.
+1
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Our NOE was spotted by a 262 that came from 2 sectors away nose on the whole time, also, I was busy fighting 2 other people when you got a lucky hit on me, just a bomb**** bragging about shooting down a fighter, you should try it more often.
:rofl N00bs...
ack-ack
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Lol I would certainly DA you in any plane buddy. Just tell me the time.
Btw, if you think my 5 to 1 kd sucks, then look at your self, ALL you do is bomb****, the only easy way to get kills. Next time I meet your a20 I won't have an f4u and a P51 on my six as well.
*A quick look at your score and almost all your kills are in A20, Wirblewind, and ship gunner... I lolled.*
My apologies for participating in the e peen contest, just couldn't pass the chance to call out a noob.
If you think WW is a noob you are clueless. :lol
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Wow... Widewing is making a bunch of them mad this week. As I said in another thread, Widewing is one of the nicest guys you'll meet within Aces High. What gives him credibility is the fact he is one of the most knowledgeable regarding historical aviation within the Aces High community and even beyond.
That said, I'll put my money on Widewing in the duel.
I said nothing to him, and he felt the need to tell me he is better because he picked me while I was fighting someone else.
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I said nothing to him, and he felt the need to tell me he is better because he picked me while I was fighting someone else.
" ... just couldn't pass the chance to call out a noob"
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" ... just couldn't pass the chance to call out a noob"
Someone bragging about shooting down a fighter, when their score shows gv kills only... was I unreasonable to assume all he does is bomb gvs and got a lucky hit?
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. was I unreasonable to assume all he does is bomb gvs and got a lucky hit?
Yes, because you only did look at a single score card of a tour only a few days old.
He's been playing for many, many years ;)
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Yes, because you only did look at a single score card of a tour only a few days old.
He's been playing for many, many years ;)
Ok, my apologies then and maybe he can show me I'm wrong. :salute
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The war is not being won by an epic push to Berlin, but by doing a massive surprise raid on a remote Norwegian fishing village.
They're after the Lutefiske.
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Widewing, in light of all the angst you have put up with this week, I hope you don't mind if I start carrying eggs on my P38. I'll call it the 'Widewing Principle' and post the complaints on the forums for you. :aok
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Guys... shut up play the game.
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THANK GOD!
:salute
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I knew Knights were pushing for A12 after being stopped at 18 and 6 repeatedly, because Knights were low key preparing A12. When I shot down members of FB over the town, I knew it's not just a random attack, especially when only 1 base was missing from war victory.
That being said, it only was naturally that the most probable strike was from A7 to A12 area. Being annoyed enough by my repeated warnings, several Rooks were patrolling A12 south and southwest (between A12 and A7). One of them was Afflux who did finally spot the noe raid. Had you chosen a different route, someone else would most probably have spotted you (I was myself covering a more northen approach and had to race back towards 12 when the raid was spotted).
Actually I was thinking a5. It would like support for the a6 attack.
BTW I think we won. I logged at 2 a.m. or there abouts. Was a fun fun night. Not to diminish anyone else but FBs took full advantage of Rooks attack on Bish city. They white flagged at least 2 bases simultaneously. Bish did a terrific job of defending their bases for the record and so did Rooks. I think Banana sneaked 46 during the melee at 45. I was headed there in a goon after upping for 25. As it turns out good thing he was there. I grabbed GV supplies.......Doh!. However if you think that is funny I dropped them over 45 town and Bish were shooting them down instead of kill the m3s that actually had troops. Then they followed me away from town. I didn't survive. We did get the base.
FBBob took a goon to 48 while I was landing my lancs. A bunch of Bish upped I said no way. However Chanter and I think FBsundvl was there. They dragged the cons away from town and we got the base. Amazing! Knights just don't do those things.
Bish put a good run on 47 later. However after the initial attack they hid in the cv ack. Seemed wasteful.
As far as numbers go that is just the way it is some days. Wait until you are outnumbered by both sides and they both horde you. Happens quite a bit to knights. However it's not boring LOL.
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Guys... shut up play the game.
LOL!!! from one of the games most notorious "squeaker" in recent years! LOL!!
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Actually I was thinking a5. It would like support for the a6 attack.
This was another reasonable option for sure, but had some disadvantages: You would have had to cross two lanes of Rook fighters constantly traveling to V6, or (by going east around A5V6 island) having to travel a much longer distance than the one to A12 (and we all know that basegrab difficulty rises significantly with distance). You also had Bish flying over A5 mixing it up there as well.
