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General Forums => Wishlist => Topic started by: nugetx on June 09, 2017, 04:08:24 AM

Title: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 09, 2017, 04:08:24 AM
Here are ideas from other threads all-in-one, i'm not a good writer, so i'll keep this as short and informative as I can.
Not wanting to 'convince' anyone, just want to share of how AH can look like.


(http://i.imgur.com/v6yZGUF.jpg)


1)
The WW2 experience, rail, bridge, and road lines to be cut to prevent resupply, causing an impact to what forces a military can use.

AI controlled supply - trains and convoys.

AI controlled infantry that fights on front line - players would bomb and strafe infantry to move the front line, which would impact supplies. Infantry would also be in the middle of the front line always and would span the entire front, it would be a place of constant infantry fighting, players would see them visualy and would instantly 'know' they are at the front, because the troops would be the front themself.

(http://i.imgur.com/51x9lM4.jpg)


By attacking and killing troops (and possible other soft targets?), a player would move the front line, using up enemy supplies. A front would move up to the nearest airfield,  and would stop at the airfield, then the airfield has to be taken in order for the front to move forward.

(http://i.imgur.com/79NMwbX.jpg)


Have the possibility of capturing an airfield behind the front, then a gap in the front would open up, and a new front created with infantry attacking the airfield, and troops defending the airfield. Players would have to support the airfield with supplies from c 47 so the field is not taken over again.

(http://i.imgur.com/NYNLYGs.jpg)





2)

Forward operating base (FOB) by Sabre

I understand the desire to impact the game environment in real-time, to create a more fluid and dynamic MA. My idea, expressed some months back, was for the ability to create a temporary FOB, or forward operating base. The FOB would be deployed via multiple M3 and/or C47 runs, dropping supply boxes within a time-window until a certain number was reached, then a temporary base would "spring up" at that location, consisting of tent hangers and barracks, truck objects for fuel and ord, and a marston-mat runway. Defensive ack would be limited to some stationary MGs; no heavy defensive guns. It would be per-designated an airbase of V-base at the time you deploy the first supply box, and would last 20 minutes, unless resupplied at regular intervals. All the base objects would be destroy-able, of course.  Plane selection would be limited to fighters/light attack aircraft, and GVs to light and medium armor. Either no radar, or some how limit it (though this would require extensive code work in itself). The ground you place it on would have to meet certain requirements for flatness and grade.


The FOB would be a zone behind the front line, following front line in each direction for both sides, it would be a place where players can place their FoB's alternate to already placed airfields, so vehicles and planes can spawn closer to action, and generaly have more things to shoot at.


The FOB deployment zone


(http://i.imgur.com/v6yZGUF.jpg)



3)
RPS + perks, or perks on all planes -  well it's a must for WW2, game can work like this with rooks vs bishops and all planes available but then it would drift towards more the fantasy then realism, and this is about a WW2 experience.


(http://i.imgur.com/SFQvWJ6.jpg)
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: waystin2 on June 09, 2017, 06:42:00 AM
You tried #3 already in another post. -1
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: puller on June 09, 2017, 10:30:40 AM
-3
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: thrila on June 09, 2017, 11:14:07 AM
Nuget why not go play ww2ol. It does a lot of things you keep requesting- a lot of those things i didn't enjoy and therefore stopped playing it a long time ago.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Ack-Ack on June 09, 2017, 12:04:31 PM
Why do you keep pressing for a RPS system when it's already been stated by the head honcho that there will be no RPS in the game?  It's time to realize that it's not going to happen and move on.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: bustr on June 09, 2017, 12:07:23 PM
Nuget,

In your own way you came through and put all your cards on the table in one place. Thank you. I suspect you already know what the answers will be. But, good on you.

Did you know some of your audience including myself went through 2 years starting in 2014 of being members of the AH3 alpha\beta testing for Hitech to bring AH3 live? Have you even participated at that level of commitment and depth to any online game yourself? Have you ever programed a product and brought it to market yourself? It's very easy to look at a product like this game and assume the owner\programmer can just rip it apart, move bits and pieces around, and suddenly have your rough sketched dream up and running. In 15 years the vast majority of wishes in this forum assume Hitech will do just that and make everything magically work.

Before the testing group was formed for the 2 year run to "Go Live Day1" for AH3, Hitech had been developing the foundation of AH3 for a year. AH3 is a completely different beast than AH2 as a program. The community had no clue Hitech was developing AH3 while we were playing AH2. Everything you have presented is pretty standard fare as a kludge from a number of other games on the Internet. Your dream game, even if Hitech was interested, wouldn't see the light of day for many years down the road long after you lost interest.

Hitech is the only programmer at HTC and he still has things for AH3 that have to be addressed. And on top of that, if he chooses to go through with Steam, he has to create an AH3 version to work with Steam. Then he is the only support programmer for any problems and bugs that show up. So I doubt he could afford to build your dream game by hiring a programing team when there is no business plan from you or a very experienced advisor from Hitech's Industry vouching for your dream game's potential success.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Butcherbird702 on June 09, 2017, 12:28:14 PM
Love it, lets do it.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: hitech on June 09, 2017, 12:32:24 PM
Love it, lets do it.

Feel free to start on it any day you wish.

HiTech
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Butcherbird702 on June 09, 2017, 12:51:55 PM
All i'm good for is photoshop. Plus  my credibility around here is zilch. He said it best when he said "hey, a guy can dream cant he?". HTC I wanna say thank you for all you have done so far I truly believe this is the best rendition of a ww2 flight simulator experience to date. I'm not new been around for quite awhile just young and having a hard time making money so I may dissapear until a stable enough situation gives me an opportunity to logon (will never ever get rid of my sticks). Remember slychick may she R.I.P. She absolutely adored the community. AH turns out to be a huge part of one's life don't ever think that what we've all helped to create here goes in vein or is forgotten. So thank you once again for what we currently have.

    -Exhaust Aka: "David Pappas"
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: lunatic1 on June 09, 2017, 01:02:04 PM
this is not a WWII flight sim, its a flight sim using WWI and WWII aircraft gv's and ships as I have been told in the past

but there are arena's where you can make what u want- but this sim is NOT going to go that way.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Butcherbird702 on June 09, 2017, 01:08:24 PM
Well if I win the lotto u can be sure AH will get a huge contribution. I grew up... growing up on AH. Whatever way it goes or doesn't is fine with me. I think what we got already is perfect but like an artist says "it will never be complete there's something that always can be added to make it more interesting." I think all these topics are great I know this isn't feasible but it sure sounds cool as does all these ideas.

Sent from my SM-J700T1 using Tapatalk

Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: SIK1 on June 09, 2017, 01:17:57 PM
The problem with building something that pleases everyone is that it ends up pleasing no one.

 :salute
Sik
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 09, 2017, 01:21:01 PM
Thank you. I suspect you already know what the answers will be. But, good on you.

Just wanted to consolidate everything into one thread.... this is probably my last thread in the wishlist forum :p

I'll just leave this here 'as is'
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: pembquist on June 09, 2017, 02:44:24 PM
The problem with building something that pleases everyone is that it ends up pleasing no one.

 :salute
Sik

Yup. And when it comes to dealing with the public you just can't win.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nrshida on June 10, 2017, 01:29:53 AM
Remember slychick may she R.I.P. She absolutely adored the community.

Slychick died?

Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 10, 2017, 02:56:49 AM
Quote
So I doubt he could afford to build your dream game by hiring a programing team when there is no business plan from you or a very experienced advisor from Hitech's Industry vouching for your dream game's potential success.

Well it's not up to anyone of us to decide but HTC himself, but potentialy he can have the best  ww2 flight/combat multiplayer game ever created if done correctly, AH is a quality product, and I wouldn't be here posting this if I didn't believe that HTC can't deliver, if it's gonna take time? Sure, but there is nothing else like this, so there is all the time in the world.
I wanted to play a game like this 15 years ago, so I will want to 15 years from now.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: The Fugitive on June 10, 2017, 09:24:40 AM
Well it's not up to anyone of us to decide but HTC himself, but potentialy he can have the best  ww2 flight/combat multiplayer game ever created if done correctly, AH is a quality product, and I wouldn't be here posting this if I didn't believe that HTC can't deliver, if it's gonna take time? Sure, but there is nothing else like this, so there is all the time in the world.
I wanted to play a game like this 15 years ago, so I will want to 15 years from now.

He already has! Is there room for improvement? Of course and HTC has proven that they know how to do that as well. After all, they are still rolling along after all these years.

You however seem to want a complete over haul of the game. There isnt anything wrong with the game as it is (you would know this if you played it  :devil ). I hope that HTC continues to tweak the game as they move forward. I have been contributing my $15 a month since tour 21 and hope to continue to buy fuel for Hitechs planes for a long time yet to come.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: waystin2 on June 10, 2017, 09:36:50 AM
There isnt anything wrong with the game as it is (you would know this if you played it  :devil ).
Wait?  His two week free trial is not enough to qualify him as an expert?  :D
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Zoney on June 10, 2017, 10:45:40 AM
Well it's not up to anyone of us to decide but HTC himself, but potentialy he can have the best  ww2 flight/combat multiplayer game ever created

This already is the best.

