Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: Changeup on March 21, 2015, 12:21:21 AM
-
My hits cause a 109 to lose his engine. He ditches right in front of me. No kill. Call it what you want but its an example of wrong.
-
I followed a mustang through a low, slow loop. I had too use flap to pull out in time, the mustang didn't. The mustang hit the ground at the perfect speed and angle to get an accidental, quick ditch. The quickest ditch I have ever seen.
The point is, given perfect a set of conditions, a quick ditch can look suspicious when it is not.
-
My hits cause a 109 to lose his engine. He ditches right in front of me. No kill. Call it what you want but its an example of wrong.
You can't kill a glider? :neener:
It's simply home field advantage. I would call that pure "win". :aok
-
I followed a mustang through a low, slow loop. I had too use flap to pull out in time, the mustang didn't. The mustang hit the ground at the perfect speed and angle to get an accidental, quick ditch. The quickest ditch I have ever seen.
The point is, given perfect a set of conditions, a quick ditch can look suspicious when it is not.
Big difference between following someone for a proxy and shooting their engine out. It's a ridiculous fail that the system can't tell the difference.
-
If the closest base you land to is friendly, it's a ditch. If it's an enemy base, then you get a capture.
Seems pretty realistic actually. IRL, pilots weren't usually captured over their own territory.
-
A kill is the death of a pilot, you killed the engine, not the pilot. :neener:
-
If the closest base you land to is friendly, it's a ditch. If it's an enemy base, then you get a capture.
Seems pretty realistic actually. IRL, pilots weren't usually captured over their own territory.
And here's where we lose reality. WWII victories were about the destruction of the aircraft. People recorded planes they shot down as victories and it didn't matter how close they were to any base and it didn't matter if the opposing pilot died.
-
A kill is the death of a pilot, you killed the engine, not the pilot. :neener:
And by killing the engine, I destroyed the plane, hence the ridonkulousness of how its scored.
-
This isn't WWII. Also, if you were on the other end of the stick you would want to deny the shooter from getting the kill (particularly if it is a HO). Regardless, this happens so seldom that a rule change would influence more reasonable kills than the unreasonable.
-
This isn't WWII. Also, if you were on the other end of the stick you would want to deny the shooter from getting the kill (particularly if it is a HO). Regardless, this happens so seldom that a rule change would influence more reasonable kills than the unreasonable.
It's not a rule, tool, it's a flaw in the game design. Whether a pilot wants it or not isn't the point, he got beat. That should turn the lights up for ya
Happens multiple times a night in the arena base on the number of guys complaining about the ditch on 200 but thanks for your input
-
Watch the name calling. I disagree with you. It doesn't make me a tool.
Seems you muppets all suffer from the same problem. I'm tired of it. Take it to another game.
-
(http://ep.yimg.com/ay/airplanepictures/yeager-s-first-jet-by-roy-grinnell-me262-p-51-3.jpg)
-
Watch the name calling. I disagree with you. It doesn't make me a tool.
Seems you muppets all suffer from the same problem. I'm tired of it. Take it to another game.
I don't care if you're tired of anything. Here, you go sit over there------------------------------------------------------------->and wait for a "care" to drop into my hands and then I'll give it ya, mmkay?
You guys all want the flight models, ballistics, ammo loadouts, CV speeds, gunsights and ALL this other BS to right but you don't want the victory model to be correct? Horribly toolish. Its easy fix. The pilot gets the kill and the downed pilot still gets his ditch, capture or whatever.
-
Lame excuse Changeup. Your petulant attitude is what needs to go. Your response to me, or anyone else that doesn't agree with you is always negative and dismissive. You are incapable of an adult discussion.
Let me put this in a way you can understand it. If you don't actually kill the airplane, then you do not get the kill. The cutoff line needs to occur at some point. A single 'miraculous' hit that just happens to hit the oil is not the same as killing the plane and does not qualify as having done enough damage to be awarded a kill. The fact that a pilot can ditch at all proves the point.
And to be completely clear, I have shot the entire tail section off of Yaks and seen them ditch. I didn't whine, so why are you? Don't answer, it's rhetorical with the answer already noted.
-
Lame excuse Changeup. Your petulant attitude is what needs to go. Your response to me, or anyone else that doesn't agree with you is always negative and dismissive. You are incapable of an adult discussion.
