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General Forums => Wishlist => Topic started by: WWhiskey on July 15, 2015, 04:50:27 PM

Title: Recend the 12 hour side switch rules
Post by: WWhiskey on July 15, 2015, 04:50:27 PM
I'm not even sure it's 12 hours, but with the low numbers I've seen in the last few days, I've been moving around, playing low number sides,, my squad mates are also thinking of doing the same, the problem is ,, some of us end up on one side, the numbers change,, other members end up some where else.
With the lower numbers of players and the high ENY numbers seen lately (19 ENY this morning in Knights) I think it's time to go back to the 1 hour rule!
Title: Re: Recend the 12 hour side switch rules
Post by: The Fugitive on July 15, 2015, 06:19:28 PM
He might shorten it, but I don't think you'll ever see it at 1 hour ever again. Read here on why...

http://bbs.hitechcreations.com/smf/index.php/topic,361462.msg4811379.html#msg4811379
Title: Re: Recend the 12 hour side switch rules
Post by: WWhiskey on July 15, 2015, 08:12:28 PM
Times were different then for sure.
I wonder if it can even be easily changed or if it is like the HQ problem?
Maybe 2 hours,, or 6 , anything would be better than 12,, leave it to the no perks for 12 or 24 hours, I think that's a good idea.

I think Mid War is 1 hour, I change to the low side often in there.
Title: Re: Recend the 12 hour side switch rules
Post by: caldera on July 15, 2015, 08:41:28 PM
Times were different then for sure.
I wonder if it can even be easily changed or if it is like the HQ problem?
Maybe 2 hours,, or 6 , anything would be better than 12,, leave it to the no perks for 12 or 24 hours, I think that's a good idea.

I think Mid War is 1 hour, I change to the low side often in there.

If we can't get 1 hour, 2 hours gets my vote.   :aok
Title: Re: Recend the 12 hour side switch rules
Post by: Interceptor on July 16, 2015, 06:27:30 AM
-1

With ur method, many players will prefer to switch to  "strongest"(most crowded) side, because they dont want to be outnumbered : that wont change anything, except for the worse.
Other games had same problem, and those who decided to use ur idea had to introduce auto-balance switch side feature(pita) to avoid balance huge problems.


I'm not even sure it's 12 hours, but with the low numbers I've seen in the last few days, I've been moving around, playing low number sides,, my squad mates are also thinking of doing the same, the problem is ,, some of us end up on one side, the numbers change,, other members end up some where else.
With the lower numbers of players and the high ENY numbers seen lately (19 ENY this morning in Knights) I think it's time to go back to the 1 hour rule!
Title: Re: Recend the 12 hour side switch rules
Post by: FLOOB on July 16, 2015, 07:09:27 AM
Dear god not again!  :eek:

Title: Re: Recend the 12 hour side switch rules
Post by: Latrobe on July 16, 2015, 07:29:50 AM
-1

With ur method, many players will prefer to switch to  "strongest"(most crowded) side, because they dont want to be outnumbered : that wont change anything, except for the worse.
Other games had same problem, and those who decided to use ur idea had to introduce auto-balance switch side feature(pita) to avoid balance huge problems.

For as many people who would do that there are just as many people who would switch to the lowest side in order to fight the horde.




Just saying.
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on July 16, 2015, 07:35:17 AM
For as many people who would do that there are just as many people who would switch to the lowest side in order to fight the horde.




Just saying.

this didn't happen when there was an hour switch.   



semp
Title: Re: Recend the 12 hour side switch rules
Post by: WWhiskey on July 16, 2015, 07:53:31 AM
this didn't happen when there was an hour switch.   

semp
We remember those times differently .
Title: Re: Recend the 12 hour side switch rules
Post by: Chalenge on July 16, 2015, 07:59:36 AM
I remember on some of the very large maps that the fight would be rook/knight on the other side of the map, so my squad jumped just to have a fight to fly to.

We stopped doing that once the numbers dropped. Our decision had nothing to do with hours before we could jump back.
Title: Re: Recend the 12 hour side switch rules
Post by: kvuo75 on July 16, 2015, 08:33:02 AM
-1

With ur method, many players will prefer to switch to  "strongest"(most crowded) side, because they dont want to be outnumbered : that wont change anything, except for the worse.


make eny limiting more punitive...  only allow people to switch to the lowest side, etc. etc. etc.

Title: Re: Recend the 12 hour side switch rules
Post by: WWhiskey on July 16, 2015, 10:03:49 AM
make eny limiting more punitive...  only allow people to switch to the lowest side, etc. etc. etc.
thats a good idea!  I also always thought the ENY perk point multiplier could have been bigger to help steer players in the direction of lower numbers.

My problem is exactly as said earlier,, being out of the fight,  if I'm on one side of the map and the fight is not near my side, then what? ,,  It is even worse for GV guys,, at least in a plane, you can fly to the fight, even if it's a few sectors away!
Title: Re: Recend the 12 hour side switch rules
Post by: ImADot on July 16, 2015, 10:53:04 AM
at least in a plane, you can fly to the fight, even if it's a few sectors away!

I was in Midwar a while ago. One side with numbers pounding another side with probably a 7:1 advantage. I was stuck on the side not being attacked so I flew a couple of sectors to help out the low side. I was called all sorts of nasty names for doing that.

The "gameplay" of some of the people here continues to make me scratch my head and wonder why they are playing online if they don't want to fight any opposition.
Title: Re: Recend the 12 hour side switch rules
Post by: 49Dallas on July 16, 2015, 12:45:29 PM
I'de like to see 24 hours. And two hours until you can see dots or CV's.
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on July 16, 2015, 01:31:02 PM
We remember those times differently .

you think the switch time would have changed if it was actually used to balance the game?



semp
Title: Re: Recend the 12 hour side switch rules
Post by: ink on July 16, 2015, 03:56:16 PM
this didn't happen when there was an hour switch.   



semp

ahh really?

semp...once again you speak while you have no clue what the hell you are talking about...

for years I switched every chance I got when the fight went the other way...not once did I ever switch t the high numbered side.
and I certainly am not the only one.


you really should know what you are talking about before you put in your .02$
Title: Re: Recend the 12 hour side switch rules
Post by: bustr on July 16, 2015, 04:29:40 PM
Hitech responded with this some time back. I'm only including the first paragraph below because it references an ability to track player activity and populations over time within some meaningful window to HTC. The response was about the single arena model and the logged data over time decision to keep side switching to 12 hours.

The Two arena model seemed to have alleviated this problem since side switching was set to 1 hour. But, that model was based on having two LW arenas that the normal LWMA population was willing to populate in numbers. If they were not willing, with the lowered population limit set on each arena, half of the player base would have left angry, instead half the player base populated the second arena.

So no one ever asked what is the difference in player social and conduct dynamics when they have only a single main arena versus a willingness to spread themselves across two? Why did that willingness make it possible to allow 1 hour side switching? I'm taking Hitech at his word that his time based logging of player population activities is a reliable determination of side switching time windows.

I suppose someone is going to go ballistic and say their feelings are all that counts and the rest of us are Hitech snuggel ups. Last time that happened those that went ballistic got a Hitech\Skuzzy vacation for going ballistic over this subject. I'm curious why the willingness to self segregate across two arenas made 1 hour work.

-----------------------------------------------------------------
http://bbs.hitechcreations.com/smf/index.php/topic,361462.msg4811379.html#msg4811379
-----------------------------------------------------------------
From Hitech:

This is very close to my opinion, including the 6 hour, I do not know for sure if 6 hours works as well as 12, but I do know from stats, 1 hour  does not work well. Most people assume that the limit was raised do to "spying issues". It was nothing to do with it. It is a simple fact that our stats show less of country imbalances with 12 hour vs 1 hour time limits with 1 hour the countries seem to always be out of balance. And the swings are constantly moving to different countries. With 12 hours the % of the swings are a lot less and the frequency of swings are less frequent.
Title: Re: Recend the 12 hour side switch rules
Post by: WWhiskey on July 16, 2015, 04:52:46 PM
I'd can't remember why it was changed from 1 hour in the first place?

Was it to cause a player shift that now is supposed to be better?
 Or was that a side effect?

the 1 hour rule had been in place for a long time,
 what was the complaint that caused the change?

If I had the data, I'd look at player population at periods before and after each major change to the game to see what effects they had on the player base.
Title: Re: Recend the 12 hour side switch rules
Post by: Wiley on July 16, 2015, 04:55:12 PM
I'd can't remember why it was changed from 1 hour in the first place?

Was it to cause a player shift that now is supposed to be better?
 Or was that a side effect?

the 1 hour rule had been in place for a long time,
 what was the complaint that caused the change?

If I had the data, I'd look at player population at periods before and after each major change to the game to see what effects they had on the player base.

Yeah, except it was done at practically the same time as the switch from 2 arenas to 1.  Which would you blame the number change on?  Or would it be due to some other longer term issue?

Wiley.
Title: Re: Recend the 12 hour side switch rules
Post by: WWhiskey on July 16, 2015, 05:00:55 PM
Yeah, except it was done at practically the same time as the switch from 2 arenas to 1.  Which would you blame the number change on?  Or would it be due to some other longer term issue?

Wiley.
we had one arena with one hour switch for a long time before there were two!
Title: Re: Recend the 12 hour side switch rules
Post by: Lusche on July 16, 2015, 05:03:36 PM
we had one arena with one hour switch for a long time before there were two!

The 1 hour limit was introduced only with the great arena split. Before that, it had been 12 hours.
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on July 16, 2015, 05:24:59 PM
ahh really?

semp...once again you speak while you have no clue what the hell you are talking about...

for years I switched every chance I got when the fight went the other way...not once did I ever switch t the high numbered side.
and I certainly am not the only one.


you really should know what you are talking about before you put in your .02$

the first reply gave the information I posted.  perhaps you should have read the entire thread.



semp
Title: Re: Recend the 12 hour side switch rules
Post by: WWhiskey on July 16, 2015, 05:32:02 PM
The 1 hour limit was introduced only with the great arena split. Before that, it had been 12 hours.
early mid and late war split,, not the split late war arenas?
Title: Re: Recend the 12 hour side switch rules
Post by: ink on July 16, 2015, 05:34:12 PM
See Rule #4
Title: Re: Recend the 12 hour side switch rules
Post by: Lusche on July 16, 2015, 05:52:33 PM
early mid and late war split,, not the split late war arenas?

That all happened in tour 92
Title: Re: Recend the 12 hour side switch rules
Post by: bustr on July 16, 2015, 06:06:53 PM
early mid and late war split,, not the split late war arenas?

For a time Hitech split the LWMA into two LWMA. The single MA before EW\MW\LW, was set to 12 hours. And for a time the renamed LWMA during the beginning of the three arenas era, EW\MW\LW was still 12 hours.