Those of us with dissenting opinions simply do not agree that your ideas will make it better.  You have convinced me that your suggestions would completely change the game but I am not convinced it will make it better.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 10, 2017, 10:59:48 AM
Wishlist is only wishlist.... see you in air  :airplane:
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Randall172 on June 10, 2017, 01:10:52 PM
Nugetx, when steam hits, the age/unwillingness to change will go down and a deeper experience will be required.

hopefully he doesn't chase them off with the subscription fee but if they stay they will demand a more involved main arena.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: waystin2 on June 10, 2017, 01:43:35 PM
see you in air  :airplane:
Now this i can I agree with.  :aok
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Butcherbird702 on June 12, 2017, 12:48:27 PM
Yes omg, for those of us that remember her Jessica Jasmine O'Rourke or "Slychick" passed away taking her own life a day after Christmas. She was valid Victorian* not sure I'm spelling that right know I wasn't. She got a letter from her family that was mostly to blame I also had a part in the tragedy she was 24. So now I have some 'Splanin to do don't I. I'll start a new topic so those of you that wanna know what happened to our girl will get the chance.  As you can imagine the whole thing has been devastating to all involved. You guys were very very special to her like her only friends. AH was a tool that inspired her to talk to recruiters and get highly involved in aviation. She comes to me and says "how do I go to the United States Airforce academy, I want to fly" she said 110's  I went about showing her A-10's and the similarities. It was awesome finally she had a dream a direction in life.  It all was cut short by bad decisions made by everyone, it's hard for me to forgive her ma' and pa', its hard for me to put my hands on the sticks and fire the engine (not so hard to pull the trigger). Jesus every post I write has to be a essay, should change my handle to "The Mouth". Unfortunately this is all true I tried to come back with anonymity cause we have now a 27 year old girl that's catching the fever (flight fever) She was Jessica's friend knows all the bloody details and why am I saying all this? I and my girl have been accused of spying. I can guarantee you we are no spies. Yet anyone that gets angry over spies hasn't read The Art of War by Tsn Tau now have they? There are 5 kinds of spies if my memory serves me right. Every one necessary for victory by the "good commander". So if there are spies on AH it's up to squad leaders and leaders of our forces to identify and use his/her spies accordingly. More on a different post that deals with Jessica's too short life I get really choked up and teary eyed  thinking about it all.  - Exhaust aka: DaFerret.

Sent from my SM-J700T1 using Tapatalk

Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nrshida on June 12, 2017, 01:27:06 PM
Jessica Jasmine O'Rourke or "Slychick" passed away taking her own life a day after Christmas.

I flew with her once during an AH historical event. We winged Japanese planes and talked on vox. She was intelligent and articulate. I am deeply sorry to hear this. A young friend of mine hung himself two Christmasses ago. It is hard to reconcile these occurrences.

Fair skies and tailwinds Jessica  :salute


Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: lunatic1 on June 12, 2017, 01:51:45 PM
 :pray
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 18, 2017, 06:05:06 AM
Quote
when there is no business plan from you

I will pay 60$ one time price and then 30$ a month if HTC will make this a reality  :grin:
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: lunatic1 on June 18, 2017, 11:37:38 AM
I will pay 60$ one time price and then 30$ a month if HTC will make this a reality  :grin:
still at it huh, some of us don't have all the money in the world, or parents to pay our bills.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: lunatic1 on June 18, 2017, 11:39:25 AM
Well if I win the lotto u can be sure AH will get a huge contribution. I grew up... growing up on AH. Whatever way it goes or doesn't is fine with me. I think what we got already is perfect but like an artist says "it will never be complete there's something that always can be added to make it more interesting." I think all these topics are great I know this isn't feasible but it sure sounds cool as does all these ideas.

Sent from my SM-J700T1 using Tapatalk

you can bet he won't accept it, because will expect something in return.

people just give money away for nothing---even people who donate to church's or medical fields hospitals expect to get a write-off for a lot that's all they care about is the write-off
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: EagleDNY on June 18, 2017, 02:09:24 PM
Nuget why not go play ww2ol. It does a lot of things you keep requesting- a lot of those things i didn't enjoy and therefore stopped playing it a long time ago.

that is the first thing I thought when I saw this post - how much he wanted the game to turn into a version of WW2 online.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 18, 2017, 02:31:56 PM
This is nothing like ww2online, just because it's 'ww2' doesn't mean it would play the same. That's like saying that current Aces High is like ww2 online.


Is battlefield and call of duty the same game ?
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Ack-Ack on June 18, 2017, 04:05:58 PM
This is nothing like ww2online, just because it's 'ww2' doesn't mean it would play the same. That's like saying that current Aces High is like ww2 online.

What you're trying to force down people throats is pretty much WW2OL's game specs, it has everything that you've pretty much wished for.  Though I would suggest you head over to there quickly, might want to get there before it closes down.

Quote
Is battlefield and call of duty the same game ?

Essentially, yes.  Both games are the same, follow the same structure and the only differences are pretty cosmetic.

Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 18, 2017, 04:21:00 PM
(http://new2.fjcdn.com/pictures/I+rest+my+case+oc+but+there+must+be+atleast_6a5db3_3225261.jpg)
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: guncrasher on June 18, 2017, 04:41:49 PM
I will pay 60$ one time price and then 30$ a month if HTC will make this a reality  :grin:

and yet you cant pay the 15 bucks subscription now.

semp
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 18, 2017, 04:48:30 PM
and yet you cant pay the 15 bucks subscription now.

semp

I can if it is on steam
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Drano on June 18, 2017, 05:36:06 PM
I can if it is on steam
Bs

Sent from my XT1585 using Tapatalk

Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 19, 2017, 12:06:06 AM
Bs



 :headscratch:
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Ramesis on June 19, 2017, 12:09:51 PM
I smell another troll... :noid
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: bustr on June 19, 2017, 01:44:05 PM
See Rules #4, #5
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Skuzzy on June 19, 2017, 02:42:52 PM
There are many people making wishes, in this forum, who do not have a game account.

We (HTC) made that decision 18 years ago, to keep the board open to everyone.  Not just those who have a game account.

As long as everyone is following the rules, then they are allowed to post to their hearts contents.

I am going to start issuing rules violations for those who keep telling treating people like they are not welcome here.  Rule #5 covers it.  Rule #4 is close as well.

No one is forcing anyone to read any post, and no one is forcing a response either.  If you make the choice to do so, then play nice.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 23, 2017, 04:22:50 AM
None flight sim ever to my knowledge has had fights vs large numbers of infantry.

The only games which i remember was Wings of Fury and Wings on amiga to have fights vs large numbers of infantry and it was MASSIVE fun.

If Aces High had infantry in a flight game, it would be a pioneer in this aspect.


(https://media.giphy.com/media/xT8qAXybT5HPJMBbTa/giphy.gif)


(http://www.exec.pl/pic/art/wings/wings_2.jpg)

(http://3.bp.blogspot.com/-C_HtXIHYRbs/UpextQHJt6I/AAAAAAAAJZw/S4t9BU6s7xA/s1600/f44392fce930ce098ba69d900a3e54a4_large.png)

(http://www.myabandonware.com/media/screenshots/w/wings-7yt/wings_11.gif)

(http://i.imgur.com/fDXg8Gs.jpg)
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: thrila on June 23, 2017, 07:07:43 AM
None flight sim ever to my knowledge has had fights vs large numbers of infantry.

ww2online
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Zardoz on June 23, 2017, 10:01:12 AM
Just wanted to consolidate everything into one thread.... this is probably my last thread in the wishlist forum :p

Good!
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Ack-Ack on June 23, 2017, 12:56:02 PM
None flight sim ever to my knowledge has had fights vs large numbers of infantry.

The only games which i remember was Wings of Fury and Wings on amiga to have fights vs large numbers of infantry and it was MASSIVE fun.


Cornered Rats did it with WW2OL.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Meatwad on June 23, 2017, 09:32:15 PM
Nuget why not go play ww2ol. It does a lot of things you keep requesting- a lot of those things i didn't enjoy and therefore stopped playing it a long time ago.

Same here
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 24, 2017, 12:33:25 AM
WW2ol  is different, because it has player infantry and the game is unbalanced and not fun because what chance a player has vs a tank or a plane as a soldier,  plus a massive map is not good to play as a soldier, I don't like it either and don't play it.


Aces High would have only AI infantry, this allows to have big number of soldiers (like in the picture in 1st post) so the players can strafe them, and strafing a big number of AI soldiers would be fun for plane pilots and GV drivers also could shoot them with MG's.


That's why my previous comparison that Battlefield and Call of duty are different games, they both are shooters, but the gameplay differs and they both do the same in different way.


If HTC is looking for inspiration, Wings of Fury and Wings is the place to look them for.

(http://i.imgur.com/tYSn2pc.gif)

(http://i.imgur.com/j6xr2MP.gif)



Does this look fun?   It's even more fun than it looks....... now imagine this would be in Aces High !
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: The Fugitive on June 24, 2017, 06:44:26 AM
WW2ol  is different, because it has player infantry and the game is unbalanced and not fun because what chance a player has vs a tank or a plane as a soldier,  plus a massive map is not good to play as a soldier, I don't like it either and don't play it.


Aces High would have only AI infantry, this allows to have big number of soldiers (like in the picture in 1st post) so the players can strafe them, and strafing a big number of AI soldiers would be fun for plane pilots and GV drivers also could shoot them with MG's.


That's why my previous comparison that Battlefield and Call of duty are different games, they both are shooters, but the gameplay differs and they both do the same in different way.


If HTC is looking for inspiration, Wings of Fury and Wings is the place to look them for.

(http://i.imgur.com/tYSn2pc.gif)

(http://i.imgur.com/j6xr2MP.gif)



Does this look fun?   It's even more fun than it looks....... now imagine this would be in Aces High !


Nope, not at all. What is fun about shooting AI? I play this game because I get to fight against other real people from all over the world. I get bored if all there is going on is the horde attacking. Drop my bombs and circle hoping to get a defender coming in. Borrrrriiinnnnggggg.

Why would you think AI would be fun to fight against? Eventually you'd get use to their moves and be able to anticipate them making it even less challenging. The best part of this game is you have to be ready for anything because you never really know what the other guy is going to do.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 24, 2017, 08:14:51 AM

Nope, not at all. What is fun about shooting AI?

Lol,  what is fun about shooting AI acks? or attacking AI field? or AI factory? or other AI ground targets which are in the game currently?

Quote
I get bored if all there is going on is the horde attacking.

No, everything will be the same plus those extra options like GI's, trucks, trains.

