Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: danny76 on April 29, 2014, 11:55:47 AM
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I have never really been that interested in the GV side of the game, and have probably racked up about 100 sorties in 8 years, mostly doing supply runs and dropping troops.
Anyhow, today I decided I should really give it a go.
Got 5 or 6 kills, had one decent fight with another fast moving tank and then on three separate fields I was killed so repeatedly by spawn campers that I ended up just giving it up as a bad job.
Seriously, getting hit from 3 sides instantaneously I spawned, either in the hangar or at the spawn point, is this really the GV game? Drive to a position, get yourself hull down, range the spawn and simply sit there????
Honestly, the GV fraternity piss and moan until they are blue in the face about getting bombed from the air because it ruins a good gv fight, I am at a loss to see the attraction.
What am I doing wrong or is this really all it is about? :headscratch:
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The game is fugged just like real-life.. just have to rise above it all... no way to completely tune it so no such issues ever arise.. :bhead
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If you don't have shaky hands, cataract covered eyes and are below the age of 50 then GVing may not be for you.
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Got 5 or 6 kills, had one decent fight with another fast moving tank and then on three separate fields I was killed so repeatedly by spawn campers that I ended up just giving it up as a bad job.
A dedicated tanker taking up a plane for one of his first sorties could easily have a very similar experience:
"Today I decided to give flying fighters a go. One decent dogfight, then being vulched on three separate fields, dying in puffy ack once and then finding myself in a green horde competing with a dozen 'friendlies' for a single kill. What am I doing wrong or is this really all it is about?"
;)
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"Today I decided to give flying fighters a go. One decent dogfight, then being vulched on three separate fields, dying in puffy ack once and then finding myself in a green horde competing with a dozen 'friendlies' for a single kill. What am I doing wrong or is this really all it is about?"
This is all that needs to be said. Thread over!
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Danny, Try the tank war on Thursday nights at 9pm EDT in AvA! We have a different kind of game . We do Not spawn camp or bomb the GVs.
WE have a great time for all to have on great terrains and with a group that loves the GV aspect. We try to make it fun on both sides. Give us a try and come in !!
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We need land mines and panzerfaust :old:
Gv's were good when you coud drive for someone :old:
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Engaging in the ground war is beneath me.
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I've always found the gv gameplay to be extremely poor, especially when you consider the lack of landscape, and bushes flipping 60t tanks.
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A dedicated tanker taking up a plane for one of his first sorties could easily have a very similar experience:
"Today I decided to give flying fighters a go. One decent dogfight, then being vulched on three separate fields, dying in puffy ack once and then finding myself in a green horde competing with a dozen 'friendlies' for a single kill. What am I doing wrong or is this really all it is about?"
;)
Umm... no. You always have the option to up from an adjacent field where in a GV your options are limited. You can't spawn at a non camped field because it would take the whole day to drive from a field to another.
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Don't get the thrill in sitting at a spawn killing people before they can even look around? Simply pressing the fire button at a defense less target. Unless it is strategic for a base take. There fore I don't partake, and fly above.....
If the system was somehow different I would tank more.
Spawning in a certain distance from enemy tanks every time?
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Thats typical tank combat, but its not a tank "fight".
If you can find a good spawn battle where neither side has been able to get a serious advantage over the other, THATS the ultimate in GV combat.
Spawn up, the enemy encroaching on the spawn. You fire, he dies. Move up to cover, hoping you've not been outflanked. Enemy T-34 to your right, you swing your turret and turn your tank, trying to get guns on him before he gets his gun on you, and pray he misses first. He misses, but you miss, did he fire enough before you that he'll reload before you do? No! you fire and hit, he blows up, his turret blasted skyward! CLANG!!! A ricochet off your turret, but where did it come from? There, M18 to your 10 o'clock, he's got you this time! A shell streaks out from the trees and punches through his hull, a friendly saved you.
A good spawn battle is almost frantic.
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Umm... no. You always have the option to up from an adjacent field where in a GV your options are limited. You can't spawn at a non camped field because it would take the whole day to drive from a field to another.
Seems the point went miles over your head :aok
By the way... indeed you can often up a GV from a different base without driving "for a day"... same as you can't "always" up your plane from an adjacent base. If you are going to nitpick, better have your facts straight ;)
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listen i'm no great gv'er.. I mostly just like to fly around with buddies and try to not get shot down really.. but if we could avoid such gameplay in the future by modifying.. that would keep me here..
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I've always found the gv gameplay to be extremely poor, especially when you consider the lack of landscape, and bushes flipping 60t tanks.
Yeah but a lot of players like it so I guess it adds to the game dynamic. Im thinking this new terrain engine will energize the GV game which should energize the game period. Hopefully there will be more and better terrain for maneuver instead of the camp and shoot style game we have now.
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Spawn camping is annoying but it is kind of inevitable. To have a GV fight you must go where the GVs are. Eventually you will arrive at where they spawn (either spawn point or the hanger). You may not want to engage in spawn camping, but you have to because that's where the tanks are. Some terrains, especially those that provide several different spawn points into each area are better as you can spawn further back and drive to the fight. However, for terrains with single spawn points to each area, camping becomes inevitable because of the unrealistic sudden appearance of targets at a known spot.
I prefer to pick a location between an enemy spawn and some desired destination (like the town or the field) and set up an ambush point. This has limited efficacy in AH because, unlike the real world, the simplicity of the terrain means tanks can go anywhere they want and traveling on a road affords no advantage. There are very few cases in AH terrains of true choke points.* So play often devolves to the simplest case of guaranteed combat: sit at the spawn where enemy magically appear.
