General Forums => Aces High General Discussion => Topic started by: mERv on July 18, 2024, 04:20:43 AM
Title: Are these game freezes the result of someone changing codes in real time?
Post by: mERv on July 18, 2024, 04:20:43 AM
Game is awful glitchy
Been seeing things lately I dont like to see
I understand there are comms for this and its against the rules but at what point does someone else sqwak loud enough to get a conversation going about it on bbs.
3-5 seconds of black screen random BS
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Dadtallica on July 18, 2024, 06:02:51 AM
Hasn’t happened to me.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 18, 2024, 07:02:54 AM
Hasn’t happened to me. Does it happen on both of your devices?
That said, I had a vid card that was clogged with dust, would over-heat and give me black screen in intensive graphics. As soon as it cooled it was fine until it over-heated again? Computers need to be cleaned Diodes on circuit boards are susceptible to heat and can cut signal until cooled.
May not be your issue, just ideas, but you’re the only one reporting it, so far.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: The Fugitive on July 18, 2024, 07:11:00 AM
Hasnt happened to me either. I know some people have micro freezes but no one has really found a reason for it. If your having anything other than that Id say it is more likely to be your computer. In your case you run two laptops and if it is happening on both then Id look at the internet connection.
No one is "changing code in real time". Everyones first instinct is to "go there". It can never be a persons computer or his/her connection. If there is a bug in the game the boards would be on fire with everyone posting complaints. Seeing that isnt happening it is more likely a personal issue. Considering how many computers are out there and how many issues they can have it isnt too far fetched that a small group of people are having issues at the same time.
These are the things you have control of......
Clean your computer, blow it out and clean the fins, blades and be sure all fans are running.
Clean the software, runs disk scans, malware scans, defrag and be sure you find any programs that are running in the background that you dont need and shut them down.
Check your connection. again be sure its a good and clean as you can get. Reboot routers and modems. Routers and modems dont last for ever. In my experience after a few years they start getting flaky and need to be rebooted more often. Some times a software update helps, but if you find yourself rebooting more than once a week, it might be time for a new unit.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Lazerr on July 18, 2024, 07:29:13 AM
My game rubs flawlessly
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: JimmyD3 on July 18, 2024, 07:31:10 AM
I get the micro freezes, on occasion, but that's it.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 18, 2024, 07:56:03 AM
Routers should be rebooted every 2 wks to 1 month. Your router uses memory just like a computer. But over time, that memory can get clogged, slowing down its processes and performance. Rebooting your router clears away unused files to free up some memory, which can make your internet stream and download much quicker.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Eagler on July 18, 2024, 08:01:40 AM
Getting the micro freezes and now a dinging like a notification or USB device getting recognized or something which gives me a glitch or two when things get busy..
That might be the vr cable going south again..
Then there is the swapping countries to hunt specific special ppl but that's a different paranoia and insecurity for another thread ..
You missed your pick on my last sortie last night boy as another gang banger got it.. lol
Eagler
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 18, 2024, 08:02:48 AM
I get the micro freezes, on occasion, but that's it.
Same here. Wondering if its a Win11 issue resetting background processes. Had no time to look into it yet. On my desktop Win Update started running in bkg after a update.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Banshee7 on July 18, 2024, 08:28:25 AM
I get the frame freezes. Super annoying. Someone mentioned running the game in DX9 instead of DX11 fixes it, but that didn’t work for me (and DX9 distorted some of my graphics).
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Shane on July 18, 2024, 08:45:10 AM
FT still thinking HT is changing things to counter his ego? :noid :rofl
Aside from that....
I first experienced this after the new isp switchover and when I notice and track, my micro-freezes last about a half second or so and seem to occur at regular 10 min intervals once the first ding is noted. I try and grab a screen shot for time and visible spike. I haven't tracked each login or all freezes but have enough samples like the below:
June 7, 2024 CST (https://i.postimg.cc/hQhP0gzJ/ding-example.jpg) (https://postimg.cc/hQhP0gzJ)
FT still thinking HT is changing things to counter his ego? :noid :rofl
Aside from that....
I first experienced this after the new isp switchover and when I notice and track, my micro-freezes last about a half second or so and seem to occur at regular 10 min intervals once the first ding is noted. I try and grab a screen shot for time and visible spike. I haven't tracked each login or all freezes but have enough samples like the below:
June 7, 2024 CST (https://i.postimg.cc/hQhP0gzJ/ding-example.jpg) (https://postimg.cc/hQhP0gzJ)
Thanks for posting this. I was just thinking of game ISP association and time intervals, because everyone seems to have the issue, you just confirmed the thought. This SEEMINGLY seems to narrow thins down.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Shane on July 18, 2024, 09:36:06 AM
Thanks for posting this. I was just thinking of game ISP association and time intervals, because everyone seems to have the issue, you just confirmed the thought. This SEEMINGLY seems to narrow thins down.
The unknown to me is if we all, or some specific subset, experience it at the same time or the same interval timing or if it's more unique to each of our connections independently. The only consistency I see is that 10 min spacing - the minute mark could be x:x7 as posted, or other times it may be on a x:x3 mark. I've not yet tracked if it starts as soon as I logon or if after some time in-game...
But yeah, it struck me as reminiscent of an isp activity/timer check of old days...
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: popeye on July 18, 2024, 09:47:12 AM
Thanks for posting this. I was just thinking of game ISP association and time intervals, because everyone seems to have the issue, you just confirmed the thought.
Haven't noticed freezes. Win7 and DX9.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: whiteman on July 18, 2024, 11:08:51 AM
yep, getting micro freezes and I'll pay attention to the time between net time.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: fudgums on July 18, 2024, 02:21:55 PM
Been getting freezes, caused a lawndart 262 a week or two ago.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Drano on July 18, 2024, 02:38:00 PM
Black screen usually is a graphics card problem. Heat will do it. When something like that happens to me the first thing I'm looking at is temps.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Frodo on July 18, 2024, 03:19:34 PM
Microfreezes here since the change over.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: RichardDarkwood on July 18, 2024, 03:41:11 PM
I understand there are comms for this and its against the rules but at what point does someone else sqwak loud enough to get a conversation going about it on bbs.
3-5 seconds of black screen random BS
Isn't the server running on wireless connection?
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: The Fugitive on July 18, 2024, 03:48:56 PM
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: xanax on July 18, 2024, 03:49:11 PM
I've been getting the micro freezes at seemingly set intervals. I was wondering how to get to the "Variance in Delay" page Shane displayed on the knee board so I can track them. They're fairly annoying and I think one caused Banshee7 not to hear me spew coffee when he told what was stowed in the back of my Hellcat the other night. I almost asked if everything froze a few seconds previous but I was distracted. It would have been interesting to see if happened simultaneously with someone else. Perhaps folks running through the same dodgy hop on the way to the server are seeing these?
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Devil 505 on July 18, 2024, 04:00:05 PM
I was getting some bad freezes starting about 6 months ago. But I haven't noticed many since the network upgrade.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Shane on July 18, 2024, 04:07:21 PM
I've been getting the micro freezes at seemingly set intervals. I was wondering how to get to the "Variance in Delay" page Shane displayed on the knee board so I can track them. They're fairly annoying and I think one caused Banshee7 not to hear me spew coffee when he told what was stowed in the back of my Hellcat the other night. I almost asked if everything froze a few seconds previous but I was distracted. It would have been interesting to see if happened simultaneously with someone else. Perhaps folks running through the same dodgy hop on the way to the server are seeing these?
Right click on the map and a dropdown menu with various useful informational options appears - towards the bottom is "net status." That dip you see was my initial logon as I opened up AH to take a screenshot.
I understand there are comms for this and its against the rules but at what point does someone else sqwak loud enough to get a conversation going about it on bbs.
3-5 seconds of black screen random BS
You think your problem is cause by Hackerz/exploiterz or game bug or your own software/hardware?
If you think it's due to your own software/hardware ....
Check your event viewer. Monitor your CPU and GPU temps (Specially GPU) I would also check to see how your Virtual Memory is set up. Check Drivers, if it's coming from voice coms, check your sound card drivers even if onboard or HDMI output. Disable Unnecessary Start Up Programs/apps Background Apps (Windows 10 it's easy win 11 it's a PITA) and services.
Some commands that may be helpfull (Google them if you are not sure what they are or what they do)
DISM.exe /Online /Cleanup-image /Restorehealth Dism /Online /Cleanup-Image /RestoreHealth /Source:esd:E:\Sources\Install.esd:1 /limitaccess (Note this is for win 10 home with the installer as drive E: look up the specifics for this command)
sfc /scannow
CHKDSK /F REPAIR-VOLUME <drive:> REPAIR-VOLUME C:
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: xanax on July 18, 2024, 06:05:21 PM
Right click on the map and a dropdown menu with various useful informational options appears - towards the bottom is "net status." That dip you see was my initial logon as I opened up AH to take a screenshot. (https://i.postimg.cc/ZnJ5m9JK/netstat-in-game.jpg) (https://postimg.cc/PpFjz5LB)
Got it. Thanks Shane.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 18, 2024, 06:07:32 PM
What changed between when it didn't do that and now? New connection for HTC is suspect if it started right after that. Of course Windows updates are frequent and always suspect. Set your AV to exclude AH if it ain't already. New hardware? USB hub? Etc...? Something changed to cause it.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 18, 2024, 06:17:04 PM
I think mine started about 2 weeks ago. Didn’t have it directly after connection upgrade
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Shane on July 18, 2024, 06:37:32 PM
What changed between when it didn't do that and now? New connection for HTC is suspect if it started right after that. Of course Windows updates are frequent and always suspect. Set your AV to exclude AH if it ain't already. New hardware? USB hub? Etc...? Something changed to cause it.
For me, it was right after the isp switch. Haven't played much the past few weeks to notice if it's still occurring or not.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: RotBaron on July 18, 2024, 06:39:44 PM
I get the frame freezes. Super annoying. Someone mentioned running the game in DX9 instead of DX11 fixes it, but that didn’t work for me (and DX9 distorted some of my graphics).
I’ve been getting them and often at intervals of 5 or 10 mins. Freeze up for 2-4seconds. It’s been this way since the storm and rumored lightning strike a few months ago, rarely ever prior to that.
Dx11 and Win 10.
I also have to recalibrate with every login, whether coming back from disconnecting or initial login.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: mERv on July 18, 2024, 07:10:38 PM
In truth gentleman i used the cheatcode ploy to bait yall in :cheers:
Want to thank everyone for posting and contributing their feedback on the matter.
WHo knows what is really going on. What we all know is with no communication the community is bound to speculate.
That is preventable with just a little communication. The problem is significant when in the heat of the battle. Its nothing on the way to target. Imagine 3 black screens in a 10-15 minute time period while working a base, all 3 black screen occuring at critical moments. Both laptops experience this. 2 totally different machines with drastically different hardware.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 18, 2024, 07:11:50 PM
I’ve been getting them and often at intervals of 5 or 10 mins. Freeze up for 2-4seconds. It’s been this way since the storm and rumored lightning strike a few months ago, rarely ever prior to that.
Dx11 and Win 10.
I also have to recalibrate with every login, whether coming back from disconnecting or initial login.
Sounds like you have two septette problems.