 
Quote
Drop my bombs and circle hoping to get a defender coming in. Borrrrriiinnnnggggg.

So just like you would drop bombs on a field currently ?

Quote
Why would you think AI would be fun to fight against? Eventually you'd get use to their moves and be able to anticipate them making it even less challenging.


Again, you constantly fight vs AI when you attack a field or other ground targets which are not player controlled.


If you go back to my 1st post, and see that the idea is to tie the infantry with a 'front line' mechanic which purpose is to give additional depth to the gameplay.
Some players would be going to kill the infantry, to move the 'front line' to be winning the war, while you could intercept them.
No one tells you that you must attack the infantry, but -in general- it gives more depth to the gameplay by giving players more ground targets to attack.
If no one would attack the infantry, it would be there shooting each other, or doing nothing waiting by the tent.
It's not about 'anticipating their moves' because there is nothing to anticipate if you attack trucks or trains or strafe infantry, it's about expanding the depth of gameplay by having more targets and tie it with supply system which would fuel the infantry.
AI Infantry would be doing the ground war which would be pretty static if not attacked, players would affect this by their actions by attacking trucks, trains and infantry itself,when you attack AI acks you don't anticipate anything other than getting a bullet in your wing.

And if there was the  ww2 rps + perks, you could just go strafe infantry with the early war plane (spit 1)  to get enough points for a 'better' plane as one of the possible options of play.

People debate whether big or small map is better, with FOB this problem is fixed, because the map can be very big and by having the FOB deployment zone (like on 1st page)  which would follow the front line, players could create spawn points close to action,  because where the infantry is and front line there would be the most action.  So those that want fast action, can have one,  those that want to up from long away and attack a field behind front lines opening a new front, can do that also.


All those ideas tie together to have a richer and more in-depth gameplay which IMO makes the game more fun to play AND caters to a wider range of players.

The only change from current gameplay would be that players could not fly a late war plane instantly (but if it was 1945 by RPS they could).
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: The Fugitive on June 24, 2017, 10:09:23 AM
Lol,  what is fun about shooting AI acks? or attacking AI field? or AI factory? or other AI ground targets which are in the game currently?

exactly, that is my point. All of that is boring.

Quote
No, everything will be the same plus those extra options like GI's, trucks, trains.

Oh goodie! more things to shoot at that dont maneuver or in most cases shoot back.

 
Quote
So just like you would drop bombs on a field currently ?

The only reason I drop on towns or field currently is to stir up some action. Which as it stands rarely does, so why add more things to bomb that wont stir up more action.
 

Quote
Again, you constantly fight vs AI when you attack a field or other ground targets which are not player controlled.

See above.


Quote
If you go back to my 1st post, and see that the idea is to tie the infantry with a 'front line' mechanic which purpose is to give additional depth to the gameplay.
Some players would be going to kill the infantry, to move the 'front line' to be winning the war, while you could intercept them.
No one tells you that you must attack the infantry, but -in general- it gives more depth to the gameplay by giving players more ground targets to attack.
If no one would attack the infantry, it would be there shooting each other, or doing nothing waiting by the tent.
It's not about 'anticipating their moves' because there is nothing to anticipate if you attack trucks or trains or strafe infantry, it's about expanding the depth of gameplay by having more targets and tie it with supply system which would fuel the infantry.
AI Infantry would be doing the ground war which would be pretty static if not attacked, players would affect this by their actions by attacking trucks, trains and infantry itself,when you attack AI acks you don't anticipate anything other than getting a bullet in your wing.

And if there was the  ww2 rps + perks, you could just go strafe infantry with the early war plane (spit 1)  to get enough points for a 'better' plane as one of the possible options of play.

People debate whether big or small map is better, with FOB this problem is fixed, because the map can be very big and by having the FOB deployment zone (like on 1st page)  which would follow the front line, players could create spawn points close to action,  because where the infantry is and front line there would be the most action.  So those that want fast action, can have one,  those that want to up from long away and attack a field behind front lines opening a new front, can do that also.


All those ideas tie together to have a richer and more in-depth gameplay which IMO makes the game more fun to play AND caters to a wider range of players.

The only change from current gameplay would be that players could not fly a late war plane instantly (but if it was 1945 by RPS they could).

You seem to be looking to add more and more things that replace player interaction and add a "grinding" type element to a game that was built around combat to advance your teams position. As you add more of these grinding/waste of time/avoid combat elements all your doing is removing the action of fighting against other players which in my opinion is the biggest draw of this game.

Look at the new videos that are coming out. The tag line is "Do you think you can become an Ace!" Against AI, piece of cake, against another 5 other players.... maybe not.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 24, 2017, 10:19:24 AM
Quote
Oh goodie! more things to shoot at that dont maneuver or in most cases shoot back.

Trains can have ack nests on them, convoys also trucks with mgs, infantry will shoot at you back.

 
Quote
The only reason I drop on towns or field currently is to stir up some action. Which as it stands rarely does, so why add more things to bomb that wont stir up more action.

So you would do the same here
 



Quote
You seem to be looking to add more and more things that replace player interaction
Actualy it's the opposite..... by having infantry in the middle, which players need to attack to move the front line, it draws every player into the center of the fighting.


 
Quote
and add a "grinding" type element to a game that was built around combat to advance your teams position
.

It's not grinding, it's a way to shift the balance of planes used, so early war and mid war planes are also used.


Quote
Look at the new videos that are coming out. The tag line is "Do you think you can become an Ace!" Against AI, piece of cake, against another 5 other players.... maybe not.

but you can do that now, you can go kill all the ground targets to have points for 262 or 163.


Quote
advance your teams position

This is the epitome of this idea.

There is the front ---> kill number of troops ---> advance further---> kill troops again---> advance further step by step untill you arrive at next airfield, take airfield and advance further.

exactly, that is my point. All of that is boring.
Then maybe you are just bored in general?


What you are arguing about is basicaly everything what is in the game currently.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: The Fugitive on June 24, 2017, 11:20:15 AM
Then maybe you are just bored in general?

Shooting at ack guns is tedious. Once practiced you can kill them with anything, bombs rockets, cannons, and guns.

We already have a front line that moves, capture a base and the line moves.

 Grinding for perks to move up from crap planes is a World of planes thing, maybe you should check them out.

As for being bored..... I have been here since tour 21 paying my $15 every month not because Im bored, but because I enjoy the combat that happens. Once you join us in the air you should try the fighting aspect of the game. It never gets tiring fighting other players like it does bombing buildings, shooting guns and now you want infantry.

It isn't going to work, nor do I think it is ever going to happen.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 24, 2017, 11:25:36 AM
Shooting at ack guns is tedious. Once practiced you can kill them with anything, bombs rockets, cannons, and guns.
You find it tedious, I would do nothing else but shoot acks if there was a fighter plane with 30 rockets.

Just because you like one type of game play - pvp aspect, doesn't mean others do not like something else.

With this idea it pleases everyone,  because the PvE players would come after soft targets (inf,train,trucks), and players like you, after them.





Quote
Grinding for perks to move up from crap planes is a World of planes thing, maybe you should check them out.

Then why it is in Aces High?

http://www.hitechcreations.com/features/perk-points

It's not like i'm saying anything new here
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: The Fugitive on June 24, 2017, 11:57:47 AM
You find it tedious, I would do nothing else but shoot acks if there was a fighter plane with 30 rockets.

Just because you like one type of game play - pvp aspect, doesn't mean others do not like something else.

With this idea it pleases everyone,  because the PvE players would come after soft targets (inf,train,trucks), and players like you, after them.

Maybe you should save your self some money and buy one of the box games and play it on your Xbox. This game isnt about hiding from other players and shooting nothing but acks as you said.






Quote
Then why it is in Aces High?

http://www.hitechcreations.com/features/perk-points

It's not like i'm saying anything new here

Its called Aces High because the main premise of the game is to use WWII type equipment to battle it out against other live players 24/7 in the air (tho they did add tanks later). Perks are game considerations to keep some of the more "uber" type planes available, but also keeping the game from becoming ME262 High. The buildings, strats, fields and all associated with them are there to generate spots for combat.  Adding your AI will spread that action out and become nothing more than "avoidance". 
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 24, 2017, 11:59:43 AM
By your logic the game would have nothing else but player planes and runway and they would only dogfight.

But HTC has created all that AI background and ground vehicles...... meaning it is not the case.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: The Fugitive on June 24, 2017, 12:03:39 PM
By your logic the game would have nothing else but player planes and runway and they would only dogfight.

But HTC has created all that AI background and ground vehicles...... meaning it is not the case.

HTC has created enough of a background to promote action. Adding AI or grinding for perks isn't going to improve that at all, just be another "thing" in the background.

I would rather see this small team continue to work on updating the art work for the old plane/vehicles and get some sort of advertising. Those things will help the game more than anything you have suggested thus far.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 24, 2017, 12:23:07 PM
I would rather see this small team continue to work on updating the art work for the old plane/vehicles and get some sort of advertising.

Aren't these the things that have been done already?

Graphics are important, but a plane model will not change player numbers.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: The Fugitive on June 24, 2017, 12:36:54 PM
Aren't these the things that have been done already?

Graphics are important, but a plane model will not change player numbers.

There are still a number of planes and vehicles that have not been updated to the new AH3 standard.

Advertising, and steam is one of the possibilities, would bring in the people. There is nothing wrong with the game other than low numbers. Adding more numbers will give everyone more players that like to play the game the same way as they do whether that be bombing strats or supply trains (when they bring them back), fighting in vehicles, dogfighting, or win the war by capturing bases. More players means more action, means more options.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 24, 2017, 12:40:20 PM
More players means more action, means more options.


And this idea is more options, so more options means more action and more players...... you said it yourself


So steam + something like this is the best bet
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Ack-Ack on June 24, 2017, 01:20:52 PM


Graphics are important, but a plane model will not change player numbers.