*the new terrain engine will apparently have four times the grid spatial resolution of the current one meaning more complex terrains. This might lead to more realistic choke points and better GV play.
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the new modified terrain engine will help, and in my heart of hearts I believe the arenas of years passed will improve for the future.. (but the present is now.. and i'm counting change until I can resusbscribe.. :D)
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The game is fugged just like real-life..
No it's not, thank you.
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Thats typical tank combat, but its not a tank "fight".
If you can find a good spawn battle where neither side has been able to get a serious advantage over the other, THATS the ultimate in GV combat.
Spawn up, the enemy encroaching on the spawn. You fire, he dies. Move up to cover, hoping you've not been outflanked. Enemy T-34 to your right, you swing your turret and turn your tank, trying to get guns on him before he gets his gun on you, and pray he misses first. He misses, but you miss, did he fire enough before you that he'll reload before you do? No! you fire and hit, he blows up, his turret blasted skyward! CLANG!!! A ricochet off your turret, but where did it come from? There, M18 to your 10 o'clock, he's got you this time! A shell streaks out from the trees and punches through his hull, a friendly saved you.
A good spawn battle is almost frantic.
Good gv battles are almost as sweet as an awesome air battle :banana:We need land mines and panzerfaust :old:
Gv's were good when you coud drive for someone :old:
Ill drive for you :old:
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if you know whats good for ya.. just follow hitech's path.. should be pin straight standing in-line saluting the whirlwind that is hitech creations.. :pray lol
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this is why i fly 50% gv 50%
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This is all that needs to be said. Thread over!
Not really because you have a choice, you do not need to follow a gang going afterone single red plane, I dont I find it silly. :bolt:
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A good GV fight is a lot of fun for me. On Greebos map, I hardly up a plane. You are guaranteed to be shooting or being shot at within a few seconds if you choose, and there is plenty of strategy sneaking around to kill campers or avoid the guys closing in on your camp site. As for eyesight, killing guys at 3.7K is far more taxing on my eyes than any part of the flying game.
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if you know whats good for ya.. just follow hitech's path.. should be pin straight standing in-line saluting the whirlwind that is hitech creations.. :pray lol
Yawn. If you don't like it, then act like a man, and gracefully walk away. We'll see you sooner or later when you return to the only decent interactive flight sim on the web. :cheers:
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when GV'n is done right in the game its a lot of fun, and what I mean about being done right is by advancing to the field or the town and trying to capture it.
what's actually wrecking the GV part of the game is the people who just sit and spawncamp sometimes you'll see 10 or 20 or even more just camped around the spawn even if you drop the VH they still sit right there more concerned about not losing their kills then advancing on the field or town. id rather lay wait for the enemy tank somewhere between the spawn and town or base preferably with a higher vantage point, if he kills me before I kill him then at least he had chance to fight instead of being killed before you even start the engine. nothing pisses a person off more than trying to spawn in and instantly being killed lol
Spawn locations should be random and not visiable on the maps, the way it is now there's just an arrow showing you exactly where it is like x marks the spot.
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The best GV fights for me are the spawn on spawn fights. Little or no driving and instant action. But I do agree the spawn campers are annoying. Especially the guys who shoot you from behind. It took me several years to enjoy the ground game and now I enjoy it much more. Hang in there and maybe you'll eventually enjoy it too.
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We need land mines and panzerfaust :old:
Gv's were good when you coud drive for someone :old:
Mines wouldnt be a bad idea but what I think would really do the game better is have something more in line with a roving spawn point.
GV fights should be about fire and movement in a battle to gain ground toward and objective. Not sit and wait for a target to magically appear before your eyes. Gvs should never spawn to within easy shot range of an opponent.
What I have in mind is say you drove out to a spawn. The distance between your field and the spawn area would be essentially yours while anything between you and the enemy base would be uncontested Enemy spawns in but further back toward his own base only in uncontested land. If you drive past that designated spawn area you now "own" for lack of a better term the area from just ahead of you to your base. No enemy would spawn into your area but back more toward his own base this creating a semblance of enemy and friendly lines. As you move further toward the enemy base your own spawn would grow in length provided no enemy were between you and your own base. In short your rear area would have to be clear for your spawn to move further out.
In this way the fight would be more fluid and geared to moving to or defending one or the other base. The current spawn locations shoudl be maximum spawn distance. In short. No spawns would ever reach the length of being able to spawn right next to an opposing base
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Spawn camping is annoying but it is kind of inevitable. To have a GV fight you must go where the GVs are. Eventually you will arrive at where they spawn (either spawn point or the hanger). You may not want to engage in spawn camping, but you have to because that's where the tanks are. Some terrains, especially those that provide several different spawn points into each area are better as you can spawn further back and drive to the fight. However, for terrains with single spawn points to each area, camping becomes inevitable because of the unrealistic sudden appearance of targets at a known spot.
I prefer to pick a location between an enemy spawn and some desired destination (like the town or the field) and set up an ambush point. This has limited efficacy in AH because, unlike the real world, the simplicity of the terrain means tanks can go anywhere they want and traveling on a road affords no advantage. There are very few cases in AH terrains of true choke points.* So play often devolves to the simplest case of guaranteed combat: sit at the spawn where enemy magically appear.
*the new terrain engine will apparently have four times the grid spatial resolution of the current one meaning more complex terrains. This might lead to more realistic choke points and better GV play.