I do notice if I plug stick into same USB port I don’t have to recalibrate. If I change ports I do. So I think its a windows usb thing. All my gear now rest in designated ports of the usb hub.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: xanax on July 18, 2024, 07:14:44 PM
I tried tracking times today to see if I got them at 10 min intervals, but I kept getting distracted. I just know they are really annoying.
Yeah you do, that was awesome. They all laughed......except the "curvy" one.
I'm gonna time these things too next time I get a chance.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 18, 2024, 07:19:26 PM
Regardless, it seems isolated, check your temps. The fact its two machines of one person you’re prolly making settings (doing something) that conflicts.
Are you overclocking anything?
Don’t be a dweeb We invoice for that :)
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Kermit de frog on July 18, 2024, 08:25:44 PM
I'm also getting micro freezes for the past 30 days. I do see a spike register in the variance in delay. I tried overclocking CPU (6900k) even more, but that only helped the gameplay smoother, but didn't get rid of micro freezes.
I'm also losing udp and game switches to tcp exactly at midnight, mountain time, I think daily.
I checked my DHCP lease times for my home router and ISP and neither line up with either network issues.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Banshee7 on July 18, 2024, 11:46:32 PM
Thought you had to use dx11 for vr..that's why I use it
Eagler
Correct, DX11 must be used for VR.
As for recalibrating sticks, that sounds like those players are losing USB power. In the search bar in the lower left of your screen type "device manager" and click to open the device manager in the right window pane. Then scroll to the bottom and click the arrow next to "Universal Serial Bus Controllers". Right click each one that has HUB in it and select properties then power management. Make sure the "Allow computer to turn off" box is unchecked. Click OK to close the window.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Banshee7 on July 19, 2024, 08:09:19 AM
As for recalibrating sticks, that sounds like those players are losing USB power. In the search bar in the lower left of your screen type "device manager" and click to open the device manager in the right window pane. Then scroll to the bottom and click the arrow next to "Universal Serial Bus Controllers". Right click each one that has HUB in it and select properties then power management. Make sure the "Allow computer to turn off" box is unchecked. Click OK to close the window.
Mine doesn’t lose complete calibration. My X52 used to do that back in AH2, and I had to buy a powered USB hub. That thing would just flash the lights and lose calibration mid flight (usually at the most in opportune moment :rofl). This stick is just has an axis slightly off center, so I’m fairly certain it’s probably the pot. I’ll check those settings though. Thanks Fugi.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Banshee7 on July 19, 2024, 07:01:14 PM
Just coming to report that my freezes so occur in 10 minute intervals.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: mERv on July 20, 2024, 12:18:18 AM
As for recalibrating sticks, that sounds like those players are losing USB power. In the search bar in the lower left of your screen type "device manager" and click to open the device manager in the right window pane. Then scroll to the bottom and click the arrow next to "Universal Serial Bus Controllers". Right click each one that has HUB in it and select properties then power management. Make sure the "Allow computer to turn off" box is unchecked. Click OK to close the window.
I have always used DX11 on my laptops and not used VR
Never had problems until recently and the more its going on the more frequent it is each day
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: BigR on July 20, 2024, 01:19:26 AM
Just coming to report that my freezes so occur in 10 minute intervals.
i also have timed my freezes at 10 minute intervals. This problem started when the ISP was changed.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: 1ijac on July 20, 2024, 03:18:32 AM
I noticed when the server switched that my desktop icon was DX11 and my DX9 icon was gone. I always flew DX9. I was getting micro freezes in DX11 and always have had micro freezes in DX11. I don't fly with VR so I created a DX9 icon shortcut back on my desktop. I get no micro freezes when I enter the game in DX9. Again, I don't fly with a VR headset which I believe DX11 is suggested if you do. There is both an aces high9 and aces high11 in the aces high3 program file. Either click on the Aces high9 in the program file to launch or create a desktop shortcut icon for aces high9 if you don't have one. This worked for me. I hope this is helpful.
Cheers, One-eye
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: RichardDarkwood on July 20, 2024, 05:11:34 AM
changing file names to get stuff to work properly?
this is just like DCS
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: fudgums on July 20, 2024, 07:58:07 AM
that bait is fresh
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: mERv on July 20, 2024, 08:02:15 AM
Whatever it takes legally to draw attention to a potentially game ending bug that is progressively getting worse. Gonna try the DX9 version but when I run it the game runs slow... like dramatically lower frame rates
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Banshee7 on July 20, 2024, 09:20:47 AM
Almost as fresh as a half-winged P-38G on approach :furious :rofl
:rofl :rofl my bad.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 21, 2024, 10:15:17 AM
I’m starting to wonder if everyone gets them at the same time. Maybe post “freeze” on ch.200 when it occurs to find out.
Another test would be to check if it happens offline.
If not, it narrows it down, then we need to look at online ISP or setting issues.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Kini on July 21, 2024, 10:55:29 AM
I read somewhere in here about switching to the DX-9 version, that stopped the micro freezes on my UI, but then I don't use VR.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 21, 2024, 11:06:52 AM
I'm inclined to suspect network issues but could be video driver related. Can eliminate that possibility with knowing whether it is happening to both AMD and Nvidia GPUs.
Most here are likely using Nvidia. Anyone using AMD? Problem or no?
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Skyyr on July 21, 2024, 12:42:22 PM
My freezes started when the ISP changed as well. I used to play on a laptop and the freezes started right after the ISP change. I run DX11 as well; but surprisingly, I also experienced the freezes with DX9. I didn't run DX9 long enough to see if it was the same recurring issue or just a one-off event
I recently built a new computer and the new computer has the same freezes, so it's not a specific individual computer issue. I did copy my AH files from my old laptop and I haven't tested if a fresh install fixes the issue.
I suspect it's a server call that times out, pointed to the old servers that no longer exist. That's just a hunch, but it behaves exactly as one would expect such a call to behave. The precise recurring interval only adds to that theory.
I'm going to run a TCP/UDP analyzer and see if I can correlate the freezes with anything.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: mERv on July 21, 2024, 12:45:07 PM
I’m starting to wonder if everyone gets them at the same time. Maybe post “freeze” on ch.200 when it occurs to find out.
Another test would be to check if it happens offline.
If not, it narrows it down, then we need to look at online ISP or setting issues.
I know for an absolute fact game freezes have happened for multiple players at the same time.
THIS WAS THE MOTIVATION FOR THE NAME OF THIS THREAD.
I cannot prove it. I lack the capability, intelligence, and resolve to figure this out.
The game developers lack of communication does not help the argument that the game is not compromised.
This is now a major issues with 4 freezes in a 30 minute time frame. I am not here to help fix this dam game. Dale has been making 100k-5000k a year on this game for 2 decades. If he is too busy now to fix the quality of life issues while still requiring $15 a month I say let it burn and let's all enjoy the time we have left.
A simple message of "hey, I have a problem. I do/dont have very many answers or a plan to move forward at this time" would have already gone a long way for this community. Alas, we are left to further fuel the flames of speculation. :banana:
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: xanax on July 21, 2024, 01:44:02 PM
My freezes occur every 10 minutes and I noted that for 40 minutes. 06, 16, 26 and 36 after the hour.
Later that night I watched some of Skyyr's livestream and noted his was freezing at 10 min intervals but not at the same times as mine.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 21, 2024, 02:34:10 PM
I know for an absolute fact game freezes have happened for multiple players at the same time.
THIS WAS THE MOTIVATION FOR THE NAME OF THIS THREAD.
I cannot prove it. I lack the capability, intelligence, and resolve to figure this out.
The game developers lack of communication does not help the argument that the game is not compromised.
This is now a major issues with 4 freezes in a 30 minute time frame. I am not here to help fix this dam game. Dale has been making 100k-5000k a year on this game for 2 decades. If he is too busy now to fix the quality of life issues while still requiring $15 a month I say let it burn and let's all enjoy the time we have left.
A simple message of "hey, I have a problem. I do/dont have very many answers or a plan to move forward at this time" would have already gone a long way for this community. Alas, we are left to further fuel the flames of speculation. :banana:
It may not be the game with issues. It may not even be in his hands, and that's what we are trying to figure out. Chances are he'd be asking us the same questions to figure it out.
Lets not beat on HT, or anything that side tracks us from narrowing it down.
If we find out it's Frontier we would have the answer as to where they need to focus attention. He can then get a repair ticket started with Frontier. If it's another trunk system then we'd know to go after them.
Some of us have been troubleshooting things like this for decades. Provide what is wrong tells what needs to be fixed.
I was looking for my XP Game Launcher software because I can run traceroute over and over by click one button over and over to catch it. I got all caught up in finding my AH Tech Hangar page. My Cod I musta drove myself bat-sht-crazy making that site,... it's massive. ANYWAY I found an old tool I had on it. Internet Traffic Report http://internettrafficreport.com/ (http://internettrafficreport.com/)
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 21, 2024, 02:42:19 PM
Has anyone even bothered to have called HT and ask or inform him about the issue?
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: TryHard on July 21, 2024, 04:12:26 PM
I know for an absolute fact game freezes have happened for multiple players at the same time.
THIS WAS THE MOTIVATION FOR THE NAME OF THIS THREAD.
I cannot prove it. I lack the capability, intelligence, and resolve to figure this out.
The game developers lack of communication does not help the argument that the game is not compromised.
This is now a major issues with 4 freezes in a 30 minute time frame. I am not here to help fix this dam game. Dale has been making 100k-5000k a year on this game for 2 decades. If he is too busy now to fix the quality of life issues while still requiring $15 a month I say let it burn and let's all enjoy the time we have left.
A simple message of "hey, I have a problem. I do/dont have very many answers or a plan to move forward at this time" would have already gone a long way for this community. Alas, we are left to further fuel the flames of speculation. :banana:
Many people forget this game is on autopilot now. When all the support people are let go, what do you expect will (not) happen
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 21, 2024, 05:54:09 PM
To be fair, 15 bucks isn't what it was 20 years ago, or even 4.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Eagler on July 22, 2024, 05:36:31 AM
Are you now telling us that HT does not even bother to read the comments on the bbs for his game?
How about him responding to our questions here for his paying customers to see what he thinks of our concerns?
Eagler
When you want to ask your doctor a question do you post it on facebook or do you call the doctors office?
If your car is making a funny noise do you wait for the mechanic to show up, or do you call him/her to tell them about it?
Skuzzy was the lord of the BBS. He patrolled it and Im sure gave Hitech messages about issue players were having. These days who knows how busy Hitech is? By the way some of these political threads eventually get shut down I dont think he visits the BBS that often. If you are having a problem in the game it is much better to contact Hitech directly.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Eagler on July 22, 2024, 07:32:27 AM
Your examples don't work here...
We all don't share the same doctor or body nor drive the same car..
I am a fan boy of this game..more than most but facts are facts..
Everyone here hangs on every letter in every word HT posts here when he does..
What's wrong with expecting more responses from him here?
Think he'd rather deal with numerous phone calls from us instead?
I don't..
Eagler
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 22, 2024, 08:42:43 AM
HT views the bbs, just not every day. 90% of the stuff posted are not concerns. As far as I know he still has young kids and their interest to tend to on summer vacation.
At least 100 times its been posted if he doesn’t respond call him.
I haven’t because I don’t want to inundate him with repeat phone calls. Evidently, no one has called, that I’m aware of. Seems everyone is waiting for someone else to call. He doesn’t bite.