Nor will your idea. 
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 24, 2017, 02:49:40 PM
Nor will your idea.

Aces High can continue on the current path or it can try something new.


First was Air Warrior, then Warbirds now Aces High.... every game was an evolution of the previous one, why not evolve it further.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: bustr on June 24, 2017, 03:15:38 PM
Nuget any chance you can let this rest? They will not agree with you which I suspect you knew early on. You have been vindicated for how the forum responded to you by Skuzzy. You have presented your ideas and now are recycling them, and even Hitech responded to some of your presentation earlier. There is no longer a point to the conversation in a polite sense. 
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 24, 2017, 03:17:20 PM
Sure, but people are replying. :P
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: The Fugitive on June 24, 2017, 08:44:54 PM
People are trying to help you by pointing out how your ideas wont work and why.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: wrench on June 24, 2017, 10:08:31 PM
Why would anyone try to suppress other people's ideas? Let nugetx post whatever he wants. Who knows, all these negative vibes might cause someone to quit trying and suppress a sensational idea, or "nuget".
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nrshida on June 24, 2017, 11:07:40 PM
Why would anyone try to suppress other people's ideas?

Fear.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 25, 2017, 06:10:35 AM
People are trying to help you by pointing out how your ideas wont work

Do you mean technologicaly or gameplay wise?  Because gameplay wise they would work, I don't know however how much coding wise it would take.


Quote
and why.

It's just a point of view


Current Aces high is 2+2 = 4

I'm proposing 3+3 = 6

I can see this vision playing out........ I just don't know if the players who are 'against' can see the same vision that I'm trying to present.

Maybe if they would get to play it, they would say differently.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Drano on June 25, 2017, 09:40:39 AM
I must have missed even a single reply to your posts that said anything about a problem technologically. All we've talked about is game play. That and your reluctance to subscribe to this awesome game.

Sent from my XT1585 using Tapatalk

Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: caldera on June 25, 2017, 10:26:13 AM
Kind of strange to suggest a complete overhaul of a game that you don't even play.   :headscratch:
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 25, 2017, 10:32:01 AM
Like I said before, I'm waiting for Steam, because it has payment plan which I can use.


Some players are not 'seeing' this vision or i'm not communicating it clearly enough...... because it's not a complete overhaul of the game, it's the same game with extra options in a WW II setting, it's adding on top of what already is built.

I can only see someone wouldn't like this idea if he constantly like fights of p51 vs p51...... otherwise i see no reason someone wouldn't want to play something like this.

p51 vs 190 , p47 vs zero , 109 e4 vs spit 1,  ki84 vs yak 3, 109f4 vs la5 ,  p40 vs 109 f2  doing it over Europe and below infantry fighting and trucks and trains driving.

Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: BowHTR on June 25, 2017, 11:16:40 AM
Like I said before, I'm waiting for Steam, because it has payment plan which I can use.


Some players are not 'seeing' this vision or i'm not communicating it clearly enough...... because it's not a complete overhaul of the game, it's the same game with extra options in a WW II setting, it's adding on top of what already is built.

I can only see someone wouldn't like this idea if he constantly like fights of p51 vs p51...... otherwise i see no reason someone wouldn't want to play something like this.

p51 vs 190 , p47 vs zero , 109 e4 vs spit 1,  ki84 vs yak 3, 109f4 vs la5 ,  p40 vs 109 f2  doing it over Europe and below infantry fighting and trucks and trains driving.

Nugetx, I like where your head is, but there is no way any of this could replace the Melee Arena. It could go as a second arena and over time it would die out. People enjoy the fact that they can go into the Melee Arena and fly what every they choose whenever they want as long as ENY allows. The the greatest thing about the sandbox of Aces High. It is what you make of it.

There is enough gripe about players not getting to fly their precious low ENY birds, imagine telling them they may have to wait weeks.

I like your dedication, but what you are suggesting has been tried before in Aces High and other games, and it has not worked.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 25, 2017, 11:52:09 AM
The the greatest thing about the sandbox of Aces High. It is what you make of it.
Exactly ! and with more options, the sandbox gets even bigger, people have even more choice of what they can do.

Quote
There is enough gripe about players not getting to fly their precious low ENY birds, imagine telling them they may have to wait weeks.

this is where the perks come in, fly a early war plane for a few sorties,  do whatever you want..... strafe the infantry,  bomb the trucks, capture the airfield or hunt for other players and when you get enough points, unlock the plane which you want.

And while you do all of that, you are helping the war effort, because if you kill infantry, you move the front,  when bomb trucks or train you neglect infantry of having supplies which would longer its spawn rate for example,  and hunting other players to prevent them from doing this.

This gives even more options for the 'lone wolf' type of player who is not in a squad, because he can help the war effort and not feel left out even when he is not the greatest stick around.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: BowHTR on June 25, 2017, 11:59:25 AM
Exactly ! and with more options, the sandbox gets even bigger, people have even more choice of what they can do.

this is where the perks come in, fly a early war plane for a few sorties,  do whatever you want..... strafe the infantry,  bomb the trucks, capture the airfield or hunt for other players and when you get enough points, unlock the later plane.

The kool-aid is strong with this one.

Like I said before, it could go as a second arena and over time it would die out.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 25, 2017, 12:00:05 PM
Like I said before, it could go as a second arena and over time it would die out.

It would be interesting to test..... put this WWII mode up and see if it gets popular than the OMA.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: BowHTR on June 25, 2017, 12:01:50 PM
It would be interesting to test..... put this WWII mode up and see if it gets popular.

Been there, done that. Talk so some of the AvA staff.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 25, 2017, 12:05:50 PM
Been there, done that. Talk so some of the AvA staff.

with everything that is written in 1st post of this topic ?
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: The Fugitive on June 25, 2017, 12:11:36 PM
It would be interesting to test..... put this WWII mode up and see if it gets popular than the OMA.

It would cost a lot to test. Look at the guys who run into ENY troubles now. They cant fly their ponies they just log. Forcing them to fly something else to earn the perks to fly the pony will just drive them away.

Axis vs Allies arena has been here as long as the Main/melee arena and in its hey day didn't get more than 50-60 players in it. This is the same time where the mains <---- plural because there were two...... had over 600 and would peek over 800 on weekends. Which type of game play do you think the players prefer?

Adding stuff just for the sake of having extra stuff isn't worth the time and effort it takes to do it. Not with all the art upgrades they need to do just to get caught up, and the code work they need to do just to stay ahead of the curve.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 25, 2017, 12:26:32 PM
The current player numbers are because OMA in the first place. 10 years ago player numbers were high  because the gameplay was still something relatively new, but most people after time just move on if the gameplay is same old same old without an incentive to keep them playing which most people see after time of playing on OMA.

Even if Steam gets an influx of people at start, after time it will go back to same numbers, because the current gameplay is for a very narrow crowd,  people who do not care about as much about game being ww2 historical and who want instant action with very few specific planes.

If the people here could get past the fact that they would have to do a few sorties in a early war plane, a lot more people would come from different games.

Flight simmers (il 2 1946, cliffs of dover, rise of flight, battle of moscow) for the WW2. World of planes, war thunder (for the progression).
And I'm not even counting all the players who never played a flight game but want to play a game that simulates world war II combat.

And having AvA arenas does not help either, because then the arenas are split, and people flock where most people are, and the 'current crowd' stays in the OMA, that is why those arenas are empty in the first place.

What this game needs is a single WW II arena to have all the players in there - the biggest sandbox, and everyone will do there what they want.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: The Fugitive on June 25, 2017, 12:53:16 PM
We have already pointed out that there is a good percentage of players who PAY to fly a single plane. There are also squads that hold to one type of plane as well. You "earn the perks" deal would chase them away, already proven.

You said you would be happy to have a plane that had 30 rockets and spend all your time shooting AI, and said that other players would like to do this too. What happens to some of those players that are trying to enjoy some quite time shooting AI that keep getting killed by real players looking for a live player to shoot down? They get frustrated and leave. Proven already aswell.

There were a number of factors that got the game into the low numbers we have now. The economy tanked and a lot of people had to drop the game, their internet connection, and sell their computers to pay the rent and buy food.

Normal attrition continued. EVERY game has its players who get bored and move on. This is normal and expected. Normally the influx of new players continues and so it doesnt hurt the numbers, but with a crappy economy we kept losing players and not gaining as many back. Again the old food and rent is more important than a game to most people.

Lack of advertising. While the game was running in its hey day word of mouth was enough to keep the influx even with or ahead of the out going. With the economy drop, the word of mouth dried up as people weren't talking about games and most people "forgot" about Aces High. With no advertising, and no word of mouth nobody was talking about the game and so new players weren't hearing about it nor checking it out.

Hopefully steam will get the word out there about Aces High. Once/if that happens  as long as the influx of players stays ahead of the out going players all will be well. Personally I hope they tweak the arena to force more combat, or limit the ability of players to avoid a fight. I know of two players that are canceling there subscriptions due to the lack of combat. Neither guy is a "strictly" a furballer, but help defend or attack just to be IN the fight.

Only time will tell.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 25, 2017, 01:01:08 PM
We have already pointed out that there is a good percentage of players who PAY to fly a single plane. There are also squads that hold to one type of plane as well. You "earn the perks" deal would chase them away, already proven.

And is it good gameplay? Paying to fly a single plane? What about players who want to see all planes being used? They are forced to fight vs few planes all the time, that is why they are not here in the first place, because squads and single pilots are using 1 plane.
While this might be true that it would drive some people away, new players would come in big numbers from different games.

Quote
What happens to some of those players that are trying to enjoy some quite time shooting AI that keep getting killed by real players looking for a live player to shoot down?

They get better in the end, and hunt you down  :devil

Quote
There were a number of factors that got the game into the low numbers we have now. The economy tanked and a lot of people had to drop the game, their internet connection, and sell their computers to pay the rent and buy food.