(http://i1334.photobucket.com/albums/w653/scottyd66/IMG_12346714974849_zpsie4dqxcq.jpeg) (http://s1334.photobucket.com/user/scottyd66/media/IMG_12346714974849_zpsie4dqxcq.jpeg.html)
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Spawn camping is annoying but it is kind of inevitable.
It is not inevitable. That kind of thinking is why gameplay is stuck in the 90s.
There COULD be a more realistic, move and shoot ground war that used the whole map instead of gamey spawn points.
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Danny, Try the tank war on Thursday nights at 9pm EDT in AvA! We have a different kind of game . We do Not spawn camp or bomb the GVs.
WE have a great time for all to have on great terrains and with a group that loves the GV aspect. We try to make it fun on both sides. Give us a try and come in !!
Thursday nights in the AvA are fun :aok Just good ol tank fights :D
:salute
BigRat
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As for eyesight, killing guys at 3.7K is far more taxing on my eyes than any part of the flying game.
+1 to this :aok. I haven't done any tanking since coming back but I was always amazed at some of the long range snipers out there. Spawn camping...meh, it's by design and could be easily fixed by increasing the size of the spawn points so they can't be so easily predicted and covered.
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Thursday nights in the AvA are fun :aok Just good ol tank fights :D
:salute
BigRat
been there..a whole lotta fun
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It is not inevitable. That kind of thinking is why gameplay is stuck in the 90s.
90's?
GV game play is more atari 70's
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+1 to this :aok. I haven't done any tanking since coming back but I was always amazed at some of the long range snipers out there. Spawn camping...meh, it's by design and could be easily fixed by increasing the size of the spawn points so they can't be so easily predicted and covered.
Depends who you tank against, when Hooter and myself were taking in Panthers, we would snipe you on the move from 2k to 2.5k out. There was little to stop it unless we were bombed. Generally we would set up across from each other so even if you thought you were hiding behind some berm, one of us had a shot.
Given the skill level of tankers, only less than 20 I can name were actually good tankers. Chaser was a funny one who would drive a jeep into someones Tiger and destroy it. I can name less then 5 tankers total that could break any spawn camp there is.
I never really got into tanking until I ran into Hooter, I was pretty decent in the early 2000s, back then the LTAR and V-dallas club would attempt to roll bases with GV's, and I learned from LTAR how to tank. I don't know of a finer squad with better tankers then any of the LTAR's.
LTARD's if you want, I don't recall many times their GV assaults on bases were stopped, some of them were some awesome gunners in Osti's, far better then the spray and pray Wirb gunners we have now.
Tanking is a skill in Aces and takes a very long time to learn to fire on the move and hit a tank driving full speed across from you at 2.5k out, eventually when you can do that - you can break through any spawn you want.
/Tull still wants his Puma!
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Spawn Camping seems to be the biggest complaint about the GV game. Why is it not a problem at tank towns? Lets make every spawn a multiple spawn. Harder to camp when they can come from 3 different locations and even if you get a tank covering each spawn one tank will be easy to defeat with a few upping at one time.
Imagine the infamous V85 with multiple spawn ins. :aok
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Spawn camping is like Vulching . Everyone does it. The most fun is to take down the vh and deack the one end of the runway. I have got 10-15 kills by doing that
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Depends who you tank against, when Hooter and myself were taking in Panthers, we would snipe you on the move from 2k to 2.5k out. There was little to stop it unless we were bombed. Generally we would set up across from each other so even if you thought you were hiding behind some berm, one of us had a shot.
Given the skill level of tankers, only less than 20 I can name were actually good tankers. Chaser was a funny one who would drive a jeep into someones Tiger and destroy it. I can name less then 5 tankers total that could break any spawn camp there is.
I never really got into tanking until I ran into Hooter, I was pretty decent in the early 2000s, back then the LTAR and V-dallas club would attempt to roll bases with GV's, and I learned from LTAR how to tank. I don't know of a finer squad with better tankers then any of the LTAR's.
LTARD's if you want, I don't recall many times their GV assaults on bases were stopped, some of them were some awesome gunners in Osti's, far better then the spray and pray Wirb gunners we have now.
Tanking is a skill in Aces and takes a very long time to learn to fire on the move and hit a tank driving full speed across from you at 2.5k out, eventually when you can do that - you can break through any spawn you want.
/Tull still wants his Puma!
Mano and tyfoo comes to mind I'll get them one day!! Even if I have to bring lancs ..hmm no they would just main gun me. I'll use an a20
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Spawn camping is like Vulching . Everyone does it. The most fun is to take down the vh and deack the one end of the runway. I have got 10-15 kills by doing that
Amateur...
(http://i849.photobucket.com/albums/ab56/Misconduc/amateur1.jpg)
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A good spawn battle is almost frantic.
Yup. Makes me crazy. I can't take the sensory overload.
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Amateur...
(http://i849.photobucket.com/albums/ab56/Misconduc/amateur1.jpg)
show off lol I've never landed more that 4 or 5
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Spawn camping is like Vulching . Everyone does it.
wrong
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show off lol I've never landed more that 4 or 5
It was that island map with tank town in the middle, While the Bish were busy rolling bases in tank town - I drove a tank to the large airfield and stood on the hill overlooking it (the southern most airfield) After 2 hours of driving past Bish GV bases, I managed to pluck the bombers that kept lifting to take down Hangers in the tank town.
Somehow nobody noticed, but it was a long 2 hour drive back to land it.