With the LWMA split due to too many players in one arena causing social problems. Hitech split the LW into two arena to disperse the population. It was then that he changed 12 hours to 1 hour in both LW arena. When player numbers dropped and he changed back to a single LW, he also changed back to the original MA 12 hours.

Based on Hitech's stats, a difference exists in how players in a single LWMA arena will utilize 1 hour versus how they utilize 1 hour in two LWMA.

How do you support that your feelings merit more than his years of stats and experience as the sole reason for conceding to your feelings?

This was the breaking point the last time around when the 12 Hour insurrection happened and got people banned over the subject.

-----------------------------------------------------------------
From Hitech:

This is very close to my opinion, including the 6 hour, I do not know for sure if 6 hours works as well as 12, but I do know from stats, 1 hour  does not work well. Most people assume that the limit was raised do to "spying issues". It was nothing to do with it. It is a simple fact that our stats show less of country imbalances with 12 hour vs 1 hour time limits with 1 hour the countries seem to always be out of balance. And the swings are constantly moving to different countries. With 12 hours the % of the swings are a lot less and the frequency of swings are less frequent.
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on July 16, 2015, 06:12:17 PM
See Rule #4
Title: Re: Recend the 12 hour side switch rules
Post by: WWhiskey on July 16, 2015, 06:28:30 PM
I started flying in January of 06, the early mid and late war split happened A year later

I started flying in mid war as well around then,  the time limit was one hour at that time in mid war for sure,, I may have been wrong about it in late war at that time!

 I'm also not trying to say HTC made a mistake!
I'm asking questions and stating "My wish".
 

Also because I'm curious, I'm asking if the numbers of players overall moved up or down after the 12 hour rule was implemented and if it could be found in the stats?
if it could be a factor that might be corrected?

HTC himself said he isn't sure about a 6 hour change,, maybe it could be implemented for a time ?

Also, does the country imbalance numbers that changed, at 12 verses 1 hour effect overall game play ,, or just side to side movement?

I don't pretend to know what's best for the game,
, I have been playing long enough to have a good idea about things I see, that effect the way I and others around me play tho,
 I also know that we had peak participation during the split late war arena era,, hence the need for a split late war !   What changed during the split late war era that decreased numbers?  That info should be there, if I had it, I'd look at it, but the growth the game had that led up to split late war must have been a good model!
Title: Re: Recend the 12 hour side switch rules
Post by: Lusche on July 16, 2015, 06:36:45 PM
I started flying in January of 06, the early mid and late war split happened A year late

The great arena split happened in Tour 80, September 2006. By the end of that tour we had the arena format established (EW, MW, 2x LW) that should basically stay in place until tour 137 (June 2011), with only somewhat minor modifications on arena entry and arena limits.

Also because I'm curious, I'm asking if the numbers of players overall moved up or down after the 12 hour rule was implemented and if it could be found in the stats?

This is a factor too minor to show up in my own numbers.



EDIT: Corrected a typo, of course Sep 06 was tour 80, not tour 92.
Title: Re: Recend the 12 hour side switch rules
Post by: bustr on July 16, 2015, 06:37:51 PM
Condensed version: You are speculating Hitech has driven away his own customers by going with the 12 hour rule.
Title: Re: Recend the 12 hour side switch rules
Post by: WWhiskey on July 16, 2015, 06:48:09 PM
Condensed version: You are speculating Hitech has driven away his own customers by going with the 12 hour rule.
No, I'm asking for a shorter time period to switch sides.

  it would be wrong of me to speculate without more info,, your speculating.

All a did was ask for a change.
Title: Re: Recend the 12 hour side switch rules
Post by: bustr on July 16, 2015, 06:58:26 PM
No, I'm asking for a shorter time period to switch sides.

  it would be wrong of me to speculate without more info,, your speculating.

All a did was ask for a change.

In that case,

Dear Hitech please change the side switching time to 1 hour.

Thank you.
------------

But, then, phooy, it's just so lacking in emotional content and any possibility of gaining a following of the like minded to show Hitech you have brothers in solidarity. You are asking for a change based on your feelings.

Over the years I've noticed change for the sake of change is not Hitech's style. Now based on serious data or a superior intellectual argument, he seems attracted to that. Something on the level of an "A Game" presentation.
Title: Re: Recend the 12 hour side switch rules
Post by: WWhiskey on July 16, 2015, 07:36:42 PM
In that case,

Dear Hitech please change the side switching time to 1 hour.

Thank you.
------------

But, then, phooy, it's just so lacking in emotional content and any possibility of gaining a following of the like minded to show Hitech you have brothers in solidarity. You are asking for a change based on your feelings.

Over the years I've noticed change for the sake of change is not Hitech's style. Now based on serious data or a superior intellectual argument, he seems attracted to that. Something on the level of an "A Game" presentation.

I'm not even sure it's 12 hours, but with the low numbers I've seen in the last few days, I've been moving around, playing low number sides,, my squad mates are also thinking of doing the same, the problem is ,, some of us end up on one side, the numbers change,, other members end up some where else.
With the lower numbers of players and the high ENY numbers seen lately (19 ENY this morning in Knights) I think it's time to go back to the 1 hour rule!

Now what in that says anything other than
: problem , as I see it,
:suggested wish to correct it. Other than I didn't say mother may I ?

Now do I need to go into detail about how the conversation went that led up to me posting in the " wish list" forum as well?
Why not,
 Me:          hey I'm switching to Knights because they only have eleven players just now.
 Squadmate: Ok cool, I'll check it out when I log on in a few hours.
A few hours pass, the numbers are now Rooks 12 players everyone else, 30 plus
Squadmate : I'm staying over here now since we are really low in players
Me :     Well I'm stuck over here so I guess I'll see ya tomorrow!
 Now you have plenty of info so speculate away!
Title: Re: Recend the 12 hour side switch rules
Post by: bustr on July 16, 2015, 09:22:23 PM
You got stuck with your choice and didn't like the outcome. Now you want Hitech to change the process because of your feelings.
Title: Re: Recend the 12 hour side switch rules
Post by: WWhiskey on July 16, 2015, 09:25:01 PM
You got stuck with your choice and didn't like the outcome. Now you want Hitech to change the process because of your feelings.
you got me! My feelings got hurt   Congratulations!
Title: Re: Recend the 12 hour side switch rules
Post by: Butcher on July 21, 2015, 11:06:13 AM
Condensed version: You are speculating Hitech has driven away his own customers by going with the 12 hour rule.

Few years back a number of players did leave over the side switch time; a couple even went persona non grata over the situation by attempting to bully Hitech over the decision. Here's my situation: I come on early in the afternoon; hop countries to find a furball for an hour then log off; with 12 hour switch that means I'm stuck on that country even if there are no fights; and I can't switch anymore for that day. If it was a 6 hour switch, It would perk me to fly at night as well with friends; otherwise I'm stuck on one country.

Frankly the argument for time switch is so old; Hitech might have younger bottles of Scotch in his office.

Title: Re: Recend the 12 hour side switch rules
Post by: Drano on July 21, 2015, 11:39:38 AM


Quote from: Butcher link=topic=373527.msg4977990#msg4977990 date=1437494773

Hitech might have younger bottles of Scotch in his office.
[/quote


Well its not like the guy hasn't dropped more than a few hints!


Sent from my XT1080 using Tapatalk

Title: Re: Recend the 12 hour side switch rules
Post by: SlipKnt on July 21, 2015, 12:53:09 PM
I think that 4 hours or 6 hours would bring a different element.

I agree 1 hour is way too short.  somewhere in the vicinity of 4 to 6 makes better sense.

I just think it is funny that at times, a particular side is about to win the war and you notice that side's numbers going up.  People still haven't learned you don't get the point sunless you have been on that side for what is it, 12 to 24 hours?  May be a perception but I have seen it before.

+1 for the 4 to 6 hours
Title: Re: Recend the 12 hour side switch rules
Post by: Lusche on July 21, 2015, 01:06:42 PM
I just think it is funny that at times, a particular side is about to win the war and you notice that side's numbers going up.

Or is it about to win the war because numbers went up?
Or are players in the other countries logging off in disgust ("man, we suck!") while the players on the chesspiece about to win are staying online in expectation of 75 perks (which icnreases the numbers as well)?

:)
Title: Re: Recend the 12 hour side switch rules
Post by: SlipKnt on July 21, 2015, 01:17:16 PM
Or is it about to win the war because numbers went up?
Or are players in the other countries logging off in disgust ("man, we suck!") while the players on the chesspiece about to win are staying online in expectation of 75 perks (which icnreases the numbers as well)?

:)

Maybe a combination of both.  I have noticed when we are close to winning, I can only up the 20 plus eny planes...
 
I believe you are right though.
Title: Re: Recend the 12 hour side switch rules
Post by: fattyrv on July 21, 2015, 08:46:00 PM
I switched countries today to test the time. It said 360 minutes (6 hours).
Title: Re: Recend the 12 hour side switch rules
Post by: Lusche on July 22, 2015, 04:36:04 AM
I switched countries today to test the time. It said 360 minutes (6 hours).

Indeed it is, as you can see in the arena settings (you can always look that up online, you don't have to 'test' things like that).

However, it's a manual change which had not been announced, so it's probably more like a test ballon by HTC?
Title: Re: Recend the 12 hour side switch rules
Post by: Zimme83 on July 22, 2015, 04:43:04 AM
I want the time limit to be changet to 11,5 hours. its so annoying to trying to switch countries and it says "u have 30 mins left"  :old:
Title: Re: Recend the 12 hour side switch rules
Post by: Triton28 on July 22, 2015, 10:24:38 AM
It was always my belief that a compromise of 4-6 hours would be ideal... giving a measure of stability to the sides but also allowing folks to wing up with squaddies/go fight on a different front.
Title: Re: Recend the 12 hour side switch rules
Post by: hitech on July 22, 2015, 11:27:26 AM
Indeed it is, as you can see in the arena settings (you can always look that up online, you don't have to 'test' things like that).

However, it's a manual change which had not been announced, so it's probably more like a test ballon by HTC?

More like it has been that way for about 10 days, I was wondering how long before people would notice. Since it is such a HUGE problem that almost EVERY person in the game has left over :rolleyes: you would think people would have noticed sooner.

HiTech
Title: Re: Recend the 12 hour side switch rules
Post by: Zimme83 on July 22, 2015, 11:57:08 AM
(https://bindblottyandcajole.files.wordpress.com/2015/06/i-see-what-you-did-there-261.jpg)
Title: Re: Recend the 12 hour side switch rules
Post by: Lusche on July 22, 2015, 12:02:11 PM
More like it has been that way for about 10 days, I was wondering how long before people would notice. Since it is such a HUGE problem that almost EVERY person in the game has left over :rolleyes: you would think people would have noticed sooner.

