Aces High Bulletin Board

Help and Support Forums => Help and Training => Topic started by: xPoisonx on December 25, 2014, 05:11:46 PM

Title: Cross Control Stall Tutorial
Post by: xPoisonx on December 25, 2014, 05:11:46 PM
Someone asked me to teach them how so I figured I might as well post it here too :)

You want to be going straight up and anywhere from 50-150 IAS, then apply full right rudder, left aileron and elevator.
The result in most low torque planes is a fast transition from nose up to nose down, and can be helpful in different circumstances. High torque planes like the K4, La7 etc are a little harder to do it in, but in those planes you can use the torque to turn around anyways. The only plane set I haven't been able to recreate this in is the 190s (with the exception of 152, which is one of the best at it because of its low torque). I am not responsible for any damage to your plane you may acquire!!

A video on some of the common planes doing it:

https://www.youtube.com/watch?v=T3n12dxz2zY








(dang it wrong section  :bolt:)
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 25, 2014, 08:00:30 PM
Someone asked me to teach them how so I figured I might as well post it here too :)

You want to be going straight up and anywhere from 50-150 IAS, then apply full right rudder, left aileron and elevator.
The result in most low torque planes is a fast transition from nose up to nose down, and can be helpful in different circumstances. High torque planes like the K4, La7 etc are a little harder to do it in, but in those planes you can use the torque to turn around anyways. The only plane set I haven't been able to recreate this in is the 190s (with the exception of 152, which is one of the best at it because of its low torque). I am not responsible for any damage to your plane you may acquire!!

A video on some of the common planes doing it:

https://www.youtube.com/watch?v=T3n12dxz2zY








(dang it wrong section  :bolt:)

Tell me, what is a stall? Also, what is cross controled?  I'm an FAA flight instructor and your explanation is off base.
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 25, 2014, 08:08:43 PM
Tell me, what is a stall? Also, what is cross controled?  I'm an FAA flight instructor and your explanation is off base.
Tell me, do I care what you think of my naming?

Merry Christmas  :)
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 25, 2014, 08:21:15 PM
Tell me, do I care what you think of my naming?

Merry Christmas  :)
Has nothing to to do with what I thing, has more to do with passing on correct information. Which I can see you care nothing about.
Title: Re: Cross Control Stall Tutorial
Post by: Changeup on December 25, 2014, 09:10:35 PM
As he described, cross-controlling (crossing up the controls) is using the opposite inputs of coordinated flight, coordinated turn, etc to achieve a maneuver.  In the game, the high torque planes actually do it well, just not on the same angle of attack that he described...the K4, LA7, Spit14 do it very well out of a coordinated turn in either direction, preferring the torque side.  Try it in a 5 degree right hand climb.  You'll like it.  I'm fairly certain you'll die in real life trying this, lol unless you're in a high performance aircraft.

That being said, the supreme commander of this particular counter controlling move is the KI84.  Much more smooth than the others. :salute

Title: Re: Cross Control Stall Tutorial
Post by: BaldEagl on December 25, 2014, 09:11:17 PM
Tell me, what is a stall? Also, what is cross controled?  I'm an FAA flight instructor and your explanation is off base.

A stall is when a wing or portion of a wing no longer produces lift due to insufficient airflow.

Cross control is the use of opposite rudder and aileron to cause the plane to "skid" partially sideways through the air producing a braking effect due to the length of the fuselage "catching" the air.

Glad to be of service to the FAA but they really 'ought to teach you guys this stuff.
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 25, 2014, 10:12:59 PM
Tell me, what is a stall? Also, what is cross controled?  I'm an FAA flight instructor and your explanation is off base.

Poison's description is basically a snap roll in the vertical, one wing stalls and the lift from the other wing snaps you around. At the same time the slow speed has decreased your stability enough so that the torque and gyroscopic precession can express themselves and gravity is pulling you "back" instead of "down".  It's instructive to do the maneuver at different speeds and different attitudes from level to vertical.
Title: Re: Cross Control Stall Tutorial
Post by: MrKrabs on December 25, 2014, 10:20:18 PM
Has nothing to to do with what I thing, has more to do with passing on correct information. Which I can see you care nothing about.


Did someone get coal in their stocking this year? Sheesh...
Title: Re: Cross Control Stall Tutorial
Post by: Mar on December 25, 2014, 10:42:45 PM
Did someone get coal in their stocking this year? Sheesh...

Yeah! Cuz like, it's no big deal when someone tells you to do an Immelmann when they really mean Split-S!

 :rolleyes:
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 25, 2014, 10:45:53 PM
Did someone get coal in their stocking this year? Sheesh...

Traveler is correct that some of Poison's explanations are wrong. For example how could a TA 152 have less torque than other FW 190's?
The big difference seems to be the wing not any aspect of torque.

...  In the game, the high torque planes actually do it well, just not on the same angle of attack that he described...

Changeup it sounds like you think going straight up describes an angle of attack. Angle of attack is not flight path or attitude. It's simply the angle the airflow meets the wing.
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 25, 2014, 10:52:32 PM
Traveler is correct that some of Poison's explanations are wrong. For example how could a TA 152 have less torque than other FW 190's?
The big difference seems to be the wing not any aspect of torque.

Changeup it sounds like you think going straight up describes an angle of attack. Angle of attack is not flight path or attitude. It's simply the angle the airflow meets the wing.


The 190s don't seem to do it because their high wind loading / less maneuverability... Not because of anything to do with torque. But hey  just take it for what it's worth... Enjoy the info guys I'm not going to argue anything today  :salute
Title: Re: Cross Control Stall Tutorial
Post by: DmonSlyr on December 25, 2014, 11:30:53 PM
Nice video!

Apparently this is real life, duhh! :noid

It's hard to explain maneuvers.  Especially when talking about a video game, ( which is a lot different than real life). I have no idea the correct terminology of half the crap I do in AH, but it works. Now could I do this in real life. Hell no..

It's good that you explained it in layman's terms because most people (who play a video game and not fly in real life) would probably have no clue what you were trying to say if you wrote it with politically correct terminology.
Title: Re: Cross Control Stall Tutorial
Post by: bozon on December 26, 2014, 06:12:46 AM
Tell me, what is a stall? Also, what is cross controled?  I'm an FAA flight instructor and your explanation is off base.
It was perfectly clear to me.
Title: Re: Cross Control Stall Tutorial
Post by: pipz on December 26, 2014, 06:32:22 AM
It was perfectly clear to me.

Hear hear old bean I concur! And I am not even a Fleet Air Arm flight instructor! Rite then.  :neener:


Tally Ho and Merry Christmas to you Poison!  :aok
Title: Re: Cross Control Stall Tutorial
Post by: Swoop on December 26, 2014, 07:23:09 AM
Tell me, what is a stall? I'm an FAA flight instructor.....


An FAA flight instructor that doesn't know what a stall is?   :huh
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 07:59:55 AM
A stall is when a wing or portion of a wing no longer produces lift due to insufficient airflow.

Cross control is the use of opposite rudder and aileron to cause the plane to "skid" partially sideways through the air producing a braking effect due to the length of the fuselage "catching" the air.

Glad to be of service to the FAA but they really 'ought to teach you guys this stuff.
Wrong and wrong.  Suggest you read a little. Read about angle of attack  and slip and skid, also a seperate subject a cross controled.
Title: Re: Cross Control Stall Tutorial
Post by: RufusLeaking on December 26, 2014, 08:51:34 AM
Wrong and wrong.  Suggest you read a little. Read about angle of attack  and slip and skid, also a seperate subject a cross controled.

On stalls, BaldEagl is mostly correct.

An aerodynamic stall is the point at which the lift produced by the wing is less than the load it is trying to carry. This is the weight of the aircraft in level flight, but can be greater than the weight due to a high G turn (an accelerated stall.)

Most common stalls are when airspeed declines and the angle of attack (AoA) is increased to maintain level flight. There is a point at which the airflow over the top of the wing begins to transition from laminar to turbulent. As this point moves forward on the wing due to the increased AoA, the surface area that produces lift decreases. When the lift is less than the weight of the aircraft, it is in an aerodynamic stall.

BaldEagl’s description of cross controls is spot on. It is rudder input in one direction, and aileron in the opposite direction. It is most commonly used to keep the nose aligned with the runway during crosswind takeoffs and landings. It can also be used to increase drag.

Traveller, the vast majority of folks in this game have no real life flying experience. Lower your expectations and enjoy the game. Emphasis on GAME.
Title: Re: Cross Control Stall Tutorial
Post by: BaldEagl on December 26, 2014, 08:53:55 AM
Wrong and wrong.