This seems like blaming everything but not the problem itself.Look at war thunder. It has over 500,000 players logged in at same time, with just having a match room system.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: bustr on June 25, 2017, 01:50:25 PM
Fugi,

Break down what he is describing into simple terms and it becomes easier to talk about. Turn the main arena into an AI war that players can grind their way through to the end by taking on objectives to achieve rewards of many categories while choosing to shoot at AI or at real people. Kind of what Combat Tour was supposed to be back in AH2.

What do we know about this in AH terms?

1. - Hitech has evolved AI aircraft for the AI mission arena in which very few people take part.
2. - Players have asked for more AI objectives to shoot at in the melee arena versus risking running into a game vet. Game vets will just fly near by waiting and get free kills.
3. - Players have asked for AI bomber fleets to run scheduled missions through the melee arena 24x7 to add another element to game play. 
4. - Players have asked for more active AI troopers to run around and cause havoc including being able to control one just like being a bailed out pilot.
5. - Players have asked for more solo ships and task group types to enhance attacking shore installations and other ship groups.
6. - Players have asked for some kind of a grind objective accomplishment function more akin to our competitors. Ergo, AI objectives to shoot at.

Are you offended by nugetx's ideas because he wants Hitech to re-make AH into a kludge of all the games he has used for examples so far? Or, is it you want absolutely nothing AI in the melee arena? The one point nuget is correct about, AH is the melee arena, which is the game, and where everyone will want to be because of the numbers. What is presented in there makes or breaks the game for the new customer. The new customer is another open ended discussion for another post, 1.) inculcate\force them to the AH we know or, 2.) Hitech sees a need to evolve the game to include the expectations of a new demographic.

I want Hitech to make his game and not nugetx's game because Hitech makes games for a living. Nugetx has no skin in Hitech's future if nugetx's ideas flame out bankrupting HTC. Then nugetx just goes down the road and convinces another game creator to burn his own game to the ground and moves on. In the end all of this is nugetx's "opinion" and as Skuzzy pointed out, he has every right to voice it here and not get beaten up for it.

Do you see Skuzzy or Hitech beating him up for saying Hitech needs to do x,y,z or Aces High will bite it and burn? Hitech would not have updated the AI code and moved the game to AH3 if the game didn't need to evolve to stay relevant. And at the personal cost of getting rule# by Skuzzy, we learned Hitech and Skuzzy decided it is a good thing to allow none subscribers to post their ideas about AH in these forums.

What are we defending here or, keeping from happening? Hitech does jump on ideas he likes in the Wish List with a personal response as we have seen over the years. And then like the Steam announcement, he has blind sided the community over the years out of the blue. Are we fighting with nugetx to shoot down his ideas or, to keep Hitech from changing the game where we don't want it to go? All nugetx is presenting is his "opinion", and isn't there an old saying about opinions and people having them?
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 25, 2017, 02:19:17 PM
I like that post bustr +1



Quote
Turn the main arena into an AI war that players can grind their way

I would add to that,  that the AI ground war should be pretty static, so the players (planes and GV's)  have a 99% impact on what happens. This would be best for gameplay as it would make players have a direct impact on the war, and even the single 'lone wolf' pilot, could make a difference in grand scheme by strafing infantry and helping in the effort. Currently the fields are taken by the players 100%, so it only makes sense that the ground war is also affected by the players.


As for the grind... the grind is in games like WoT or WT, here it would not be a grind as such, it would be more of a reward for performing actions that help the war effort,  and the reward is a 'better' plane.
Everyone would fly the early or mid war plane..... it would give a feel of accomplishment to fly a 'better' plane while everyone is still in lower one.........  just like it is currently with 262 and 163 !


I too want to see HTC make their own version of this, and these ideas are only a hint of getting there...... I'm excited to see what AH could look like if it had a ground war.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: bustr on June 25, 2017, 03:10:00 PM
nuget,

Every idea you have presented someone has presented who was or is a game customer over the past 10 years. Only Hitech knows where he will take the game and how many of those\your ideas he found to meet with his designs for the future.

As you can see you met the old school AH family of hardcore open world person to person air combat fans. Including myself many of them have been playing this same style of air combat with ancillary GVs, ships, and manned guns since AW4DOS. I was borrowing my roommate's account and flying as him in AW starting in 89 and played that venue until it closed and found it again here with AH in 02. Man to man air combat with more than 32 in a room is unique and AI as of yet cannot replace a person on the other end of a connection. AI fighter planes either suck being in less than ace mode or are too perfect in ace mode to be a human being. Not everyone cares about old school man to man air combat, while AI caters to a large fan base of the ego risk averse with short attention spans. That demographic can irrevocably change a paradigm and remove the high bar that defines man to man air combat in a more than 32 player arena.

I believe you know both sides of this debate as well as your audience. As a rule of experience, unless Hitech jumps in and asks questions about your ideas to gain more insight to your reasoning. Versus he asked who here has programed a game in response to your ideas. He went to bed and you are in that park in London where anyone can step up on a box and yell their point of view at the passing citizens to entertain themselves.

So will you be staying long on your box here with us?   
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 25, 2017, 03:22:05 PM
Quote
AI fighter planes either suck being in less than ace mode or are too perfect in ace mode to be a human being

Was only talking about infantry, trucks and trains being AI.

Having AI fighter planes or bombers would be a no-no from me.


Quote
So will you be staying long on your box here with us?

Time will tell
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Vraciu on June 25, 2017, 03:23:37 PM
And is it good gameplay? Paying to fly a single plane? What about players who want to see all planes being used? They are forced to fight vs few planes all the time, that is why they are not here in the first place, because squads and single pilots are using 1 plane.
While this might be true that it would drive some people away, new players would come in big numbers from different games.

They get better in the end, and hunt you down  :devil

This seems like blaming everything but not the problem itself.Look at war thunder. It has over 500,000 players logged in at same time, with just having a match room system.

I applaud your efforts in the face of determined--perhaps irrational--opposition.  You'll have more success convincing a brick wall.   :bhead

These types "know" they're right and nothing you say will ever disavow them of that notion.   After all, they've been here longer than you, so you lose by default. 

In any case, I appreciate your enthusiasm and a patience on par with Hosea.   :salute
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: The Fugitive on June 25, 2017, 05:34:52 PM
And is it good gameplay? Paying to fly a single plane? What about players who want to see all planes being used? They are forced to fight vs few planes all the time, that is why they are not here in the first place, because squads and single pilots are using 1 plane.
While this might be true that it would drive some people away, new players would come in big numbers from different games.

It is for those that want to fly that single type of plane. If that is the only reason they are spending $15 a month, you have just sent them all away.

Quote
They get better in the end, and hunt you down  :devil

oh I doubt that very much. If you spend all your time shooting AI/building you wont stand a chance against players who do nothing but fight other players.

Quote
This seems like blaming everything but not the problem itself.Look at war thunder. It has over 500,000 players logged in at same time, with just having a match room system.

All that proves is there are a lot of people that like cheapy arcade style games that are free to play.

....lots of blah blah blah

Bustr Im not berating nugetx, Im just explaining things as I see them with the experience of playing here for over a dozen years. What I have seen and heard from Hitech that things are NEVER added to the game just to add something to the game. It MUST add something to game play without hurting game play. Hitech has had the option for years to add micro trans actions be it money, credit or perk transfer and yet he hasn't. Everything I has seen him add to the game has promoted interaction between players, not the other way around where players are chasing AI.

I applaud your efforts in the face of determined--perhaps irrational--opposition.  You'll have more success convincing a brick wall.   :bhead

These types "know" they're right and nothing you say will ever disavow them of that notion.   After all, they've been here longer than you, so you lose by default. 

In any case, I appreciate your enthusiasm and a patience on par with Hosea.   :salute

I dont think anyone has a problem with him posting ideas. What most have an issue with is his tenacity even in the face of the owner/builder of the game shooting down his ideas. Post your idea, and let it go. Continuing to shout from the top of your box will more than likely get you ignored than a chance to have your idea see the light of day.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Drano on June 25, 2017, 06:03:17 PM



oh I doubt that very much. If you spend all your time shooting AI/building you wont stand a chance against players who do nothing but fight other players.


100% correct! No chance.


I dont think anyone has a problem with him posting ideas. What most have an issue with is his tenacity even in the face of the owner/builder of the game shooting down his ideas. Post your idea, and let it go. Continuing to shout from the top of your box will more than likely get you ignored than a chance to have your idea see the light of day.

It's kinda like this:

https://youtu.be/bOnRHAyXqYY



Sent from my XT1585 using Tapatalk

Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Vraciu on June 25, 2017, 06:57:38 PM
It is for those that want to fly that single type of plane. If that is the only reason they are spending $15 a month, you have just sent them all away.

oh I doubt that very much. If you spend all your time shooting AI/building you wont stand a chance against players who do nothing but fight other players.

All that proves is there are a lot of people that like cheapy arcade style games that are free to play.

Bustr Im not berating nugetx, Im just explaining things as I see them with the experience of playing here for over a dozen years. What I have seen and heard from Hitech that things are NEVER added to the game just to add something to the game. It MUST add something to game play without hurting game play. Hitech has had the option for years to add micro trans actions be it money, credit or perk transfer and yet he hasn't. Everything I has seen him add to the game has promoted interaction between players, not the other way around where players are chasing AI.

I dont think anyone has a problem with him posting ideas. What most have an issue with is his tenacity even in the face of the owner/builder of the game shooting down his ideas. Post your idea, and let it go. Continuing to shout from the top of your box will more than likely get you ignored than a chance to have your idea see the light of day.

I politely call "BS" on that.  The owner has not shot him down and the No. 2 has welcomed these ideas even if they may not be implemented.  Meanwhile, people are hurling outright snark at the new guy for having an opinion/suggestion. 

Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: bustr on June 25, 2017, 07:00:08 PM
Guys,

Nuget stopped playing the forum game for his ideas some time ago, now he is playing for keeping you answering him. He had his say and we got in trouble with Skuzzy for our responses, now it's just a game for him to have the last word and he has a high ground we gave him to play from. It costs him nothing to stay in the conversation while you guys agonize over one last attempt to prove him wrong at all costs. He is aware Hitech will not tell anyone his plans until just before he begins a new venture like any good game owner. Our game will not suddenly change next week, it will take Hitech a few years just like we went through getting AH3 live if he wanted to implement an AI ground war for short attention span younger players to shoot at and grind out rewards, ranks and self esteem.

No one knows what Hitech is going to do, and getting the last word in with this dead horse is making us look bad.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Vraciu on June 25, 2017, 07:10:27 PM
Guys,

Nuget stopped playing the forum game for his ideas some time ago, now he is playing for keeping you answering him. He had his say and we got in trouble with Skuzzy for our responses..

Deservedly so.

Quote
No one knows what Hitech is going to do, and getting the last word in with this dead horse is making us look bad.

People are making themselves look bad, and, by extension, the entire player base.   Don't blame it on abstracts. 
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: The Fugitive on June 25, 2017, 07:42:25 PM
I politely call "BS" on that.  The owner has not shot him down and the No. 2 has welcomed these ideas even if they may not be implemented.  Meanwhile, people are hurling outright snark at the new guy for having an opinion/suggestion.

Please read here....

http://bbs.hitechcreations.com/smf/index.php/topic,387412.msg5149507.html#msg5149507
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Vraciu on June 25, 2017, 10:04:49 PM
Please read here....

http://bbs.hitechcreations.com/smf/index.php/topic,387412.msg5149507.html#msg5149507

Again, not a shoot down.   Hitech was very gracious in his reply to nugetx and in no way shot him down.  His ideas were welcomed by the people at HTC right here on these boards, including the post you cited.

One never knows where the next good idea might come from.

He has been very gracious in the face of an adversarial community.  I find the negative treatment of any new person to be disappointing.

Sure, I can edit those negative posts, but that does not fix the issue.  And no, the issue is not a new person making suggestions about the game.

The calls and emails I get with the phrase, "I am not posting on that board so they can brow beat me" is quite frustrating.

Do any of you see us at HTC verbally beating up people for posting ideas?
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 26, 2017, 12:47:53 AM
Our game will not suddenly change next week, it will take Hitech a few years just like we went through getting AH3 live if he wanted to implement an AI ground war for short attention span younger players to shoot at and grind out rewards, ranks and self esteem.

+1

However, I would try to get it out as soon as possible and tie it with Steam 'Early Access' to have new players coming in.

There are plenty of games on Steam on 'early access' where the products are not finished but people are going in to play them because they enjoy being a part of idea of an evolving game.

So even if HTC would start working on this and it would not be finished, by having many players testing it AND paying for the game at the same time, HTC would have new players and player feedback on everything, and when the game is on 'early access' people understand the game is not finished so they are more leniant and forgiving towards everything.

It would be a win-win for everyone, and by having the game on Steam 'Early Access' HTC could also judge if the idea is worth pursuing by player reactions towards it.

Sometimes only the 'idea' of something can be even a more powerfull advertising than the actual game itself because it makes people imaginations run wild,  the idea is here of a 'ultimate WWII  multiplayer combat game'.



There is a game called 'Rust' which is in early access now for over 5 years. Which promises a 'sandbox fps' where players can build structures, and it sells very good, because developers constantly update it by adding features which complete the game and it has 40,000 players playing it.

So HTC could be making this, while players would be playing it, this way the game doesn't burn if HTC would spent 5 years making it, and then no one would want to play.

Adding features which complete the game while players are playing it, only makes the people feel the developers are working and updating the game, which is only a plus and keeps the peoples spirit high which translates into good reviews, and good reviews make more people come in.


The Steam Early Access + WWII could be a separate thread on its own.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 26, 2017, 02:52:38 AM
https://www.youtube.com/watch?v=JzikYssTWDQ

This is it, this is it !!!  If this was the main arena and not a scenario, everything just works together, 2 sides, correct planes, the map, that feeling of taking part in a war, SO FUN!

Makes me so thrilled just to watch it.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 26, 2017, 03:33:56 AM
Guys guys are you excited as much as I am?  Everytime I imagine a WW II main arena with things like in this scenario i can't contain my excitement.  :x :banana:
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: BowHTR on June 26, 2017, 08:40:45 AM
https://www.youtube.com/watch?v=JzikYssTWDQ

This is it, this is it !!!  If this was the main arena and not a scenario, everything just works together, 2 sides, correct planes, the map, that feeling of taking part in a war, SO FUN!

Makes me so thrilled just to watch it.

-1

Leave the scenarios as they are; a special event. Leave the Melee Arena as it is; a sandbox.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Drano on June 26, 2017, 09:13:38 AM
Guys guys are you excited as much as I am?  Everytime I imagine a WW II main arena with things like in this scenario i can't contain my excitement.  :x :banana:
Bud I told you before. Scenarios and other events like FSO are a completely different animal. Totally different style of game play. There's order. There's command structure. There's assigned aircraft, grouping and missions. In events - - - that works. Because it's designed around working that way. Lots of players really enjoy it, but not everyone does. Do I like it? Absofreakinloutely! It's the best part of the game. But I've been doing it a very long time and because of that I have insight into just how much work goes into every event and every frame of every event. It's not at all like just throw these planes in the air and see what happens. It truely is a lot of work. You know not of which you speak. Your two week trial didn't give you that experience.

The melee arena is the polar opposite of events. There's no order---duh! It's a melee! And lots of players like it that way. Do I? Absofreakinloutely! Most of the time. Why? Because it's a lot less like work! I can fly what I want within limits, with who I want and I'm perfectly OK with that.

You've made your wishes known. We got it. Nothing that hasn't been thought of in past years. Again--we got it. By just harping away and rehashing this over and over, IMO, is bordering on downright disrespectful not only to the devs but to the community that you want to be part of (I think?). Not the best way to make friends and influence people. Respect, where I come from, is earned--not demanded.

You can't get involved from the outside. Want to get involved? Truely? Then subscribe and learn how the game work first. And don't start with the "I would if it was on steam" crapola. If you wanted to-- you would.

Sent from my XT1585 using Tapatalk

Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Ramesis on June 26, 2017, 02:23:03 PM
Guys,

Nuget stopped playing the forum game for his ideas some time ago, now he is playing for keeping you answering him. He had his say and we got in trouble with Skuzzy for our responses, now it's just a game for him to have the last word and he has a high ground we gave him to play from. It costs him nothing to stay in the conversation while you guys agonize over one last attempt to prove him wrong at all costs. He is aware Hitech will not tell anyone his plans until just before he begins a new venture like any good game owner. Our game will not suddenly change next week, it will take Hitech a few years just like we went through getting AH3 live if he wanted to implement an AI ground war for short attention span younger players to shoot at and grind out rewards, ranks and self esteem.

No one knows what Hitech is going to do, and getting the last word in with this dead horse is making us look bad.

+1
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: JimmyC on June 26, 2017, 03:18:59 PM
Yay..FSO IS WHAT YOUR LOOKING FOR..
We have it!! Yay
Get in the game and sign up and have some fun..
Who would have thought it..we have what you wanted all along..
It truly is a wonderful game with so many options covered.
I look forward to flying with you nuggets or fighting you in a scenario one day..you will love it..no go mow some lawns or whatever is needed to get your 15bucks together..friday is coming
 :x
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Bruv119 on June 26, 2017, 04:30:48 PM
what will really blow your mind is that we are going to have a 12 HOUR Battle of Britain event where you take off every hour on the hour and go wreck some nazi planes with your best buds. 

it's going to be awesome.   
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: The Fugitive on June 26, 2017, 06:46:20 PM
Again, not a shoot down.   Hitech was very gracious in his reply to nugetx and in no way shot him down.  His ideas were welcomed by the people at HTC right here on these boards, including the post you cited.

I didnt say screamed and yelled at him, but he did point out that trying to convince him of the merits of his ideas is futile. I personally would take that as "knock it off".
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: bustr on June 26, 2017, 07:43:21 PM
This is from Skuzzy in another post about Steam and gets to heart of "our" collective problem with prospective new players and Hitech's bottom line.
-----------------------------------------
From Skuzzy:

Is that a free game?  I can see where there would be less concern about community interaction with a free game.  Who cares if someone stops playing a free game?
-----------------------------------------

If we blow torch someone out of here for daring to post nonsense or challenging our orthodoxy, we are helping close the doors Hitech is trying to keep open. But hey, 2+2=4 and we "will have the last word" on who knows best it does not equal 5 as many times as that person keeps reaching for 5 in our self elevated opinions.

In our zealotry to maintain the purity of "our game" we have chased away people we have been crying about needing to keep the doors open. In the past we had numbers and "so what" was the general attitude to Skuzzy mentioning this attitude about us. Here we are today, and business as usual we is gonna close those doors if it kills us aint we......and if that dern impudent dork reaches for a number 7, warm up the BFG9000 and phazers set to turn things to fiery dust particles.


Who cares if someone stops playing a free game?
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: BuckShot on June 26, 2017, 07:59:51 PM
Nugetx, did you get the chance to try your 2 week online trial or are you saving it?
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 26, 2017, 11:46:23 PM
I like bustr  :azn:

Quote
Nugetx, did you get the chance to try your 2 week online trial or are you saving it?

I did.





Ok this will be me beating the dead horse last one time on this aspect:

To the players who are religiously defending the current play -  it is time to move on with the times, nothing lasts forever and the Aces High you know from 10 years ago no longer exists because the player numbers are not here anymore, thus it is impossible to replicate the gameplay you know and love, because without the player numbers, it is not the same game.