HiTech

Since the 12h rule, made switching sides rather pointless for me- So I didn't switch anymore at all.
How am I then supposed to notice the change? You think folks are browsing through the arena settings on a daily base trying to spot secret changes?
Title: Re: Recend the 12 hour side switch rules
Post by: SlipKnt on July 22, 2015, 01:01:32 PM
I am now convinced HiTech has a mind reading device...

Wish was granted before it was posted and discussed...

 :x
Title: Re: Recend the 12 hour side switch rules
Post by: WWhiskey on July 22, 2015, 02:22:55 PM
More like it has been that way for about 10 days, I was wondering how long before people would notice. Since it is such a HUGE problem that almost EVERY person in the game has left over :rolleyes: you would think people would have noticed sooner.

HiTech
LOL!

I've been going to switch for days and have had something else happen to keep me from it!   Well done!
Title: Re: Recend the 12 hour side switch rules
Post by: Spikes on July 22, 2015, 06:22:52 PM
Since the 12h rule, made switching sides rather pointless for me- So I didn't switch anymore at all.
How am I then supposed to notice the change? You think folks are browsing through the arena settings on a daily base trying to spot secret changes?
Kinda my thoughts as well...went Bish from Knights yesterday but that's about it.
Title: Re: Recend the 12 hour side switch rules
Post by: pipz on July 22, 2015, 08:27:43 PM
More like it has been that way for about 10 days, I was wondering how long before people would notice. Since it is such a HUGE problem that almost EVERY person in the game has left over :rolleyes: you would think people would have noticed sooner.

HiTech

I have to admit I don't look at that stuff regular like. I imagine a lot of others don't as well. Most of us probably rely on the operators to inform us of such changes. I just went and tried to look it up and still couldn't find it.
Title: Re: Recend the 12 hour side switch rules
Post by: jeep00 on July 22, 2015, 09:24:28 PM
Now where's icepac to say he's already done this and was waiting for everyone else to notice the change... :noid

Nice to see this has been adjusted. I do have to agree with snail, for those who did not do this because the time frame was unweildy, it is unlikely they would have noticed this.
Title: Re: Recend the 12 hour side switch rules
Post by: Latrobe on July 23, 2015, 02:06:43 AM
Since the 12h rule, made switching sides rather pointless for me- So I didn't switch anymore at all.
How am I then supposed to notice the change? You think folks are browsing through the arena settings on a daily base trying to spot secret changes?

That's how it was for me as well. I just stopped switching at all and just stayed on one side and log in every so often to see if there was a fight going on. Haven't really been logging in at all recently so haven't been able to check but if the 12 hours really has been reduced then all I can say is THANK YOU!!!!! This can be nothing but a good thing!!  :cheers: :salute


I think pretty much everyone who has expressed their displeasure with the 12 hour rule as already left, but maybe this news will get them to come back and we can finally return to the glory days of 600+ people in the MA!  :x
Title: Re: Recend the 12 hour side switch rules
Post by: Slade on July 23, 2015, 06:24:08 AM
Once you are promoted to a Knit why in the world would you ever want to change?  jk


Thanks HiTech.  I hope it makes those that do those kinda things happier.  :salute
Title: Re: Recend the 12 hour side switch rules
Post by: Scca on July 23, 2015, 06:51:48 AM
More like it has been that way for about 10 days, I was wondering how long before people would notice. Since it is such a HUGE problem that almost EVERY person in the game has left over :rolleyes: you would think people would have noticed sooner.

HiTech
Come on dude.  You still haven't found the $100 bill I hid at the bottom of your sock drawer, and I left that there 4 years ago  :bolt:

That will make a few folks very happy.
Title: Re: Recend the 12 hour side switch rules
Post by: JOACH1M on July 23, 2015, 06:58:42 AM
More like it has been that way for about 10 days, I was wondering how long before people would notice. Since it is such a HUGE problem that almost EVERY person in the game has left over :rolleyes: you would think people would have noticed sooner.

HiTech
To be fair, the ones who did not like the rule the most ended up with the ban hammer...
Title: Re: Recend the 12 hour side switch rules
Post by: Scca on July 23, 2015, 07:07:02 AM
To be fair, the ones who did not like the rule the most ended up with the ban hammer...
I would say that the ones that complained in an inappropriate manner got the ban hammer...  YMMV
Title: Re: Recend the 12 hour side switch rules
Post by: Mongoose on July 23, 2015, 07:09:34 AM
More like it has been that way for about 10 days, I was wondering how long before people would notice. Since it is such a HUGE problem that almost EVERY person in the game has left over :rolleyes: you would think people would have noticed sooner.

This just shows that the boss has a twisted sense of humor.  Very sneaky, Sir.   :salute
Title: Re: Recend the 12 hour side switch rules
Post by: JOACH1M on July 23, 2015, 07:14:06 AM
I would say that the ones that complained in an inappropriate manner got the ban hammer...  YMMV
lol really? They were banning anyone who referenced a 12 in their sig or avatar.  :rolleyes:
Title: Re: Recend the 12 hour side switch rules
Post by: Scca on July 23, 2015, 07:42:00 AM
lol really? They were banning anyone who referenced a 12 in their sig or avatar.  :rolleyes:
"Inappropriate" as defined by HTC, which is why the YMMV...  Like it or not, this is his forum, his sandbox, and he is allowing us to play in it.  Kick sand in his face, and you are asked to leave.  <shrug>
Title: Re: Recend the 12 hour side switch rules
Post by: JOACH1M on July 23, 2015, 09:08:11 AM
"Inappropriate" as defined by HTC, which is why the YMMV...  Like it or not, this is his forum, his sandbox, and he is allowing us to play in it.  Kick sand in his face, and you are asked to leave.  <shrug>
when people are paying to play in your "sandbox" they are gonna have a say in things they don't like, to point the game in a better direction for all. And if you don't listen to what they have to say, they will stop paying.
Title: Re: Recend the 12 hour side switch rules
Post by: Triton28 on July 23, 2015, 09:16:09 AM
Like it or not, this is his forum, his sandbox, and he is allowing us to play in it.  Kick sand in his face, and you are asked to leave.  <shrug>

I see this repeated over and over and while I can't say it isn't technically true, we're not freeloading guests, we're paying customers.  If you run a business and a paying customer comes in to tell you about an issue they're having, you're obligated to listen and respond... even if it's the 100th time you've had to listen to the complaint.  This is a pain in the arse for a business owner, because inevitably you'll get stupid people taking up your time telling you stupid things, but it quite literally is part of the cost of doing business.   
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on July 23, 2015, 09:19:12 AM
trito I recall there was a response.   heck there even was warning to stop.

semp
Title: Re: Recend the 12 hour side switch rules
Post by: Triton28 on July 23, 2015, 09:33:55 AM
trito I recall there was a response.   heck there even was warning to stop.

semp

Don't recall.  Find the links and show me where there was a back and forth between customers and company.
Title: Re: Recend the 12 hour side switch rules
Post by: hitech on July 23, 2015, 11:44:39 AM
lol really? They were banning anyone who referenced a 12 in their sig or avatar.  :rolleyes:

We never band anyone from the game.

We also never band anyone from the board for disusing the 12 hour rule.

We did ban one person who decided  not to follow the rules of this board and suspended a few other for a week or 2. But if my memory is correct they all were members of the Muppets.

HiTech
Title: Re: Recend the 12 hour side switch rules
Post by: Bear76 on July 23, 2015, 12:09:16 PM
We never band anyone from the game.

We also never band anyone from the board for disusing the 12 hour rule.

We did ban one person who decided  not to follow the rules of this board and suspended a few other for a week or 2. But if my memory is correct they all were members of the Muppets.

HiTech

What "band" were you in?
Title: Re: Recend the 12 hour side switch rules
Post by: JOACH1M on July 23, 2015, 12:11:46 PM
We never band anyone from the game.

We also never band anyone from the board for disusing the 12 hour rule.

We did ban one person who decided  not to follow the rules of this board and suspended a few other for a week or 2. But if my memory is correct they all were members of the Muppets.

HiTech
I wasn't talking about in game, and well grizz was discussing the 12 hour rule and was booted from forum which led to him canceling his account.

But what about the deal where if there was anything that had to deal with a number 12 they were suspended or forced to change avatar immediately?
Title: Re: Recend the 12 hour side switch rules
Post by: Ack-Ack on July 23, 2015, 12:19:47 PM
But what about the deal where if there was anything that had to deal with a number 12 they were suspended or forced to change avatar immediately?

Probably because the avatars violated one of the forum rules, probably the one about trolling/flaming.  As someone pointed out, even though we are paying customers, we still have to follow the rules in the forums and in game set by HTC. 
Title: Re: Recend the 12 hour side switch rules
Post by: hitech on July 23, 2015, 12:21:21 PM
But what about the deal where if there was anything that had to deal with a number 12 they were suspended or forced to change avatar immediately?

This is not correct. But people who decided to interject their view point on the 12 hour rule any chance they got and hence derailing threads, including starting a campaign by putting their view point in  avatars were given suspensions.

The person who started the avatar campaign was removed from the board.

And it appears to me it is mostly the Muppets who still want to beat a dead horse on this issue. Including  making false claims like yours about why people are banned.

HiTech
Title: Re: Recend the 12 hour side switch rules
Post by: JOACH1M on July 23, 2015, 12:34:34 PM
Probably because the avatars violated one of the forum rules, probably the one about trolling/flaming.  As someone pointed out, even though we are paying customers, we still have to follow the rules in the forums and in game set by HTC.
If a number "12" is flamebaiting/Trolling then people need to lighten up a little bit. Take a little criticism, or maybe act like their opinion might matter.

This is not correct. But people who decided to interject their view point on the 12 hour rule any chance they got and hence derailing threads, including starting a campaign by putting their view point in  avatars were given suspensions.

The person who started the avatar campaign was removed from the board.

And it appears to me it is mostly the Muppets who still want to beat a dead horse on this issue. Including  making false claims like yours about why people are banned.

HiTech

avatar campaign that had a number? Did that really cut you that deep to react in banning someone?

FWIW, I was not associated with muppets during this whole ordeal. I stood on the sidelines for the most part...

What's false about what I said for the reason getting banned? They were banned, over the 12 hour rule. Which included avatars with a number 12 and pictures in the sig with a 12.
Title: Re: Recend the 12 hour side switch rules
Post by: ImADot on July 23, 2015, 12:51:26 PM
What's false about what I said for the reason getting banned? They were banned, over the 12 hour rule. Which included avatars with a number 12 and pictures in the sig with a 12.