That said, just because he hasn’t responded doesn’t mean he’s not trying to figure it out. He's a man of few words, and I can't blame him. One sentence turns into 100 questions.
That said, if directx 9 fixes it then its probably vid driver issue. We have not established that to be true yet.
I didn’t get them until 2-3 weeks after the connection update. But I know I have updated nVidia drivers since.
Testing offline can give us an answer between vid and connection. I haven’t heard of anyone doing that either.
Last night I asked on 200 if anyone was getting freezes, only one person said yes. This doesn’t seem to be global.
It could be helpful that people having them post what vid card they have. IF we establish its vid driver, rolling back to prior update may fix it. The game has not been updated so it's not something that was implemented.
Several here are tech support types, we’re going through check list to narrow it down, almost same as you’d get for paid tech support. We really only need HT if it turns out to be connection issue.
When I made vids I was getting freezes in AHFV. I backed down the vid card from quality to performance fixed it.
If you’re getting freezes post what vid card and what OS you’re using. Help us help you. Talking 15$ doesn’t help.
:)
I only noticed one 1 sec freeze.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 22, 2024, 08:49:22 AM
Understanding the difference between DX9 and DX11.
Direct3D 11 supports an additional level of polymorphism on video memory resources known as views. Essentially, where you had a single Direct3D 9 object for a texture, you now have two objects: the texture resource, which holds the data, and the resource view, which indicates how the view is used for rendering.
The higher the DX mode, the harder your system is tasked due to the increased textures (higher resolution) of the game, and this can have a huge impact on frame rates. This is where system build/components comes into play. Example higher end video cards tends to handle DX11 games more easily then mid to low end video cards. Same with system - a higher end system will perform better than a low to mid level system.
With today's systems being much more advanced than their predecessors were when DX9 was released there is somewhat of a "leveling" effect going on here. In other words today's systems are much more powerful and capable of handling more advanced multimedia (including games), and therefore require a more advanced DirectX API (Application Programming Interface). This is the reason for DX11, and the move towards DX12.
Yes, DX11 can task a system, but if the system is relatively new and upper mid level, this shouldn't be a problem. The problem comes in when trying to game with mid to low level systems/video cards. This is where you take a performance hit via frame rates. In this instance your can lower your DX mode, but at the cost of image quality.
If it's running smoother in DX9 that means your system is not able to handle the graphics of the other modes. Your CPU and GPU are considered low end so just stick with Dx9.
IF you have a newish system and your freezes go way using DX9, it could be because you're no longer using advancements in DX11 that COULD be causing it. IF we establish using DX9 fixes it, it's a good chance it's a new vid driver.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: The Fugitive on July 22, 2024, 10:39:13 AM
We all don't share the same doctor or body nor drive the same car..
I am a fan boy of this game..more than most but facts are facts..
Everyone here hangs on every letter in every word HT posts here when he does..
What's wrong with expecting more responses from him here?
Think he'd rather deal with numerous phone calls from us instead?
I don't..
Eagler
I know my doctor has a lot more patients than me.... try getting a quick appointment.. Im sure none of his patients are posting on message boards looking for an answer from him.
I drive a Mustang, Im sure there are still a few hundred thousand of those on the road.
To Hitech, Im betting the BBS is nothing more than a chat room and a huge waste of time to monitor it.
The point is, if you want action, direct message him, email him, or call him. If you post here looking for answers all your going to get is is comments from the rest of the peanut gallery. Some things can be answered here, more to game play. Game mechanics we are only guessing as none of us have worked with Hitechs code, but have experience with other code writing.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 22, 2024, 11:29:34 AM
I'm updating my tweak page soon, but I'll post this here too. If it's a connection issue this may contain a work-around setting that helps.
I've used SpeedGuide.net and many tools for decades now. It has proven it's worth. Be sure to explore the Broadband menu.
It is completely free, works with most Windows versions from XP to Windows 11, requires no installation, and has been downloaded over 10 Million times over the years. This will save the agony of manually making registry settings, and a good tool for custom tweaking.
While the SG TCP Optimizer is designed to give you the best possible throughput online, it can also help improve your gaming experience. There are, however a few subtle differences when optimizing for throughput/file transfer vs. gaming/reduced latency.
To tweak your system for the best possible gaming performance, please follow these steps:
1. Apply the Optimal Settings In the TCP Optimizer, set your advertised internet speed, choose the "optimal" settings, and "Apply" them (you can postpone the reboot for now).
2. Set Network Throttling Index and System Responsiveness In the "Advanced" tab of the Optimizer, set the "Gaming Tweak - Network Throttling Index": NetworkThrottlingIndex: disabled:ffffffff SystemResponsiveness: gaming: 0
3. Disable Naggling In the "Advanced" tab, set the "Gaming Tweak - Disable Nagle's Algorithm": TcpAckFrequency: 1 TcpNoDelay: 1 TcpDelAckTicks: 0
4. Apply the Optimizer settings and reboot when prompted.
5. More Tweaks After applying the settings and rebooting, also see the Gaming Tweaks article for additional settings to your PC and NAT router not covered by the progra
* SpeedGuide.net Speed Test https://www.speedguide.net/speedtest/
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: hitech on July 22, 2024, 11:29:56 AM
This is not a new issue. It has been around since we supported DX11. I have looked for it in the past but never found a way to duplicate it. My guess is nvidia updated a driver that reintroduced the issue. Also just because is shows in network stats does not mean it is network related. The pause in the game simply causes the read of the packet to be delayed.
HiTech
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Eagler on July 22, 2024, 11:31:08 AM
Thanks for the response HT!
<S> Fugitive
Eagler
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 22, 2024, 11:34:00 AM
This is not a new issue. It has been around since we supported DX11. I have looked for it in the past but never found a way to duplicate it. My guess is nvidia updated a driver that reintroduced the issue. Also just because is shows in network stats does not mean it is network related. The pause in the game simply causes the read of the packet to be delayed.
HiTech
Kudos
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: ZE on July 22, 2024, 11:36:20 AM
As for recalibrating sticks, that sounds like those players are losing USB power. In the search bar in the lower left of your screen type "device manager" and click to open the device manager in the right window pane. Then scroll to the bottom and click the arrow next to "Universal Serial Bus Controllers". Right click each one that has HUB in it and select properties then power management. Make sure the "Allow computer to turn off" box is unchecked. Click OK to close the window.
My stik is not connected to a hub, it’s using a system board USB port.
I don’t know what could have changed that about 6-8 months ago I started having to recalibrate every login. I did upgrade from Win 7 to 10.
It’s not that there’s no calibration, it’s just so poorly calibrated that it would crash the plane with much maneuver.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: The Fugitive on July 22, 2024, 11:50:53 AM
My stik is not connected to a hub, it’s using a system board USB port.
I don’t know what could have changed that about 6-8 months ago I started having to recalibrate every login. I did upgrade from Win 7 to 10.
It’s not that there’s no calibration, it’s just so poorly calibrated that it would crash the plane with much maneuver.
Your computer has internal hubs, so you should still check them. Anytime windows does an update that is one of the settings I check as it does get changed.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 22, 2024, 11:59:37 AM
Intel or AMD CPU? If the former then stop your cores from "parking". That has caused stutters in other games.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 22, 2024, 12:02:24 PM
This is what I updated to, basically when my freezes started. Since going performance instead of quality, I also removed Geforce Experience. I had 1 micro-freeze last night during 1-2 hrs of flying. Coincidence? not sure.
GeForce Game Ready Driver Version: 555.99 WHQL Release Date: 2024.6.4 Operating System: Windows 10 64-bit, Windows 11 Language: English (US) File Size: 628.65 MB
Fixed Gaming Bugs [GeForce Experience] Flickering or black screen if Instant Replay is enabled [4665009] [NVIDIA app] FPS overlay showing NA in multiple games [4608943]
Fixed General Bugs CUDA 12.5 does not work with CUDA enabled Docker images [4668302] [Microsoft New Teams/Outlook] Visual artifacts when MFAA is enabled from the NVIDIA Control Panel [4608670] LG OLED48C4 TV is not detected as G-SYNC Compatible [4645783] LG 32GS95UE is not detected as G-SYNC Compatible [4564083]
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Eagler on July 22, 2024, 12:17:39 PM
Would it help troubleshoot if we recorded things like vCard, driver ver, connection type, etc?
Eagler
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 22, 2024, 12:19:18 PM
If it stutters only with Geforce Experience running try turning off the instant replay feature.
You can still record without that feature. You just have to start and stop the recording manually.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 22, 2024, 12:46:36 PM
Would it help troubleshoot if we recorded things like vCard, driver ver, connection type, etc?
Eagler
Yes
I THINK we're on the right path here. I'm assuming it's a nvidia thing. Finding an exact setting in Nvidia control panel to help it may take some time.
AKIron's CPU Parking tweak seems to be on the same path too. Great find. Not positive it relates to this issue, but games are becoming more CPU intensive. I've made registry files to toggle the setting on/off, since the address in the reg img was the same I have herein Win11. Combined with the power plan below as stated in the article, but using my own directions.
* Change the power plan Power plans are no more than a set of settings that controls how your PC consumes/saves power. And in Windows 10, Microsoft introduced a power plan for workstation called Ultimate Performance, which can be a safe and easy-to-get performance boost.
By default this power plan is a hidden feature, but you can use the following steps to enable it:
1) On your keyboard, press Win+R (the Windows logo key and the r key) at the same time. Type or paste powercfg.cpl and press Enter. 2) Select Ultimate Performance. If you don’t see this power plan, simply continue to the next step to unhide it. 3) On your keyboard, press Win (the Windows logo key) and type cmd. Select Run as Administrator. 4) In the command prompt, type or paste the following command and press Enter. " powercfg -duplicatescheme e9a42b02-d5df-448d-aa00-03f14749eb61 " no quote marks.
If you see a prompt similar to this, return to step 2 to enable the Ultimate Performance power plan.
I've made these settings in Win11 with no ill effects.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Skyyr on July 22, 2024, 12:52:46 PM
It's not an Intel issue. Both my PCs are AMD and have the freezing issues.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: popeye on July 22, 2024, 01:39:13 PM
If it stutters only with Geforce Experience running try turning off the instant replay feature.
You can still record without that feature. You just have to start and stop the recording manually.
I have it and run it sometimes, sometimes not, record sometimes (instant replay or regular), sometimes not, never had issues with it before the isp switchover. The blips occur whether it is running or not.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 22, 2024, 02:30:56 PM
If it is an nvidia thing, why are people reporting new freezes after the server ISP change?
It's hard to say either is concrete right now. I'm just saying that I updated to a new Vid driver 2 weeks after the ISP upgrade when I got them. The upgrade went very smooth for me.
The new nvidia driver came out in June.
Narrowing it down to an actual single cause will take some time. As HT said, it's been going on a long time, I THINK something just exasperated it. DX9, DX11 nor the game has changed, so I need to look towards what has changed. Obviously ISP is obvious start point. But the whole DX9 thing pointed me in another possible direction. Here's the thing, it's not global. If it were ISP I would think it would include many more players. We could all be wrong.
That drivel said,... the tweaks, whether it fixes it or not, is still streamlining performance. Sometimes you just find good tweaks along the way.
Since no one has a proven fix, it's just speculation.