It's time to move on with the times, there are only two options for Aces High,  either it will evolve to expand the gameplay to accomodate new players and go to steam ( as I see it, the Steam Early Access with making the WW II main arena is the best and safest bet) or if nothing will change, the player numbers will remain in the same low numbers and/or eventualy go lower.

The sooner you will help HTC make transition to the new gameplay and the new platform. The better for everyone, because HTC revenue will go sky high and the game will have more players, thus it will be good for the gameplay meaning it will be good for the players.


and everyone will live happily ever after !



Quote
It's the best part of the game.

And there you go,   have special events in a one big WWII sandbox arena so all the players are there without the need to switch arenas, those that would want to participate would just fly to the action, those that do not want, would do their own stuff.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Vraciu on June 27, 2017, 06:11:22 AM
I didnt say screamed and yelled at him, but he did point out that trying to convince him of the merits of his ideas is futile. I personally would take that as "knock it off".

I wouldn't. 

OTOH, the locked thread was a message/hint.

Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Drano on June 27, 2017, 07:51:55 AM




And there you go,   have special events in a one big WWII sandbox arena so all the players are there without the need to switch arenas, those that would want to participate would just fly to the action, those that do not want, would do their own stuff.

Clearly you didn't read my entire post but chose to cherry pick a single line. Not impressed. If you want to respond to my posts then do it if you think you can. Here's some more food for thought.

So how exactly do you propose to make your grand vision of a homogenized single arena work? Clearly you have not even an elementary understanding of events or setups. Who would run these events that I guess would be going on 24/7 in your world? You? Some other armchair field marshall that accumulated rank telling me where and what I'm gonna fly? How might these ordered events be integrated into a non-ordered arena? How would you separate the objectives from different groups of players with different goals on the same map at the same time? IMO you're proposing chaos.

Events are not as easy as you think they are and that's putting it mildly. Currently in the FSO forum there's an ongoing discussion about the planeset for an event that won't start for a couple of weeks! Discussions for scenarios go on for months leading up to the event! No really--they do! You have not a single clue.

Subscribe. Learn the game. This takes longer than two weeks, btw. Contribute to the community. Then talk.



Sent from my XT1585 using Tapatalk

Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: hitech on June 27, 2017, 11:59:38 AM
Pilot is what is in nugetx vision for ah.

Controller is how the arena would really work.



HiTech
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: AAIK on June 27, 2017, 12:21:06 PM
Pilot is what is in nugetx vision for ah.

Controller is how the arena would really work.



HiTech

Lol HT.

I realise some trolls do exist in AH, but I have a hard time imagining it actually being like that.

Most humour is quick and passing (that I have seen).
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: bustr on June 27, 2017, 12:47:06 PM
Guys,

I no longer have any clue if nuget is his own entity or a friend of Skuzzy or Hitech here to give us a preview of the future if AH3 goes up on Steam. You can put an end to his post by not taking part in it trying to school him in the error of his ways. When an adult argues with a kid at the kid's level, only the adult looks stupid. And since this kid is not your kid, yelling at him to shut up because he doesn't know what he is talking about is stupid. He can talk all he wants about any nonsense he wants to throw out as long as you want to keep his post alive.

I don't see Hitech admonishing or warning him about it. Do you?


Nuget, for the kind of persistent world you will need to run your 24x7 AI war, go visit the creators of Worlds Adrift for their SpatialOS technology and see if you can convince them to create a total WW2 persistent world. You will need their new technology to combine all of the games you have been dragging into this conversation. Aces High 3 is not the Aces High 2 of 10 years ago either. I spent 2014-2016 in the Aces High 3 alpha\beta testing right up to day 1 live, and I started AH1 in 2002. You are starting to insult a good group of people who have supported this game for a very long time and have stopped being very cute. If no one has, I apologize for your initial reception, you now seem to be pushing the boundaries of a guest's decorum.     
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Zoney on June 27, 2017, 03:01:49 PM
bustr, lead by example, stop posting in this thread.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 27, 2017, 04:48:54 PM
Who would run these events that I guess would be going on 24/7 in your world? You? Some other armchair field marshall that accumulated rank telling me where and what I'm gonna fly?
One of ways is for HTC to create automatic special events that would activate at certain time if the conditions are met and make them run for a period of time or if the side completes the goal. For example if Axis would move up to England by late 1939/ early 1940 a 'defense of britain' special event would activate, spawning an British defensive fleet on the ocean so it's not so easy to win the war so early for the Axis, If Axis would move up to England at 1944 a 'attack on britain' activates, spawning a Axis invasion fleet, etc and have them shuffled and randomized so it's not always the same event at current tour of duty, and the reward could be both personal as for the whole side, advancing the war effort much further than you would normaly like instantly capturing 2-3 fields by winning a 'special event' as one of the options.
This way even a loosing side could get a chance of coming back into action.


Quote
How would you separate the objectives from different groups of players with different goals on the same map at the same time? IMO you're proposing chaos.

It would work like a mini-war in a war. Extra things spawning in special event area and extra rewards for taking part in them. In a special event the 'goals' would be categorised, so both sides have a clear goal as opposed to the sandbox where everyone would have their own goal, and to gain rewards someone has to spend xxx ammount of time in the special event area or get xxx ammount of targets to the extra rewards.

And all of that would happen in one arena with all the players, take a plane of your choosing, participate or not.

Pilot is what is in nugetx vision for ah.

Controller is how the arena would really work.
]

HiTech

Hahaha, in the end they made it work though and everyone had fun ;)


Quote
You are starting to insult a good group of people who have supported this game for a very long time and have stopped being very cute, If no one has, I apologize for your initial reception

I'm not here to win a popularity contest, nor to influence anyone, I don't see either how one could get insulted by stating facts.
If I was so easily insulted by far more than other people stating facts, I would be out of here long time ago, there is nothing to apologize for, for one to apologize one must feel insulted, and I do not.

You've been supporting the game for over 10 years, ok, an admirable effort - but that doesn't change the facts of current situation.

This is only wishlist, and this whole thread is only a opinion, I don't have a vote on anything. Only HTC will decide the future of their game.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Vinkman on June 28, 2017, 06:58:53 AM
Feel free to start on it any day you wish.

HiTech
:rofl
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 29, 2017, 01:55:36 AM
Folks are saying that new players would be driven off in numbers because a old vet would be killing new players in a better plane if ideas of perks were implemented.


Here is an another idea to solve that:

Implement the Elo rating system. The Elo rating system is a method for calculating the relative skill levels of players in competitor-versus-competitor games such as chess.

The better the player, he would have a higher Elo, then his ENY gets lower for all of his planes, so it's not so easy for him to acquire the better planes. This way a worse player could acquire even a better plane than the old vet, becuase if a vet has the advantage in skill, give the bad player advantage in plane, or just equal them out so the 'vet' does not have a very big advantage.

The Elo would be calculated on how the player performs vs other fighter pilots on the number of kills and damage he makes. (even without returning to base)
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Ack-Ack on June 29, 2017, 02:54:21 PM
Folks are saying that new players would be driven off in numbers because a old vet would be killing new players in a better plane if ideas of perks were implemented.


Here is an another idea to solve that:

Implement the Elo rating system. The Elo rating system is a method for calculating the relative skill levels of players in competitor-versus-competitor games such as chess.

The better the player, he would have a higher Elo, then his ENY gets lower for all of his planes, so it's not so easy for him to acquire the better planes. This way a worse player could acquire even a better plane than the old vet, becuase if a vet has the advantage in skill, give the bad player advantage in plane, or just equal them out so the 'vet' does not have a very big advantage.

The Elo would be calculated on how the player performs vs other fighter pilots on the number of kills and damage he makes. (even without returning to base)

You're punishing the veteran player and the veteran player would probably leave.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: BuckShot on June 29, 2017, 06:42:31 PM
Folks are saying that new players would be driven off in numbers because a old vet would be killing new players in a better plane if ideas of perks were implemented.


Here is an another idea to solve that:

Implement the Elo rating system. The Elo rating system is a method for calculating the relative skill levels of players in competitor-versus-competitor games such as chess.

The better the player, he would have a higher Elo, then his ENY gets lower for all of his planes, so it's not so easy for him to acquire the better planes. This way a worse player could acquire even a better plane than the old vet, becuase if a vet has the advantage in skill, give the bad player advantage in plane, or just equal them out so the 'vet' does not have a very big advantage.

The Elo would be calculated on how the player performs vs other fighter pilots on the number of kills and damage he makes. (even without returning to base)

People who don't care about points or score could just crash over and over to keep their elo score down and their choices open.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Oldman731 on June 29, 2017, 09:18:41 PM
You're punishing the veteran player and the veteran player would probably leave.


Meh.  Who knows?  Presumably most veteran players are already handicapping themselves by flying pre-1945 rides.  The formula might boost the confidence level of noobs.

- oldman
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on June 30, 2017, 12:44:44 AM
People who don't care about points or score could just crash over and over to keep their elo score down and their choices open.
There are plenty of ways things like that can be done.

For example, it would only go down if your plane takes damage and if you die by another fighter plane player, if you crash or bail without taking damage it would not go down.

And make it so the 'going down' ELO activates after 5 minutes or 10 of flight, so players upping from a field under attack cannot do that to constantly lower their rating.

And a fun feature to compliment this,  have the top 10 ELO rated players have their name differently coloured in the game or have a  'ACE' next to their name :)



(https://scoutsaysweitersisabust.files.wordpress.com/2016/02/acelogo.jpg)

Aces High  :D


Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on August 25, 2017, 02:31:10 AM
Dear Mr. Hitech,  if Steam brought you numbers you did not expect (and which I did and talked about in the steam thread), this would bring you again double or triple player numbers if you would make it a reality one day.  :airplane:
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Ack-Ack on August 25, 2017, 02:34:22 AM
Why do you insist on adding a feature that the majority of the AH community, including the game developer, doesn't want?
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on August 25, 2017, 02:52:07 AM
Why do you insist on adding a feature that the majority of the AH community
A vocal 10 subscribers on the forum is not 'the majority'

Quote
including the game developer, doesn't want?