Being banned and being suspended are two completely different things. If someone gets suspended and cancels their account in a huff, it doesn't mean they were banned.
Title: Re: Recend the 12 hour side switch rules
Post by: Scca on July 23, 2015, 12:56:21 PM
I see this repeated over and over and while I can't say it isn't technically true, we're not freeloading guests, we're paying customers.  If you run a business and a paying customer comes in to tell you about an issue they're having, you're obligated to listen and respond... even if it's the 100th time you've had to listen to the complaint.  This is a pain in the arse for a business owner, because inevitably you'll get stupid people taking up your time telling you stupid things, but it quite literally is part of the cost of doing business.   
I do get that, really I do.  In the end as a business owner, you have to decide if more are being effected by the one or two that are annoying, or is turning off the one or two better over all.  When I was in the car repair business, I told a customer I didn't want them back, and I wouldn't work on their car anymore.  Did we lose their business, yes, was the business better with them gone, yes.  YMMV
Title: Re: Recend the 12 hour side switch rules
Post by: Triton28 on July 23, 2015, 01:11:27 PM
Well, Hitech is correct in that it was Muppets who changed their avatar to include fists with the #12 superimposed... lol.   Yes, we did derail threads in some cases.  Yes, we did keep beating the dead horse.  Yes, we can be idiots and we know this, because we did it on purpose.  For the record though, it wasn't just Muppets who disliked the 12 hour rule.  There were many others in many other squads. 

Now let's explore the possibility that HTC chimes in with some sort of response that wasn't cryptic or parental in nature, and does so early on in the stream of 12 hour threads... something like, "Guys, we've heard the moans, and we care, we really promise we do, but we set the time limit at 12 hours because _____________________________ _____ and we're not confident that a change would have the effect you think it would."  Worst case scenario, a few of us chime in with "yeah, but.." and a discussion is had on an internet discussion board.  This cannot be a bad or unintended thing, can it? 
Title: Re: Recend the 12 hour side switch rules
Post by: hitech on July 23, 2015, 01:33:21 PM
Well, Hitech is correct in that it was Muppets who changed their avatar to include fists with the #12 superimposed... lol.   Yes, we did derail threads in some cases.  Yes, we did keep beating the dead horse.  Yes, we can be idiots and we know this, because we did it on purpose.  For the record though, it wasn't just Muppets who disliked the 12 hour rule.  There were many others in many other squads. 

Now let's explore the possibility that HTC chimes in with some sort of response that wasn't cryptic or parental in nature, and does so early on in the stream of 12 hour threads... something like, "Guys, we've heard the moans, and we care, we really promise we do, but we set the time limit at 12 hours because _____________________________ _____ and we're not confident that a change would have the effect you think it would."  Worst case scenario, a few of us chime in with "yeah, but.." and a discussion is had on an internet discussion board.  This cannot be a bad or unintended thing, can it?

Let me get this straight. Your trying to justify breaking the rules, because I did not blow enough smoke when I explained why the 12 hour rule was in place, prior to the avatar incident?

Sorry I don't buy it,from experience, anytime I explain something, the people who want something different and would brake the rules to try get what they want, will come up with some excuse why what I said isn't so. Just like you are doing now. And the end result is almost always the same. They would not like that I didn't accept their idea, and still brake the rules kicking and screaming.

HiTech
Title: Re: Recend the 12 hour side switch rules
Post by: Changeup on July 23, 2015, 02:16:27 PM
See rule #4
Title: Re: Recend the 12 hour side switch rules
Post by: Changeup on July 23, 2015, 02:37:57 PM
I do get that, really I do.  In the end as a business owner, you have to decide if more are being effected by the one or two that are annoying, or is turning off the one or two better over all.  When I was in the car repair business, I told a customer I didn't want them back, and I wouldn't work on their car anymore.  Did we lose their business, yes, was the business better with them gone, yes.  YMMV

You can not say that business is better HERE because they are gone.  The BBS may be more quiet, but business isn't better based on player numbers.  We lost players for an idea that ended up being implemented anyway.  No one should feel enthused for that.

And if someone took a poll right now there would be a lot more than Muppets that would want 2-4 hours between side changes.  True story.
Title: Re: Recend the 12 hour side switch rules
Post by: Lusche on July 23, 2015, 02:43:36 PM
If there was an in game poll for all players, I think quite a surprisingly high number of players would vote "entirely disallow sideswitching"...
Title: Re: Recend the 12 hour side switch rules
Post by: Changeup on July 23, 2015, 02:44:39 PM
If there was an in game poll for all players, I think quite a surprisingly high number of players would vote "entirely disallow sideswitching"...

Based on what?
Title: Re: Recend the 12 hour side switch rules
Post by: Lusche on July 23, 2015, 02:50:26 PM
Experience.
Frequent hostility against "sideswitchers" in general as well as specifically. I'm Knight now for 5 consecutive months and still get called "lame sideswitcher", "spy" and get told I should bugger off to my "home country", whatever that may mean ;)

A huge part of the AH population rarely or even never switches sides. While most of them don't really care about what others do, there is a sizeable portion of paranoiacs being extremely hostile against any form of sideswitching. Mostly identically with the same group constantly venting about assumed "spies" everywhere.

Title: Re: Recend the 12 hour side switch rules
Post by: Changeup on July 23, 2015, 02:59:05 PM
Experience.
Frequent hostility against "sideswitchers" in general as well as specifically. I'm Knight now for 5 consecutive months and still get called "lame sideswitcher", "spy" and get told I should bugger off to my "home country", whatever that may mean ;)

A huge part of the AH population rarely or even never switches sides. While most of them don't really care about what others do, there is a sizeable portion of paranoiacs being extremely hostile against any form of sideswitching. Mostly identically with the same group constantly venting about assumed "spies" everywhere.

Shades mitigate your experience Lusche.  While I respect you for your data collection expertise and database management skills, it doesn't necessarily translate to "correct answers"

Edit:  meaning, spies are going to spy.  14.95 a month is nothing for someone to do it.  Hell, whole squads have used one shade for their purposes before so it's not even a question of affordability.
Title: Re: Recend the 12 hour side switch rules
Post by: Triton28 on July 23, 2015, 03:11:30 PM
Let me get this straight. Your trying to justify breaking the rules, because I did not blow enough smoke when I explained why the 12 hour rule was in place, prior to the avatar incident?

Sorry I don't buy it,from experience, anytime I explain something, the people who want something different and would brake the rules to try get what they want, will come up with some excuse why what I said isn't so. Just like you are doing now. And the end result is almost always the same. They would not like that I didn't accept their idea, and still brake the rules kicking and screaming.

HiTech

http://bbs.hitechcreations.com/smf/index.php/topic,361573.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,361573.0.html)

The April 2014 version of me apparently hadn't seen any explanation on the 12 hour rule by HTC.  It's possible I missed it, but given the stir caused I would think I would have seen it because Arlo and Co. would have linked the hell out of it in any discussion that came up.
Title: Re: Recend the 12 hour side switch rules
Post by: Lusche on July 23, 2015, 03:13:33 PM
Shades mitigate your experience Lusche.  While I respect you for your data collection expertise and database management skills, it doesn't necessarily translate to "correct answers"

Edit:  meaning, spies are going to spy.  14.95 a month is nothing for someone to do it.  Hell, whole squads have used one shade for their purposes before so it's not even a question of affordability.

I have the feeling you are misinterpreting my words.  I did not say their argumentation was correct, or that I agree with them.
I just say: Quite a number players (I'm NOT saying: the majority) are totally hostile against any form of sideswitching by anyone and would actually vote for "disallow entirely" (probably thinking that this would somehow solve their real & imaginary issues). Plenty of people have stated that in the past.
Title: Re: Recend the 12 hour side switch rules
Post by: jeep00 on July 23, 2015, 04:25:56 PM
I have the feeling you are misinterpreting my words.  I did not say their argumentation was correct, or that I agree with them.
I just say: Quite a number players (I'm NOT saying: the majority) are totally hostile against any form of sideswitching by anyone and would actually vote for "disallow entirely" (probably thinking that this would somehow solve their real & imaginary issues). Plenty of people have stated that in the past.

SPY!!!!




;)
Title: Re: Recend the 12 hour side switch rules
Post by: Gman on July 23, 2015, 04:41:57 PM
Quote
I have the feeling you are misinterpreting my words.  I did not say their argumentation was correct, or that I agree with them.
I just say: Quite a number players (I'm NOT saying: the majority) are totally hostile against any form of sideswitching by anyone and would actually vote for "disallow entirely" (probably thinking that this would somehow solve their real & imaginary issues). Plenty of people have stated that in the past.

I understand what you're saying, and even agree with it overall.

I also know that in the middle of that entire 12 hour fiasco last year, an informal thread was also started, which was along the lines of "do you support 12 hour being changed back to 1", by simply posting a single +1 post.

Within a couple hours, there were 50 posts of +1s, it was over 4 pages IIRC, before it too was locked.  There were less than 10 Muppets active on the bbs or in the game at that time.  So putting it all off on one squad being the only ones who didn't like the policy is completely disingenuous.  Personally it really didn't matter to me, and still doesn't, I rarely if ever switch sides, same reasons as Snailman, and also I just can't be bothered to get to know a whole new group on another side, I like the side I fly/flew with.  What did matter to me was the way the entire matter was dealt with. 
Title: Re: Recend the 12 hour side switch rules
Post by: Spikes on July 23, 2015, 04:50:18 PM
If there was an in game poll for all players, I think quite a surprisingly high number of players would vote "entirely disallow sideswitching"...
And why on earth would an option like that even be considered? I have a strong feeling that would be extremely detrimental to gameplay.
Title: Re: Recend the 12 hour side switch rules
Post by: Lusche on July 23, 2015, 04:51:44 PM
sigh
Title: Re: Recend the 12 hour side switch rules
Post by: pipz on July 23, 2015, 05:44:38 PM
If there was an in game poll for all players, I think quite a surprisingly high number of players would vote "entirely disallow sideswitching"...

