Author Topic: Recend the 12 hour side switch rules  (Read 12416 times)

Offline guncrasher

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Re: Recend the 12 hour side switch rules
« Reply #90 on: July 23, 2015, 09:23:18 PM »
Well I never said you must switch teams to make friends. I also never said anything was "wrong". The point I was making is that there is good people all over.

pipz it was implied when you said you never understood the mentality of those unwilling to switch countries.



semp
you dont want me to ho, dont point your plane at me.

Offline kappa

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Re: Recend the 12 hour side switch rules
« Reply #91 on: July 24, 2015, 12:14:58 AM »
.
« Last Edit: July 24, 2015, 02:38:50 AM by kappa »
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Offline pipz

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Re: Recend the 12 hour side switch rules
« Reply #92 on: July 24, 2015, 05:22:20 AM »
pipz it was implied when you said you never understood the mentality of those unwilling to switch countries.

Semp you just happened to take it that way. It is true "I" do not understand what the big deal is. Doesn't make anything "wrong". There are decent people on every team and I enjoy both flying with and against them. If you have a different point of view that's fine. Have fun, that's what it is there for!


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Offline Slade

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Re: Recend the 12 hour side switch rules
« Reply #93 on: July 24, 2015, 05:25:37 AM »
Quote
Quite a number players are totally hostile against any form of sideswitching

Who would want to be anything other than a Knit once your promoted to Knitland?

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Offline SlipKnt

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Re: Recend the 12 hour side switch rules
« Reply #94 on: July 24, 2015, 12:49:50 PM »
Having the ability to switch is great.  I personally don't right now.  But I understand why someone would want to.  The ONLY downfall is that someone may see an attack group launching and know about the mission, switch and intercept (or go sink a CV they know where it is now).  BUT...   ...They are then there for 6 hours now.  And I believe they have to be logged to that country to win perkies for map wins.  So it only hurts them in th elong term unless they are going to a side with low numbers and up high ENY planes and rack up the perkies that way.  Nothing wrong with that.  I believe the 6 hours is sustainable and effective.

I like that it was changed to 6 hours in LW.  It may or may not make an impact, good or bad.  Let's just wait and see.

I believe in MW it is 1 hour.  That being said, I appreciate the guys and gals that switch in there.  Mainly because a side gets REALLY heavy.  The fight ends up on the other end of the map, the  ones looking for action can switch to go over there and defend.  Who seriously doesn't want a level of opposition when attacking a base? 

 :rock


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Offline Wiley

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Re: Recend the 12 hour side switch rules
« Reply #95 on: July 24, 2015, 01:02:43 PM »
Who seriously doesn't want a level of opposition when attacking a base? 

 :rock

More people than you think.  Same reason people get snarly when their mishun gets intercepted.  Some call that 'gameplay'.  Some call it 'griefing'.   :rolleyes:

Wiley.
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Offline Coalcat1

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Re: Recend the 12 hour side switch rules
« Reply #96 on: July 26, 2015, 11:36:36 AM »
  Who seriously doesn't want a level of opposition when attacking a base? 
People who think like this: "WTF!?!?? My mission that flew at 5K through 3 dar rings and left a sector long darbar was spotted and killed... SPIEZ!!!!!!!!!!!!!!!!!!!!!  :noid "

Offline kappa

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Re: Recend the 12 hour side switch rules
« Reply #97 on: July 27, 2015, 10:33:48 PM »
sigh

I think you possibly missed the point he was implying in the previous post..
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Offline Gman

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Re: Recend the 12 hour side switch rules
« Reply #98 on: July 28, 2015, 08:59:27 PM »
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Some call that 'gameplay'.  Some call it 'griefing'

A new interwebs term is born.  "GriefPlay".  TM

Offline guncrasher

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Re: Recend the 12 hour side switch rules
« Reply #99 on: July 28, 2015, 09:58:40 PM »
People who think like this: "WTF!?!?? My mission that flew at 5K through 3 dar rings and left a sector long darbar was spotted and killed... SPIEZ!!!!!!!!!!!!!!!!!!!!!  :noid "

coalcat the time was never changed due to "spiezz".  it has nothing to do with it.



semp
you dont want me to ho, dont point your plane at me.

Offline Wiley

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Re: Recend the 12 hour side switch rules
« Reply #100 on: July 28, 2015, 10:10:43 PM »
A new interwebs term is born.  "GriefPlay".  TM

 :rofl Not bad at all...

coalcat the time was never changed due to "spiezz".  it has nothing to do with it.



semp

It's got nothing to do with why HTC put it there, but I don't think I've ever seen a player say they were against changing it because it smooths out large swings in player numbers.  It's always teh spiezzz.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

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Offline guncrasher

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Re: Recend the 12 hour side switch rules
« Reply #101 on: July 29, 2015, 12:13:29 AM »


It's got nothing to do with why HTC put it there, but I don't think I've ever seen a player say they were against changing it because it smooths out large swings in player numbers.  It's always teh spiezzz.

Wiley.

well then this will be your fist time.  back when it was a 1 hour switch time, when the a country was about to win the war the winning side would get an influx of switch players trying to win the war.  didnt matter which country was wining.  and the spiez thing has always been a minority of players.



semp
you dont want me to ho, dont point your plane at me.

Offline Wiley

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Re: Recend the 12 hour side switch rules
« Reply #102 on: July 29, 2015, 12:16:41 AM »
well then this will be your fist time.  back when it was a 1 hour switch time, when the a country was about to win the war the winning side would get an influx of switch players trying to win the war.  didnt matter which country was wining.  and the spiez thing has always been a minority of players.



semp

And that's changed with the 12/6 hour rule how?  People still switch to the winning side when they're getting close.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Coalcat1

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Re: Recend the 12 hour side switch rules
« Reply #103 on: July 29, 2015, 08:16:23 AM »
coalcat the time was never changed due to "spiezz".  it has nothing to do with it.



semp
Never said that's why it was changed. I did say, however, that people with a fear of spies seem to blindly support the 12hr rule.

Offline Changeup

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Re: Recend the 12 hour side switch rules
« Reply #104 on: July 29, 2015, 08:57:57 AM »
See rule #4
« Last Edit: July 29, 2015, 09:52:57 AM by hitech »
"Such is the nature of war.  By protecting others, you save yourself."

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