BTW I think we won.
Oh, you did, and in a probably very satisfying way: After the last huge Knight assault on A18 failed and your CV North of that base were sunk, the skies cleared over the base, with only a tiny red (Knight) darbar and a growing huge green (Rook) darbar. We rooks congratulated each other for the fine defense, how we did break the Knight's fighting spirit, and that it's now the time to bring the fight to them.
SYSTEM: A18 has been captured by Knights.
SYSTEM: The war has been won.
:rofl
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Ok, my apologies then and maybe he can show me I'm wrong. :salute
I'm over it, and I over-reacted. Sorry for the attitude. :aok
You were not picked. Your mistake was not to keep an eye on my A-20... I never was out of the fight, I pursued you and then followed you through the vertical and fired when you were at the top of your climb. I took out your oil, and rolled out 100 yards behind. Next burst blew you up. You may have gone after other aircraft, but I was after you. Lots of players have made that same mistake. Don't ignore the A-20. It is very dangerous, and there are some guys who fly it like a fighter and know how to fly it to its limits.
The point is, many players are not prepared for an aggressive A-20. They also fail to understand that it will out-turn many of the fighters (its turn radius is comparable to a 109K-4). Dive acceleration is very fast (dangerous too, as anything over 425 mph IAS will break the A-20). Zoom climb is second to none. Six guns packed into the nose is very lethal, and the A-20, while it is a big target, is also far more rugged than most (if not all) fighters.
Two things to remember. Never assume that any aircraft is not a threat. I've been shot down by aircraft I believed to out of the fight, or not really dangerous. Everything is dangerous. Second, no fighter can zoom higher than a Co-e A-20. In most cases, the A-20 will close the gap, because it conserves energy very well due to its mass/momentum. You may not have anticipated or realized that I was coming right up behind you, but there I was....
These days, with less time available to play, I spend more than half of my time flying in base defense. I don't have to fly sectors to get to a fight. I barely get the wheels up sometimes, and have to defend myself. That means that I often fly an aircraft well suited to base defense, both air and ground. The A-20, Niki and F6F are excellent for both.
Check my stats going back a few tours. Start with Tour 163, then go back to the 140s and 130s. I often take a month off or two, so there will be gaps. You'll see that I fly the A-20 a lot, and maintain a good K/D in it. However, that's not all I fly.
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Widewing, in light of all the angst you have put up with this week, I hope you don't mind if I start carrying eggs on my P38. I'll call it the 'Widewing Principle' and post the complaints on the forums for you. :aok
:rofl
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Interesting, not a single word about two contrives instead of three.
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Interesting, not a single word about two contrives instead of three.
Maybe because we have been through this discussion hundreds of times since AH started?
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I said nothing to him, and he felt the need to tell me he is better because he picked me while I was fighting someone else.
Anyone that feels the need to resort to shooting down a 2nd account shouldn't be talking about anyone else's skill, when they themselves lack said skill.
http://bbs.hitechcreations.com/smf/index.php/topic,359836.msg4774746.html#msg4774746
ack-ack
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I have to agree with the title of this thread. Knight's can't win. it's one of the laws of Aces High. knights never win, but we do have the most fun! :D :cheers:
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Anyone that feels the need to resort to shooting down a 2nd account shouldn't be talking about anyone else's skill, when they themselves lack said skill.
http://bbs.hitechcreations.com/smf/index.php/topic,359836.msg4774746.html#msg4774746
ack-ack
Strangely, Flyer467 hasn't been seen lately. :)
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But there was a hording issue on a totally different level. The old victory rules required getting one country down to 5(?) bases and the country having captured the most of that bases was declared winner.
While that created some fun situations for the few of us who liked defending against superior odds, it overall kinda sucked for the majority of players, because it meant that for the longest time the two bigger teams were just dogpiling on the smaller one, with no real interest to fight each other.
And yes, it's very much different these days where they do have really to fight each other at some point, and thus it's not longer one country suffering from being attacked almost exclusively by two countries all the time. In the last months before the system was changed to what we have today, it was Rooks and Bish dogpiling on Knights and just racing each other to reset from the moment the map came up. Though I personally loved flying on Knights for that very reason, that's not a particular great gameplay for the arena and the majority of players either.