I never understood this mentality. Over the years I have been on all three teams. I have friends all over the map at this point. There are folks for example in the squad "Anti Horde" which I would normally fight against. After talking with them a bit I started to wing up from time to time and participated in some FSO's with them as well. Great people! That's just one example. I havnt been called a spy or anything hostile yet. Usually I get a friendly welcome. In every group you are going to have the good and the bad.
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on July 23, 2015, 07:08:16 PM
I never understood this mentality. Over the years I have been on all three teams. I have friends all over the map at this point. There are folks for example in the squad "Anti Horde" which I would normally fight against. After talking with them a bit I started to wing up from time to time and participated in some FSO's with them as well. Great people! That's just one example. I havnt been called a spy or anything hostile yet. Usually I get a friendly welcome. In every group you are going to have the good and the bad.

pipz, perhaps it's the mentality that that you must switch teams in order to make friends and enjoy the game that is wrong.

semp
Title: Re: Recend the 12 hour side switch rules
Post by: Scca on July 23, 2015, 07:19:37 PM
pipz, perhaps it's the mentality that that you must switch teams in order to make friends and enjoy the game that is wrong.

semp
Do you "have" to, no, does it foster healthy competition and mutual respect (if done right), yes.
Title: Re: Recend the 12 hour side switch rules
Post by: pipz on July 23, 2015, 07:35:38 PM
pipz, perhaps it's the mentality that that you must switch teams in order to make friends and enjoy the game that is wrong.

semp

Well I never said you must switch teams to make friends. I also never said anything was "wrong". The point I was making is that there is good people all over.
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on July 23, 2015, 09:23:18 PM
Well I never said you must switch teams to make friends. I also never said anything was "wrong". The point I was making is that there is good people all over.

pipz it was implied when you said you never understood the mentality of those unwilling to switch countries.



semp
Title: Re: Recend the 12 hour side switch rules
Post by: kappa on July 24, 2015, 12:14:58 AM
.
Title: Re: Recend the 12 hour side switch rules
Post by: pipz on July 24, 2015, 05:22:20 AM
pipz it was implied when you said you never understood the mentality of those unwilling to switch countries.

Semp you just happened to take it that way. It is true "I" do not understand what the big deal is. Doesn't make anything "wrong". There are decent people on every team and I enjoy both flying with and against them. If you have a different point of view that's fine. Have fun, that's what it is there for!


Cya up!
Title: Re: Recend the 12 hour side switch rules
Post by: Slade on July 24, 2015, 05:25:37 AM
Quote
Quite a number players are totally hostile against any form of sideswitching

Who would want to be anything other than a Knit once your promoted to Knitland?

:bolt:
Title: Re: Recend the 12 hour side switch rules
Post by: SlipKnt on July 24, 2015, 12:49:50 PM
Having the ability to switch is great.  I personally don't right now.  But I understand why someone would want to.  The ONLY downfall is that someone may see an attack group launching and know about the mission, switch and intercept (or go sink a CV they know where it is now).  BUT...   ...They are then there for 6 hours now.  And I believe they have to be logged to that country to win perkies for map wins.  So it only hurts them in th elong term unless they are going to a side with low numbers and up high ENY planes and rack up the perkies that way.  Nothing wrong with that.  I believe the 6 hours is sustainable and effective.

I like that it was changed to 6 hours in LW.  It may or may not make an impact, good or bad.  Let's just wait and see.

I believe in MW it is 1 hour.  That being said, I appreciate the guys and gals that switch in there.  Mainly because a side gets REALLY heavy.  The fight ends up on the other end of the map, the  ones looking for action can switch to go over there and defend.  Who seriously doesn't want a level of opposition when attacking a base? 

 :rock


Title: Re: Recend the 12 hour side switch rules
Post by: Wiley on July 24, 2015, 01:02:43 PM
Who seriously doesn't want a level of opposition when attacking a base? 

 :rock

More people than you think.  Same reason people get snarly when their mishun gets intercepted.  Some call that 'gameplay'.  Some call it 'griefing'.   :rolleyes:

Wiley.
Title: Re: Recend the 12 hour side switch rules
Post by: Coalcat1 on July 26, 2015, 11:36:36 AM
  Who seriously doesn't want a level of opposition when attacking a base? 
People who think like this: "WTF!?!?? My mission that flew at 5K through 3 dar rings and left a sector long darbar was spotted and killed... SPIEZ!!!!!!!!!!!!!!!!!!!!!  :noid "
Title: Re: Recend the 12 hour side switch rules
Post by: kappa on July 27, 2015, 10:33:48 PM
sigh

I think you possibly missed the point he was implying in the previous post..
Title: Re: Recend the 12 hour side switch rules
Post by: Gman on July 28, 2015, 08:59:27 PM
Quote
Some call that 'gameplay'.  Some call it 'griefing'

A new interwebs term is born.  "GriefPlay".  TM
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on July 28, 2015, 09:58:40 PM
People who think like this: "WTF!?!?? My mission that flew at 5K through 3 dar rings and left a sector long darbar was spotted and killed... SPIEZ!!!!!!!!!!!!!!!!!!!!!  :noid "

coalcat the time was never changed due to "spiezz".  it has nothing to do with it.



semp
Title: Re: Recend the 12 hour side switch rules
Post by: Wiley on July 28, 2015, 10:10:43 PM
A new interwebs term is born.  "GriefPlay".  TM

 :rofl Not bad at all...

coalcat the time was never changed due to "spiezz".  it has nothing to do with it.



semp

It's got nothing to do with why HTC put it there, but I don't think I've ever seen a player say they were against changing it because it smooths out large swings in player numbers.  It's always teh spiezzz.

Wiley.
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on July 29, 2015, 12:13:29 AM


It's got nothing to do with why HTC put it there, but I don't think I've ever seen a player say they were against changing it because it smooths out large swings in player numbers.  It's always teh spiezzz.

Wiley.

well then this will be your fist time.  back when it was a 1 hour switch time, when the a country was about to win the war the winning side would get an influx of switch players trying to win the war.  didnt matter which country was wining.  and the spiez thing has always been a minority of players.



semp
Title: Re: Recend the 12 hour side switch rules
Post by: Wiley on July 29, 2015, 12:16:41 AM
well then this will be your fist time.  back when it was a 1 hour switch time, when the a country was about to win the war the winning side would get an influx of switch players trying to win the war.  didnt matter which country was wining.  and the spiez thing has always been a minority of players.



semp

And that's changed with the 12/6 hour rule how?  People still switch to the winning side when they're getting close.

Wiley.
Title: Re: Recend the 12 hour side switch rules
Post by: Coalcat1 on July 29, 2015, 08:16:23 AM
coalcat the time was never changed due to "spiezz".  it has nothing to do with it.



semp
Never said that's why it was changed. I did say, however, that people with a fear of spies seem to blindly support the 12hr rule.
Title: Re: Recend the 12 hour side switch rules
Post by: Changeup on July 29, 2015, 08:57:57 AM
See rule #4
Title: Re: Recend the 12 hour side switch rules
Post by: ASBATT on August 11, 2015, 12:03:07 PM
12 hrs is just fine with me. it puts a stop to players jumping sides just to locate enemy targets. IMHO players should fly on the team their CO is on . would be nice if you could move your entire squad to whatever team your CO goes to.   
Title: Re: Recend the 12 hour side switch rules
Post by: SlipKnt on August 11, 2015, 12:26:19 PM
And that's changed with the 12/6 hour rule how?  People still switch to the winning side when they're getting close.

Wiley.

I am not positive but I believe you still have to have been on that side for 12 hours to get points for the win.  Otherwise you get nothing (and you have to like it!).

Title: Re: Recend the 12 hour side switch rules
Post by: JUGgler on August 20, 2015, 09:24:23 PM
Hmm, I felt as though something was drawing me back to this forum!

The 12 hour "debate" as it were was a sham. This rule and how those who disliked and wanted to change it were treated is a significant reason for my cancellation.
 Ironically during the heat of this 12 hour debate when I was warned I asked hitech if it were ok to have 3 accounts, there bye implying IF I had 3 accounts I could switch from one to the other at will, there bye basically defying and negating the 12 hour rule. His reply was " there is no rule against multiple accounts, so they were fine"

With this I concluded the 12 hour rule was only important until I payed more!  Funny little world!

So I left!

Oh BTW,  hello all you poo heads!!!!

I hope you're all doing great!  :cheers:

JUGgler
Title: Re: Recend the 12 hour side switch rules
Post by: The Fugitive on August 21, 2015, 10:28:43 AM
Hmm, I felt as though something was drawing me back to this forum!

The 12 hour "debate" as it were was a sham. This rule and how those who disliked and wanted to change it were treated is a significant reason for my cancellation.
 Ironically during the heat of this 12 hour debate when I was warned I asked hitech if it were ok to have 3 accounts, there bye implying IF I had 3 accounts I could switch from one to the other at will, there bye basically defying and negating the 12 hour rule. His reply was " there is no rule against multiple accounts, so they were fine"

With this I concluded the 12 hour rule was only important until I payed more!  Funny little world!

So I left!

Oh BTW,  hello all you poo heads!!!!

I hope you're all doing great!  :cheers:

JUGgler

You do know it is down to 6 hours now right?
Title: Re: Recend the 12 hour side switch rules
Post by: JUGgler on August 21, 2015, 01:06:45 PM
You do know it is down to 6 hours now right?

Nope!  Had no idea...

Only 6 to go  :rock

 :aok


JUGgler
Title: Re: Recend the 12 hour side switch rules
Post by: hitech on August 21, 2015, 05:17:35 PM
Hmm, I felt as though something was drawing me back to this forum!

The 12 hour "debate" as it were was a sham. This rule and how those who disliked and wanted to change it were treated is a significant reason for my cancellation.
 Ironically during the heat of this 12 hour debate when I was warned I asked hitech if it were ok to have 3 accounts, there bye implying IF I had 3 accounts I could switch from one to the other at will, there bye basically defying and negating the 12 hour rule. His reply was " there is no rule against multiple accounts, so they were fine"

With this I concluded the 12 hour rule was only important until I payed more!  Funny little world!

So I left!

Oh BTW,  hello all you poo heads!!!!

I hope you're all doing great!  :cheers:

JUGgler

If your going to quote private correspondence at least do it accurately.

My Warning.

Must I really send you a waring as you try to skirt the edges with your posting behavior?

Knock it off.

Your responce.

Well if the sensitivity of this thread has reached the point where you feel the need to be trigger happy with the warnings, then maybe locking the thread was more appropriate. Is it possible you are leaving it up to bait those into a consequence? My reply was mild and insulted no one. I jabbed with the 12 X 12 comment but does it honestly require a warning ?
You should lock that stinking bait thread.

You should lock the thread. There is no reason to keep it going unless you are trolling to hand out beatings.


Your product has always been joyful, with a very competitive feel. It is a product that fosters a certain "competitive attitude". The jabs come from this competitive spirit, and so as they are not insulting or offensive should be allowed.

It is not for me to demand anything about your company, but it is reasonable to have an opinion and to voice it.

I understand your decision about the switch time, "I do not agree" as I am 1 example who sees it as a barrier to playing your game. Honestly it is not terrible, but with limited time for such frivolity Id rather not be restricted. So in consequence I no longer pay to play.

You have not answered my question about multiple accounts. I actually may be interested in paying for 3 to have the freedom.

What say you?

Respectfully


Stu

aka JUGgler

My Responce.
Yes because the entire point of the thread was about some people constantly interjecting their view of the 12 hour issue. If it was only the one case in isolation, it would not be an issue, but when people know it's an issue and continue to push, then yes a warning is warranted.  Also considering it is a thread about exactly that type of disruptive behavior, it comes off as purposely disobeying the rules.

As far as bait goes, bait would be considered trolling, i.e. purposely trying to elicit a response, that thread contains nothing that could be considered bating. 