Wrong.
Title: Re: Cross Control Stall Tutorial
Post by: DREDIOCK on December 26, 2014, 09:12:30 AM
I think your average player base probably cares more in how to do it then what the proper terminology is for it.  Most people just do what they do without giving any thought about what its called. Though it is nice to know.
Title: Re: Cross Control Stall Tutorial
Post by: Skyyr on December 26, 2014, 09:19:02 AM
Wrong and wrong.  Suggest you read a little. Read about angle of attack  and slip and skid, also a seperate subject a cross controled.

It's not "wrong," he simply left out the word "adequate" or "sufficient." At most, his explanation is incomplete, not "wrong." As a CFI, you should know the difference between a wrong answer and a correct but partial answer, as it's your role to instruct the student to learn.

A stall, as Rufus posted above, is when a wing fails to produce sufficient lift, which can happen for a few reasons.

Further, the explanation of a cross-control stall is entirely correct. You seem to be confusing the conditions under which a cross-controlled stall happens and the definition of the stall itself. The cross-control stall is used to quickly put the aircraft into a departure from controlled flight ingame, which is then used for maneuvers which are not realistic (but are effective in this flight model).

I'm also a CFI.
Title: Re: Cross Control Stall Tutorial
Post by: NatCigg on December 26, 2014, 10:11:26 AM
<<self taught in TA and therefore knows nothing.

I have not perfected this move but it sound like something I do to get out of trouble or get a angle for a kill.

seems sometimes i end up pointing down and backwards to my horizontal momentum and have to roll back to regain flight.  :bolt:
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 26, 2014, 10:48:57 AM
Someone asked me to teach them how so I figured I might as well post it here too :)

You want to be going straight up and anywhere from 50-150 IAS, then apply full right rudder, left aileron and elevator.
The result in most low torque planes is a fast transition from nose up to nose down, and can be helpful in different circumstances. High torque planes like the K4, La7 etc are a little harder to do it in, but in those planes you can use the torque to turn around anyways. The only plane set I haven't been able to recreate this in is the 190s (with the exception of 152, which is one of the best at it because of its low torque). I am not responsible for any damage to your plane you may acquire!!

A video on some of the common planes doing it:

https://www.youtube.com/watch?v=T3n12dxz2zY








(dang it wrong section  :bolt:)
Nice video!  I love to see an opponent do this.  They completely deplete their energy management/control and pretty much stop any forward movement while they flop around in a relatively small piece of airspace, making themselves a fairly stable target to shoot at. This move, although relatively well controlled in the video, only serves to unnecessarily bleed off energy, which is a bad move in an air combat environment. 
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 26, 2014, 10:56:13 AM
Nice video!  I love to see an opponent do this.  They completely deplete their energy management/control and pretty much stop any forward movement while they flop around in a relatively small piece of airspace, making themselves a fairly stable target to shoot at. This move, although relatively well controlled in the video, only serves to unnecessarily bleed off energy, which is a bad move in an air combat environment.  

As I said in the OP, helpful under certain circumstances. This assumes you know when to use it, aka not when someone has enough energy to get up to you. If done right it can be more effective to bleed the rest of your next to none speed to kill someone who is just stalling out, because if you keep going up or try to loop over they will have enough time to dive away.

 :salute
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 26, 2014, 11:24:11 AM
There are better ways to manage energy against a nearly stalled opponent.  Plus when intentionally cross control stalling it's hard to maintain visual with the opponent.  "Lose sight, lose fight".  Plus, when there's one opponent, there's most likely one or more that you don't see and they are waiting for an opportunity.  It just doesn't make sense to deplete your energy level to that of your opponent.  "Speed is life".  :salute
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 26, 2014, 01:05:05 PM
As I said in the OP, helpful under certain circumstances. This assumes you know when to use it, aka not when someone has enough energy to get up to you. If done right it can be more effective to bleed the rest of your next to none speed to kill someone who is just stalling out, because if you keep going up or try to loop over they will have enough time to dive away.

 :salute

If you have "next to none" speed you're likely doing a stall turn. With a higher entry speed some aircraft come around faster and some won't rotate at all.

Thanks for posting, I'm sure it will be helpful.  :aok












Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 01:13:21 PM
On stalls, BaldEagl is mostly correct.

An aerodynamic stall is the point at which the lift produced by the wing is less than the load it is trying to carry. This is the weight of the aircraft in level flight, but can be greater than the weight due to a high G turn (an accelerated stall.)

Most common stalls are when airspeed declines and the angle of attack (AoA) is increased to maintain level flight. There is a point at which the airflow over the top of the wing begins to transition from laminar to turbulent. As this point moves forward on the wing due to the increased AoA, the surface area that produces lift decreases. When the lift is less than the weight of the aircraft, it is in an aerodynamic stall.

BaldEagl’s description of cross controls is spot on. It is rudder input in one direction, and aileron in the opposite direction. It is most commonly used to keep the nose aligned with the runway during crosswind takeoffs and landings. It can also be used to increase drag.

Traveller, the vast majority of folks in this game have no real life flying experience. Lower your expectations and enjoy the game. Emphasis on GAME.


First, when someone posts a Tutorial video or document on a subject that leads the reader to assume, rightfully so, that the poster or OP is knowledgeable on the subject and the material being posted or discussed is correct.

The reason to use precise and accurate terms when presenting a technical subject is to remove the possibility of error and incorrect assumptions on the part of the reader/student.
 
Hi-tech Creations spends thousands of man hours developing and fine tuning  a very sophisticated and accurate flight model, one that I personally think is as well done as the phase III and phase IV aircraft simulators I used in my airline and military flight training days.  To refer to any part of the Hi-tech flight  model using improper terms is disrespectful and insulting to the creators of this game.
 
To those who got upset about my reference to this OP tutorial being wrong, and offering their long winded explanation  about wing stall, you had me until you used the words AirSpeed or speed. Sorry you are just wrong, it’s angle of attack and it’s only angle of attack that causes an airplane wing  to stall.
  
My belief that the OP’s video shows aircraft going vertical and performing an “incipient spin recovery” which changes direction of the aircraft from nose up to nose down.

Here are some very quick video’s to help everyone sort things out, enjoy:
Accelerated Stalls in the Vertical

http://youtu.be/0SKh8pTdx0I

Stalls from Skidding and Slipping Turns

http://youtu.be/zfwLglHEYvQ

Incipient, Upright, and Inverted Spins

http://youtu.be/JDEwUlA9WvY
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 26, 2014, 01:22:28 PM
If you have "next to none" speed you're likely doing a stall turn. With a higher entry speed some aircraft come around faster and some won't rotate at all.

Thanks for posting, I'm sure it will be helpful.  :aok













So, what exactly is a "stall turn"?  It's a term bantered around the forum frequently but, seldom defined.
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 26, 2014, 01:27:31 PM

I think you are confusing this game with real life.
Title: Re: Cross Control Stall Tutorial
Post by: Someguy63 on December 26, 2014, 01:32:29 PM
Traveler plis leave the thread there was no need to ever say what you did in the first place.
Title: Re: Cross Control Stall Tutorial
Post by: 100Coogn on December 26, 2014, 01:34:24 PM
First, when someone posts a Tutorial video or document on a subject that leads the reader to assume, rightfully so, that the poster or OP is knowledgeable on the subject and the material being posted or discussed is correct.

The reason to use precise and accurate terms when presenting a technical subject is to remove the possibility of error and incorrect assumptions on the part of the reader/student.
 
Hi-tech Creations spends thousands of man hours developing and fine tuning  a very sophisticated and accurate flight model, one that I personally think is as well done as the phase III and phase IV aircraft simulators I used in my airline and military flight training days.  To refer to any part of the Hi-tech flight  model using improper terms is disrespectful and insulting to the creators of this game.
 
To those who got upset about my reference to this OP tutorial being wrong, and offering their long winded explanation  about wing stall, you had me until you used the words AirSpeed or speed. Sorry you are just wrong, it’s angle of attack and it’s only angle of attack that causes an airplane wing  to stall.
  
My belief that the OP’s video shows aircraft going vertical and performing an “incipient spin recovery” which changes direction of the aircraft from nose up to nose down.

Here are some very quick video’s to help everyone sort things out, enjoy:
Accelerated Stalls in the Vertical

http://youtu.be/0SKh8pTdx0I

Stalls from Skidding and Slipping Turns

http://youtu.be/zfwLglHEYvQ

Incipient, Upright, and Inverted Spins

http://youtu.be/JDEwUlA9WvY

It's HiTech Creations, Not Hi-Tech Creations.
Just though you should know.

Coogan
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 26, 2014, 01:37:21 PM
So, what exactly is a "stall turn"?  It's a term bantered around the forum frequently but, seldom defined.

A stall turn is a vertical climb with a 180 reversal as you run out of airspeed.

A hammerhead turn is a stall turn with defined limits for aerobatic competition.



Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 01:45:27 PM
A stall turn is a vertical climb with a 180 reversal as you run out of airspeed.

A hammerhead turn is a stall turn with defined limits for aerobatic competition.