And we can't just simply push the percentage of territory required up to 80 or even 90 %, because that would mean the war would be almost impossible to win. That thought might please some of the "old furballers" amongst us, but would remove a big motivation for many players to engage in battles as well.
Im not even talking about the victory conditions. Just as a matter of overall gameplay the old zone system was by far superior to what we have now. It gave reasons to attack and defend bases. People would rush to defend a zone base because it was seen as important. Likewise they were desirable bases to attack and put sustained effort into attacking even if said bases became defended.
I remember seeing and taking part in fights over a single base that lasted several days as it would fall to one side and then the other.
the only downside I remember seeing with the old system was in the placement of the strat targets where if you owned one of the secondary bases. You could effectively just milkrun strats as most of the time they were only a few minutes away from the secondary bases.
Now if you tied them more closely to the Zone bases That might have alleviated that problem as players are/were more likely to defend a base that holds meaning then a base that doesnt or is only secondary.
Currently no bases hold any real meaning. Attacking one base is as good as attacking another. So the current MO is the horde attacks one base and if it meets resistance it simply gives up and attacks one that where it might not. One base is as good as the next
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I'm not even talking about the victory conditions.
I know, and that's' I wasn't replying to you. I was replying to a specific part of Widewing's post, which I quoted :)
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Go to MW...nits roll.....errrrrr....milk..... .....errrr win about 3 maps a day there :rofl :rofl :rofl :rofl :rofl :rofl :rofl
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Two things to remember. Never assume that any aircraft is not a threat. I've been shot down by aircraft I believed to out of the fight, or not really dangerous. Everything is dangerous. Second, no fighter can zoom higher than a Co-e A-20. In most cases, the A-20 will close the gap, because it conserves energy very well due to its mass/momentum. You may not have anticipated or realized that I was coming right up behind you, but there I was....
I'll keep this in mind, sorry for assuming earlier, I stand corrected.
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Guys... shut up play the game.
^^^^^this is the best thing I have seen on this board yet :rofl :rofl :rofl :rofl
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Strangely, Flyer467 hasn't been seen lately. :)
Its a funny thing when you realize you don't need perk planes to have fun :neener:
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Knights should be ashamed. Winning a war? Are we real estate nerds now?
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We need about another 150 Widewings in game to water down the high estrogen levels in the MA :salute
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LOL!!! from one of the games most notorious "squeaker" in recent years! LOL!!
How does that have to do with my asking them to play the game rather than having purse fights on the BBS?
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Lol I would certainly DA you in any plane buddy. Just tell me the time.
Btw, if you think my 5 to 1 kd sucks, then look at your self, ALL you do is bomb****, the only easy way to get kills. Next time I meet your a20 I won't have an f4u and a P51 on my six as well.
*A quick look at your score and almost all your kills are in A20, Wirblewind, and ship gunner... I lolled.*
My apologies for participating in the e peen contest, just couldn't pass the chance to call out a noob.
We know how that happened.
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We know how that happened.
Hows that?
*If your going to say shooting down the same person check my score for this tour*
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Hows that?
*If your going to say shooting down the same person check my score for this tour*
The key word is "this" tour, but hey the month is still young :)
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Its a funny thing when you realize you don't need perk planes to have fun :neener:
I learned that about 11 years ago. Glad you finally figured that out. No need to kill a 2nd account anymore. :aok
:salute
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Back on subject, it was a hard fought battle by all sides last night. I really enjoyed it. :cheers:
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Boston's are awesome :old:
Jup they out-turn, out-zoom, a CoE 200mph A8 at the deck A8 full fuel, A20 with 25%, can kill at 1.5k with a good gunner in a 4g turn, all with full bombload... we don't call it wings on a A8, its only dual sidesteps to get into cockpit :cheers:
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Poison, you still should take WW / tredlite up on his offer to meet you in either the TA or da ...
If his offer is still on the table... Let him observe, evaluate then let him let you know on things you are doing right, doing wrong and how you can go about improving on certain aspects...
Also, I recommend you and everyone else, to take the notion of knowing how good your opponent might be by looking at their current score or even looking at their long time stats... and erase that thought process from your mind!
A great many of the worst or lower scoring players, are actually better than most who have a score rank 800/900/1000 or better...
I think you would walk away with some excellent tips from WW and would have a new found appreciation as well...
Cheers
TC
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I have been horded on the last three days by knights and bish and it is getting old. I will just have to suck it up till it is my turn to horde back. I love a good horde as long as I am the horder.