I'm not sure what your 3 account question was, but if it is simply may you create three accounts, yes you can.


HiTech
Title: Re: Recend the 12 hour side switch rules
Post by: JUGgler on August 21, 2015, 07:14:03 PM
If your going to quote private correspondence at least do it accurately.

My Warning.

Your responce.

My Responce.

I'm happy to see that my memory of this after over a year was not to far off. The exact wording was not in my translation but the substance certainly was.
 I thank you for posting the correspondence that supports my position. 

 :salute

Respectfully


Stu
Title: Re: Recend the 12 hour side switch rules
Post by: Changeup on August 22, 2015, 12:02:54 AM
Hi JUG!

So, I guess we'll be seeing each other in the officer's club?
Title: Re: Recend the 12 hour side switch rules
Post by: hitech on August 22, 2015, 09:38:22 AM
The exact wording was not in my translation but the substance certainly was.
Stu

Actually it is not very close.

Quote
Ironically during the heat of this 12 hour debate when I was warned I asked hitech if it were ok to have 3 accounts, there bye implying IF I had 3 accounts I could switch from one to the other at will, there bye basically defying and negating the 12 hour rule. His reply was " there is no rule against multiple accounts, so they were fine"

Implies that your question about multiple accounts was tied to a discussion of the 12 hour rule. Your multiple account question also came during the "shades" whining. And also your quote of me trys to imply that im ok with multiple accounts to get around the 12 hour rule because it makes me more money.

In reality I never associated the 12 hour discussion and the question of side changing with each other hence why I replied.

Quote
I'm not sure what your 3 account question was, but if it is simply may you create three accounts, yes you can.

I rephrased and stated it very generically and in isolation to your first statement. Hence why "I'm said not sure," and used the words like "if it is simply may you create three accounts".

There are many reasons people may wish to create multiple accounts, and they have nothing to do with the side changing rules.

HiTech


Title: Re: Recend the 12 hour side switch rules
Post by: JUGgler on August 22, 2015, 04:34:05 PM
Actually it is not very close.

Implies that your question about multiple accounts was tied to a discussion of the 12 hour rule. Your multiple account question also came during the "shades" whining. And also your quote of me trys to imply that im ok with multiple accounts to get around the 12 hour rule because it makes me more money.

In reality I never associated the 12 hour discussion and the question of side changing with each other hence why I replied.

I rephrased and stated it very generically and in isolation to your first statement. Hence why "I'm said not sure," and used the words like "if it is simply may you create three accounts".

There are many reasons people may wish to create multiple accounts, and they have nothing to do with the side changing rules.

HiTech

Honestly?

Seems a very "politicianesc" way to reply to a question without actually answering it!


Well if the sensitivity of this thread has reached the point where you feel the need to be trigger happy with the warnings, then maybe locking the thread was more appropriate. Is it possible you are leaving it up to bait those into a consequence? My reply was mild and insulted no one. I jabbed with the 12 X 12 comment but does it honestly require a warning ?
You should lock that stinking bait thread.

You should lock the thread. There is no reason to keep it going unless you are trolling to hand out beatings.


Your product has always been joyful, with a very competitive feel. It is a product that fosters a certain "competitive attitude". The jabs come from this competitive spirit, and so as they are not insulting or offensive should be allowed.

It is not for me to demand anything about your company, but it is reasonable to have an opinion and to voice it.

I understand your decision about the switch time, "I do not agree" as I am 1 example who sees it as a barrier to playing your game. Honestly it is not terrible, but with limited time for such frivolity Id rather not be restricted. So in consequence I no longer pay to play.

You have not answered my question about multiple accounts. I actually may be interested in paying for 3 to have the freedom.

What say you?

Respectfully




Stu

aka JUGgler

I cannot believe there to be a single person who would not know my intention with this statement in light of the spirit of this correspondence.

But since the circle must be run, I'll play!

I will be as direct as possible and leave nothing for interpretation.

If I were to pay for 3 separate accounts for the explicit purpose of circumventing the 12 hour (6 hour) rule so I could switch countries whenever I would like to maximize my enjoyment of your fine product within the very limited amount of time I have for such things, would there be a consequence for it? If so, what would the consequence be?

Respectfully


Stu
Title: Re: Recend the 12 hour side switch rules
Post by: JUGgler on August 22, 2015, 04:38:23 PM
Hi JUG!

So, I guess we'll be seeing each other in the officer's club?

Hello Change!! been quite a while.

I hope all is well with you and your family!


JUGgler
Title: Re: Recend the 12 hour side switch rules
Post by: Zoney on August 22, 2015, 05:40:43 PM
JUGler, sir, I personally see what you were doing as disrespectful and I see what you are doing now as disrespectful.  In my opinion you are still pushing and although I don't absolutely know why, again, in my opinion there seems to be no reason for it sir.  What was done is the past, the rule has been changed to 6 hours.

it pains me to see anyone disrespectful when you are a guest in a persons house.
Title: Re: Recend the 12 hour side switch rules
Post by: Changeup on August 22, 2015, 09:16:02 PM
Hello Change!! been quite a while.

I hope all is well with you and your family!


JUGgler

JUG,

Everyone is very well thank you for asking.  I hope and yours are doing well...they grow up too quickly.

Now, lets get you back in the game shall we?  My proposition is on it way, PM style.  It will be good to see you in the DA although others won't like it much.
Title: Re: Recend the 12 hour side switch rules
Post by: Tinkles on August 24, 2015, 11:39:45 AM
I read the reply that Hitech made a little over a year ago that Fugitive linked before (relink for those who don't remember) > http://bbs.hitechcreations.com/smf/index.php/topic,361462.msg4811379.html#msg4811379


And after re-reading it got an idea.

Maybe there would be an internal account timer showing how long you have been on a side. If you have been on a side for X time then you can switch to another side with less 'penalty' than before. So instead of 12 hours maybe reduced to 9 or lower. Not going lower than 3 hours. When you switch the timer goes down based on the amount of time you spent on that side. Once you have switched and the 'reduced timer pass' has been used. It then resets. So after another X time, the timer is then reduced by an amount. 

Those who are dedicated to a side don't need to worry about a 12 hour rule. Those who switch a few times a day, may get some benefit from this, depending on how it would be implemented. (Maybe spend 3 hours on a side and it reduces the 12 hour timer by 30 minutes, until the timer hits 10 hours, then it goes into intervals of X hours or X days etc).



I think you guys got the idea. I'm a bit tired when I type this so if I over-explained I blame it on lack of energy.  :lol
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on August 24, 2015, 01:56:50 PM
tinkles, why would you want the side switch time to increase to 12 from 6 then reduce it to 9?



semp
Title: Re: Recend the 12 hour side switch rules
Post by: Tinkles on August 25, 2015, 06:59:42 AM
tinkles, why would you want the side switch time to increase to 12 from 6 then reduce it to 9?



semp

Not really sure what you mean there. Haven't been able to play as of late, so note sure if the hour penalty has changed or not (but if it did why was this post made?) Which leads me to believe it wasn't. So again, not really sure what you mean there.

In addition to my previous comment, perhaps the side-switch penalty could start at 4 hours (so from 12 down to 4) then every time to switch within a given period (say.. 48 hours) the timer goes up 1 hour. So 4 hours to 5, 5 to 6 etc. Until it reaches a cap, of 8-12 hours. Then will go back down to 4 hours in intervals of 1-2 hours per 12 hours on that side (to the lowest of 4 hours).

 :salute
Title: Re: Recend the 12 hour side switch rules
Post by: kvuo75 on August 25, 2015, 07:44:18 AM
read the thread from the beginning

around the 3rd page someone noticed it had been changed from 12 hour to 6 without any word from HTC.


hitech chimed in:

Quote
More like it has been that way for about 10 days, I was wondering how long before people would notice. Since it is such a HUGE problem that almost EVERY person in the game has left over :rolleyes: you would think people would have noticed sooner.

HiTech
Title: Re: Recend the 12 hour side switch rules
Post by: WWhiskey on August 25, 2015, 08:12:03 AM
Not really sure what you mean there. Haven't been able to play as of late, so note sure if the hour penalty has changed or not (but if it did why was this post made?) Which leads me to believe it wasn't. So again, not really sure what you mean there.

In addition to my previous comment, perhaps the side-switch penalty could start at 4 hours (so from 12 down to 4) then every time to switch within a given period (say.. 48 hours) the timer goes up 1 hour. So 4 hours to 5, 5 to 6 etc. Until it reaches a cap, of 8-12 hours. Then will go back down to 4 hours in intervals of 1-2 hours per 12 hours on that side (to the lowest of 4 hours).

 :salute
40 days ago I asked.  HTC said he had changed it roughly 43 days ago
( the timing is suspect!!)  :noid :noid

 Just an FYI,, it's an old thread.

 It is amazing no one else noticed the psychic abilities of HTC though! :bolt:

P.S.  The 3 day discrepancy is proof positive my request was not the reason for the change!
Nor did it have any effect on it. :bhead
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on August 25, 2015, 08:16:10 AM
Think hitech's point was that the 12 hour rule was so important to some people that they didn't notice it had been changed for over a week until it was brought up to their attention.



semp
Title: Re: Recend the 12 hour side switch rules
Post by: Changeup on August 25, 2015, 08:42:24 AM
Think hitech's point was that the 12 hour rule was so important to some people that they didn't notice it had been changed for over a week until it was brought up to their attention.



semp

Which, as pointed out by Lazer and several others, means nothing.  No one went around testing the time change semp after HTC was clear about not changing it for so long. Why would anyone think it would be changed? 
Title: Re: Recend the 12 hour side switch rules
Post by: caldera on August 25, 2015, 09:38:18 AM
Nobody knew about it because most side switchers probably gave up trying to switch, for fear of being stuck all day on the side that has the least action.  Or your friends are on one side but won't be playing until hours later.  If you switch early in the day, you're stuck there all day.

It's kind of like the morning traffic scene in office space, only that you can only change lanes once per day.

I mostly gave up switching because the low numbered side I switched to often became the high numbered side and that sucks if you like defending.


Now, the six hour setting isn't exactly what I want, but it is much better.  If playing all day, I can switch twice if need be.  So it is an improvement.
Title: Re: Recend the 12 hour side switch rules
Post by: bustr on August 26, 2015, 04:07:18 PM
It may be late for this observation, I usually play around 5pm PT weeknights on the knight country. Numbers on the bish and rook start increasing for the next 3 hours on many nights with concentrated base attack initiatives. Then by 9pm PT a sharp drop off on all three sides begins to happen.

During those 4 hours, switching at will or even 60 minutes would have an impact on the current community. I venture you will see a constant shifting of a cadre of players taking advantage of everyone's initiatives. If we were back at 2007 player numbers, the numbers in the arena would tend to absorb the disruption of knowing every initiative launched will probably have a pack of scalp hunters waiting to indulge their personal desires.