Like I said above, if DX9 fixes it, it seems to point more towards vid driver. Problem is those reporting them aren't supplying much info.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: mERv on July 23, 2024, 12:56:16 AM
It's hard to say either is concrete right now. I'm just saying that I updated to a new Vid driver 2 weeks after the ISP upgrade when I got them. The upgrade went very smooth for me.
The new nvidia driver came out in June.
Narrowing it down to an actual single cause will take some time. As HT said, it's been going on a long time, I THINK something just exasperated it. DX9, DX11 nor the game has changed, so I need to look towards what has changed. Obviously ISP is obvious start point. But the whole DX9 thing pointed me in another possible direction. Here's the thing, it's not global. If it were ISP I would think it would include many more players. We could all be wrong.
That drivel said,... the tweaks, whether it fixes it or not, is still streamlining performance. Sometimes you just find good tweaks along the way.
Since no one has a proven fix, it's just speculation.
Like I said above, if DX9 fixes it, it seems to point more towards vid driver. Problem is those reporting them aren't supplying much info.
is there a reason when I boot up dx9 the program runs twice as slow as DX11 and im only getting 30fps when the game is loaded and im in the MA?
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: popeye on July 23, 2024, 06:22:11 AM
is there a reason when I boot up dx9 the program runs twice as slow as DX11 and im only getting 30fps when the game is loaded and im in the MA?
There is a frame rate hit switching from the DX11 version to DX9. When I first switched to DX9, I noticed only a small change, maybe 10% to 15%. That was with a GTX1060 vid card. That card died and I replace it with a GTX1660 Super, but never tried the DX11 version of AH3 again. With the GTX1660 the frame rate difference between DX11 and DX9 is more significant: 22% to 40% in different game situations. Haven't done exhaustive testing, but am inclined to try DX11 again. Will be watching for freezes.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Eagler on July 23, 2024, 07:00:34 AM
Just wondering if someone who has this issue constantly listed their hardware and drivers that HT could setup an identical system to test the issue with..to confirm if he has the same experience or if it's more than that..
Eagler
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 23, 2024, 07:56:50 AM
If there's any kind of rhythm to it, every 5 mins, 10 mins, etc... then obviously there is something scheduled causing it. Some will need to track and document to find a commonality.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: CptTrips on July 23, 2024, 08:29:06 AM
I'm amazed that AH doesn't generate log files with time marks so you could see what processing is occurring and if there any unexplained time gaps between certain events entries. That can be a huge help is trouble shooting localized client problems in applications that aren't easily reproducible on demand with given steps.
Oh, I guess the AH film might have embedded debug info I bet. Anyone produce film of the freezes? AH film not screen grab.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 23, 2024, 08:41:15 AM
I’m still fresh into this. I’m seeing DX9 as a work-around but not the fix. Its substandard to DX11.
Again, it makes it harder to figure out without knowing what vid cards the people with the problem have. A few of us assume nVidia, because its the most used. Post your damn cards and OS lol
I’m using nVidia 3060ti, Intel CPU, Windows 11.
Here what I did to pretty much cancel it, SO FAR.
I used Speedgate TCP Optimizer. This is meant for people using cable, not so much WIFI. Gamers should tweak their connection anyway. I’m not sure this helped in the fix.
In nVidia control panel 3D settings, i set any setting that gives the option of quality or performance to performance. There’s very little difference in quality. But it directs the signal away from components that may contain this issue. All assumption right now.
After these two tweaks my 2 second micro freezes stopped. I do see what I’ll call normal game glitch as if it dropped a couple frames, its not s freeze. This last about 250ms (1/4 of a second), if you’re not watching you’ll miss it. In 2 hrs of flying I saw 2 of these. I’m not getting a 2 sec freeze every 10 min anymore.
I did implement the tweak to disable CPU Parking after this, but didn’t notice any difference. Except the game is very smooth, but that can be from performance settings on vid card.
My reckless assumption is that like performance over quality, DX9 is not using a newer quality enhancement a new driver may have implemented for DX11. Both are moving the signal away from it, except DX9 implements other issues that effect quality and fps. >IF< my theory is on the right path, there is a specific setting causing the freezes, but it will take process of elimination to narrow it down. I’ll need to change one setting at a time, fly for an hr to see if I got it back, then change another until I get it back.
Until then, the next test would be everyone with the issue to go through every 3D setting on nvidia card and every setting that offers performance or quality select performance and report here if you got a positive change.
Something tells me a new enhancement is one AH, and older game, doesn’t need or use. So in theory I may be directing the signal away from that channel that contains that enhancement, again, same DX9 would do, but has negative effects, an undesirable tradeoff.
This is all theory right now. We need others to try performance over quality, I noticed no difference in visual quality, that could be because the game doesn’t use or need it.
But seriously, thr game is running smooth as melted butter with the performance settings. 1-2 250ms glitches per hr or 2 is nothing to cry about.
Try it, let us know, and I’ll narrow it down to a specific setting, AMD may have imimented similar enhancement thr game doesn’t use.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 23, 2024, 08:42:28 AM
If there's any kind of rhythm to it, every 5 mins, 10 mins, etc... then obviously there is something scheduled causing it. Some will need to track and document to find a commonality.
There is, 2 sec freeze every 10 min. I MAY have solved it.
I’m starting to get the feel of a buffer loading up then dumping. OR something timing-out, all guess work with no meters or data to read..
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: popeye on July 23, 2024, 09:49:22 AM
Sat in tower and monitored Net Status (I'm retired).
With DX11 saw the large spikes in Variance in Delay as reported by Shane at exactly 10 minute intervals.
With DX9 no spikes during 30 minute observation.
Repeated both tests twice (I'm retired) with same results.
Win7, GTX1660 Super, driver 466.77.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 23, 2024, 10:25:56 AM
Anyone using screen saving, sleep mode, hibernate? Turn that sh*t off for all devices.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 23, 2024, 11:04:27 AM
Anyone using screen saving, sleep mode, hibernate? Turn that sh*t off for all devices.
This is true. However, in this case, my pc is very streamlined, it prolly eats s lot of power, and I had the micro freezes too. But something every gamer should do anyway.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 23, 2024, 11:05:25 AM
The freeze happens at 2 minutes into the film. While flying there was a definite pause, but the film shows only a slight effect. So, film doesn't really demonstrate the pause, but posted in case there is useful info embedded.
DX11.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 23, 2024, 12:00:20 PM
Don't forget to check the seal on your differential.
The freeze happens at 2 minutes into the film. While flying there was a definite pause, but the film shows only a slight effect. So, film doesn't really demonstrate the pause, but posted in case there is useful info embedded.
DX11.
Thanks for your efforts. Its all a part of process of illumination. Every bit of info helps.
I’m reading up on s cpl things.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 23, 2024, 06:13:52 PM
No idea if related but a certain other sim has a similar problem alleviated but turning off USB connection detection in the game. This is likely a purely other game function and while I don't know if you can stop Windows from checking you can at least make sure Windows is not shutting them down. Then turning them back on when activated by use.
Open Device Manager Expand the Universal Serial Bus Controllers section Find the USB Root Hub items Right-click on a hub and select Properties Click the Power Management tab Uncheck the Allow the computer to turn off this device to save power box Click OK
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 23, 2024, 06:22:41 PM
You could turn off plug and play to test. It's a service. Just stop it. Start back when done testing.
I just tried that. Doesn't stop USB connection detection so dunno.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: steely07 on July 24, 2024, 12:41:01 AM
Did some testing of my own this arvo, and see video at bottom for example with timecode
It is happening every 10 mins
It isn't happening the same time for everyone
I suspect it's based on the time you launch the game (10 min timer starts at launch I think)
I'd initially thought it might have been some sort of scheduled task on the game server, but based on above, don't now think so
I notice in wireshark trace a dropped ICMP packet to an unknown port (at server end) at about same time, and it's the only ICMP traffic in thousands of packets sent and received
I'm guessing it could be some sort of checksum check on the game exe as a sort of anticheat (I realise that this is just a guess, and we wouldn't get it confirmed or denied)
Anyhow, see film, I hope it helps, this has only been happening since the internet change recently at HTC
https://www.youtube.com/watch?v=mWrbIDZurRI
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 24, 2024, 07:01:18 AM
A reply from HT on page 5
“ This is not a new issue. It has been around since we supported DX11. I have looked for it in the past but never found a way to duplicate it. My guess is nvidia updated a driver that reintroduced the issue. Also just because is shows in network stats does not mean it is network related. The pause in the game simply causes the read of the packet to be delayed.
HiTech”
That said, I went after both TCP connection and GPU.
I’M FIXED. ZERO GLITCHES OR MICRO FREEZES.
The game is very smooth. I’ll post what I did after coffee :)
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 24, 2024, 09:06:48 AM
WOT ALERT!
I'M FIXED
I went at this the wrong way, but I threw a few things at it at once just to get it gone. I had 2 sec freezes every 10 min. I went after both TCP/IP and GPU to cover wide base. Flew 2 days, totaling 2-3 hours with zero glitches or micro freezes.
Somewhere in the pile below is a workaround, at least for my setup. I will not call it a "fix" because there are certain things we can't put our hands on, so it's a work around it.
I'll have to now go backwards and restore each tweak to default one by one until I duplicate the issue 2/3 times to narrow it down to 1-2 specific settings. Once we figure that out it opens a path to the core issue. Every tweak I reverse will require 1 hour of flying to get a negative or positive on that setting. This will take many hour, unless I hit gold right away.
UNTIL THEN, players can TRY the settings below and hopefully get it gone for them too.
------------------------------- Side note; Back in band camp, if you wanted to game you HAD to dig your hands into settings, learn them, and know why you're implementing them. You had to get your hands dirty to stay competitive. My past website was built to hopefully get everyone playing within an acceptable margin of game performance. I am rebuilding a smaller site, that will also link to Fugitive's AH Help page. I'll just cover things he doesn't instead of re-inventing a wheel. You want to be a great gamer? Knowing your device and how it runs is a major part of that.
-------------------------------
I'm running Windows 11 Nvidia RTX 3060ti Directx 12
BIOS, Drivers and software are all up to date.
Did Nvidia recently introduce a conflicting setting?
My RTX 3060ti Driver - Windows 11, DX12 GeForce Game Ready Driver Version: 555.99 WHQL * Release Date: 6/4/24 Note: Fixed Gaming Bugs [GeForce Experience] Flickering or black screen if Instant Replay is enabled [4665009]
Popeye's Driver - Windows 7 GeForce Game Ready Driver Version: 466.77 WHQL * Release Date: 6/10/21
Still hard to say, but wide space in driver updates and both had micro freezes. Could it be a DirectX/Windows update that caused it? Dunno, YET
-------------------------------
* Uninstalled "G-Force Experience"
------------------------------- CONNECTION TWEAKS I MADE
* SpeedGuide.net is a great informative site for connections Note from the manual registry gaming tweaks page "Disable Game Bar and Game Mode under Windows 10 Creators update
Windows 10 Creators' update introduced a "Game Bar" to to help Xbox integration and gaming in general, however, they can reportedly cause stuttering during gaming, especially with Windows 10 builds prior to v1709."
Optimized TCP connection with Speedgate TCP Optimizer After optimizing my TCP and reboot, I entered the below gaming tweaks. TcpAckFrequency: 1 TcpNoDelay: 1 TcpDelAckTicks: 0
------------------------------- NVIDIA GPU TWEAKS I MADE
Nvidia Control Panel > Manage 3D Settings (NOTE: You can make a different settings profile for each game or app you run.)