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With a 5:1 K/D ratio you're my FPH. Now go teach that bomb****ing noob a lesson.
I was Co alt/E with a Pony D the other day iwas in a Bravo. The guy immediately turned and dived away then ran like the wind.
When two of his buddies showed up higher,he reached down and discovered his (as Shida would put it) 'deploy balls lever', I died in the subsequent 3 up hoping melee.
When.I looked who it was they had a K/D of 10:1+
Score is a load of Tosh, especially in that case
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Back on subject, it was a hard fought battle by all sides last night. I really enjoyed it. :cheers:
+1 <S>
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I have a heard time believing that's true but at the same time sounds like some BS HTC would actually implement.
will will people learn that a cv group is not a base--it is a weapon.
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Quote from: Widewing on Yesterday at 12:31:32 PM
It could be by perking some ordnance.
I have always been a friend of this thought and was eagerly awaiting the once promised perked ordnance system... which never happened.
Quote from: Widewing on Yesterday at 12:31:32 PM
It could be by perk penalizing bomb and bail players.
Too many ways to get around it. A few years ago even HT himself opened a thread about it askign for suggestions. Every 'solution' that came up was either not workign at all or had serious downsides.
i don't think perking the ords is a good idea--that would be to much like "x-box-playstation"game to me.you already have to pay perks for certen tanks and planes----why should i have to pay for ords..it's not right.-----AND if you start penalizing bomb and bail players they WILL quit--because you are telling them to play the game your way. and thats not right
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I was Co alt/E with a Pony D the other day iwas in a Bravo. The guy immediately turned and dived away then ran like the wind.
When two of his buddies showed up higher,he reached down and discovered his (as Shida would put it) 'deploy balls lever', I died in the subsequent 3 up hoping melee.
When.I looked who it was they had a K/D of 10:1+
Score is a load of Tosh, especially in that case
names need names....
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Wow... Widewing is making a bunch of them mad this week. As I said in another thread, Widewing is one of the nicest guys you'll meet within Aces High. What gives him credibility is the fact he is one of the most knowledgeable regarding historical aviation within the Aces High community and even beyond.
That said, I'll put my money on Widewing in the duel.
your mr niceguy is quite the condescending troll lately :headscratch:
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Back on subject, it was a hard fought battle by all sides last night. I really enjoyed it. :cheers:
-1
All's I did was build several guys perk piles. It will soon be payback time. :D
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your mr niceguy is quite the condescending troll lately :headscratch:
Not close, WW just provided a needed, lightly pressured smack down on the deserving. Not his fault some carry over the butt hurt from the game to the forums.
ack-ack
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Not close, WW just provided a needed, lightly pressured smack down on the deserving.
Not the first time it has happened to poor old poison :old:
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A game where people have thousands of posts denying noobs wishes and picking on people, and they wonder why this game has so few players...
BBS is a waste of time, won't see me on here anymore
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He made it to 17 posts before bailing. Personally I haven't had time to read the thousands of posts you refer to so I'll just take your word for it.
Oh and adios
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I love women. :cheers:
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A game where people have thousands of posts denying noobs wishes and picking on people, and they wonder why this game has so few players...
BBS is a waste of time, won't see me on here anymore
FYI, players do not deny "noob wishes". If you post something here and I don't agree with them, should I then hold my opinion so only people you agree with should post. Think about it, many of us have played this game for years and HiTech has run it for years. I find it condescending that a new player should think his ideas should have much weight. Most of us have seen the same wishes over and over again and know they would not be good for the game.
Did you get a chance to fly the FSO on Friday Poison? If so, what did you think about it?
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your mr niceguy is quite the condescending troll lately :headscratch:
I've known Widewing for about 6 years now, and he is one of the more level headed guys in AH. He is just responding to some of the most inane complaints regarding his style of game play.
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Heed some good advise.
Poison, you still should take WW / tredlite up on his offer to meet you in either the TA or da ...
If his offer is still on the table... Let him observe, evaluate then let him let you know on things you are doing right, doing wrong and how you can go about improving on certain aspects...
Also, I recommend you and everyone else, to take the notion of knowing how good your opponent might be by looking at their current score or even looking at their long time stats... and erase that thought process from your mind!
A great many of the worst or lower scoring players, are actually better than most who have a score rank 800/900/1000 or better...
I think you would walk away with some excellent tips from WW and would have a new found appreciation as well...
Cheers
TC