This is a good one: http://youtu.be/Tcp15VsIdUQ
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 01:47:53 PM
I think you are confusing this game with real life.

The game is based on real life physics.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 01:51:37 PM
It's HiTech Creations, Not Hi-Tech Creations.
Just though you should know.

Coogan

I've seen it both ways over the years here on the boards.  Thanks for the information.
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 26, 2014, 01:52:11 PM
The game is based on real life physics.

Based on. No where near an exact representation of them. Using rules that apply to the real world like they are the exact same here is not valid. Yes they can be helpful, but should not be used for basis of an argument.

However, I could still care less what you think and kindly ask you to stop posting about what you think is right. If you want to help people, make your own tutorial.
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 26, 2014, 02:01:06 PM
This is a good one: http://youtu.be/Tcp15VsIdUQ

Check this out.  :D

http://youtu.be/uRz6JpPrESE?t=6m43s
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 02:01:40 PM
Traveler plis leave the thread there was no need to ever say what you did in the first place.

I think you are taking something out of context, but what profession upsets you, My time with Eastern Airlines, or my  time spent   training Military flight crews , or that I’m still an active General Aviation Flight Instructor, perhaps it was my Aviation consulting company that I spent  30 years building in a viable  business and sold it so I could retire and care for my terminally wife.  Which one?
Title: Re: Cross Control Stall Tutorial
Post by: bustr on December 26, 2014, 02:06:52 PM
Traveler,

You have won this one but not any friends. Once you bring in real life, yeah, Poison is, and probably never will be able to compete with you in that arena. Mayhap you are not being fair. In this cartoon arena, you just pooped on his pixel manhood while he was giving away one of the hairy arsed secrets so many lust after.

If you haven't noticed, he doesn't give a ratz hairy part about your real world experience as a real pilot because how can he compete at that level. You win there like killing a gnat with a nuke. What matters is his perception that he is superior at manipulating a kiddy game against other kiddys and you are one the of the old ferts he can make cry in some manner.

You are going to have to live with that. He is not going to change or admit to your gnat nuking superiority as long as the arena is this kiddy game.
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 26, 2014, 02:11:24 PM
I think you are taking something out of context, but what profession upsets you, My time with Eastern Airlines, or my  time spent   training Military flight crews , or that I’m still an active General Aviation Flight Instructor, perhaps it was my Aviation consulting company that I spent  30 years building in a viable  business and sold it so I could retire and care for my terminally wife.  Which one?

Of course you have more knowledge of real world stuff... That has nothing to do with it as stated multiple times. Irl, in game... Very different. This thread is not about your life story or professions, and if you can't keep it to this in game topic then please stop replying.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 02:11:48 PM
Based on. No where near an exact representation of them. Using rules that apply to the real world like they are the exact same here is not valid. Yes they can be helpful, but should not be used for basis of an argument.

However, I could still care less what you think and kindly ask you to stop posting about what you think is right. If you want to help people, make your own tutorial.

As long as you post miss-information I'll challenge it.  I have posted items over the last 15 years that were accurate, this as a video as a Cross Control Stall Tutorial is not accurate.
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 26, 2014, 02:12:59 PM
do not feed the trolls do not feed the trolls
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 02:25:29 PM
Traveler,

You have won this one but not any friends. Once you bring in real life, yeah, Poison is, and probably never will be able to compete with you in that arena. Mayhap you are not being fair. In this cartoon arena, you just pooped on his pixel manhood while he was giving away one of the hairy arsed secrets so many lust after.

If you haven't noticed, he doesn't give a ratz hairy part about your real world experience as a real pilot because how can he compete at that level. You win there like killing a gnat with a nuke. What matters is his perception that he is superior at manipulating a kiddy game against other kiddys and you are one the of the old ferts he can make cry in some manner.

You are going to have to live with that. He is not going to change or admit to your gnat nuking superiority as long as the arena is this kiddy game.

My posts were not intended to make friends but rather to correct miss-information.  I believe I posted in this stream of posts a number of videos that offer a correct description of what is actually happening in the video that xpoisonx offered and shows the real life version of the same maneuvers.
Title: Re: Cross Control Stall Tutorial
Post by: BaldEagl on December 26, 2014, 03:06:15 PM
My posts were not intended to make friends but rather to correct miss-information.  

Clearly it wasn't about making friends.  So why didn't you correct the misinformation rather than post a snotty reply?

You'd think a guy supposedly as smart as you would know how to spell.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 03:11:52 PM
Clearly it wasn't about making friends.  So why didn't you correct the misinformation rather than post a snotty reply?

You'd think a guy supposedly as smart as you would know how to spell.
Spelling, I guess I’m like Hi-Tech in that regard.

As for correcting the misinformation , you must have missed it so I reposted here:
First, when someone posts a Tutorial video or document on a subject that leads the reader to assume, rightfully so, that the poster or OP is knowledgeable on the subject and the material being posted or discussed is correct.

The reason to use precise and accurate terms when presenting a technical subject is to remove the possibility of error and incorrect assumptions on the part of the reader/student.
 
Hi-tech Creations spends thousands of man hours developing and fine tuning  a very sophisticated and accurate flight model, one that I personally think is as well done as the phase III and phase IV aircraft simulators I used in my airline and military flight training days.  To refer to any part of the Hi-tech flight  model using improper terms is disrespectful and insulting to the creators of this game.
 
To those who got upset about my reference to this OP tutorial being wrong, and offering their long winded explanation  about wing stall, you had me until you used the words AirSpeed or speed. Sorry you are just wrong, it’s angle of attack and it’s only angle of attack that causes an airplane wing  to stall.
 
My belief that the OP’s video shows aircraft going vertical and performing an “incipient spin recovery” which changes direction of the aircraft from nose up to nose down.

Here are some very quick video’s to help everyone sort things out, enjoy:
Accelerated Stalls in the Vertical

http://youtu.be/0SKh8pTdx0I

Stalls from Skidding and Slipping Turns

http://youtu.be/zfwLglHEYvQ

Incipient, Upright, and Inverted Spins

http://youtu.be/JDEwUlA9WvY

Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 26, 2014, 03:18:19 PM
I'd like to see you beat me once in this game traveler, then tell me I don't know what I'm talking about :)

Tell you what. I'll start at 1k you start at 10.
Title: Re: Cross Control Stall Tutorial
Post by: Mar on December 26, 2014, 03:24:55 PM
Oh wow. I didn't know bad angle of attack is the only thing that can make a wing stall. This means I can fly level at 2 mph! I'm going to try that the next time I get to fly a real plane!
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 03:39:19 PM
Oh wow. I didn't know bad angle of attack is the only thing that can make a wing stall. This means I can fly level at 2 mph! I'm going to try that the next time I get to fly a real plane!

Yes, you need to do some reading, but there is also some free video on the internet that will do a good job explaining AOA, Relative Wind, cord line.  

this from the FAA
"The widespread presence of angle-of-attack indicators in general aviation aircraft could reduce fatal loss-of-control accidents caused by inadvertent stalls, said the FAA, announcing an initiative to promote installing the devices in aircraft and educate pilots in their use.

In an Information for Operators (InFO) publication released July 25, the FAA’s Flight Standards Service called for voluntary installation of angle-of-attack (AOA) based systems in GA aircraft as original equipment and for retrofitting. The InFO, geared toward airmen, builds on a previously issued policy memo from the agency’s Aircraft Certification Service on "streamlining the design and production approval process of non-required/supplemental AOA-based systems for GA airplanes."

Notice they are not talking about airspeed to prevent stalls.  Remember  that any aircraft will stall at any airspeed fast or slow.  It's the AOA that causes a wing to stall..
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 26, 2014, 03:40:25 PM
Oh wow. I didn't know bad angle of attack is the only thing that can make a wing stall. This means I can fly level at 2 mph! I'm going to try that the next time I get to fly a real plane!

It means you can't fly level at 2 MPH unless your AOA is below the stall AOA. Lift is AOA and speed. You can stall at 200 MPH with a lot of lift by exceeding the stall AOA.

I'd like to see you beat me once in this game traveler, then tell me I don't know what I'm talking about :)


You know enough to explain what to do and what happens. You're still learning to explain why it happens. Traveler is trying to help you.  
Title: Re: Cross Control Stall Tutorial
Post by: Zoney on December 26, 2014, 03:45:02 PM
I'd like to see you beat me once in this game traveler, then tell me I don't know what I'm talking about :)

Tell you what. I'll start at 1k you start at 10.