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It was that island map with tank town in the middle, While the Bish were busy rolling bases in tank town - I drove a tank to the large airfield and stood on the hill overlooking it (the southern most airfield) After 2 hours of driving past Bish GV bases, I managed to pluck the bombers that kept lifting to take down Hangers in the tank town.
Somehow nobody noticed, but it was a long 2 hour drive back to land it.
was it a couple of nights ago? I was part of that bish rolling bases on the island that the rooks kicked everybody off of?.we wanted a tank battle so we took a three v bases which the rooks promptly took back...never understood the logic of taking over TT
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was it a couple of nights ago? I was part of that bish rolling bases on the island that the rooks kicked everybody off of?.we wanted a tank battle so we took a three v bases which the rooks promptly took back...never understood the logic of taking over TT
Nah over a few years ago.
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Nah over a few years ago.
ahh gotcha well I hope I never run into you lol but if I do be gentle :salute I'll be in the non perk t34 with the upside down sight have the time, dang Wi-Fi..or if I'm feeling lucky the perked m4
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Spawn camping is like Vulching . Everyone does it. The most fun is to take down the vh and deack the one end of the runway. I have got 10-15 kills by doing that
Spawn camping is for lazy players that just want to sit around trying rack up a bunch of kills without working for them.
Best fun I had in a gv battle I wasn't even in a gv. I was in the tower directing the 3 guys..... One on the field. 2 a ways off.....to the gvs that were rolling in trying to capture the base. They would try different routes or try to fight their way through. It was a lot of fun for a couple of hours and I never got a kill.
That's what a gv "battle" should be all about, not sitting there plinking some guy just spawning in who can do very little a out defending himself
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ahh gotcha well I hope I never run into you lol but if I do be gentle :salute I'll be in the non perk t34 with the upside down sight have the time, dang Wi-Fi..or if I'm feeling lucky the perked m4
LOL don't you remember a long time ago I helped you use the Film Viewer to track why you were not hitting tanks? Long time ago indeed :) I'm sure you got better by now far better then I could of been.
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LOL don't you remember a long time ago I helped you use the Film Viewer to track why you were not hitting tanks? Long time ago indeed :) I'm sure you got better by now far better then I could of been.
LOL that was you? Thanks bud lol a along time ago indeed..
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Tried GV'ing again today.
4 guys sat on the only spawn blatting everyone that spawned within a second of their arrival.
I tried returning fire and hit one tank hidden hull down but didnt destroy it and got killed a second later by one of his 4 mates.
Tried driving off immediately, no good there either, dead immediately.
These guys are sat there with a stick in one hand and I can imagine what else in the other.
There is no vestige of skill involved whatsoever, the target is pre-ranged, the crosshairs pre-sighted precisely where the enemy tank appears and you simply squeeze the trigger. How utterly, desperately dull and boring it seems, and when there is a group such as today, all ranged on the spawn point you might get 4 rounds hitting almost simultaneously, and yet guys still spawn every few seconds to their imminent demise.
Well, I for one am done with GV'ing until random spawn points appear or the game becomes populated by people who seek a challenge that stretches them further than pulling a trigger as a result of a target appearing dead centre of their sights.
Someone said earlier that had I been a newby pilot I would have had the same reaction, I disagree, the finest GV driver in the game, if there is such a thing, could simply not have done more than I did to try and play the GV game today.
And yet the whines about bombt%%$ing continue.
Baffling :bhead
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Tried GV'ing again today.
4 guys sat on the only spawn blatting everyone that spawned within a second of their arrival.
I tried returning fire and hit one tank hidden hull down but didnt destroy it and got killed a second later by one of his 4 mates.
Tried driving off immediately, no good there either, dead immediately.
These guys are sat there with a stick in one hand and I can imagine what else in the other.
There is no vestige of skill involved whatsoever, the target is pre-ranged, the crosshairs pre-sighted precisely where the enemy tank appears and you simply squeeze the trigger. How utterly, desperately dull and boring it seems, and when there is a group such as today, all ranged on the spawn point you might get 4 rounds hitting almost simultaneously, and yet guys still spawn every few seconds to their imminent demise.
Well, I for one am done with GV'ing until random spawn points appear or the game becomes populated by people who seek a challenge that stretches them further than pulling a trigger as a result of a target appearing dead centre of their sights.
Someone said earlier that had I been a newby pilot I would have had the same reaction, I disagree, the finest GV driver in the game, if there is such a thing, could simply not have done more than I did to try and play the GV game today.
And yet the whines about bombt%%$ing continue.
Baffling :bhead
don't give up bud it still can be fun..the last map with v85 the nits owned 85 and we bish had 88 I upped 3 min after that map was given..it was camped died in 2 seconds after upping.5 min later they had 2 a20s there as well..there was only 3 of us upping for a few min.then only me so I upped a jeep and drove around watching all the rounds come at me lol I was trying to get them in a cross fire for kill shooting themselves.didn't work died 27 times in 10 min..Fun? Hell yes! Smart? Not so much. The only reason I stopped upping was the enemy planes kept killing me.I wasn't there for them..I was there for the enemy tanks to kill
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There is no vestige of skill involved whatsoever, the target is pre-ranged, the crosshairs pre-sighted precisely where the enemy tank appears and you simply squeeze the trigger.
This is only true for camping a VH
In the open, spawn points are randomized, the exact location where tank spawns is unknown. Only the general area is known.