Image scaling = On (boost fps) Ambient Occlusion = Performance Antialiasing - Transparency = Multisample (superior performance) Power Management mode = Prefer maximum performance Shader Cache Size = Unlimited Texture filtering - Quality = High Performance Threaded optimization = off (off for older apps) Vertical sync = Fast (low latency, drops excess frames of refresh rate, no artifacts from tearing)
-------------------------------
Internet Traffic Report http://internettrafficreport.com/
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Shane on July 24, 2024, 10:31:26 AM
WOT ALERT! I'M FIXED ------------------------------- * Uninstalled "G-Force Experience" ------------------------------- ------------------------------- NVIDIA GPU TWEAKS I MADE
Nvidia Control Panel > Manage 3D Settings (NOTE: You can make a different settings profile for each game or app you run.)
Image scaling = On (boost fps) Ambient Occlusion = Performance Antialiasing - Transparency = Multisample (superior performance) Power Management mode = Prefer maximum performance Shader Cache Size = Unlimited Texture filtering - Quality = High Performance Threaded optimization = off (off for older apps) Vertical sync = Fast (low latency, drops excess frames of refresh rate, no artifacts from tearing) -------------------------------
I just made the gfx card tweaks (game specific), and only disabled GeForceEX as a test before uninstalling. The only gfx tweak unavailable to me was the shader cache.
I'll give this a go.
new pc (3/24): Win 11pro, dx12, NV GeForce RTX 3080
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 24, 2024, 10:58:35 AM
I just made the gfx card tweaks (game specific), and only disabled GeForceEX as a test before uninstalling. The only gfx tweak unavailable to me was the shader cache.
I'll give this a go.
new pc (3/24): Win 11pro, dx12, NV GeForce RTX 3080
Its said Game Mode should be turned off, but I have it on with no ill effects.
It may end up being a combo of settings, but hoping not. That would be time consuming to figure out.
Work-arounds bottom page 7
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Shuffler on July 24, 2024, 12:31:36 PM
I snuck onto Dale's property last night and connected directly to the severs. The cost in cable is a bit much for the run to my home.... but... the frozen margaritas somewhat offset the agony.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: hitech on July 24, 2024, 12:39:38 PM
Also the last time I was researching the issues (many years back) I found out a few other games had the exact same issue. My assumption has always been Nvidia is doing some type of memory reorganization do to something like fragmentation. Just a guess.
HiTech
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 24, 2024, 12:57:46 PM
Also the last time I was researching the issues (many years back) I found out a few other games had the exact same issue. My assumption has always been Nvidia is doing some type of memory reorganization do to something like fragmentation. Just a guess.
HiTech
With nothing but imagination running, it kinda had a feel of something loading up and then purging it causing a brief lockup/freeze. Total imagination. The exact 10 min threw me off, evidently the action is timed. I’ll narrow it down eventually.
SEEMINGLY in a Quality process, hoping performance would by-pass the process. Somewhere it did.
Next I’ll reset TCP to default and see if it returns. If not then our assumption is probably right.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 24, 2024, 01:06:51 PM
I snuck onto Dale's property last night and connected directly to the severs. The cost in cable is a bit much for the run to my home.... but... the frozen margaritas somewhat offset the agony.
Cheater!
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: CptTrips on July 24, 2024, 02:05:32 PM
The freeze happens at 2 minutes into the film. While flying there was a definite pause, but the film shows only a slight effect. So, film doesn't really demonstrate the pause, but posted in case there is useful info embedded.
DX11.
Can you repro this in the offline practice?
That would tend to suggest GPU rather than anything net related.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 24, 2024, 02:10:12 PM
That would tend to suggest GPU rather than anything net related.
I have similar thoughts. My CPU is unparked, other CPU intensive resource hogs are disabled. AH is more CPU intensive over GPU than days past.
Here's a ball grabber. I seriously uncorked this vid card. While Shane and I were testing things, I noticed something crazy. My monitor is 60 refresh max, therefore my card is 60hz max. My FPS use to be a rock solid 60 no matter what. Makes sense, right? I noticed my FPS is now >> 300 <<,.. from 60 to solid 300. That's bat-sht crzy. I'm prolly dumping more frames than I'm using. 300 is amazing smooth, like RL smooth.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 24, 2024, 02:14:01 PM
I Reset all TCP settings to default, and testing, while chatting with Shane testing his in the MA.
I only had one single freeze in 2 flights, and I think that was self induced., about 45 min worth of flying. Not even a glitch,.. but WOW, pretty sure its VSync set to Fast, boosted me from a rock soild 60 fps to 300 fps. as smooth as RL.
ANYWAY, I'm thinking it's more vid or CPU than connection. I'll fly again as is, TCP at default, before I claim it's not connection
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Shuffler on July 24, 2024, 03:23:42 PM
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: steely07 on July 24, 2024, 06:07:11 PM
Thanks all who are spending time on this, and Dale for responding, thought, if we think it's nvidia related, is anyone running a AMD GPU and can post their experiences? (ask your squaddies!)
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 24, 2024, 06:32:15 PM
Thanks all who are spending time on this, and Dale for responding, thought, if we think it's nvidia related, is anyone running a AMD GPU and can post their experiences? (ask your squaddies!)
So far, everyone who chimed in with freezes have been nvidia users. Not sure if its nvidia or something effecting nvidia cards.
Skyyr said he has AMD cpu, not sure if his card is AMD. So far, the only one who mentioned anything else. But don’t remember if he said he had freezes
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 24, 2024, 09:24:47 PM
Thanks all who are spending time on this, and Dale for responding, thought, if we think it's nvidia related, is anyone running a AMD GPU and can post their experiences? (ask your squaddies!)
Thanks to your and Popeye’s time and contribution to the issue. It was informative.
I see no negative replies, hopefully that means players are enjoying being players. Cryin about who killed who is a healthy game that’s still working.
I’m still going to narrow this down, but input is valuable, don’t hesitate, positive or negative.
I hope something here was a working work-around
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: steely07 on July 24, 2024, 10:00:40 PM
It has something to do with skins, HT/Dale, how often does the game/client check for new skins?, would it be 10 mins?
I turned off "automatically download skins", but it didn't actually make a difference (i suspect it still checks in, but doesn't download anything in this mode), however, with that setting on, and selecting a skin I did not have, clicking it to kick it's download off, I get the freeze after the skin is downloaded, and while it's moving into the skins folder, or (it's hard to time) when the cleanup happens (when the res.fth is renamed to .res and moved to skins folder)
Can anyone replicate?
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 24, 2024, 10:20:38 PM
It has something to do with skins, HT/Dale, how often does the game/client check for new skins?, would it be 10 mins?
I turned off "automatically download skins", but it didn't actually make a difference (i suspect it still checks in, but doesn't download anything in this mode), however, with that setting on, and selecting a skin I did not have, clicking it to kick it's download off, I get the freeze after the skin is downloaded, and while it's moving into the skins folder, or (it's hard to time) when the cleanup happens (when the res.fth is renamed to .res and moved to skins folder)
Can anyone replicate?
I have auto skin DL disabled. Not having skins DL while playing should be a given.
Thanks for making a good point.
That said, whats happening now is new, auto skin DL is old.
Checking for skins is not a resource hog. But ya never know.
Evidently you’re still having issues?
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: steely07 on July 24, 2024, 11:24:27 PM
Auto skin download is indeed old, but the IP's and routing for those servers recently changed remember, and for all we know those workloads may have been moved at same time to new machines
I'd still like to see if anyone can replicate
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 25, 2024, 09:23:01 AM
I flew around for just over 20 mins in offline practice mode. Mostly circles, a bit of maneuvering. Nary a hiccup.
Ryzen 7 5800X3D, 64GB DDR4, RTX 3070.
DX11, all default settings in game.
An excerpt of what it looked like.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: CptTrips on July 25, 2024, 10:00:01 AM
No but I haven't gone online in a long time. I pull it for a bit of target practice now and then. Someone who is seeing the freezing might try offline which might narrow it down to being network related or not.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 25, 2024, 10:05:16 AM
I flew around for just over 20 mins in offline practice mode. Mostly circles, a bit of maneuvering. Nary a hiccup.
Ryzen 7 5800X3D, 64GB DDR4, RTX 3070.
DX11, all default settings in game.
An excerpt of what it looked like.
Watched it twice, didn't see any freezes.
1st. question, did you tweak anything like your GPU before this flight?
A good comparison would be to then fly online and see if you get 2 sec freezes every 10 min.
If you're not affected online either, then my assumption is your setup/config is not prone to them.
I do know that tweaks I made to TCP wasn't what fixed my issue. Doesn't mean there's no server or ISP issue, just means those tweaks weren't what fixed it.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 25, 2024, 10:07:12 AM
No but I haven't gone online in a long time. I pull it for a bit of target practice now and then. Someone who is seeing the freezing might try offline which might narrow it down to being network related or not.
Exactly why I was asking others to fly offline. Now that I'm fixed it would be irrelevant for me to do so as an A-B comparison.
One thing that might be different from me with others is I removed Game Bar and Geforce Experience (those could have changed/updated), and unparked the CPU. Every other config I did prior to this issue.
Al I know is I'm fixed and need to figure out how I did it. lol
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Shuffler on July 25, 2024, 04:18:29 PM
Do these freeze's happen in FSO, Monday Night Madness, or the custom arenas?
Yes, was experiencing them last night in FSO quite frequently. Always at the worst moments too. :bhead
Asked the squad and everyone was having the same issue.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Spikes on July 27, 2024, 12:58:16 PM
Flew for an hour in MA and then FSO and had no issues, odd.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Shane on July 27, 2024, 01:06:45 PM
My testing so far leans towards it being directx11 related and possibly in conjunction with nvidia drivers.
Ran dx9 version with no freezes (still have geforce overlay, no effect on or off.)
Dx11 still experiences freezes.
Only thing I haven't done is rolled back nvidia drivers to pre-isp move (last known non-freeze dx11.) If I do this and it does not resolve the freezes, then it's either some windows update or possibly actually related somehow to the isp switchover.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 27, 2024, 01:51:42 PM
I allowed the Windows Dev updates a few years ago. Big mistake. Weekly updates if not more frequent. Many problems. I withdrew about a year ago but you have to wait for the next big update before they will stop. Unless you want to do a wipe and clean install. Many of the problems I have seen were most apparent in game graphics. Sometimes the next Windows update would resolve, sometimes the next Nvidia update would resolve. Hard to know which is the culprit.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 27, 2024, 03:04:59 PM
My testing so far leans towards it being directx11 related and possibly in conjunction with nvidia drivers.
Ran dx9 version with no freezes (still have geforce overlay, no effect on or off.)
Dx11 still experiences freezes.
Only thing I haven't done is rolled back nvidia drivers to pre-isp move (last known non-freeze dx11.) If I do this and it does not resolve the freezes, then it's either some windows update or possibly actually related somehow to the isp switchover.
As I stated before. DX9 may work over DX11 because DX9 is not implementing enhancements DX11 brought to the table, its bypassing them. Same as my performance setting over quality, performance is bypassing processes quality settings would steer signal to.
That said, now running at 300fps, I figured I could afford more quality, and then BAM! Got freezes back. I’m at work, can’t remember name of the setting right now, but if I can duplicate it 2-3 more times I may have found part of the problem. I ran out of time last night, but next round home I get back into what I did.