Great, just great, that will help me a lot.  You beating him in game surely will teach me what the correct terminology is for what we are doing while flying, so your point is just awesome, and typical.  I for one would like to know the correct terminology and have it used when describing maneuvers.  This thread, well it ain't doing that.  With all the chest thumping as per usual crap, I have no idea what the correct terminology is.  Great job gents.
Title: Re: Cross Control Stall Tutorial
Post by: colmbo on December 26, 2014, 03:48:02 PM
teach me what the correct terminology is for what we are doing while flying

Yeah, a lot of incorrect labels due to innocent ignorance with "flat spin" and "barrel roll" in the lead.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 03:48:49 PM
I'd like to see you beat me once in this game traveler, then tell me I don't know what I'm talking about :)

Tell you what. I'll start at 1k you start at 10.

I'm on with my squad every Saturday night, we fly as Knights, come fly with us or against us, come shoot me down.  what's your ingame name, I'm Traveler.  we fly starting at 7 EST .  We always fly heavy into a target an try to dog fight our way out.  We have a blast.  I get shoot down a lot, I stink so killing me doesn't take much. But come out and enjoy the night.  Check out our Wiki page.
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 26, 2014, 03:48:57 PM
Great, just great, that will help me a lot.  You beating him in game surely will teach me what the correct terminology is for what we are doing while flying, so your point is just awesome, and typical.  I for one would like to know the correct terminology and have it used when describing maneuvers.  This thread, well it ain't doing that.  With all the chest thumping as per usual crap, I have no idea what the correct terminology is.  Great job gents.

You missed the point... (And the sarcasm)  :devil
This thread is about an in game maneuver.

His response is about a name of a real life maneuver.
My response is about in game flying.

Which is more related?

Title: Re: Cross Control Stall Tutorial
Post by: Zoney on December 26, 2014, 03:53:44 PM
Why aren't we calling the maneuvers in game by the correct name that is used in the real world.  Is there any reasons they should be called anything different?
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 03:55:33 PM
Great, just great, that will help me a lot.  You beating him in game surely will teach me what the correct terminology is for what we are doing while flying, so your point is just awesome, and typical.  I for one would like to know the correct terminology and have it used when describing maneuvers.  This thread, well it ain't doing that.  With all the chest thumping as per usual crap, I have no idea what the correct terminology is.  Great job gents.

Zoney, watch some of the videos that I posted related to the video that xpoisonx posted, the instructor is using the correct terms and is properly relating the cause and result of the series of stalls encountered.   FAA posts a ton of free information about aircraft flight and it's available free online.
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 26, 2014, 03:56:03 PM
Why aren't we calling the maneuvers in game by the correct name that is used in the real world.  Is there any reasons they should be called anything different?

When you want to talk to someone in game do you pull out a 1940 battery powered radio to communicate with them?
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 26, 2014, 04:06:06 PM
I'm on with my squad every Saturday night, we fly as Knights, come fly with us or against us, come shoot me down.  what's your ingame name, I'm Traveler.  we fly starting at 7 EST .  We always fly heavy into a target an try to dog fight our way out.  We have a blast.  I get shoot down a lot, I stink so killing me doesn't take much. But come out and enjoy the night.  Check out our Wiki page.

My previous post was meant to relate to the "off-topicness" of yours but hey there's no point in arguing with a bunch of rocket scientists (even if the game is not about rockets  :devil)

You can call it what you wish  :salute
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 04:09:26 PM
You missed the point... (And the sarcasm)  :devil
This thread is about an in game maneuver.

His response is about a name of a real life maneuver.
My response is about in game flying.

Which is more related?



Your point is that because the maneuver is in game that it is somehow different than the exact same maneuver performed in real life.  On that we disagree and I think HiTech Creations would disagree with you also.  Their aircraft modeling is all about being as realistic as they can be, given the limitations they are faced with.

Why you would want to use the wrong terminology to try to educate others is beyond me.  It's not that difficult  to learn.  Understanding why aircraft react and work the way they do might help you become a better game pilot then you already are.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 04:15:55 PM
My previous post was meant to relate to the "off-topicness" of yours but hey there's no point in arguing with a bunch of rocket scientists (even if the game is not about rockets  :devil)

You can call it what you wish  :salute

I'd like to see you beat me once in this game traveler, then tell me I don't know what I'm talking about :)
Tell you what. I'll start at 1k you start at 10.
I was responding to this, which was very off topic I agree, but it was your post, not mine.
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 26, 2014, 04:22:54 PM
.
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 26, 2014, 04:41:33 PM
A stall turn is a vertical climb with a 180 reversal as you run out of airspeed.

That sounds like a Chandelle or perhaps an Immelmann, depending the definition of vertical.  Performed properly, neither includes a stall.  So, the question remains as to why the word "stall" is included.  Also, where did the term "stall turn" originate?  As one of Traveler's posted YouTube videos demonstrates, a series of events, turn-stall-spin has ruined the day of many a pilot in the traffic pattern.  It's certainly not a maneuver a well trained, competent pilot would depend on in air combat.  :salute
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 04:42:09 PM
That sounds more like a Chandelle or an Immelmann, depending on what is meant by vertical.   A properly performed Chandelle doesn't include a stall, nor does an Immelmann.  That still leaves the question of why is the word "stall" is included in the description.   :salute

I think FLS posted the best answer.
A stall turn is a vertical climb with a 180 reversal as you run out of airspeed.

A hammerhead turn is a stall turn with defined limits for aerobatic competition.

I’ve seen hammerhead performed and when my Dad attempted to teach me some aerobatics back in the day, he explained that the hammerhead was not a stall maneuver but used the rudder just before it lost authority and gravity  to swing the nose around.
His aerobatic training was what he learned in the Army Air Core, he flew P47’s and later P51’s in WWII.

He never taught me a stall turn in the vertical,  He did teach me to recover from attempted hammerheads and Immelmanns  where I just got to slow and lost it, either going over the top or inverted flat spins.   My Dad had access to a friends AT6 and our 1946 J3.

I had learned to almost accomplish the hammerhead but it was a full stall with gravity and a good CG bringing the nose around and down, referring my direction of flight.
Title: Re: Cross Control Stall Tutorial
Post by: Mar on December 26, 2014, 04:48:03 PM
Lift is AOA and speed.

That was my point. There is a minimum speed for a givin plane where you can't mauntain level flight, and then there is the accelerated stall. The difference is, in an accelerated stall one wing is making more lift than the other causing the plan to "snap-roll". Below minimum speed, you just fall like a rock.

Lift requires speed, without lift you stall. Without speed there is no such thing as AoA.

So tell me, why does speed have nothing to do with it?
Title: Re: Cross Control Stall Tutorial
Post by: Mar on December 26, 2014, 04:51:49 PM
That sounds like a Chandelle or perhaps an Immelmann, depending the definition of vertical.  Performed properly, neither includes a stall.  So, the question remains as to why the word "stall" is included.  Also, where did the term "stall turn" originate?  As one of Traveler's posted YouTube videos demonstrates, a series of events, turn-stall-spin has ruined the day of many a pilot in the traffic pattern.  It's certainly not a maneuver a well trained, competent pilot would depend on in air combat.  :salute

You know what a Chandelle is, you know what an Immelmann is, and so you know neither of them have anything to do with what you quoted.

------

The hamme head is just as described in Traveler's post above: using rudder to swing around just before speed gets so low that the rudder loses control authority. In AH this is easiest to do with planes that have low torque, but high torque planes such as the 109 are better suited to the move described by the OP.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 04:54:04 PM
That was my point. There is a minimum speed for a givin plane where you can't mauntain level flight, and then there is the accelerated stall. The difference is, in an accelerated stall one wing is making more lift than the other causing the plan to "snap-roll". Below minimum speed, you just fall like a rock.

Lift requires speed, without lift you stall. Without speed there is no such thing as AoA.

So tell me, why does speed have nothing to do with it?

No no no, the accelerated stall demonstrates that airspeed has nothing to do with a stall.  AOA , read about relative wind, Cord Line.  Look at the videos that I've posted.
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 26, 2014, 05:07:36 PM
You know what a Chandelle is, you know what an Immelmann is, and so you know neither of them have anything to do with what you quoted.
You are correct.  I know what they are.  The provided explanation of a stall turn sounds somewhat similar to the two maneuvers, depending on the definition.  So, the question still remains.  What exactly is a stall turn? 
Title: Re: Cross Control Stall Tutorial
Post by: Mar on December 26, 2014, 05:22:09 PM
No no no, the accelerated stall demonstrates that airspeed has nothing to do with a stall.  AOA , read about relative wind, Cord Line.  Look at the videos that I've posted.

What specific part of my post are you disagreeing with?

You are correct.  I know what they are.  The provided explanation of a stall turn sounds somewhat similar to the two maneuvers, depending on the definition.  So, the question still remains.  What exactly is a stall turn? 

I am not personally familiar with the term, but it should be as FLS said. A verticals climb until you run out of speed and fall. As long as you have a forward center of gravity, the nose with fall first, turning you around. If your CoG is aft, it's usually suicide.