For the record, spawn camping had been much easier when I started AH, with smaller spawning areas and a terrain more favorable to the camper. Guys landing 20,50 or even 100 kills in a spawn camp were much more frequent than today (I was among them). Back then, camping in a Tiger I with only Panzer IV or T-34/76 coming up was a much safer thing that it's today.
And while I'm at it... the best single battle I ever had in AH was a pure GV battle.
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Tried GV'ing again today.
4 guys sat on the only spawn blatting everyone that spawned within a second of their arrival.
I tried returning fire and hit one tank hidden hull down but didnt destroy it and got killed a second later by one of his 4 mates.
Tried driving off immediately, no good there either, dead immediately.
These guys are sat there with a stick in one hand and I can imagine what else in the other.
There is no vestige of skill involved whatsoever, the target is pre-ranged, the crosshairs pre-sighted precisely where the enemy tank appears and you simply squeeze the trigger. How utterly, desperately dull and boring it seems, and when there is a group such as today, all ranged on the spawn point you might get 4 rounds hitting almost simultaneously, and yet guys still spawn every few seconds to their imminent demise.
Well, I for one am done with GV'ing until random spawn points appear or the game becomes populated by people who seek a challenge that stretches them further than pulling a trigger as a result of a target appearing dead centre of their sights.
Someone said earlier that had I been a newby pilot I would have had the same reaction, I disagree, the finest GV driver in the game, if there is such a thing, could simply not have done more than I did to try and play the GV game today.
And yet the whines about bombt%%$ing continue.
Baffling :bhead
okay it's not for you, but must you disparage those who enjoy the instantaneous action that this (tad more complicated ww2 version of whack a mole) provides.... They rarely spawn directly in your sights... Depending on the tank you need to aim for specific weak spots. I may be an anomaly but I get more satisfaction from breaking a spawn camp (by spawning into it) than I do camping a spawn. It can be done, and it is done..... Often.... It may cost you a few perks and more than a few deaths but the instantaneous action is a rush for many.... It's their 15. :)
:salute Nishizawa
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This is only true for camping a VH
In the open, spawn points are randomized, the exact location where tank spawns is unknown. Only the general area is known.
but aren't there actually only like 3 spots in that general area?
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okay it's not for you, but must you disparage those who enjoy the instantaneous action that this (tad more complicated ww2 version of whack a mole) provides.... They rarely spawn directly in your sights... Depending on the tank you need to aim for specific weak spots. I may be an anomaly but I get more satisfaction from breaking a spawn camp (by spawning into it) than I do camping a spawn. It can be done, and it is done..... Often.... It may cost you a few perks and more than a few deaths but the instantaneous action is a rush for many.... It's their 15. :)
:salute Nishizawa
Actually I was being disparaging of those who simply spend their time doing precisely what I described above. I simply cannot see what it is that is accomplished other than the obvious i.e. name in lights :old:
I don't see it as wanting instant action, it appears more to be wanting instant gratification from a 'kill' with little or no effort or risk involved.
Anyway I'll stop whingeing, just simply don't understand or enjoy the way it works, not a problem, and judging what people have written about above this is how it works pretty much across the board.
Not to worry :salute
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All you need is uppers to up in numbers and don't mind dyeing for the cause and any spawn camp can be broken..we do it when we have enough of those types of players.
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All you need is uppers to up in numbers and don't mind dyeing for the cause and any spawn camp can be broken..we do it when we have enough of those types of players.
campers deserve bombs and vulchers deserve ack
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campers deserve bombs and vulchers deserve ack
sometimes that's exactly what they/we get lol
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I think GVing is a hoot. I'll up dozens of times trying to break a spawn. Eventually, you know where a few are and you can get a gun on them before you get slaughtered. If perseverance and a lot of smoke can't get it done, I'll drop some eggs.
I'll also return the favor and do some camping of my own. I fully expect a load of eggs to be headed my way. Then I up a wirble.
One my favorite things in AH is logging in and seeing Greebo's map up. Instant action, and plenty of choices whether you want to charge in, sneak around and ambush guys, or sit back and snipe the guys that are trying to snipe you at 3.7K
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but aren't there actually only like 3 spots in that general area?
Time for another session in Gastropod Proving Ground! :old:
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I think GVing is a hoot. I'll up dozens of times trying to break a spawn. Eventually, you know where a few are and you can get a gun on them before you get slaughtered. If perseverance and a lot of smoke can't get it done, I'll drop some eggs.
I'll also return the favor and do some camping of my own. I fully expect a load of eggs to be headed my way. Then I up a wirble.
One my favorite things in AH is logging in and seeing Greebo's map up. Instant action, and plenty of choices whether you want to charge in, sneak around and ambush guys, or sit back and snipe the guys that are trying to snipe you at 3.7K
I couldn't snipe someone 3 feet from me
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is this really the GV game? Drive to a position, get yourself hull down, range the spawn and simply sit there????
.
As a footslogger in the 60's, I am sure myself and other combat vets on here can assure you that the 'wait in ambush' is an integral and important factor in ground combat. Both for Infantry and Armored units. The trick is to either extract and call in support (or the tards as we affectionately call them), over the horizon Arty which we don't have, or get the heck outta there until you can amass enough force to overwhelm the ambush. So the simple answer probably is 'Yes', spawn ambush is a valid strategy.
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There is no vestige of skill involved whatsoever, the target is pre-ranged, the crosshairs pre-sighted precisely where the enemy tank appears and you simply squeeze the trigger.
In the open, spawn points are randomized, the exact location where tank spawns is unknown. Only the general area is known.
but aren't there actually only like 3 spots in that general area?