Let me put this in a way you can understand it. If you don't actually kill the airplane, then you do not get the kill. The cutoff line needs to occur at some point. A single 'miraculous' hit that just happens to hit the oil is not the same as killing the plane and does not qualify as having done enough damage to be awarded a kill. The fact that a pilot can ditch at all proves the point.
And to be completely clear, I have shot the entire tail section off of Yaks and seen them ditch. I didn't whine, so why are you? Don't answer, it's rhetorical with the answer already noted.
A. Dumb answer, very dumb but self serving as expected
B. Who are you and who appointed you bug responder for HTC
If you don't have an answer to B, don't reply because your pay grade isn't high enough for a meaningful response.. It's just wannabe-know-it-all kinda kush. Sorry, I didn't have time to read any of your response.
-
Thank you for proving my point.
-
Thank you for proving my point.
Ah yes, the battle cry of the failed argument. *golf clap*
-
Is it really worth it to get worked up over one kill that you didn't get credit for?
-
Is it really worth it to get worked up over one kill that you didn't get credit for?
I can see the issue is missed upon u as well. It's not one kill it's range VOX complaints nightly for a part of the game that really is pretty senseless and easy to correct. Don't jump into threads for the sake of typing. If you're bored come do some work at my house.
-
But it's not a bug. It's a feature. A deliberate game design decision. It's intended to work the way Caldera explained. And thus, it's not broken.
I can see someone not agreeing with this setting, but that would belong to the wishlist.
-
But it's not a bug. It's a feature. A deliberate game design decision. It's intended to work the way Caldera explained. And thus, it's not broken.
I can see someone not agreeing with this setting, but that would belong to the wishlist.
Thank you. I meant it's broken as in "not historically accurate" or really fair for that matter. But I'm sure there is some long laundry explanation why it's necessary.
And it's more than someone. Virtually everyone ignores it at this point. I posted because the more I thought about it the more inaccurate and ridiculous it is for something that could be accurate and fair.
-
If you're bored come do some work at my house.
If your going to be that way that why don't I just post a craigslist add for someone else to "Clean" your house ;)
Take a chill pill, Video games aren't meant to be taken so serious.
-
If your going to be that way that why don't I just post a craigslist add for someone else to "Clean" your house ;)
Take a chill pill, Video games aren't meant to be taken so serious.
Youre mistaking my handling of you both for serious, lol. Neither of you had any worthwhile input on the OP. Lusche did. I mistook you for being bored and lonely when you posted your first post which was void of anything that could be mistaken as contributing hence my post.
You don't have to post just to post. BBS post counts aren't meant to be taken so seriously...see how that works?
Now, if you have some input on the OP post it. If not, move along dude because you aren't contributing.
-
Youre mistaking my handling of you both for serious, lol. Neither of you had any worthwhile input on the OP. Lusche did. I mistook you for being bored and lonely when you posted your first post which was void of anything that could be mistaken as contributing hence my post.
You don't have to post just to post. BBS post counts aren't meant to be taken so seriously...see how that works?
Now, if you have some input on the OP post it. If not, move along dude because you aren't contributing.
Fair enough, I'll let you have your therapeutic venting thread back
<S>
-
Fair enough, I'll let you have your therapeutic venting thread back
<S>
Thanks <S> there are some good threads in General for you to get your post count up and do some of that good, look-at-me stuff you like to do! :aok
-
Thank you. I meant it's broken as in "not historically accurate" or really fair for that matter. But I'm sure there is some long laundry explanation why it's necessary.
And it's more than someone. Virtually everyone ignores it at this point. I posted because the more I thought about it the more inaccurate and ridiculous it is for something that could be accurate and fair.
Perhaps if this thread was in the "wishlist" I would be more supportive. I agree with Snail, it's not a bug, it's how the game is designed at the moment...
As a side note, I find it surprising that you experience this issue all that frequently. Of course, I lean toward making people go boom as opposed to stopping when I wound them enough to make them have to land (where ever that is), so perhaps I see it less than you. Does it happen, ya, can I remember a single fight where it has happened, not really.
Maybe this can as this be moved to wishlist and perhaps it will get a better reception.
-
See Rule #4
-
See Rule #4
-
This is not a bug. The system worked as designed. I like the way the system is designed and think it should stay the same.