Its PROLLY a DX and nvidia battle, but nividia is all we can control.
ALSO was reading nvidia had digital audio conflicts. I disabled nvidia digital audio last month. No reason for audio signal to pass through 2-3 needless processes for a single result. There could be a problem there.
We’re getting close, no cigar yet
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 27, 2024, 03:08:43 PM
My testing so far leans towards it being directx11 related and possibly in conjunction with nvidia drivers.
Ran dx9 version with no freezes (still have geforce overlay, no effect on or off.)
Dx11 still experiences freezes.
Only thing I haven't done is rolled back nvidia drivers to pre-isp move (last known non-freeze dx11.) If I do this and it does not resolve the freezes, then it's either some windows update or possibly actually related somehow to the isp switchover.
I rolled back the nvidia drivers to the pre-isp switch ones (april 2024 drivers- clean install) - still got freezes.
Might be indicating a windows update did something, but how often do they mess with dx and not say in release notes?
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: CptTrips on July 27, 2024, 04:57:24 PM
I rolled back the nvidia drivers to the pre-isp switch ones (april 2024 drivers- clean install) - still got freezes.
Might be indicating a windows update did something, but how often do they mess with dx and not say in release notes?
Have you guys disproved the skins thing? Something like that sound more plausible to me.
I've had problems with micro stutter and micro freezes before in other games due to various problems. (Like my thermal paste coming undone and hitting a CPU thermal throttling limit. There are utils to detect if your CPU is hitting throttling events. Interestingly though that issue would also take about 10 minutes or so to build up that amount of heat. Then after it cooled I might get another 10 minutes before it would repeat. Just to eliminate that possibility totally, like maybe some updated windoze threshold setting got updated in a patch, might be worth using the Intel util to eliminate that possibility. I'd have someone who has been relieably repro'ing the issues to run the check. Check this out: https://www.youtube.com/watch?v=sVEXd-Wp8FY (https://www.youtube.com/watch?v=sVEXd-Wp8FY))
But something pausing 3-5 sec? I find it hard the believe a video driver issue would ever pause something for 5 seconds. That sounds to me more like some connection time-out thing. 5 seconds in GPU time is like 10 eons. I could totally believe some connection timeout thing blocking for 5 secs of retries before being abandoned.
$0.02.
Maybe try this too: https://www.howtogeek.com/784198/how-to-monitor-your-computers-gpu-temperature/#:~:text=Windows%2011%20has%20the%20ability,performance%20tab%20at%20the%20top. (https://www.howtogeek.com/784198/how-to-monitor-your-computers-gpu-temperature/#:~:text=Windows%2011%20has%20the%20ability,performance%20tab%20at%20the%20top.)
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Shane on July 27, 2024, 05:07:45 PM
Have you guys disproved the skins thing? Something like that sound more plausible to me. I've had problems with micro stutter and micro freezes before in other games due to various problems. (Like my thermal paste coming undone and hitting a CPU thermal throttling limit. There are utils to detect if your CPU is hitting throttling events.) But something pausing 3-5 sec? I find it hard the believe a video driver issue would ever pause something for 5 seconds. That sounds to me more like some connection time-out thing. 5 seconds in GPU time is like 10 eons. I could totally believe some connection timeout thing blocking for 5 secs of retries before being abandoned. $0.02.
I don't have the skin auto download enabled. There used to be a micro-ding in loading other player skins, but with newer systems that has gone away.
My freezes last about 1/2 second and occur regardless of environment. I'll and see if I can capture it with the geforce overlay. Using AH dx9 resolves it but comes with its own meh baggage in displaying some layers.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: CptTrips on July 27, 2024, 05:14:16 PM
I don't have the skin auto download enabled. There used to be a micro-ding in loading other player skins, but with newer systems that has gone away.
My freezes last about 1/2 second and occur regardless of environment. I'll and see if I can capture it with the geforce overlay. Using AH dx9 resolves it but comes with its own meh baggage in displaying some layers.
If it is a throttling issue, I could see DX11 stressing things more because it does more and increasing the likelihood. But anything is worth exploring when you are just trying to collect data points.
Of course at this point you can see any theory kinda fit if you squint hard enough. ;)
Since some of you OLNY play AH you might not realize it could happen in another high load app. At the time I swore it was a Battlefield bug until I realized it was Thermal throttling. Battlefield was just my canary in the coal mine and not the root cause as I has suspected originally. I wasn't playing anything else at the time. Maybe window changed the power level thresholds or fan settings. Running that stressor load tester app would be a good check.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Gman on July 28, 2024, 01:34:15 AM
Haven't read the entire thread and don't plan to -
One thing that should be checked first IMO is your PC's power settings. IF you don't have it set to "Ultimate performance" while gaming, you could have a ton of micro freezing issues. It's what cured my problems with AH on my prior gaming system, it had been set to "Balanced", and for some reason it greatly affected my network/connection with online games.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: hitech on July 31, 2024, 01:10:03 PM
Animal, you must have turned of VSync in AcesHigh video settings.
It cant be skins because it does not happen in dx9 which also load skins.
As far as i Know there are no appearance differences between 9 and 11 but 11 is required for vr.
HiTech
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 31, 2024, 01:20:01 PM
If I remember correctly there is also an overide in nvidia settings.
HiTech
CORRECT - My Vertical Sync in nvidia is set to "Fast", which is similar to "Off", it just prevents tearing.
Game moves and looks great
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 31, 2024, 01:26:17 PM
A couple of us assumed that was where the high fps came from. Zero negative effects in the game visuals
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 31, 2024, 05:50:27 PM
Nvidia Vsync options
(https://i.imgur.com/BXDsZgc.jpeg)
I have read where vsync and DX can has caused freezes in other full screen game, but that doesn't mean it's the problem here. Some mentioned Vulkan stuff. Also read about conflicts with monitors with 60hz refresh rates (which is what I have), but nothing is falling together into one answer yet.
I do know that Vsync = Fast was ONE of the settings I made when I lost the freezes. The sense I get is that it still puts a little brake on frames enough to avoid tearing, where off is full tilt. Doesn't mean it's the fix but maybe a bandaid to something else.
I'll enable VSync again and see if I get freezes back.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on July 31, 2024, 05:53:33 PM
If the FPS is higher than your monitor refresh rate then vsync is not active.
Seems very unlikely to me though that a 2 second pause could be caused by vsync, on or off.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on July 31, 2024, 06:52:50 PM
If the FPS is higher than your monitor refresh rate then vsync is not active.
Seems very unlikely to me though that a 2 second pause could be caused by vsync, on or off.
I'm willing to research anything and everything. No one has an answer, 50 theories. I understand why I have high fps. But I also understand within one or 2 of those settings I made in Nvidia, or TCP/IP. Made it go away. In my case the answer is here, I just need to narrow it down. I work so I don't have all day and night to do these things. Process of elimination, VSync is just one part of that elimination. I want hard evidence it's not related before I discount it. Again, lots of theories, no answers. All I know is I fixed it here.
VSync is not fully enabled, nor disabled.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Eagler on August 01, 2024, 06:54:51 AM
Seems some of my latest vr glitches might be another defective proprietary vive pro cable
Eagler
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: 1Cane on August 01, 2024, 07:51:05 AM
Have mini stutters usually near bomb release in dive. :x :x :x
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: icepac on August 01, 2024, 12:49:11 PM
Puma 6 chipset?
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: steely07 on August 01, 2024, 08:26:48 PM
I spent several hours yesterday investigating with sysinternals process monitor (https://learn.microsoft.com/en-us/sysinternals/downloads/procmon#screenshots)
I ran 2 tests, one for 10 mins and one for 30, I then filtered the results to only show the activities of the aceshigh11.exe, the 10 min test gave me around 391,000 results, the 30 min gave around 980,000 which I exported to csv.
I then sorted by the duration of each activity, there were only 2 events that took more than a fraction of a second, for the 10 min test, that activity took 601 seconds (10 mins almost exactly) and for the 30 min test, the same activity took 1838 seconds (30 and a tiny bit mins)
I stress again, the next longest activity was 0.0042045 of a sec, while opening/reading terrset00.res (a 150mb file), every other activity on the 30 min test was less than a 1000'th of a sec.
The activity in question is the aceshigh11.exe attempting to access the path C:\Windows\System32\drivers\etc which is a protected folder where your hosts file (and a few others live)
Why it's attempting to do this, I can't tell, I can only guess it might want to set some HT server ip s in the host file, perhaps leftover old code from the early days of AH?
The exact entry is this :
Time of day 1:31:12.1592613 PM Process name aceshigh11.exe PID 5464 Operation NotifyChangeDirectory Path C:\Windows\System32\drivers\etc Result CANCELLED Detail Filter: FILE_NOTIFY_CHANGE_FILE_NAME, FILE_NOTIFY_CHANGE_DIR_NAME, FILE_NOTIFY_CHANGE_ATTRIBUTES, FILE_NOTIFY_CHANGE_SIZE, FILE_NOTIFY_CHANGE_LAST_WRITE, FILE_NOTIFY_CHANGE_SECURITY Process start 1/08/2024 1:30:37 PM Duration 601.3205644 (seconds)
And for the 30 mins test, same thing
Time of day 2:34:09.7747351 PM Process Name aceshigh11.exe PID 2684 Operation NotifyChangeDirectory C:\Windows\System32\drivers\etc Result CANCELLED Detail Filter: FILE_NOTIFY_CHANGE_FILE_NAME, FILE_NOTIFY_CHANGE_DIR_NAME, FILE_NOTIFY_CHANGE_ATTRIBUTES, FILE_NOTIFY_CHANGE_SIZE, FILE_NOTIFY_CHANGE_LAST_WRITE, FILE_NOTIFY_CHANGE_SECURITY Process start 1/08/2024 2:34:08 PM Duration 1838.9060439 (30.633 mins)
Around the cancelled entry, aces seems to be doing some queries on network configuration of the machine it's running on, the highlighted entries are the ones that seem to go for 10 mins and then fail/are cancelled.
https://imgur.com/R0vLInO
https://imgur.com/Q1qoibx
Apologies, please download the images to see them better...
I'm not suggesting anything suspicious or unusual is happening, but the huge difference in duration of these processes, and the timing lining up really well makes me wonder.
RE my previous guess about skins, I can write that off, there is a lot of skin checking done, but it all happens in milliseconds
HT, I hope this is helpful, I can provide the spreadsheets and the exported process monitor logs if needed.
Steely
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: CptTrips on August 01, 2024, 08:32:28 PM
I spent several hours yesterday investigating with sysinternals process monitor (https://learn.microsoft.com/en-us/sysinternals/downloads/procmon#screenshots)
Nice work.
The idea of a GPU defragging mem taking as long as some of these pauses just sounded hard to believe.
An internet time-out of a files sys timeout sounds more more believable to me.
Good catch.
I have no idea why DX11 would effect that, but you gotta follow what data you have until you prove it's a dead end.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on August 02, 2024, 03:53:53 AM
I spent several hours yesterday investigating with sysinternals process monitor (https://learn.microsoft.com/en-us/sysinternals/downloads/procmon#screenshots)
I ran 2 tests, one for 10 mins and one for 30, I then filtered the results to only show the activities of the aceshigh11.exe, the 10 min test gave me around 391,000 results, the 30 min gave around 980,000 which I exported to csv.