Time for another session in Gastropod Proving Ground! :old:
And here are the results: TAGMA, spawning 20 times from A61 to V60:
(http://i1145.photobucket.com/albums/o507/Snaildude/spawntest_zps8c916675.jpg)
In this particular location, there's no way to find a camping point that has a clear, unobstructed line of fire to every place the enemy can spawn on.
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As a footslogger in the 60's, I am sure myself and other combat vets on here can assure you that the 'wait in ambush' is an integral and important factor in ground combat. Both for Infantry and Armored units. The trick is to either extract and call in support (or the tards as we affectionately call them), over the horizon Arty which we don't have, or get the heck outta there until you can amass enough force to overwhelm the ambush. So the simple answer probably is 'Yes', spawn ambush is a valid strategy.
Yes But I am sure t6he enemy didnt magically materialize in front of you as if they were beamed down from the starship Enterprise. You generally had to wait for an enemy to move into an area and you had to be pretty sure as to the path of approach they would take as well
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i still play wwii online just for the ground game, I love how you can play as infantry and ill always play a Sapper (combat engineer) ill locate campers and belly crawl to there position and attach a satchel charge and blow that tank to shreads lol boy do they get pissed now people only stand still long enough to shoot or spot.
I remembered Dale saying quite a while back that he would eventually like to see infantry in this game to which would dam near end the spawn camping. when they realize someone on the grounds going to sneak up and blow him up they're just not going to sit there.
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If the GV game brings in more people to support the game, by all means develop it and make it more realistic I say.
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i still play wwii online just for the ground game, I love how you can play as infantry and ill always play a Sapper (combat engineer) ill locate campers and belly crawl to there position and attach a satchel charge and blow that tank to shreads lol boy do they get pissed now people only stand still long enough to shoot or spot.
I remembered Dale saying quite a while back that he would eventually like to see infantry in this game to which would dam near end the spawn camping. when they realize someone on the grounds going to sneak up and blow him up they're just not going to sit there.
I think I would rather enjoy being a sniper lying in wait for sappers.... Sounds like fun! Bring on the infantry!!
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I think I would rather enjoy being a sniper lying in wait for sappers.... Sounds like fun! Bring on the infantry!!
my second choice on the ground is always a sniper, but if there's a lot of Tanks around then I'll sneak around blow'em up. playing the sniper role is fun but it's also hard because you're using World War 2 optics nothing like what you see in COD or MW3, BF3 Ect.
edit..... straffing infantry in a plane is hella fun to lol muhahahaaaaa
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i still play wwii online just for the ground game, I love how you can play as infantry and ill always play a Sapper (combat engineer) ill locate campers and belly crawl to there position and attach a satchel charge and blow that tank to shreads lol boy do they get pissed now people only stand still long enough to shoot or spot.
I remembered Dale saying quite a while back that he would eventually like to see infantry in this game to which would dam near end the spawn camping. when they realize someone on the grounds going to sneak up and blow him up they're just not going to sit there.
what game is this?
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Yes But I am sure t6he enemy didnt magically materialize in front of you as if they were beamed down from the starship Enterprise.
They do in star trek online :)
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what game is this?
when it first came out in 2000 it was wwii online its now called battleground europe it's a combination of air and ground you have infantry ,artilery that can be towed or pushed, anti aircraft guns, flak 88's GV's and aircraft. now the flight model absolutely sucks I'll fly every now and then but yeah it sucks lol I play mostly for the ground game its Gemany vrs France England America and as time of the war progresses other countries will join the war. I'm pretty sure they have like a free 2 week trial.
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when it first came out in 2000 it was wwii online its now called battleground europe it's a combination of air and ground you have infantry ,artilery that can be towed or pushed, anti aircraft guns, flak 88's GV's and aircraft. now the flight model absolutely sucks I'll fly every now and then but yeah it sucks lol I play mostly for the ground game its Gemany vrs France England America and as time of the war progresses other countries will join the war. I'm pretty sure they have like a free 2 week trial.
sounds interesTing might have to check it out thank you sir :salute
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Yes But I am sure t6he enemy didnt magically materialize in front of you as if they were beamed down from the starship Enterprise. You generally had to wait for an enemy to move into an area and you had to be pretty sure as to the path of approach they would take as well
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Yep, ambush patrol was exactly that, setting up positions in anticipated areas and traveled trails. But the tactic of enfilade and defilade played a big part and is used fairly accurately by GVers in this game. Defilade with Armor hull down on the reverse slope is the best way to position Armor and is used by AH GVers quite effectively.
I don't know if you have any jungle combat time, but maybe other AH 11 Bravos besides me would argue that even with the best laid positions and trip flares etc in a prepared ambush that Charlie seemed to have the ability to just appear in front of you like they did just beam down. :lol
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And here are the results: TAGMA, spawning 20 times from A61 to V60:
(http://i1145.photobucket.com/albums/o507/Snaildude/spawntest_zps8c916675.jpg)
In this particular location, there's no way to find a camping point that has a clear, unobstructed line of fire to every place the enemy can spawn on.
:aok :cheers:
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As a footslogger in the 60's, I am sure myself and other combat vets on here can assure you that the 'wait in ambush' is an integral and important factor in ground combat. Both for Infantry and Armored units. The trick is to either extract and call in support (or the tards as we affectionately call them), over the horizon Arty which we don't have, or get the heck outta there until you can amass enough force to overwhelm the ambush. So the simple answer probably is 'Yes', spawn ambush is a valid strategy.