AFAIK Bustr said that Hitech was making something similar in the past, so who knows what the future might bring.





Quote
Kind of what Combat Tour was supposed to be back in AH2.

What do we know about this in AH terms?

1. - Hitech has evolved AI aircraft for the AI mission arena in which very few people take part.
2. - Players have asked for more AI objectives to shoot at in the melee arena versus risking running into a game vet.
3. - Players have asked for AI bomber fleets to run scheduled missions through the melee arena 24x7 to add another element to game play.
4. - Players have asked for more active AI troopers to run around and cause havoc including being able to control one just like being a bailed out pilot.
5. - Players have asked for more solo ships and task group types to enhance attacking shore installations and other ship groups.
6. - Players have asked for some kind of a grind objective accomplishment function more akin to our competitors. Ergo, AI objectives to shoot at.



Mr.Hitech, please finish your Combat Tour for AH 3 :airplane:
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Ack-Ack on August 25, 2017, 04:49:48 AM
Combat Tour was not going to replace the main arena, it was going to be a separate arena.  As I pointed out, HiTech is against your idea and has stated it won't be added to the game.  There is a point when you must realize that your idea isn't going to see the light of day in Aces High and move on.  You'll enjoy the game much more if you stop worrying what plane the other guy is flying.

ack-ack
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on August 25, 2017, 05:17:35 AM
Combat Tour was not going to replace the main arena, it was going to be a separate arena.

Great! I would love to see a Combat Tour arena.

Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Drano on August 25, 2017, 06:15:22 AM
Great! I would love to see a Combat Tour arena.


Great! We don't need to hear you ask "are we there yet?" ten times a day every day!


Sent from my iPad using Tapatalk
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: puller on August 25, 2017, 07:48:03 AM
Great! I would love to see a Combat Tour arena.

Make one yourself...It's not hard...See if you can keep it populated with all these people that want a rolling plane set...Then come talk to us...
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: JimmyC on August 25, 2017, 09:57:57 AM
Great! I would love to see a Combat Tour arena.

start shootin....


less talkin
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Zoney on August 25, 2017, 10:45:44 AM
A vocal 10 subscribers on the forum is not 'the majority'

I believe this is because the majority of players on these boards are just tired of arguing with you about it.

How many people in this forum are saying, "Yeah, I agree with Nuggy' that's what I want to." ?
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Zardoz on August 25, 2017, 12:43:36 PM
A vocal 10 subscribers on the forum is not 'the majority'

There's a lot more than ten of us that would not want to see your changes implemented. I only appear here to restate the FACT that you are repeatedly beating a dead horse. A lot of us like this game the way it is. We just don't make as much noise as you do.

Since you have put so much thought into this, create an arena and see if you can get ANYONE to fly in it.

Until you do, this is all just attention grabbing noise.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: lunatic1 on August 25, 2017, 07:03:51 PM
I WISH Skuzzy or HiTech would lock this post-or troll or whatever it is-Nugtex has been told a hundred times HiTech is not going to make changes unless needed.
Nugetx is so hard headed that hes not getting the info in his head.

he just keeps on and on and on. :bhead
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: lunatic1 on August 25, 2017, 07:05:01 PM
oh and this is a wish list NOT a you should do this my way list.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Ramesis on August 26, 2017, 03:13:25 PM
This is perhaps the worst  :bhead
Nug just drones on and on and on  :bolt:
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on July 29, 2018, 01:25:59 AM
Hello  :lol
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: GrandpaChaps on July 29, 2018, 05:39:18 AM
LOVE THIS IDEA!    :banana: :banana: :banana: :banana: :banana:
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on July 29, 2018, 07:21:08 AM
LOVE THIS IDEA!    :banana: :banana: :banana: :banana: :banana:

 :aok
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: GrandpaChaps on July 29, 2018, 07:52:02 AM
This is perhaps the worst  :bhead
Nug just drones on and on and on  :bolt:

Why?
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Ramesis on July 29, 2018, 04:45:26 PM
Why?

Because u just keep doing it  :D
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on August 10, 2018, 02:37:29 AM
Because u just keep doing it  :D

what?
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Dichotomy on August 10, 2018, 03:01:31 PM
Feel free to start on it any day you wish.

HiTech

Sorry Dale that made me snicker.  Hope you and yours are doing well.  Miss you guys
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: waystin2 on August 10, 2018, 04:54:58 PM
(https://imgflip.com/i/2fnw9m)
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: waystin2 on August 10, 2018, 04:55:36 PM
(https://i.imgflip.com/2fnw9m.jpg) (https://imgflip.com/i/2fnw9m) (https://imgflip.com/memegenerator)
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Gabby44 on August 12, 2018, 07:26:16 AM
I flew with her once during an AH historical event. We winged Japanese planes and talked on vox. She was intelligent and articulate. I am deeply sorry to hear this. A young friend of mine hung himself two Christmasses ago. It is hard to reconcile these occurrences.

Fair skies and tailwinds Jessica  :salute


I may be very late to this topic, but it is terribly sad and frustrating to hear of someone, anyone really, taking their own life. I had one of my best friends hang himself in 2004 (I was home on leave the week before and we had a great time, never in a million years would have thought he would do it and told him that if he ever wanted to talk to call me). Went back to base and a week later gone. In 2016, one of the best guys I have ever know and one of my Sapper brothers also killed himself and left behind a wife and 2 kids...Then just last year, another one of my best friends, actually, knew him longer than anyone and had a lot in common, even looked almost like brothers, killed himself. We still, or at least I still cannot understand why....only that a revolver was found with 1 round in the chamber, spent of course, and we think he was playing Russian Roulette with himself for a long time before his luck finally ran out. Or maybe it was just that he knew eventually it would and came to terms with it. I just wish that people that are struggling and think that there is no way out or nobody there for them would literally just think for a minute. Because there is always someone there to talk to. Hell, I had a lot of problems when I got back from the war and there were many times when I thought that I could not go on or that I was lost and would never be able to find my way back. Then my daughter was born and of all the things in my life that have still bothered me, I just think of that little girl and that is the reason I am still here! Also, and I explained this in my "Remember Me" post from a few days ago, I was still pretty bad off when I found AH and began playing and you really do build relationships on here and it is almost like its own family that you honestly can count on. I remember a few times being pretty depressed and sharing that with a couple of the guys and I was not ignored or laughed at...I was told that I should cheer up and if I needed anything, talk, etc, to just reach out! The other thing about suicide, imo, is that it really is the "easy way out: because while you may end your suffering and pain, they do not realize that they leave behind countless others who then have their own pain and suffering to go through...over the person who did it in the first place because they felt alone. As much as Suicide Prevention and other types of groups have become more visible and accessible over the years, there is still a lot of work to do! I did not know her nshida, but to all of you who did I am sorry for your loss...
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Oldman731 on August 12, 2018, 08:44:46 AM
I was still pretty bad off when I found AH and began playing and you really do build relationships on here and it is almost like its own family that you honestly can count on. I remember a few times being pretty depressed and sharing that with a couple of the guys and I was not ignored or laughed at...


A lot of excellent insights in your post, Gabby.  The quoted part is something everyone should remember all the time.

- oldman
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on August 13, 2018, 05:57:35 AM
This could be Aces High 4.

There is no game currently on the market that offers gameplay like this, i bet people would love it, i know I would play it all the time!

Even with low player numbers you could always do something on arena, because you would have the ground war with AI.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: lunatic1 on August 14, 2018, 02:05:18 AM
quit beating the poor dead horse and give it a rest. :rolleyes:
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on August 14, 2018, 02:13:07 AM
quit beating the poor dead horse and give it a rest. :rolleyes:

So you want the game to be dead?
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Ack-Ack on August 14, 2018, 10:20:42 AM
So you want the game to be dead?

You must because all of your ideas would result in a dead game.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on August 14, 2018, 12:56:44 PM
You must because all of your ideas would result in a dead game.

Do you have any proof to back this up? 

Because I backed up this idea with proof from plenty of people from other forums wanting a somewhat semi-realistic fun ww2 air sim where they could impact the ground war in real time.

Don't take my word for it, just go read youtube comments under ww2 flight games or any other ww2 flight sim forum, where people are waiting and waiting for this type of game.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Wiley on August 14, 2018, 01:29:01 PM
Do you have any proof to back this up? 

Because I backed up this idea with proof from plenty of people from other forums wanting a somewhat semi-realistic fun ww2 air sim where they could impact the ground war in real time.

Don't take my word for it, just go read youtube comments under ww2 flight games or any other ww2 flight sim forum, where people are waiting and waiting for this type of game.

Well then you've identified a golden opportunity!  Get out there and make it!  Reap the rewards of the millions of dollars you'll make!  Go Nugetx go!!!

Wiley.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: Ack-Ack on August 14, 2018, 02:46:09 PM
Do you have any proof to back this up? 

Because I backed up this idea with proof from plenty of people from other forums wanting a somewhat semi-realistic fun ww2 air sim where they could impact the ground war in real time.

Don't take my word for it, just go read youtube comments under ww2 flight games or any other ww2 flight sim forum, where people are waiting and waiting for this type of game.

You haven't presented any proof, you have ignored any proof or data that showed you to be incorrect.  Also, having worked in the gaming industry for 20+ years has given me sufficient enough of an idea that your "wishes" would be detrimental to gameplay.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: nugetx on August 15, 2018, 01:25:18 AM
Well then you've identified a golden opportunity!  Get out there and make it!  Reap the rewards of the millions of dollars you'll make!  Go Nugetx go!!!

Wiley.

If i knew anything about coding, art, sound fx etc. i would.
Title: Re: 'What if' All-in-one - the ultimate WW2 AH experience
Post by: hitech on August 15, 2018, 08:42:11 AM
Locked for rule #10