Please do not call me names because I disagree with you.
-
I don't really understand the score system. I assume kills to deaths is the ratio of times the enemy dies to times that you die. Does this mean that when somebody bails or ditches it isn't counted, is counted less? What? It only seems fair that if you cause an airplane to ditch or a pilot to bail that that is the same as killing the pilot score wise. On the other hand it only seems fair that as the pilot of a killed plane you should get something score wise for landing a mangled plane. I ditch all the time and it has nothing to do with denying someone a kill, it just seems like what you would do naturally.
-
My hits cause a 109 to lose his engine. He ditches right in front of me. No kill. Call it what you want but its an example of wrong.
Happened to me the other night, shot down a formation of Lancasters and didn't get credit for either kills or an assist and we weren't near any bases and I was the only one that had engaged the bombers.
-
See Rule #4
-
This is not a bug. The system worked as designed. I like the way the system is designed and think it should stay the same.
Please do not call me names because I disagree with you.
I have no issue with disagreeing. Tell me why you'd like it to stay the same.
-
I already did tell you, and you went straight to the "my poop don't stink and everyone else is wrong" line. The next time you get away with a ditch after losing half your wing you will straight to the end zone celebration routine without even thinking about it.
But you do exemplify the word "wrong." That much is clear.
-
Happened to me the other night, shot down a formation of Lancasters and didn't get credit for either kills or an assist and we weren't near any bases and I was the only one that had engaged the bombers.
If you actually shot them down (as opped to them ditching), it's a different issue than the OP presented.
-
If you actually shot them down (as opped to them ditching), it's a different issue than the OP presented.
Ditching the aircraft means they've been shot down or rendered combat ineffective. The example was clear. Engine kill forced him out of the sky. In wartime that is a victory for the person shot the engine out and a nice landing for the loser.
-
I have no issue with disagreeing. Tell me why you'd like it to stay the same.
In real life, if you were shot up and ditched 5 feet short of the runway then you wouldn't have been "killed" and the other pilot would not be credited for a kill, just like AH.
-
OP wasn't about landing on the runway or even near the runway. Lots of dead stick landings during the War and whether the pilot was killed has nothing to do with it the shooter still got awarded the kill/victory. I get shot down all the time and bail out and I'm not cartoon killed but I still show up in your buffer
-
Ditching the aircraft means they've been shot down or rendered combat ineffective.
Actually, ditching merely means that a player didn't land their aircraft on the runway or designated landing area (whether someone else caused that player to or the player just did it). There is no consideration of why .... only that the player didn't die (or bail). To be honest, I half expected this thread to be a satire (though it's even funnier if it's an attempt at a 'serious' debate).
But .... how the hell would ya code the game to know that a plane that took hits then ditched was a kill? (No, really, think about it.)
-
Actually, ditching merely means that a player didn't land their aircraft on the runway or designated landing area (whether someone else caused that player to or the player just did it). There is no consideration of why .... only that the player didn't die (or bail). To be honest, I half expected this thread to be a satire (though it's even funnier if it's an attempt at a 'serious' debate).
But .... how the hell would ya code the game to know that a plane that took hits then ditched was a kill? (No, really, think about it.)
I just got off the phone with Skuzzy and he explained it. What's funny is no one in this thread is actually right. Lots of partial hits but no "kills" lol.
And the coding is already there for the most part...it has to be. It knew I oiled the 109 and that forced the engine to shut down. You're not missing much to complete the circle eh?
-
I just got off the phone with Skuzzy and he explained it. What's funny is no one in this thread is actually right. Lots of partial hits but no "kills" lol.
Seriously? :lol
-
Seriously? :lol
Yup.
-
Way too. Waaaaaaay. :D
-
Way too. Waaaaaaay. :D
Looking for an answer call tech support. Simple as that
-
I just got off the phone with Skuzzy and he explained it. What's funny is no one in this thread is actually right. Lots of partial hits but no "kills" lol.
Oh please enlighten us :)
-
If a plane lands closer to a friendly country field, than to an enemy field, it is a ditch and no kill is awarded.
If a plane lands closer to an enemy field, than to a friendly field, it is a capture, and a kill is awarded, if possible.
The condition of the plane is irrelevant, in this context.
-
If a plane lands close to a friendly country airfield, it is a ditch and no kill is awarded.