I served in an armoured regiment in both the regular army and the reserves from 1993 until 3 weeks ago.
I agree that in the real world, ambush is a vital part of armoured operations, as is the use of artillery and air assets in neutralizing enemy forces, that's all well and good.
In game I honestly believe that the nature of spawn camping tactics destroy the essence of the fight, in as much as it removes almost 100% of the skill level involved for the camper, not withstanding the skill required to find a good hull down ambush point.
When this is multiplied by a factor of 4 or 5 campers, the opportunity for the spawning vehicle to fight it's way out is almost completely negated.
Lusches chart shows a randomised spawn pattern, I didn't know this happened but on closer inspection, the spawning occurs over a 2500 ft or 850 yard radius, of the 20 spawn points, no less than 9 fall within the centre 1/3 of that radius, for the guy camping the spawn point this equates to a tank appearing over an area of 300 yards from the previous spawn point half of the time. Hardly a stretch for the entrenched player to be able to locate and hit, especially if there are multiple enemy cons camping.
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i wish gvers would be more tactical. for instance, vbase takes. it never fails that the air has to do all the work. which means, killing hangars, killing the guns, killing the vehicles and killing the air that shows up. you fly to the vbase and get in ground vis mode and you see 15 friendly gv's just off the enemy vbase waiting on the air to get there and get everything down. then the 15 gvers roll onto base having done nothing at all. ive seen one pure gv base take and it was smooth as it gets, so i know it can be done. i would gv a lot more if gvers were more tactical and pointed me to where they need me.
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i wish gvers would be more tactical. for instance, vbase takes. it never fails that the air has to do all the work. which means, killing hangars, killing the guns, killing the vehicles and killing the air that shows up. you fly to the vbase and get in ground vis mode and you see 15 friendly gv's just off the enemy vbase waiting on the air to get there and get everything down. then the 15 gvers roll onto base having done nothing at all. ive seen one pure gv base take and it was smooth as it gets, so i know it can be done. i would gv a lot more if gvers were more tactical and pointed me to where they need me.
Vudu, what you say is true. I wonder, though, if a change in the "mission planner" is not partly to blame. Years ago, we could launch a mission with air and ground elements originating from different bases. Today we have to post 2 missions to achieve the same result.
Also, lousy timing is to blame. Knowing how many minutes the flight over will take, and how long the drive over takes would be necessary. I do not frequently see that level of detail in mission.
Lastly, the air guys can pull off the job without the gv's. Not near as much fun says I. With gv's in position, where the timing is right, captures are so much more fun. I'm talking about something more sophisticated than an M3 hiding. More smart/timely coordination would be wonderful.
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i wish gvers would be more tactical. for instance, vbase takes. it never fails that the air has to do all the work. which means, killing hangars, killing the guns, killing the vehicles and killing the air that shows up.
These days, capturing a defended Vbase by ground forces alone is very difficult. In many aspects it's much more difficult than capturing an airbase by air only.
The defender has huge advantages he can sit in uber tanks on concrete, meaning everything short of blowing him up with a single round is not going to cause a score 'death', nor will it cause any perk loss. On the other side, the attackers are understandably extremely reluctant countering that with bringing an uber perk tank themselves, because a tank spawned to a hostile base can be considered lost from the start.
So you have T-34's, M18 and Panzer rolling to a base where the defenders are sitting in safe places, are supported by all-seeing Fi-156, have quick access to plenty of GV supplies - which, combined with their ability to tower out, respawn and be back in the fight in a matter of seconds , makes cleaning up the base for the M3 extremely difficult.
So you mostly need the Vh's down to have a chance to begin with, especially as the longer the assault takes, the higher the chance that you will get a bomb on your head as well. You know, defenders rarely 'honor' an all Gv attack either ;)
That's why what in theory seems to be a fun and gameplay enriching 'combined arms' approach being required, ends up as "bomb all to smithereens, then bring in the m3".
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i wish gvers would be more tactical. for instance, vbase takes. it never fails that the air has to do all the work. which means, killing hangars, killing the guns, killing the vehicles and killing the air that shows up. you fly to the vbase and get in ground vis mode and you see 15 friendly gv's just off the enemy vbase waiting on the air to get there and get everything down. then the 15 gvers roll onto base having done nothing at all. ive seen one pure gv base take and it was smooth as it gets, so i know it can be done. i would gv a lot more if gvers were more tactical and pointed me to where they need me.
Come on the Peacemaker GV missions. Normally we have at least one a week. The most I have seen in it is about 28 people. Something like 21 tanks and 4 flaks and 3 M3 or 256's.. Give me a holler when I am on and will setup the mission.
Blitzkrieg
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What ticks me off is the plane jockeys constantly wanting someone to roll an M3 to complete their base take. I roll in and see 15 guys vulching waiting for the lowly M3 to drop troops. They are always relying on the GV guys to finish things off. :D
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What ticks me off is the plane jockeys constantly wanting someone to roll an M3 to complete their base take. I roll in and see 15 guys vulching waiting for the lowly M3 to drop troops. They are always relying on the GV guys to finish things off. :D
+1 :D
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Scott:
Don't say anything complimentary about Foooooo or mano (senior sneaky)...they are hard enough to live with as it is!
GV's are a lot of fun for lots of us. Always curious why these threads start where folks who are good in fighters somehow resent GV play, when they can avoid it entirely. Oh well, it is as it is. Each of the arenas is different, some good for gv's and some not so good. There are fights within fights...even a spawn camp is not always as brutal as it seems...and if it is, just don't spawn there. Most of the camps go back and forth and there are some great spawn in fights that can't ever be fully camped, though not too many of those. The Crater is perhaps the best...but there are others.