I then sorted by the duration of each activity, there were only 2 events that took more than a fraction of a second, for the 10 min test, that activity took 601 seconds (10 mins almost exactly) and for the 30 min test, the same activity took 1838 seconds (30 and a tiny bit mins)
I stress again, the next longest activity was 0.0042045 of a sec, while opening/reading terrset00.res (a 150mb file), every other activity on the 30 min test was less than a 1000'th of a sec.
The activity in question is the aceshigh11.exe attempting to access the path C:\Windows\System32\drivers\etc which is a protected folder where your hosts file (and a few others live)
Why it's attempting to do this, I can't tell, I can only guess it might want to set some HT server ip s in the host file, perhaps leftover old code from the early days of AH?
The exact entry is this :
Time of day 1:31:12.1592613 PM Process name aceshigh11.exe PID 5464 Operation NotifyChangeDirectory Path C:\Windows\System32\drivers\etc Result CANCELLED Detail Filter: FILE_NOTIFY_CHANGE_FILE_NAME, FILE_NOTIFY_CHANGE_DIR_NAME, FILE_NOTIFY_CHANGE_ATTRIBUTES, FILE_NOTIFY_CHANGE_SIZE, FILE_NOTIFY_CHANGE_LAST_WRITE, FILE_NOTIFY_CHANGE_SECURITY Process start 1/08/2024 1:30:37 PM Duration 601.3205644 (seconds)
And for the 30 mins test, same thing
Time of day 2:34:09.7747351 PM Process Name aceshigh11.exe PID 2684 Operation NotifyChangeDirectory C:\Windows\System32\drivers\etc Result CANCELLED Detail Filter: FILE_NOTIFY_CHANGE_FILE_NAME, FILE_NOTIFY_CHANGE_DIR_NAME, FILE_NOTIFY_CHANGE_ATTRIBUTES, FILE_NOTIFY_CHANGE_SIZE, FILE_NOTIFY_CHANGE_LAST_WRITE, FILE_NOTIFY_CHANGE_SECURITY Process start 1/08/2024 2:34:08 PM Duration 1838.9060439 (30.633 mins)
Around the cancelled entry, aces seems to be doing some queries on network configuration of the machine it's running on, the highlighted entries are the ones that seem to go for 10 mins and then fail/are cancelled.
https://imgur.com/R0vLInO
https://imgur.com/Q1qoibx
Apologies, please download the images to see them better...
I'm not suggesting anything suspicious or unusual is happening, but the huge difference in duration of these processes, and the timing lining up really well makes me wonder.
RE my previous guess about skins, I can write that off, there is a lot of skin checking done, but it all happens in milliseconds
HT, I hope this is helpful, I can provide the spreadsheets and the exported process monitor logs if needed.
Steely
My question is which setting I made that bypassed this by setting performance over quality. Had it, made the changes, its gone. Performance seems to bypass a process,…..so far.
Opened RM and event logs a few days ago but then work ate my time
Go back and read difference i posted between 9 & 11
Finding issue is great stuff, finding fix more better. I’ve yet to see someone with any other card besides nVidia complaining.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: steely07 on August 02, 2024, 04:04:20 AM
I tried all the changes you suggested, got more framerate, but no less freezes unfortunately
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on August 02, 2024, 09:34:51 AM
I tried all the changes you suggested, got more framerate, but no less freezes unfortunately
My problem was, i just rattled through settings. I’ve done something some haven’t
I did remove both GF Experience and Xbox Game Bar. Not sure if anyone else did.
I’m working until Sat. And blocked 3 days off. Gonna see if I can duplicate freezes again, reversing settings I made.
Thanks for the time you put into that report.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: steely07 on August 02, 2024, 06:51:51 PM
I also removed gamebar and GF experience, did the TCP tweaks and Nvidia tweaks, but still stuttering, just so we know we're on the same page there :), the extra framerate is excellent I must say!
No problem investigating , I have a lot of experience troubleshooting stuff, 20 years a sysadmin/network wonk
I may change permissions on my drivers\etc folder and see what file it's trying to create, it'd be a last resort though, and not any kind of permanant fix, that folder is protected for good reason
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on August 02, 2024, 07:26:51 PM
I also removed gamebar and GF experience, did the TCP tweaks and Nvidia tweaks, but still stuttering, just so we know we're on the same page there :), the extra framerate is excellent I must say!
No problem investigating , I have a lot of experience troubleshooting stuff, 20 years a sysadmin/network wonk
I may change permissions on my drivers\etc folder and see what file it's trying to create, it'd be a last resort though, and not any kind of permanant fix, that folder is protected for good reason
Hmm. Well, to be honest, I’ve been away from programming and troubleshooting quite awhile. During that time a lot has changed, a lot has been forgotten. I’m just now pushing myself back into the saddle and knocking some rust off, and time to do it.
Just remember on high fps, most rates over your refresh rate frames will be dumped. But damn its smooth, like real life smooth.
I did disable cpu parking. Directions on my web page.
Maybe once per night I get a 250ms hiccup, kinda normal in games. Not the same what I had.
Trying to remember what else.
I was eyeing that Ccleaner flushes DNS and DirectX Shader Cache. In fact it cleans a boat load of stuff. I just noticed DX Shader cache which caught my eye. I use this almost daily. Have no clue if it has anything to do with it, center point being DX is brought up a lot.
Hopefully I’ll get time to reverse setting one by one to see if I can duplicate it. Time consuming since I need to fly 20-30 min for each one. I did mess with scaling and saw it again, but can’t nail it, nir anything else as definite yet. I need to see it kill it and duplicate it again before I think i narrowed it down.
Chances are, what we find will probably be a bandaid to something we may not be able to change. A workaround.
That said, you seemed to have maybe gotten us half way there. Good stuff to know. Prior we’re just guessing ainkessly. That may give us target to research.
Maybe HT’s next round something will click to him.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: icepac on August 02, 2024, 07:34:03 PM
I remember issues with warbirds and having to make sure the hosts file was editable.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on August 02, 2024, 07:39:52 PM
I spent several hours yesterday investigating with sysinternals process monitor (https://learn.microsoft.com/en-us/sysinternals/downloads/procmon#screenshots)
I ran 2 tests, one for 10 mins and one for 30, I then filtered the results to only show the activities of the aceshigh11.exe, the 10 min test gave me around 391,000 results, the 30 min gave around 980,000 which I exported to csv.
I then sorted by the duration of each activity, there were only 2 events that took more than a fraction of a second, for the 10 min test, that activity took 601 seconds (10 mins almost exactly) and for the 30 min test, the same activity took 1838 seconds (30 and a tiny bit mins)
I stress again, the next longest activity was 0.0042045 of a sec, while opening/reading terrset00.res (a 150mb file), every other activity on the 30 min test was less than a 1000'th of a sec.
The activity in question is the aceshigh11.exe attempting to access the path C:\Windows\System32\drivers\etc which is a protected folder where your hosts file (and a few others live)
Why it's attempting to do this, I can't tell, I can only guess it might want to set some HT server ip s in the host file, perhaps leftover old code from the early days of AH?
The exact entry is this :
Time of day 1:31:12.1592613 PM Process name aceshigh11.exe PID 5464 Operation NotifyChangeDirectory Path C:\Windows\System32\drivers\etc Result CANCELLED Detail Filter: FILE_NOTIFY_CHANGE_FILE_NAME, FILE_NOTIFY_CHANGE_DIR_NAME, FILE_NOTIFY_CHANGE_ATTRIBUTES, FILE_NOTIFY_CHANGE_SIZE, FILE_NOTIFY_CHANGE_LAST_WRITE, FILE_NOTIFY_CHANGE_SECURITY Process start 1/08/2024 1:30:37 PM Duration 601.3205644 (seconds)
And for the 30 mins test, same thing
Time of day 2:34:09.7747351 PM Process Name aceshigh11.exe PID 2684 Operation NotifyChangeDirectory C:\Windows\System32\drivers\etc Result CANCELLED Detail Filter: FILE_NOTIFY_CHANGE_FILE_NAME, FILE_NOTIFY_CHANGE_DIR_NAME, FILE_NOTIFY_CHANGE_ATTRIBUTES, FILE_NOTIFY_CHANGE_SIZE, FILE_NOTIFY_CHANGE_LAST_WRITE, FILE_NOTIFY_CHANGE_SECURITY Process start 1/08/2024 2:34:08 PM Duration 1838.9060439 (30.633 mins)
Around the cancelled entry, aces seems to be doing some queries on network configuration of the machine it's running on, the highlighted entries are the ones that seem to go for 10 mins and then fail/are cancelled.
https://imgur.com/R0vLInO
https://imgur.com/Q1qoibx
Apologies, please download the images to see them better...
I'm not suggesting anything suspicious or unusual is happening, but the huge difference in duration of these processes, and the timing lining up really well makes me wonder.
RE my previous guess about skins, I can write that off, there is a lot of skin checking done, but it all happens in milliseconds
HT, I hope this is helpful, I can provide the spreadsheets and the exported process monitor logs if needed.
Steely
Just fyi
To post pics from imgur it gives a list of links to use, you want BB link to post here on bulletin board
Just following the route you’re taking.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: CptTrips on August 02, 2024, 07:57:05 PM
I also removed gamebar and GF experience, did the TCP tweaks and Nvidia tweaks, but still stuttering, just so we know we're on the same page there :), the extra framerate is excellent I must say!
No problem investigating , I have a lot of experience troubleshooting stuff, 20 years a sysadmin/network wonk
I may change permissions on my drivers\etc folder and see what file it's trying to create, it'd be a last resort though, and not any kind of permanant fix, that folder is protected for good reason
If you haven't already, you might also check your event viewer to see if you can find anything correlating with the times of your pauses. Sometimes you can catch a clue there on stuff. $0.02.
This is always disabled on my computers, aling with s long list of other things. I don’t need what I don’t need.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on August 03, 2024, 11:08:13 AM
I have fast SSDs so don't notice the indexing. If I were having stutters in any game I would kill that. Search indexes do come in handy sometimes though. You can also turn it off for certain folders.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: icepac on August 07, 2024, 06:32:08 PM
Is the sim trying to display an image file it can’t find.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: scott66 on August 09, 2024, 11:53:23 PM
I found switching from version 11 (VR) to version 9 eliminated almost all of my game freezes
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Shane on August 10, 2024, 08:54:58 AM
I found switching from version 11 (VR) to version 9 eliminated almost all of my game freezes
We're pretty much aware of that. However, I find some gfx layers are displayed differently between the two, most noticeably (for me, anyway) ocean water when close, and how planes/icons seem to get pushed behind some cloud layers that are further away than the plane itself.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Dadtallica on August 10, 2024, 08:59:48 AM
We're pretty much aware of that. However, I find some gfx layers are displayed differently between the two, most noticeably (for me, anyway) ocean water when close, and how planes/icons seem to get pushed behind some cloud layers that are further away than the plane itself.
I’ve always noticed something similar with smoke trails from your plane. Sometimes when in exterior view on buffs the smoke trail will be behind a cloud but the coils is actually ahead of you. I have a screenshot somewhere I gotta find.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Shane on August 10, 2024, 09:03:55 AM
I’ve always noticed something similar with smoke trails from your plane. Sometimes when in exterior view on buffs the smoke trail will be behind a cloud but the coils is actually ahead of you. I have a screenshot somewhere I gotta find.