And what better way to insure knowing where a herd of scalps to plunder will be, changing sides to meet the mission you just watched leave the gate. With switch at will, there would probably be three who would sit on the three different countries looking for initiatives ripe for scalping to call the rest to dinner. Even with 3 hours between side switching, I doubt it would happen because in 3 hours the action in the game changes drastically.

Switching at will being the best or every 60 minutes being almost too long, is the only solution to fulfill the personal desires of this game's cadre of scalp hunters. 2, 3, 6 hours is no different than 12 hours in the lifespan of the highly capricious instant action they are looking for. If the EW\MW arenas are any gauge for the LW low number off peak time. At will or 60 minutes for the LW would probably end up with the extremes of side imbalance you see in the other two MA.

During the low numbers time and weekends I don't know what the population numbers across the countries look like. 6 hours looks like a conservative choice to see what the damage will be over time if any. I suppose it's not the players responsibility to think about this from Hitech's PoV. Regardless of the years of complaints and forum insurrections, Hitech didn't know what the long term effect would be in a single arena LWMA. And he changed it from 12 to 6 hours during a prime arena population impact period of going into school summer break. Now school is back in session and waiting until Christmas break, even 01\01\16, is a good time frame to review the impact of 6 hours against reducing that to a smaller timeframe.

I suppose it would help if an MOTD started popping up about the 6 hour change. One thing for sure, even the closed alpha testers who have been at the testing since last August like myself, have never been told anything about what AH3 will really look like and function like on the day of the AH3 Live Rollout.
Title: Re: Recend the 12 hour side switch rules
Post by: JUGgler on August 26, 2015, 04:40:36 PM
It may be late for this observation, I usually play around 5pm PT weeknights on the knight country. Numbers on the bish and rook start increasing for the next 3 hours on many nights with concentrated base attack initiatives. Then by 9pm PT a sharp drop off on all three sides begins to happen.

During those 4 hours, switching at will or even 60 minutes would have an impact on the current community. I venture you will see a constant shifting of a cadre of players taking advantage of everyone's initiatives. If we were back at 2007 player numbers, the numbers in the arena would tend to absorb the disruption of knowing every initiative launched will probably have a pack of scalp hunters waiting to indulge their personal desires.

And what better way to insure knowing where a herd of scalps to plunder will be, changing sides to meet the mission you just watched leave the gate. With switch at will, there would probably be three who would sit on the three different countries looking for initiatives ripe for scalping to call the rest to dinner. Even with 3 hours between side switching, I doubt it would happen because in 3 hours the action in the game changes drastically.

Switching at will being the best or every 60 minutes being almost too long, is the only solution to fulfill the personal desires of this game's cadre of scalp hunters. 2, 3, 6 hours is no different than 12 hours in the lifespan of the highly capricious instant action they are looking for. If the EW\MW arenas are any gauge for the LW low number off peak time. At will or 60 minutes for the LW would probably end up with the extremes of side imbalance you see in the other two MA.

During the low numbers time and weekends I don't know what the population numbers across the countries look like. 6 hours looks like a conservative choice to see what the damage will be over time if any. I suppose it's not the players responsibility to think about this from Hitech's PoV. Regardless of the years of complaints and forum insurrections, Hitech didn't know what the long term effect would be in a single arena LWMA. And he changed it from 12 to 6 hours during a prime arena population impact period of going into school summer break. Now school is back in session and waiting until Christmas break, even 01\01\16, is a good time frame to review the impact of 6 hours against reducing that to a smaller timeframe.

I suppose it would help if an MOTD started popping up about the 6 hour change. One thing for sure, even the closed alpha testers who have been at the testing since last August like myself, have never been told anything about what AH3 will really look like and function like on the day of the AH3 Live Rollout.


This is something I would never do, and for that matter I don't believe anyone I associate with who agrees with me would do either. Although I agree a few folks would be drawn to this style of play, but please don't lump me in with them!
 Limiting the freedom of all because a few would abuse it is like outlawing french fries because a few people die of heart disease. Or taking away everyones guns because someone is shooting folks up somewhere. It seems to me these type of concerns can be mitigated in other ways.
All this is a MOOT point ofcourse, cause for the price of 10 lattes, 20 big gulps or 20 bottles of water per month I could do the same. 

  3 accounts = switch and kill at will.  The only difference between changing the rule now, and doing it my way from what I gather is about $30.00   :aok


 :cheers:


JUGgler


Title: Re: Recend the 12 hour side switch rules
Post by: bustr on August 26, 2015, 06:32:56 PM
You can only speak for your self. And many give two reasons every time for switch at will.

1. - To find fights as instant action.
2. - To migrate where ever their friends or squad is operating.

Good intentions are just that, until fun, plunder and scalps gets in the way. And the statistical probability of someone paying for three accounts just to play this game. There does seem from player feed back over the years about half a dozen who pay for or keep creating 2 week extra accounts. Some of them are not appreciated by many in the MA because the extra accounts feed into fun, plunder and scalps versus good intentions.

It seems time is the best counter to multiple accounts, or the players as a group who are angry at Hitech, would pay for three accounts as you seem bent on portraying Hitech as a hypocrite over. Why didn't the muppets and friends simply follow your assertion and all purchase two extra accounts or create new 2 week accounts every two weeks and be done with it? Since Hitech does not seem concerned from your assertion about players going that route to get around switching sides at will.

If the answer is something about being miffed that Hitech would force you and them to that extreme or anything that makes you and them a  victim and Hitech the bad guy. Then the real answer is somewhere in between scalp hunting and plunder with good intentions flags waved about to lull the useful forum rubes into sympathy for your cause.
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on August 26, 2015, 07:19:18 PM
juggler, never say never.  I remember one mission years ago the muppets organized,  1/2 way to the base you guys bailed out switched and brought 262's.



semp
Title: Re: Recend the 12 hour side switch rules
Post by: WWhiskey on August 26, 2015, 07:35:37 PM
Worked great for me today! Bish took Knights TT bases, so I switched to rooks and continued to play in TT,, now I can switch back to play with squadies later tonight .
Title: Re: Recend the 12 hour side switch rules
Post by: hitech on August 27, 2015, 04:14:11 PM

  3 accounts = switch and kill at will.  The only difference between changing the rule now, and doing it my way from what I gather is about $30.00   :aok
JUGgler

You are incorrect.

The $30 extra would be/ is a deterrent to continually change sides, just like the time limit is.

HiTech
Title: Re: Recend the 12 hour side switch rules
Post by: JUGgler on August 27, 2015, 06:48:03 PM
You are incorrect.

The $30 extra would be/ is a deterrent to continually change sides, just like the time limit is.

HiTech


Thank you for your reply!

Sooo, no consequence for using 3 accounts for the explicit purpose of changing countries "at will" to circumvent the 12/6 hour time constraints?

Respectfully


JUGgler
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on August 27, 2015, 09:31:59 PM
juggler, you do realize with 3 account,  you would never had to switch?


semp
Title: Re: Recend the 12 hour side switch rules
Post by: Changeup on August 28, 2015, 12:16:30 AM
juggler, you do realize with 3 account,  you would never had to switch?


semp

Holy I-don't-know-what's-going-on-here
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on August 28, 2015, 12:20:02 AM
Holy I-don't-know-what's-going-on-here

well dont worry, you will catch up eventually.  pretty sure another muppet can explain it.



semp
Title: Re: Recend the 12 hour side switch rules
Post by: Changeup on August 28, 2015, 12:32:47 AM
well dont worry, you will catch up eventually.  pretty sure another muppet can explain it.



semp

You're light years behind the curve there bud.  Don't try to say you got it because, well, you didn't.  Your post was like watching someone fall down stairs in slow motion and hit each step.
Title: Re: Recend the 12 hour side switch rules
Post by: Tinkles on August 28, 2015, 01:10:54 AM
read the thread from the beginning

around the 3rd page someone noticed it had been changed from 12 hour to 6 without any word from HTC.


hitech chimed in:

Ahh didn't see that, thought this was a recent post not a good 40+ days old.   :frown:

Well I'm glad to hear that HTC has made a move, hopefully in the right direction. Sad to see that the forums has devolved into a purse fight of kinder-garden proportions. I feel sorry for you HTC, having to babysit some of your customers. If it wasn't for your passion with this game, I think AH would've been lost awhile ago.   Sad I can't play online at this time in my life, but happy to help where I can in offline mode.

Be happy that the hours are cut in half. Try to help HTC instead of fighting among yourselfs.   :cheers:

 :airplane:
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on August 28, 2015, 01:17:54 AM
You're light years behind the curve there bud.  Don't try to say you got it because, well, you didn't.  Your post was like watching someone fall down stairs in slow motion and hit each step.

first of all, I am not your bud.  second, you can actually say, you dont change countries, you just change accounts.

but this is where you gonna laugh, at one time I had 2 or 3 accounts or was paying for them anyway.  there were all in the same country, bud.

I know of a few players that had more than one account, flew them in the same country too.  some others flew in different countries.

as for juggler, I find it hilarious that he wants an answer to a question that he already knows the answer to.  if he wants to change at will, the extra 30 bucks is already stopping him, well actually 45 since he doesnt have an account yet, just as well as the 6 hour is, well if he had an account.

as for me, I cant switch countries anytime I want, been like this for me for several years.


semp
Title: Re: Recend the 12 hour side switch rules
Post by: kappa on August 28, 2015, 04:28:19 AM
juggler, never say never.  I remember one mission years ago the muppets organized,  1/2 way to the base you guys bailed out switched and brought 262's.



semp

lol muppets organized a mission?? lol

highly likely a mission might have been rekted at some point or another though...

Hello Jug! Hope you and yours are well. Nice to see you posting again! 8)

Title: Re: Recend the 12 hour side switch rules
Post by: Changeup on August 28, 2015, 07:41:34 AM
first of all, I am not your bud.  second, you can actually say, you dont change countries, you just change accounts.

but this is where you gonna laugh, at one time I had 2 or 3 accounts or was paying for them anyway.  there were all in the same country, bud.

I know of a few players that had more than one account, flew them in the same country too.  some others flew in different countries.

as for juggler, I find it hilarious that he wants an answer to a question that he already knows the answer to.  if he wants to change at will, the extra 30 bucks is already stopping him, well actually 45 since he doesnt have an account yet, just as well as the 6 hour is, well if he had an account.

as for me, I cant switch countries anytime I want, been like this for me for several years.


semp

Yes, yes and correct.  JUG and Dale had been ironing out the finer points of the obviousness that you chose to point out due to the fact that you didn't read the prior posts or fully understand that they were already discussing it.