That is, unless FLS meant there should be some control input before you lose control authority.
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 26, 2014, 05:30:42 PM
What specific part of my post are you disagreeing with?

I am not personally familiar with the term, but it should be as FLS said. A verticals climb until you run out of speed and fall. As long as you have a forward center of gravity, the nose with fall first, turning you around. If your CoG is aft, it's usually suicide.

That is, unless FLS meant there should be some control input before you lose control authority.
Depending on if he describes a climbing turn versus a pure vertical pitch up, it could be either a chandelle or an Immelmann.  There is still no stall involved. 
Title: Re: Cross Control Stall Tutorial
Post by: Mar on December 26, 2014, 05:35:38 PM
Ok then, what is it called when you don't have enough speed to fly?
Title: Re: Cross Control Stall Tutorial
Post by: Skyyr on December 26, 2014, 05:56:57 PM
Ok then, what is it called when you don't have enough speed to fly?

There's no such thing as "not having enough speed to fly." You either have enough lift or you don't. Lift may ultimately come from airspeed, but airspeed alone does not determine whether you fly or not.
Title: Re: Cross Control Stall Tutorial
Post by: BaldEagl on December 26, 2014, 06:00:00 PM
Ok then, what is it called when you don't have enough speed to fly?

Certain death.   :D
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 26, 2014, 06:08:47 PM
Depending on if he describes a climbing turn versus a pure vertical pitch up, it could be either a chandelle or an Immelmann.  There is still no stall involved. 

For a hammerhead you go straight up, rotate, go straight down.

An Immelman is a half loop flown with continuous lift.

A chandelle is a climbing turn with continuous lift.

A wingover occurs if you yaw too soon in a stall turn.

A tailslide occurs if you yaw too late in a stall turn.

Basically, a stall turn is a turn without continuous lift from the wings.
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 26, 2014, 06:11:52 PM
That was my point. There is a minimum speed for a givin plane where you can't mauntain level flight, and then there is the accelerated stall. The difference is, in an accelerated stall one wing is making more lift than the other causing the plan to "snap-roll". Below minimum speed, you just fall like a rock.

Lift requires speed, without lift you stall. Without speed there is no such thing as AoA.

So tell me, why does speed have nothing to do with it?

Because you assume a 1g load condition.  At a 0g load factor you won't stall at 2 MPH.  You can stall at any speed but you can only stall at the critical AOA.
Title: Re: Cross Control Stall Tutorial
Post by: RufusLeaking on December 26, 2014, 07:08:35 PM
...

in an accelerated stall one wing is making more lift than the other causing the plan to "snap-roll". 

...
One wing dropping before the other has nothing to do with whether or not the stall is accelerated.

Torque is probably the biggest factor for which wing drops. I tried several times with an instructor to get a Cessna 152 to roll against torque when entering a spin (which requires a stall,) and could not.

An accelerated stall is one in which the plane is pulling G's, which increases the force pulling against lift. To recover from the approach to an accelerated stall, one simply lessens the turn by not pulling so hard on the stick.



Please pardon me for being pretentious. It is a compulsion to show off as much as an obsession with using the correct terms and concepts.


Because you assume a 1g load condition.  At a 0g load factor you won't stall at 2 MPH.  You can stall at any speed but you can only stall at the critical AOA.
Good explanation.

Of course, at zero G, you would only momentarily be at 2 mph as you describe a parabolic arc towards Earth.


Basically, a stall turn is a turn without continuous lift from the wings.

I have never heard the term, "stall turn."

I was taught that stall plus yaw resulted in a spin. I guess rudder is still affective in a stall condition. So, one could direct the nose with the rudder, but it would be on the edge of entering a spin.
Title: Re: Cross Control Stall Tutorial
Post by: NatCigg on December 26, 2014, 07:20:37 PM
Thanks for the Videos guys!  I think my move is a slipping spin. TMI for me to handle.  The only thing I know is I was scared watching those videos  :O and that video FLS posted...that guy is simply nuts!  :old:

The OPs video did seem like the guy would be a nice target for a zooming opponent.  nevertheless once those guns make it around watch out!

 :salute
 :airplane:

P.S. Thanks HiTech for giving us a game where we can play around with these ridiculous flying moves.  :aok

Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 08:06:32 PM
What specific part of my post are you disagreeing with?

I am not personally familiar with the term, but it should be as FLS said. A verticals climb until you run out of speed and fall. As long as you have a forward center of gravity, the nose with fall first, turning you around. If your CoG is aft, it's usually suicide.

That is, unless FLS meant there should be some control input before you lose control authority.

you can not equate speed with stall, speed has nothing to do with a stall, it's all AOA, read up on "relative wind" and "Cord line", as long as you persists in saying "speed" you are wrong.   Excessive AOA is the only thing that stalls a wing.  FAA is about to mandate AOA devices in the General Aviation cockpit, they have been mandatory in the airline cockpit for about a decade now.   The device measures Angle of Attack, and has no input for airspeed, get it.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 26, 2014, 08:15:04 PM

I was taught that stall plus yaw resulted in a spin. I guess rudder is still affective in a stall condition. So, one could direct the nose with the rudder, but it would be on the edge of entering a spin.
Only if the rudder is till effective, the rudder is the first and last control surface to have a positive effect on the airframe, depending on airflow past the rudder, there maybe some effect, there maybe none.
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 27, 2014, 02:56:36 AM
For a hammerhead you go straight up, rotate, go straight down.

An Immelman is a half loop flown with continuous lift.

A chandelle is a climbing turn with continuous lift.

A wingover occurs if you yaw too soon in a stall turn.

A tailslide occurs if you yaw too late in a stall turn.

Basically, a stall turn is a turn without continuous lift from the wings.

What's the source of your "stall turn" terminology?
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 27, 2014, 03:14:20 AM
What's the source of your "stall turn" terminology?

Neil Williams' book "Aerobatics" published by Crowood Press. ISBN 9780950454306.

Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 27, 2014, 09:33:49 AM
Thanks.  So, what you're talking about is actually an aerobatic maneuver typically flown in competition and/or airshows? 
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 27, 2014, 10:20:22 AM
Thanks.  So, what you're talking about is actually an aerobatic maneuver typically flown in competition and/or airshows? 

Stall turn is what the British call a Hammerhead turn. Most of the stall turns I see are not hammerheads by the aerobatic competition definition so
I use the terms separately.

Aerobatic maneuvers flown in airshows comprise the basic maneuvers of ACM.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 27, 2014, 10:30:57 AM
For a hammerhead you go straight up, rotate, go straight down.

An Immelman is a half loop flown with continuous lift.

A chandelle is a climbing turn with continuous lift.

A wingover occurs if you yaw too soon in a stall turn.

A tailslide occurs if you yaw too late in a stall turn.

Basically, a stall turn is a turn without continuous lift from the wings.

I'd have to take exception to some of these term descriptions, I've also seen documents that equate the Hammerhead to a Stall Turn.  But if you are representing these as the defining terms, they are incomplete.  The Hammerhead, Immelman, Chandelle and Wingover all change direction of flight by 180 degrees, the hammerhead and wingover maneuver both end at the same altitude at which they were started. At no time during a wingover is the airfoil stalled.   The immelman changes direction of flight and gains altitude requiring a coordinated roll at the top and the airfoil is never stalled. The hammerhead does not allow for a roll of any kind, and reverses direction of flight by yawing the tail left or right using rudder alone to swing around the center of gravity, aileron is used to counter roll from toque.  
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 27, 2014, 10:35:52 AM
They aren't defining terms they're differentiations.

Your point about hammerheads is why I use stall turns more generally, "nice stall turn" sounds better than "bad hammerhead".
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 27, 2014, 11:07:08 AM
Aerobatic maneuvers flown in airshows comprise the basic maneuvers of ACM.
Which ones?
Title: Re: Cross Control Stall Tutorial
Post by: Oyabun on December 27, 2014, 03:19:30 PM
http://m.youtube.com/watch?v=nlMPbNAZQXg
Title: Re: Cross Control Stall Tutorial
Post by: Lusche on December 27, 2014, 07:10:52 PM
I call it a stall
each time I fall
from the sky like lead
with my Ta's tail ahead


 :airplane:
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 27, 2014, 08:31:48 PM
Which ones?

The most basic aerobatic maneuvers are the aileron roll and loop. That gives us various basic fighter maneuvers. The Immelman,  split S, rolling scissors, flat scissors, wing-over, barrel roll attack and barrel roll defense, are a few examples.