If a plane lands close to an enemy airfield, it is a capture, and a kill is awarded.
The condition of the plane is irrelevant. It landed and the pilot walked away.
That is how it works.
And that's how it's been explained in this thread (Caldera).
So yes, someone was actually right. :)
-
Tweaked it a bit more.
-
Tweaked it a bit more.
:aok
-
Tweaked it a bit more.
:aok
-
If you actually shot them down (as opped to them ditching), it's a different issue than the OP presented.
Thanks for clearing it up, it definitely is a different issue than what ChangeUp experienced.
-
And that's how it's been explained in this thread (Caldera).
So yes, someone was actually right. :)
Now I now how Chekov felt.
(http://i343.photobucket.com/albums/o460/caldera_08/alameda.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/alameda.jpg.html)
-
If a plane lands closer to a friendly country field, than to an enemy field, it is a ditch and no kill is awarded.
If a plane lands closer to an enemy field, than to a friendly field, it is a capture, and a kill is awarded, if possible.
The condition of the plane is irrelevant, in this context.
When you say "and a kill is awarded, if possible", what are some examples of what would make it impossible, (no kill awarded) other than the damage do'er is already dead?
-
When you say "and a kill is awarded, if possible", what are some examples of what would make it impossible, (no kill awarded) other than the damage do'er is already dead?
If there is not a pilot in range, and all the people who damaged the plane are no longer available, no kill will be awarded. The system makes every attempt to award a kill, but there are times when it simply is not possible.
-
Something that I've experienced, I've damaged a plane before and then gotten shot down. After I launch again I get the kill on the guy I was shooting at, is that a bug or by design somehow?
-
If there is not a pilot in range, and all the people who damaged the plane are no longer available, no kill will be awarded. The system makes every attempt to award a kill, but there are times when it simply is not possible.
This is consistant with my experiance. Thanks sir
Now back to working on my "cred"
-
Plane ditching is always clear to me but GV returning to a spawn point baffles me. I will start another thread on that to keep from hijacking this one..
-
My hits cause a 109 to lose his engine. He ditches right in front of me. No kill. Call it what you want but its an example of wrong.
Sounds like he Alt4 you . Had the same thing happen not two day's ago .
-
My hits cause a 109 to lose his engine. He ditches right in front of me. No kill. Call it what you want but its an example of wrong.
Got to ask this, seeing how according to you "He ditches right in front of me" Why did you stop firing at the nme aircraft until it exploded ? That to me seems to be wrong, also, how do you know how much prior damage was taken by the 109. I believe that your single bullet caused the oil leak and engine loss, but who else might have inflected the bulk of the damage?
-
Got to ask this, seeing how according to you "He ditches right in front of me" Why did you stop firing at the nme aircraft until it exploded ? That to me seems to be wrong, also, how do you know how much prior damage was taken by the 109. I believe that your single bullet caused the oil leak and engine loss, but who else might have inflected the bulk of the damage?
It wouldn't matter regardless because the enemy was closest to his base. So even if someone hit him before, they still wouldn't get a kill or assist. It is all about where you are when you shoot the guy down. Inside their radar they get a ditch no matter what. This is why you don't get proxies on them as well.
So this brings up the next question. The assist model and what constitutes a kill rather than an assist. You could hit a perfectly good plane who is attempting to shoot you down, you reverse him and pound 35 rounds of 20mm into them, blow them into 45 peices, and end up getting an assist. Why? :bhead
Skuzzy, for 1000 points!!!
Lord I apologize
-
Got to ask this, seeing how according to you "He ditches right in front of me" Why did you stop firing at the nme aircraft until it exploded ? That to me seems to be wrong, also, how do you know how much prior damage was taken by the 109. I believe that your single bullet caused the oil leak and engine loss, but who else might have inflected the bulk of the damage?
If there were others around I wouldn't have brought it up. There wasn't.
We were both low and slow and he bellied and I flew by...he towered out while I was coming back around.
This is not that tough. Its been explained. It's not very realistic. It's cool.
-
You could hit a perfectly good plane who is attempting to shoot you down, you reverse him and pound 35 rounds of 20mm into them, blow them into 45 peices, and end up getting an assist. Why? :bhead
How are you establishing "perfectly good"?