Stair bouncing
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on August 28, 2015, 10:15:38 AM
out of curiosity,  please enlighten me and point out the finer points.  even better please do explain them to me.



semp
Title: Re: Recend the 12 hour side switch rules
Post by: JUGgler on August 28, 2015, 10:30:48 AM
juggler, you do realize with 3 account,  you would never had to switch?


semp

Well the literal physical action required to change accounts "so I could use a separate account in a different country" would be more cumbersome and time consuming than just switching countries. So although you are technically correct that I would not have to "switch countries" as it were, it would still require me to log out and then log back in as a "different me". Soooo, it was a small play on words for you, but I'm certain you understood my intention making your reply rather unnecessary I think  :aok

 :cheers:


JUGgler
Title: Re: Recend the 12 hour side switch rules
Post by: JUGgler on August 28, 2015, 10:34:28 AM
lol muppets organized a mission?? lol

highly likely a mission might have been rekted at some point or another though...

Hello Jug! Hope you and yours are well. Nice to see you posting again! 8)


Ahh! Kappa who I've said many times was possibly the nicest person I've never had the pleasure to meet in person!!

We are all doing great, Thank you. I hope the same for you. How is the career going? It sounded very promising for you.

I'm just "stiring the pot" as it were.  You know how I can get  :aok

 :salute


JUGgler
Title: Re: Recend the 12 hour side switch rules
Post by: Changeup on August 28, 2015, 10:35:45 AM
out of curiosity,  please enlighten me and point out the finer points.  even better please do explain them to me.



semp

Semi pro,

Now why would i help you after you made it clear that we weren't buds?  I'll just let you continue to entertain us. 
Title: Re: Recend the 12 hour side switch rules
Post by: Bruv119 on August 28, 2015, 10:36:52 AM
is having 3 accounts part of the SDGT? 

to be able to strike wherever needed. 
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on August 28, 2015, 02:04:54 PM
Well the literal physical action required to change accounts "so I could use a separate account in a different country" would be more cumbersome and time consuming than just switching countries. So although you are technically correct that I would not have to "switch countries" as it were, it would still require me to log out and then log back in as a "different me". Soooo, it was a small play on words for you, but I'm certain you understood my intention making your reply rather unnecessary I think  :aok

 :cheers:


JUGgler

well if changing accounts would be a huge imposition to you and it looks like it is.   Then why ask the question about 3 accounts?  It looks to me like you are highly unlikely to do it,  so whatever answer you're given is irrelevant,  isn't it?

semp

Title: Re: Recend the 12 hour side switch rules
Post by: Zoney on August 28, 2015, 02:13:31 PM
Well the literal physical action required to change accounts "so I could use a separate account in a different country" would be more cumbersome and time consuming than just switching countries. So although you are technically correct that I would not have to "switch countries" as it were, it would still require me to log out and then log back in as a "different me". Soooo, it was a small play on words for you, but I'm certain you understood my intention making your reply rather unnecessary I think  :aok

 :cheers:


JUGgler

I for one do not understand what your intentions are but I have a few guesses.

1.) You are still angry with HiTech for suspending your fellow Muppets bulletin accounts.

2.) You think by proving that it is ok to have 3 accounts it gives weight to your argument for unlimited or severely reduced country switch times.

3.) You no longer play so you don't care how much trouble you make and wish to portray HiTech in a derogatory manner.

4.)  You think you and the Muppets have done so much for this game that HiTech owes you the ability to change the way things work.

What I perceive you to be doing, aint cool in my personal opinion.
Title: Re: Recend the 12 hour side switch rules
Post by: JOACH1M on August 28, 2015, 03:10:34 PM
....

Ragu
Title: Re: Recend the 12 hour side switch rules
Post by: JUGgler on August 28, 2015, 05:35:13 PM
well if changing accounts would be a huge imposition to you and it looks like it is.   Then why ask the question about 3 accounts?  It looks to me like you are highly unlikely to do it,  so whatever answer you're given is irrelevant,  isn't it?

semp

I said nothing about imposition! It is a mere fact that it is "while modestly" more laborious. Are you imposing your own definition on what I say?

Do you actually have something to say, or are you just saying?
Title: Re: Recend the 12 hour side switch rules
Post by: kappa on August 28, 2015, 08:20:39 PM

4.)  You think you and the Muppets have done so much for this game that HiTech owes you the ability to change the way things work.

What I perceive you to be doing, aint cool in my personal opinion.

Finally! someone sees the truth?? lol??  :rolleyes:

We only have one member that has 'done so much for this game' and that member was made whole by hitech. We've never claimed more owed to us than any other paying subscription holder that plays the game.
Title: Re: Recend the 12 hour side switch rules
Post by: kappa on August 28, 2015, 08:49:10 PM
is having 3 accounts part of the SDGT? 

to be able to strike wherever needed.

lmao

This is extremely possible.. Many a smart ol'guy has attempted to determine as much.. Most certainly higher tier theory and the thought usually terminated at the point of inability to strike at 3 separate locations simultaneously..  Modern day theory now points in the direction of the bases for SDGT from the highest levels in available simulation but remain unsubstantiated from lack of evidence... At this level it becomes unclear the orgin of SDGT.. The user or the simulation.
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on August 29, 2015, 12:42:54 AM
Finally! someone sees the truth?? lol??  :rolleyes:

We only have one member that has 'done so much for this game' and that member was made whole by hitech. We've never claimed more owed to us than any other paying subscription holder that plays the game.

I think that specific member went way and above the call of duty to be made  whole by hitech.


semp
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on August 29, 2015, 12:48:54 AM
I said nothing about imposition! It is a mere fact that it is "while modestly" more laborious. Are you imposing your own definition on what I say?

Do you actually have something to say, or are you just saying?

I still dont get it, it's really not a big imposition, just a few extra work if I read correctly what you wrote.  but if you are still unwilling to do that little couple of steps then why do you want to know about having 3 accounts.  I still think you are highly unlikely to get them even though it would literally take you maybe 30 seconds to access your other account  as opposite to up to 6 hours to wait.  well assuming you had an account.


semp
Title: Re: Recend the 12 hour side switch rules
Post by: JUGgler on August 29, 2015, 11:25:47 AM
See rule 4
Title: Re: Recend the 12 hour side switch rules
Post by: Changeup on August 29, 2015, 11:42:52 AM
See rule 4 quote
Title: Re: Recend the 12 hour side switch rules
Post by: Zoney on August 29, 2015, 11:43:35 AM
JUGgler

 :salute


Thank you very much for your clarification.  I now find myself needing to apologize for assuming your conversation with HiTech was for nefarious reasons.  I apologize sir.

Correct me if I am wrong, but I believe you need two systems to play two accounts at the same time and therefore I believe that is done very seldom, much less than the cries of "Spiez" or Shade", would lead us to believe.  I've never thought that was your intention.  I for one will be glad to see the Muppets return en mass as they added to the game.
Title: Re: Recend the 12 hour side switch rules
Post by: guncrasher on August 29, 2015, 11:48:34 AM
sorry, my meds are kicking in right now.  so you have no problem paying for 3 accounts if that allows to switch countries at will, now I maybe a little messed up in the head.  and perhaps I misunderstand a bit.

but why then post that switching accounts will be a slight imposition.  here's your quote, so I dont misunderstand.

Well the literal physical action required to change accounts "so I could use a separate account in a different country" would be more cumbersome and time consuming than just switching countries. So although you are technically correct that I would not have to "switch countries" as it were, it would still require me to log out and then log back in as a "different me". Soooo, it was a small play on words for you, but I'm certain you understood my intention making your reply rather unnecessary I think  :aok

 :cheers:


JUGgler

I think it would probably help if you actually give the answer you want to hear.

-do you specifically want to know if you can have 3 accounts to change countries at will, even thought it's a slight imposition to bother to switch accounts and not violate the tos.

or

-do you want to know if the reason for having a 6 hour switch time is to force people to get more accounts in order to change at will?

-or perhaps something else I entire missed?


semp

edit: btw having 3 accounts will never guarantee that when you log in you will actually play the game to your liking.
Title: Re: Recend the 12 hour side switch rules
Post by: JUGgler on August 29, 2015, 01:03:08 PM
JUGgler

 :salute


Thank you very much for your clarification.  I now find myself needing to apologize for assuming your conversation with HiTech was for nefarious reasons.  I apologize sir.

Correct me if I am wrong, but I believe you need two systems to play two accounts at the same time and therefore I believe that is done very seldom, much less than the cries of "Spiez" or Shade", would lead us to believe.  I've never thought that was your intention.  I for one will be glad to see the Muppets return en mass as they added to the game.

Zoney, I intentionally didn't respond to your posts as I thought I might not have been expressing myself well, creating some misinterpretation. I have always respected you, so there was no sense in responding emotionally "out of hand" as it were. Until I had time and clarity of thought to respond properly.
 There is no need for apology, although I do appreciate it and it only reinforces my respect for you.

I believe you are correct about requiring 2 systems

I believe I can speak for all the Muppets in this regard, --> We all have a healthy respect for you Zoney and we en mass very much appreciate this comment!

Thank you

 :salute

JUGgler
Title: Re: Recend the 12 hour side switch rules
Post by: JUGgler on August 29, 2015, 01:06:40 PM
sorry, my meds are kicking in right now.  so you have no problem paying for 3 accounts if that allows to switch countries at will, now I maybe a little messed up in the head.  and perhaps I misunderstand a bit.

but why then post that switching accounts will be a slight imposition.  here's your quote, so I dont misunderstand.

I think it would probably help if you actually give the answer you want to hear.

-do you specifically want to know if you can have 3 accounts to change countries at will, even thought it's a slight imposition to bother to switch accounts and not violate the tos.

or

-do you want to know if the reason for having a 6 hour switch time is to force people to get more accounts in order to change at will?

-or perhaps something else I entire missed?


semp

edit: btw having 3 accounts will never guarantee that when you log in you will actually play the game to your liking.

It seems to me that you are trying to "set up" an answer...... You want to hear!!  :aok


Honestly semp, if your meds were kicking in, you would understand!


JUGgler
Title: Re: Recend the 12 hour side switch rules
Post by: ink on August 29, 2015, 01:57:32 PM
JUGgler

 :salute


Thank you very much for your clarification.  I now find myself needing to apologize for assuming your conversation with HiTech was for nefarious reasons.  I apologize sir.

Correct me if I am wrong, but I believe you need two systems to play two accounts at the same time and therefore I believe that is done very seldom, much less than the cries of "Spiez" or Shade", would lead us to believe.  I've never thought that was your intention.  I for one will be glad to see the Muppets return en mass as they added to the game.


and this right here is why I Have respect for you....only a man who has strength of character...who has Honor would reply thusly... :salute   
Title: Re: Recend the 12 hour side switch rules
Post by: hitech on August 29, 2015, 05:36:26 PM
This one is cooked