The hammerhead or stall turn was first used in air combat in WW1. Aircraft with rotary engines used gyroscopic precession  to help turn within a small radius.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 27, 2014, 10:16:11 PM
I'd like to see you beat me once in this game traveler, then tell me I don't know what I'm talking about :)
Tell you what. I'll start at 1k you start at 10.
I'm on with my squad every Saturday night, we fly as Knights, come fly with us or against us, come shoot me down.  what's your ingame name, I'm Traveler.  we fly starting at 7 EST .  We always fly heavy into a target an try to dog fight our way out.  We have a blast.  I get shoot down a lot, I stink so killing me doesn't take much. But come out and enjoy the night.  Check out our Wiki page.
Looked for you all night , You were as I thought a no show.  Just another knew nothing  loud mouth, I was on Saturday night as usual flying with my squad, what's your ingame name loud mouth, my name is Traveler.  Thought you wanted to beat me in this game?  I guess your all talk. 
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 27, 2014, 10:40:17 PM
Looked for you all night , You were as I thought a no show.  Just another knew nothing  loud mouth, I was on Saturday night as usual flying with my squad, what's your ingame name loud mouth, my name is Traveler.  Thought you wanted to beat me in this game?  I guess your all talk.  

It was not a serious challenge as I already know the would be outcome (your death), and if you can't figure out my name then facepalm. I was on for a few hours although I only flew a handful of sorties.. Most of which lasted over an hour each :)
Title: Re: Cross Control Stall Tutorial
Post by: Lusche on December 27, 2014, 10:48:59 PM
I always thought it's a good practice to keep the Help & Training forum clear from personal battles and mudslinging.
Title: Re: Cross Control Stall Tutorial
Post by: Skyyr on December 27, 2014, 11:07:54 PM
I propose that both Traveler and Poison duel 1v1 and then post the films in the Training forum. What say you people?
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 27, 2014, 11:32:38 PM
I always thought it's a good practice to keep the Help & Training forum clear from personal battles and mudslinging.

I tried to stop posting... I really did  :)
Title: Re: Cross Control Stall Tutorial
Post by: glzsqd on December 27, 2014, 11:38:44 PM
I propose that both Traveler and Poison duel 1v1 and then post the films in the Training forum. What say you people?

a Light saber fight would be cooler.

No force powers though that would make it lame.   
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 27, 2014, 11:41:40 PM
(http://i906.photobucket.com/albums/ac270/puma44/3babdd9e8f67e83219b0f00125917b5b_zps6107e756.jpg) (http://s906.photobucket.com/user/puma44/media/3babdd9e8f67e83219b0f00125917b5b_zps6107e756.jpg.html)
Title: Re: Cross Control Stall Tutorial
Post by: Someguy63 on December 28, 2014, 02:31:00 AM
a Light saber fight would be cooler.

No force powers though that would make it lame.   

 :rofl :banana:

(http://i906.photobucket.com/albums/ac270/puma44/3babdd9e8f67e83219b0f00125917b5b_zps6107e756.jpg) (http://s906.photobucket.com/user/puma44/media/3babdd9e8f67e83219b0f00125917b5b_zps6107e756.jpg.html)

 :rofl :rofl
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 28, 2014, 09:25:40 AM
I propose that both Traveler and Poison duel 1v1 and then post the films in the Training forum. What say you people?

I only fly in the MA as a Knight, 15 years, I fly  on a squad with the 113th Lucky Strikes. 
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 28, 2014, 10:17:28 AM
The most basic aerobatic maneuvers are the aileron roll and loop. That gives us various basic fighter maneuvers. The Immelman,  split S, rolling scissors, flat scissors, wing-over, barrel roll attack and barrel roll defense, are a few examples.

The hammerhead or stall turn was first used in air combat in WW1. Aircraft with rotary engines used gyroscopic precession  to help turn within a small radius.

How are flat and rolling scissors (flown against an opponent in air combat) applicable in an airshow environment? 
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 28, 2014, 10:52:05 AM
I'd like to see you beat me once in this game traveler, then tell me I don't know what I'm talking about :)
Tell you what. I'll start at 1k you start at 10.
I'm on with my squad every Saturday night, we fly as Knights, come fly with us or against us, come shoot me down.  what's your ingame name, I'm Traveler.  we fly starting at 7 EST .  We always fly heavy into a target an try to dog fight our way out.  We have a blast.  I get shoot down a lot, I stink so killing me doesn't take much. But come out and enjoy the night.  Check out our Wiki page.
Looked for you all night , You were as I thought a no show.  Just another knew nothing  loud mouth, I was on Saturday night as usual flying with my squad, what's your ingame name loud mouth, my name is Traveler.  Thought you wanted to beat me in this game?  I guess your all talk. 
It was not a serious challenge as I already know the would be outcome (your death), and if you can't figure out my name then facepalm. I was on for a few hours although I only flew a handful of sorties.. Most of which lasted over an hour each :)

Looked serious to me, so what’s your ingame name, because from where I sit it’s got to be something like “Babyboy” or “Mama’s boy” or Big Wussy. 


Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 28, 2014, 10:55:26 AM
How are flat and rolling scissors (flown against an opponent in air combat) applicable in an airshow environment?  

The control movements and coordination of control movements are I believe what he is talking about.  Some of the Pylon racing I've seen looks like a rolling scissors.   I consider Air Racing an Air Show but that's just me.
Lets face it, there are only 4 basic elements of flight, right, 1. climb, 2. descent, 3. Roll left or right, 4. Level flight.  Everything that we do is made up of one or more of those 4 elements.
Title: Re: Cross Control Stall Tutorial
Post by: Skyyr on December 28, 2014, 11:12:36 AM
With all due respect, having fought both you and Poison, a fight between the two of you wouldn't be anything close to even. You might want to be a bit more respectful to Poison before your posts backfire severely.

-=S=-
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 28, 2014, 11:16:07 AM
How are flat and rolling scissors (flown against an opponent in air combat) applicable in an airshow environment?  

Those are two ACM applications of the simple roll and loop seen in airshows.
Title: Re: Cross Control Stall Tutorial
Post by: Skyyr on December 28, 2014, 11:22:38 AM
Those are the ACM applications of the simple roll and loop seen in airshows.

Puma's point is that you actually can't, you literally can't, perform ACM without an opponent. The actual military definition of ACM, summarized, is the dynamic application of BFM against an opponent. Therefore, you cannot actually perform ACM without a dogfighting opponent.

Airshow maneuvers, at most, are BFM, unless you have two planes in a mock dogfight.
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 28, 2014, 11:24:36 AM
Looked serious to me, so what’s your ingame name, because from where I sit it’s got to be something like “Babyboy” or “Mama’s boy” or Big Wussy. 

It's Poison. Thought you might be able to figure that one out.
Title: Re: Cross Control Stall Tutorial
Post by: Someguy63 on December 28, 2014, 12:04:09 PM
Wow


You know, Traveler none of this BS woulda started had you not came here with this crap:

Tell me, what is a stall? Also, what is cross controled?  I'm an FAA flight instructor and your explanation is off base.

Why did you have to come here, with the FIRST COMMENT being some aggressive assessment of why he incorrectly named the maneuver, in a GAME, instead of politely asking why the heck he did it.

Quote
Nice video :aok, but I don't think you've named it correctly due to my reckoning. :old:

Woulda been hella appreciated instead ^^^

Now just go. Wtg on turning a tutorial thread into a chest-beating, troll GD thread.

 With just ONE comment. :aok
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 28, 2014, 12:59:32 PM
Puma's point is that you actually can't, you literally can't, perform ACM without an opponent. The actual military definition of ACM, summarized, is the dynamic application of BFM against an opponent. Therefore, you cannot actually perform ACM without a dogfighting opponent.

Airshow maneuvers, at most, are BFM, unless you have two planes in a mock dogfight.

I'll let Puma tell me his point. I think it has more to do with stall maneuvers not being recommended for dogfighting but like you I can only guess.

Curiously the Navy and Air Force, both military, define ACM differently.

In any case I never stated that you can perform solo ACM. You apparently made that up so you could say it's wrong.
Title: Re: Cross Control Stall Tutorial
Post by: Skyyr on December 28, 2014, 01:42:23 PM
I'll let Puma tell me his point. I think it has more to do with stall maneuvers not being recommended for dogfighting but like you I can only guess.

Curiously the Navy and Air Force, both military, define ACM differently.

In any case I never stated that you can perform solo ACM. You apparently made that up so you could say it's wrong.

No, but you did state that you can perform a rolling scissors (among other maneuvers) as a basic maneuver. You can't, as a rolling scissors requires another aircraft by definition of the maneuver. There was no agenda, just trying to point out the discrepancy.
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 28, 2014, 02:18:33 PM
No, but you did state that you can perform a rolling scissors (among other maneuvers) as a basic maneuver. You can't, as a rolling scissors requires another aircraft by definition of the maneuver. There was no agenda, just trying to point out the discrepancy.

I did not say that. Again you misrepresent my statements.

I said a rolling scissors was composed of rolls and loops.
Title: Re: Cross Control Stall Tutorial
Post by: Skyyr on December 28, 2014, 02:32:36 PM
I did not say that. Again you misrepresent my statements.