Related to flying, you need to spend a lot of time in these FM's to be good in AH planes, just as you need to spend a lot of time in the gv's to consistently do well. Time is something many of us are only rationed, so we spend it where we can most likely find what we want in the period we have. If we had unlimited time...would be great to try and get competent in these FM's.
An example, I first learned air combat in a wwi sim. A knife fight in a phone booth. No one could extend, you develop specific muscle memory for that kind of flying. It does not translate well to wwii planes. Came to AH when they opened the wwi arena, and of course that died pretty quickly and probably won't be improved or expanded or... But once in awhile when a specific terrain is captured, we have about an hour or two of great fun in there. Of course, some of the same people who complain about gv's complain about that arena. I had tanked a a lot in other sims and also flown wwii planes in those sims. The tanking here more quickly translated into something I could do and find a little success now and again. The air combat - I was dreadful! Not good in the new-to-me FM's and it's a steep learning curve the way most fights occur. I provided a bunch of deaths...the only constant. In tanks, once in a great while there is a kill...so, tanks it is. Time limited...do what gives you some satisfaction...tanks here.
To the originator of this thread...some of us have spent as much time in tanks learning to utilize the different terrains available to find the enjoyment we are looking for, at least more often than not. It is not all spawn camping, in fact it doesn't have to involve spawn camps at all. That's your choice. Not many of us enjoy the bomb****s, but again, that is part of the game.
And Scott...again, nothing complimentary about Senior Sneaky or Foooooo...they are tough to live with as it is! Next thing you will be saying something good about Rondar the Great or Jam or DR with the same end result...stop it!
One
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Scott:
Don't say anything complimentary about Foooooo or mano (senior sneaky)...they are hard enough to live with as it is!
GV's are a lot of fun for lots of us. Always curious why these threads start where folks who are good in fighters somehow resent GV play, when they can avoid it entirely. Oh well, it is as it is. Each of the arenas is different, some good for gv's and some not so good. There are fights within fights...even a spawn camp is not always as brutal as it seems...and if it is, just don't spawn there. Most of the camps go back and forth and there are some great spawn in fights that can't ever be fully camped, though not too many of those. The Crater is perhaps the best...but there are others.
Related to flying, you need to spend a lot of time in these FM's to be good in AH planes, just as you need to spend a lot of time in the gv's to consistently do well. Time is something many of us are only rationed, so we spend it where we can most likely find what we want in the period we have. If we had unlimited time...would be great to try and get competent in these FM's.
An example, I first learned air combat in a wwi sim. A knife fight in a phone booth. No one could extend, you develop specific muscle memory for that kind of flying. It does not translate well to wwii planes. Came to AH when they opened the wwi arena, and of course that died pretty quickly and probably won't be improved or expanded or... But once in awhile when a specific terrain is captured, we have about an hour or two of great fun in there. Of course, some of the same people who complain about gv's complain about that arena. I had tanked a a lot in other sims and also flown wwii planes in those sims. The tanking here more quickly translated into something I could do and find a little success now and again. The air combat - I was dreadful! Not good in the new-to-me FM's and it's a steep learning curve the way most fights occur. I provided a bunch of deaths...the only constant. In tanks, once in a great while there is a kill...so, tanks it is. Time limited...do what gives you some satisfaction...tanks here.
To the originator of this thread...some of us have spent as much time in tanks learning to utilize the different terrains available to find the enjoyment we are looking for, at least more often than not. It is not all spawn camping, in fact it doesn't have to involve spawn camps at all. That's your choice. Not many of us enjoy the bomb****s, but again, that is part of the game.
And Scott...again, nothing complimentary about Senior Sneaky or Foooooo...they are tough to live with as it is! Next thing you will be saying something good about Rondar the Great or Jam or DR with the same end result...stop it!
One
:rofl look who's talking about being sneaky lol I never even saw you last night.I should have put you on that list right next to them lol. I'LL GET YOU!! One day hehe. that was a perfectly good firefly you blew up btw Ps. I have nothing good to say about rondar..he's a storch killing machine:)
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And here are the results: TAGMA, spawning 20 times from A61 to V60:
(http://i1145.photobucket.com/albums/o507/Snaildude/spawntest_zps8c916675.jpg)
In this particular location, there's no way to find a camping point that has a clear, unobstructed line of fire to every place the enemy can spawn on.
//
Very accurate test, more players spawning and the more random they will spawn within the circle of death, just from what I have noticed.
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90's?
GV game play is more atari 70's
Ignore Drediock, he has tunnel vision. Look at his avatar. :devil
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What ticks me off is the plane jockeys constantly wanting someone to roll an M3 to complete their base take. I roll in and see 15 guys vulching waiting for the lowly M3 to drop troops. They are always relying on the GV guys to finish things off. :D
What ticks me off is a fight being finished up. If there is action going on I want it preserved as long as possible. Some days I'd give a thousand perks to be able to shoot down friendly bombers and goons.
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:rofl look who's talking about being sneaky lol I never even saw you last night.I should have put you on that list right next to them lol. I'LL GET YOU!! One day hehe. that was a perfectly good firefly you blew up btw Ps. I have nothing good to say about rondar..he's a storch killing machine:)
edited as of tonight 5/1/14 AMAX just made my list:) good thing he shot me with a smoke round first hehe I'm having way too much fun HI TECH should charge me double