In theory, I understand it's "the person doing the most damage first" gets the kill. I would think it's near impossible to know how much damage a plane has in every case.
-
If you PW someone you will get the kill no matter how little damage you did.
-
How are you establishing "perfectly good"?
In theory, I understand it's "the person doing the most damage first" gets the kill. I would think it's near impossible to know how much damage a plane has in every case.
The best example I have is my "flight of the violator" film on YouTube. I'm getting jumped by 5 planes and successfully reverse 2 of them. On the first spit I hit during that tango, I rip his wing clean off, with no friendlies around me, and get a assist ( although you can't tell because the text buffer isn't on). There appears to be no damage at all on him, especially for a plane that is easily and clearly engaging me. So I don't understand how I got the assist.
And yes GLZ I realize that too. Maybe the guy did have a PW. But it sure didn't seem like it.
-
The best example I have is my "flight of the violator" film on YouTube. I'm getting jumped by 5 planes and successfully reverse 2 of them. On the first spit I hit during that tango, I rip his wing clean off, with no friendlies around me, and get a assist ( although you can't tell because the text buffer isn't on). There appears to be no damage at all on him, especially for a plane that is easily and clearly engaging me. So I don't understand how I got the assist.
And yes GLZ I realize that too. Maybe the guy did have a PW. But it sure didn't seem like it.
Maybe a bug?
A few days ago I was robbed of two solid kills in one mission, one right after the other. Each fight was extended, and it was obvious going in that neither pilot was wounded and that their machines were in perfect working condition (each one was a battle to stay alive in). No friendlies around... pretty sure I was the first nme they met. First was a jug... took me minutes to tear off enough parts in multiple passes to take a wing off. Then I followed him down and lit him up. NOTHING. No kill, no assist... nothing. I forget what the second plane was but the circumstances were similar... it took multiple hits w/ my .50s before he went down, but when he did, it was a definitive kill. Still - no kill, no assist.
That's the only time I've experienced such an issue (knock on wood).
-
Sometimes the text buffer gets stuck behind. So when you kill someone it wont show up until after the conversation has brought it up to you.
-
The best example I have is my "flight of the violator" film on YouTube. I'm getting jumped by 5 planes and successfully reverse 2 of them. On the first spit I hit during that tango, I rip his wing clean off, with no friendlies around me, and get a assist ( although you can't tell because the text buffer isn't on). There appears to be no damage at all on him, especially for a plane that is easily and clearly engaging me. So I don't understand how I got the assist.
And yes GLZ I realize that too. Maybe the guy did have a PW. But it sure didn't seem like it.
If someone hosed him down and didn't knock anything off, it would appear pristine wouldn't it? It's odd, but it can happen. The other day I had a P47 hit me on 2 passes all over my 109. I believe the only thing damaged was a cowl gun, but it sounded like a hailstorm in a quonset on both passes. Someone else finished me but I'm sure the jug got the kill. I had flown back about half a sector can't remember why the jug was off, but the guy that killed me would've just seen a 109 actively engaging him with no damage.
Wiley.
-
It wouldn't matter regardless because the enemy was closest to his base. So even if someone hit him before, they still wouldn't get a kill or assist. It is all about where you are when you shoot the guy down. Inside their radar they get a ditch no matter what. This is why you don't get proxies on them as well.
So this brings up the next question. The assist model and what constitutes a kill rather than an assist. You could hit a perfectly good plane who is attempting to shoot you down, you reverse him and pound 35 rounds of 20mm into them, blow them into 45 peices, and end up getting an assist. Why? :bhead
Skuzzy, for 1000 points!!!
Lord I apologize
If the plane had exploded it would not have been a ditch.
-
Inside their radar they get a ditch no matter what.
This can be a misleading statement, as you can easily be within your radar, yet closer to an enemy base than to your own. Happens particularly in battles involving CV's.
-
This can be a misleading statement, as you can easily be within your radar, yet closer to an enemy base than to your own. Happens particularly in battles involving CV's.
Yeah you got me there haha
-
If the plane had exploded it would not have been a ditch.
If a frog had wings, they wouldn't bump their donut when they hop...
-
And this thread is in help and training Why???
-
And this thread is in help and training Why???
Becaused Skuzzy moved it here from the Bug Report forum :)
-
And this thread is in help and training Why???
Confusion on how things work.