I said a rolling scissors was composed of rolls and loops.


Then my apologies - I misunderstood. -=S=-
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 28, 2014, 02:36:56 PM
Happens to all of us.  :aok
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 28, 2014, 02:54:50 PM
With all due respect, having fought both you and Poison, a fight between the two of you wouldn't be anything close to even. You might want to be a bit more respectful to Poison before your posts backfire severely.

-=S=-
I never claimed to be good, in fact I suck at it. But he brought it up, not me,, but I'm always willing to fight anyone in the MA on any saturday night, even a know nothing like him.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 28, 2014, 03:08:04 PM

Now just go. Wtg on turning a tutorial thread into a chest-beating, troll GD thread.


Because its not a tutorial thread when the OP is totally off base and presenting bad information as a subject expert.
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 28, 2014, 03:24:34 PM
Because its not a tutorial thread when the OP is totally off base and presenting bad information as a subject expert.

Lol. Community at its finest right here.
Title: Re: Cross Control Stall Tutorial
Post by: BaldEagl on December 28, 2014, 03:25:15 PM
...

Still trying to pick fights in the Help and Training arena three days later.  This isn't the place for it.

What a loser.
Title: Re: Cross Control Stall Tutorial
Post by: Someguy63 on December 28, 2014, 05:27:41 PM
Because its not a tutorial thread when the OP is totally off base and presenting bad information as a subject expert.

It was posted to showcase the maneuver not the name.
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 28, 2014, 05:32:31 PM
I said a rolling scissors was composed of rolls and loops.

Not so.  There are no loops involved in a rolling scissors.  However, the basis of a rolling scissors is a series of roll reversal maneuvers.

(http://i906.photobucket.com/albums/ac270/puma44/823E3EFD-37F6-483A-8BED-073EAF14C93B_zpskdq0xj4k.jpg) (http://s906.photobucket.com/user/puma44/media/823E3EFD-37F6-483A-8BED-073EAF14C93B_zpskdq0xj4k.jpg.html)
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 28, 2014, 05:56:43 PM
It was posted to showcase the maneuver not the name.
What maneuver do you think it showcases?
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 28, 2014, 07:19:41 PM
Not so.  There are no loops involved in a rolling scissors.  However, the basis of a rolling scissors is a series of roll reversal maneuvers.


Your diagram looks like a flat scissors. In any case the rolling scissors is a series of barrel rolls and a barrel roll is an aileron roll and loop flown at the same time. Hence the rolling scissors uses loops.
Title: Re: Cross Control Stall Tutorial
Post by: colmbo on December 28, 2014, 07:30:52 PM
Your diagram looks like a flat scissors.

FLS, look closer.  Notice the F-16s first move is a roll over the top of the red airplane.  Later blue "reverses with a barrel roll".  

As for a barrel roll being a loop and roll…depends on how you do them.  The big loopy one is as you said.  Another version is flown tighter, you displace the nose to one side of your reference point and roll "around" that point…IMO the latter is harder to do well….the former is much pretty and fun to fly.

I'm an octoflugeron guy myself.
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 28, 2014, 08:25:19 PM
I agree there are barrel rolls at the start and finish of the diagram but the middle looks like a flat scissors and Puma ' s description of rolling to reverse fits flat scissors. The  rolling scissors is generally a continuous turn in one direction without the reversals of the flat scissors.  I agree that some loaded rolls are not complete loops but my original contention is simply that the maneuvers I listed are composed of rolls and loops. In a case like the split S we obviously consider partial rolls and partial loops. I think we can do the same for barrel rolls.
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 28, 2014, 08:53:16 PM
Your diagram looks like a flat scissors. In any case the rolling scissors is a series of barrel rolls and a barrel roll is an aileron roll and loop flown at the same time. Hence the rolling scissors uses loops.

A loop is a complete 360 degree turn in the vertical.  The diagram is of a vertical rolling scissors.  When it's not vertical, it's a flat or horizontal rolling scissors.  Below is a diagram of a flat scissors:

(http://i906.photobucket.com/albums/ac270/puma44/6FD628F5-F914-449C-A88D-7561AB622986_zpsvqoghvcg.png) (http://s906.photobucket.com/user/puma44/media/6FD628F5-F914-449C-A88D-7561AB622986_zpsvqoghvcg.png.html)
Title: Re: Cross Control Stall Tutorial
Post by: Pluto on December 28, 2014, 09:38:16 PM
Wow. . .This thread :rolleyes:
Title: Re: Cross Control Stall Tutorial
Post by: Changeup on December 28, 2014, 10:22:50 PM
Lotta CFI's flying AH.  I'm not sure which one I'd pick to teach me.  Maybe the FAA web site will provide some instructor options since it lists the CFI's by state...I don't want to be taught the wrong terminology.
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 28, 2014, 10:30:45 PM
A loop is a complete 360 degree turn in the vertical.  The diagram is of a vertical rolling scissors.  When it's not vertical, it's a flat or horizontal rolling scissors.  Below is a diagram of a flat scissors:


By your definition there's no loop in a split S. Now we can argue if you're half right or half wrong.  ;)

A flat scissors is not a horizontal rolling scissors. A flat scissors is a series of level turns nose to nose with the bandit. It's a radius fight, the flow is one circle.
The rolling scissors is a turn rate fight. It's two circle flow, it's basically a tail chase with vertical "turns",i.e. loops or partial loops, made up of barrel rolls.

A flat scissors can be horizontal or vertical. A rolling scissors in the vertical is a spiral climb because a vertical barrel roll is a spiral climb.  The first diagram may intend to show a rolling scissors but where it says "scissors develops" the red ribbon should be over the blue ribbon. The drawing is in error and that's why it looks like a flat scissors in the middle.

Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 28, 2014, 10:34:14 PM
lol what this thread has turned into  :joystick:
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 28, 2014, 10:54:29 PM
By your definition there's no loop in a split S. Now we can argue if you're half right or half wrong.  ;)

It's not my definition.  It's what exists as the real definition of the maneuver.  It's not about me being right or wrong.   A loop and a split S are two different maneuvers by definition.
Title: Re: Cross Control Stall Tutorial
Post by: Someguy63 on December 28, 2014, 11:20:36 PM
What maneuver do you think it showcases?

You tell me

Didn't you come here to tell us all in the first place?
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 28, 2014, 11:36:13 PM
It's not my definition.  It's what exists as the real definition of the maneuver.  It's not about me being right or wrong.   A loop and a split S are two different maneuvers by definition.

Now you're talking about the definition of the Loop as a maneuver rather than loop being descriptive of a vertical turn.
My interest is the flying. I don't care to argue the semantics.
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on December 28, 2014, 11:45:42 PM
Now you're talking about the definition of the Loop as a maneuver rather than loop being descriptive of a vertical turn.
My interest is the flying. I don't care to argue the semantics.
Neither do I.  But, when you describe a scissors as having a loop as part of  it, you are going to confuse someone new to the game and BFM/ACM by using inaccurate description. 
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 29, 2014, 12:15:35 AM
Neither do I.  But, when you describe a scissors as having a loop as part of  it, you are going to confuse someone new to the game and BFM/ACM by using inaccurate description. 

They shouldn't be too confused unless they mix up a flat scissors with a rolling scissors.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 29, 2014, 07:42:35 AM
You tell me

Didn't you come here to tell us all in the first place?

I already did in several places, and offered instructional video to offer details.  You'll have to go back and look.

Here is an additional video offered by FLS in a different thread.  This video does a very good job of explaining why it is necessary to cross control to perform maneuvers :
Zeno's has posted a basic aerobatic training film showing the maneuver, ribbon diagram, and control positions.

http://youtu.be/4ciHwwRCeBw
Title: Re: Cross Control Stall Tutorial
Post by: NatCigg on December 29, 2014, 02:36:22 PM
If we could delete pages 4-9...that'd be great.  :bolt:
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 29, 2014, 05:28:12 PM
If we could delete pages 4-9...that'd be great.  :bolt:

If you did that, Mar wouldn't get the answer to his question.
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 29, 2014, 05:44:26 PM
If you did that, Mar wouldn't get the answer to his question.
Mar's question was in no way related to my original post, which you managed to derail to the point of people fighting over a definition.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 29, 2014, 06:00:54 PM
Mar's question was in no way related to my original post, which you managed to derail to the point of people fighting over a definition.

Interesting, you see people fighting and I see people discussing different maneuvers.  I derailed your tutorial on Cross Control Stall, because it wasn't a tutorial about that.  You have no idea what it is that is happening in that video you posted and yet you claim to be teaching others.  You derailed your own tutorial.   Several people, FLS, puma and myself at least posted accurate videos to show the use of cross control inputs.  Any Saturday night.

Mar question about Stall?  Your tutorial about Cross Control Stall, subject appeared to be related.
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 29, 2014, 06:12:39 PM
Mar's question was in no way related to my original post, which you managed to derail to the point of people fighting over a definition.

Threads often go off topic while remaining informative and helpful. There is no fighting over definitions, there is polite disagreement, which may also be a useful lesson.  ;)
Title: Re: Cross Control Stall Tutorial
Post by: Mar on December 29, 2014, 06:26:39 PM
No, I did get the answer. I just stepped out of the discussion for a while so I could look at it from the outside.

The problem was that since my youth I learned that "stall" meant losing control authority, usually due to falling below flying speed. I don't know if it was changed since then, or if everyone else was just using it wrong. Bottom line is as you said, according to the FAA the term stall doesn't have anything to do with airspeed.

But I have one more bone to pick.

There's no such thing as "not having enough speed to fly." You either have enough lift or you don't. Lift may ultimately come from airspeed, but airspeed alone does not determine whether you fly or not.

The way I see it, this post contradicts itself. Am I wrong?
Title: Re: Cross Control Stall Tutorial
Post by: xPoisonx on December 29, 2014, 06:28:08 PM
my last trick I will share  :neener:

enjoy sucking
Title: Re: Cross Control Stall Tutorial
Post by: Skyyr on December 29, 2014, 06:35:40 PM
The way I see it, this post contradicts itself. Am I wrong?

If you have no wing loading, you could fly the aircraft down to 1kt forward airspeed and still not stall, even if the regular stall speed was 60kts.

What determines a stall is the loading of the wing vs the lift produced by it. Lift is determined by airflow and AoA (assuming a fixed, constant wing). Therefore, airspeed in and of itself cannot determine when an aircraft stalls - it's only one of several factors.
Title: Re: Cross Control Stall Tutorial
Post by: colmbo on December 29, 2014, 06:45:57 PM
.

What determines a stall is the loading of the wing vs the lift produced by it.

Incorrect.  A stall is exceeding the critical angle of attack.  Load factor has no effect on when the wing stalls….the wing stalls at X angle of attack period.
Title: Re: Cross Control Stall Tutorial
Post by: Mar on December 29, 2014, 06:58:59 PM
Right, I understand about no wing loading, thanks Skyyr. The problem is I do not consider falling straight down to the center of Earth's gravity to be "flying". I believe that flying requires the ability to change direction on any plane of movement with complete control, or something like that. To put it another way, if you're just along for the ride now, you're not flying anymore.

That's just how I see it. Respectfully, I am unlikely to see it any other way whether it's every aeronautical engineer in the world or just some hick living in the woods trying to tell me different.
Title: Re: Cross Control Stall Tutorial
Post by: Skyyr on December 29, 2014, 07:07:30 PM
Incorrect.  A stall is exceeding the critical angle of attack.  Load factor has no effect on when the wing stalls….the wing stalls at X angle of attack period.

Sorry, my bad. I attempted to dumb down explaining accelerated stalls and lessened wing loading. Thanks for catching that.
Title: Re: Cross Control Stall Tutorial
Post by: FLS on December 29, 2014, 08:05:16 PM
Mar when you assume a 1g load then the stall speed coincides with the critical AOA. With a 2g load the stall speed is higher. The only consistent condition for a stall is the critical AOA.

Skyyr the critical AOA is the same regardless of load. When you are at the critical  AOA you can only increase the load by increasing speed first. I assume you know that and misspoke.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 29, 2014, 08:15:28 PM
No, I did get the answer. I just stepped out of the discussion for a while so I could look at it from the outside.

The problem was that since my youth I learned that "stall" meant losing control authority, usually due to falling below flying speed. I don't know if it was changed since then, or if everyone else was just using it wrong. Bottom line is as you said, according to the FAA the term stall doesn't have anything to do with airspeed.

But I have one more bone to pick.

The way I see it, this post contradicts itself. Am I wrong?

It's not something new, it's always been Angle of Attack, some where between 0 and 18 degrees on most wings, AOA  , allows the wing to develop lift, Anything over that the wing is stalled.   Even in a 500 MPH dive , if the AOA, the difference between the wing cord line and the relative Wind exceeds the critical AOA the wing will not generate lift. 
Title: Re: Cross Control Stall Tutorial
Post by: NatCigg on December 29, 2014, 10:55:21 PM
could we talk about how the air france jet ( http://en.wikipedia.org/wiki/Air_France_Flight_447 )stalled out of the sky when the speed meter froze, or maybe speculate how the air asia flight might have stalled out of the sky?

it seems our "safe" jetliners walk a fine line at 33,000 ft.
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on December 30, 2014, 05:45:45 AM
could we talk about how the air france jet ( http://en.wikipedia.org/wiki/Air_France_Flight_447 )stalled out of the sky when the speed meter froze, or maybe speculate how the air asia flight might have stalled out of the sky?

it seems our "safe" jetliners walk a fine line at 33,000 ft.
Asia, flight into a super cell.  447, would have to reread the transcripts.
Title: Re: Cross Control Stall Tutorial
Post by: Warmongo on January 05, 2015, 04:12:17 PM
Traveler,

You have won this one but not any friends. Once you bring in real life, yeah, Poison is, and probably never will be able to compete with you in that arena. Mayhap you are not being fair. In this cartoon arena, you just pooped on his pixel manhood while he was giving away one of the hairy arsed secrets so many lust after.

If you haven't noticed, he doesn't give a ratz hairy part about your real world experience as a real pilot because how can he compete at that level. You win there like killing a gnat with a nuke. What matters is his perception that he is superior at manipulating a kiddy game against other kiddys and you are one the of the old ferts he can make cry in some manner.

You are going to have to live with that. He is not going to change or admit to your gnat nuking superiority as long as the arena is this kiddy game.

 :aok
Title: Re: Cross Control Stall Tutorial
Post by: Warmongo on January 05, 2015, 04:20:15 PM
That sounds like a Chandelle or perhaps an Immelmann, depending the definition of vertical.  Performed properly, neither includes a stall.  So, the question remains as to why the word "stall" is included.  Also, where did the term "stall turn" originate?  As one of Traveler's posted YouTube videos demonstrates, a series of events, turn-stall-spin has ruined the day of many a pilot in the traffic pattern.  It's certainly not a maneuver a well trained, competent pilot would depend on in air combat.  :salute

And that.  :aok
Title: Re: Cross Control Stall Tutorial
Post by: Zimme83 on January 13, 2015, 06:09:51 PM
Incorrect.  A stall is exceeding the critical angle of attack.  Load factor has no effect on when the wing stalls….the wing stalls at X angle of attack period.

Excatly, when AoA is too big, the air flow over the wing can no longer follow the wing surface and when it happens the wing stops producing lift.
http://en.wikipedia.org/wiki/Stall_(fluid_mechanics) For those hwo wants to learn more about it.
Title: Re: Cross Control Stall Tutorial
Post by: Ack-Ack on January 13, 2015, 06:19:28 PM
Also, where did the term "stall turn" originate?  

I wonder if it's a hold over from WW1.  I've read a few WW1 pilot accounts that mention doing a stall turn while "stunting" (aerobatics) and the descriptions of the maneuvers themselves appear to be maneuvers like hammerheads and chandelles.

ack-ack
Title: Re: Cross Control Stall Tutorial
Post by: JimmyD3 on January 15, 2015, 09:15:48 AM
Dang, can't believe you guys are still arguing this stuff. :rofl
Title: Re: Cross Control Stall Tutorial
Post by: Puma44 on January 15, 2015, 09:43:28 AM
I wonder if it's a hold over from WW1.  I've read a few WW1 pilot accounts that mention doing a stall turn while "stunting" (aerobatics) and the descriptions of the maneuvers themselves appear to be maneuvers like hammerheads and chandelles.

ack-ack
Although the aircraft may be on the verge of a stall, a properly performed hammerhead or Chandelle doesn't include stalling the aircraft. 
Title: Re: Cross Control Stall Tutorial
Post by: Traveler on January 15, 2015, 12:45:37 PM
Dang, can't believe you guys are still arguing this stuff. :rofl

Not every discussion is an argument.  open discussion and debate is how education is advanced.
Title: Re: Cross Control Stall Tutorial
Post by: TequilaChaser on January 17, 2015, 12:42:34 AM
Not every discussion is an argument.  open discussion and debate is how education is advanced.

this I can agree with! as well as AckAck's last post regarding where the "stall turn: name came from.....

but even to this day I use the name stall turn, when I am describing a spiral climb "E Bleeding" maneuvere to my student, to express the use of riding the stall using "cross control" while climbing up and draining them.....

one thing I have never really found a definition or difference from is coordinated flying and uncoordinated flying, because I am almost certain that the flying aces of WWII, pulled of some spectacular uncoordinated inputs, to become the aces, they were in WWII....

just saying...

TC  (edit:  in all honesty, I should have better typed a more proper reply , not while under the scotch influence )