I've seen the same thing (dx11) at times on other planes. It definitely has to do with how layers are displayed... haven't used dx9 enough to see if it's the same with that. Wonder if VR users have ever noticed the smoke thing?
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Dadtallica on August 10, 2024, 09:24:00 AM
I've seen the same thing (dx11) at times on other planes. It definitely has to do with how layers are displayed... haven't used dx9 enough to see if it's the same with that. Wonder if VR users have ever noticed the smoke thing?
Found a pic. It’s an iPhone video of an AH video so not the sharpest quality. Sorry it’s so big. (https://i.imgur.com/8noNIPq.jpeg)
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: CptTrips on August 10, 2024, 10:48:12 AM
FYI, Do it like:
(https://i.imgur.com/8noNIPq.jpeg)
Add a width attribute to the first part of the tag.
Quote
[img width=500]
Width is in pixels.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on August 10, 2024, 11:43:56 AM
Does the smoke lead like that when all three planes are still together? Wondering if that's related to a missing plane.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Dadtallica on August 10, 2024, 01:03:38 PM
I spent several hours yesterday investigating with sysinternals process monitor (https://learn.microsoft.com/en-us/sysinternals/downloads/procmon#screenshots)
I ran 2 tests, one for 10 mins and one for 30, I then filtered the results to only show the activities of the aceshigh11.exe, the 10 min test gave me around 391,000 results, the 30 min gave around 980,000 which I exported to csv.
I then sorted by the duration of each activity, there were only 2 events that took more than a fraction of a second, for the 10 min test, that activity took 601 seconds (10 mins almost exactly) and for the 30 min test, the same activity took 1838 seconds (30 and a tiny bit mins)
I stress again, the next longest activity was 0.0042045 of a sec, while opening/reading terrset00.res (a 150mb file), every other activity on the 30 min test was less than a 1000'th of a sec.
The activity in question is the aceshigh11.exe attempting to access the path C:\Windows\System32\drivers\etc which is a protected folder where your hosts file (and a few others live)
Why it's attempting to do this, I can't tell, I can only guess it might want to set some HT server ip s in the host file, perhaps leftover old code from the early days of AH?
The exact entry is this :
Time of day 1:31:12.1592613 PM Process name aceshigh11.exe PID 5464 Operation NotifyChangeDirectory Path C:\Windows\System32\drivers\etc Result CANCELLED Detail Filter: FILE_NOTIFY_CHANGE_FILE_NAME, FILE_NOTIFY_CHANGE_DIR_NAME, FILE_NOTIFY_CHANGE_ATTRIBUTES, FILE_NOTIFY_CHANGE_SIZE, FILE_NOTIFY_CHANGE_LAST_WRITE, FILE_NOTIFY_CHANGE_SECURITY Process start 1/08/2024 1:30:37 PM Duration 601.3205644 (seconds)
And for the 30 mins test, same thing
Time of day 2:34:09.7747351 PM Process Name aceshigh11.exe PID 2684 Operation NotifyChangeDirectory C:\Windows\System32\drivers\etc Result CANCELLED Detail Filter: FILE_NOTIFY_CHANGE_FILE_NAME, FILE_NOTIFY_CHANGE_DIR_NAME, FILE_NOTIFY_CHANGE_ATTRIBUTES, FILE_NOTIFY_CHANGE_SIZE, FILE_NOTIFY_CHANGE_LAST_WRITE, FILE_NOTIFY_CHANGE_SECURITY Process start 1/08/2024 2:34:08 PM Duration 1838.9060439 (30.633 mins)
Around the cancelled entry, aces seems to be doing some queries on network configuration of the machine it's running on, the highlighted entries are the ones that seem to go for 10 mins and then fail/are cancelled.
https://imgur.com/R0vLInO
https://imgur.com/Q1qoibx
Apologies, please download the images to see them better...
I'm not suggesting anything suspicious or unusual is happening, but the huge difference in duration of these processes, and the timing lining up really well makes me wonder.
RE my previous guess about skins, I can write that off, there is a lot of skin checking done, but it all happens in milliseconds
HT, I hope this is helpful, I can provide the spreadsheets and the exported process monitor logs if needed.
Steely
Nice work on trouble shooting. Aces High does not go after that folder directly but a request for DNS lookup would typically have the system check in a hosts first. Also I can think of some reasons nvidia may be trying to look at that folder directly.
But the BIG KEY TO REMEMBER, is this is only DX11 not dx9. That eliminates almost all normal game related items.
Also has anyone tried running AH as administrator? If the issue goes away if could have something to do with failure to open a file or permissions some where.
HiTech It also could be a periodic check for drivers.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: hitech on September 04, 2024, 11:30:07 AM
I've seen the same thing (dx11) at times on other planes. It definitely has to do with how layers are displayed... haven't used dx9 enough to see if it's the same with that. Wonder if VR users have ever noticed the smoke thing?
Thats simply a draw order issue that can happen at times with alpha blending. Each sprite is not sorted with each other so depends on what you want to draw first the smoke trail or the clouds. One will cause an issue no matter how you do it.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on September 04, 2024, 02:48:31 PM
Also has anyone tried running AH as administrator? If the issue goes away if could have something to do with failure to open a file or permissions some where.
HiTech It also could be a periodic check for drivers.
Yes.
My freezes are very quick, maybe half second. It’s more of just a glitch now, not worth mention.
It was like 2 secs before my tweaking rampage. About the same time period I remembered to set ‘Run as Admin’ setting that stays that way. That was always SOP, I saw I hadn’t done that, so I did that about the time this thread started.
I also give the exe ‘High Priority’ in Task Manager.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: steely07 on September 04, 2024, 07:09:22 PM
Thanks for the reply Dale, yes, I'm running AH as admin, and have removed NVIDIA geforce experience (that checks for driver updates)
I've also been wondering if we're all on Win11 (those with freezes), MS may have done something during the may patch window, although I've read the KB's and I can't see anything obvious.
My other hope was to buy a AMD Radeon card and try it on the same machine I currently game on, but I'm not working atm, and the price for a similar card to my 2080 is several hundred bucks :(
PS : I get the same freeze on DX9, with same details
Time of day 12:58:15.9431924 PM Process name aceshigh9.exe PID 4124 Operation NotifyChangeDirectory Path C:\Windows\System32\drivers\etc Details CANCELLED Filter: FILE_NOTIFY_CHANGE_FILE_NAME, FILE_NOTIFY_CHANGE_DIR_NAME, FILE_NOTIFY_CHANGE_ATTRIBUTES, FILE_NOTIFY_CHANGE_SIZE, FILE_NOTIFY_CHANGE_LAST_WRITE, FILE_NOTIFY_CHANGE_SECURITY Duration 1292.7041384 (21 mins, as in my DX9 test I wasn't expecting freezes, so hadn't started process monitor until I saw the first freeze, was a 30 min test)
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Dadtallica on September 04, 2024, 10:03:22 PM
Thanks for the reply Dale, yes, I'm running AH as admin, and have removed NVIDIA geforce experience (that checks for driver updates)
I've also been wondering if we're all on Win11 (those with freezes), MS may have done something during the may patch window, although I've read the KB's and I can't see anything obvious.
My other hope was to buy a AMD Radeon card and try it on the same machine I currently game on, but I'm not working atm, and the price for a similar card to my 2080 is several hundred bucks :(
PS : I get the same freeze on DX9, with same details
Time of day 12:58:15.9431924 PM Process name aceshigh9.exe PID 4124 Operation NotifyChangeDirectory Path C:\Windows\System32\drivers\etc Details CANCELLED Filter: FILE_NOTIFY_CHANGE_FILE_NAME, FILE_NOTIFY_CHANGE_DIR_NAME, FILE_NOTIFY_CHANGE_ATTRIBUTES, FILE_NOTIFY_CHANGE_SIZE, FILE_NOTIFY_CHANGE_LAST_WRITE, FILE_NOTIFY_CHANGE_SECURITY Duration 1292.7041384 (21 mins, as in my DX9 test I wasn't expecting freezes, so hadn't started process monitor until I saw the first freeze, was a 30 min test)
Stutter was less notable tonight for me. It was the same when I played IL2 single player for like 30 min.
So far I have changed nothing. I have been watching you all go through your motions so thank you for that diligence but so far there is no answer. Doesn’t really bother me that much anyway.
Nice to see Dale interacting. We need to do a monthly on air chat! I would be happy to dust off my radio gear and host a monthly session with the fella. :aok
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on September 05, 2024, 06:40:33 PM
Thanks for the reply Dale, yes, I'm running AH as admin, and have removed NVIDIA geforce experience (that checks for driver updates)
I've also been wondering if we're all on Win11 (those with freezes), MS may have done something during the may patch window, although I've read the KB's and I can't see anything obvious.
My other hope was to buy a AMD Radeon card and try it on the same machine I currently game on, but I'm not working atm, and the price for a similar card to my 2080 is several hundred bucks :(
PS : I get the same freeze on DX9, with same details
Time of day 12:58:15.9431924 PM Process name aceshigh9.exe PID 4124 Operation NotifyChangeDirectory Path C:\Windows\System32\drivers\etc Details CANCELLED Filter: FILE_NOTIFY_CHANGE_FILE_NAME, FILE_NOTIFY_CHANGE_DIR_NAME, FILE_NOTIFY_CHANGE_ATTRIBUTES, FILE_NOTIFY_CHANGE_SIZE, FILE_NOTIFY_CHANGE_LAST_WRITE, FILE_NOTIFY_CHANGE_SECURITY Duration 1292.7041384 (21 mins, as in my DX9 test I wasn't expecting freezes, so hadn't started process monitor until I saw the first freeze, was a 30 min test)
\
I'm starting to think I need to reset my PC, and start from scratch until I find the setting that calmed it way down. I pumped so many tweaks into it (every tweak on my site) that I screwed up, making it hard to find that one. Sorry about that. Problem is, since it's basically fixed here, I'm probably not going to see any indications on my end in testing.
I just updated Nvidia drivers that came out a few days ago. There was no change. I just have a very fast glitch now. I'm just trying to help where I can to fix it for others now.
I saw some questionable things when running Event Viewer, but nowhere near the time invested as Spikes.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Eagler on September 06, 2024, 05:25:44 AM
Seems to be happening more these days on my front end..
Maybe it's just the way the internet works today..
Everything streaming, perverts downloading their porn, retards streaming their video game victories on yt..
Sorry but bandwidth isn't unlimited
Eagler
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on September 06, 2024, 07:51:14 AM
Seems to be happening more these days on my front end..
Maybe it's just the way the internet works today..
Everything streaming, perverts downloading their porn, retards streaming their video game victories on yt..
Sorry but bandwidth isn't unlimited
Eagler
I know you’re streaming TV now. Remember, depending how/if your router is tweaked, you’re sharing bandwidth between tv and game now. Try turning tv off while you play.IF you think its a connection issue. There are router tweaks in my page now. QoS could play a roll.
The reason I say this as a guess is no one else has said its increased, and you went to streaming tv. I don’t think the freezes are connection issue, yet.
Mine is less, wish I knew why so I could pass it along.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Eagler on September 06, 2024, 08:55:21 AM
Thanks Animl-AW!
I rebooted the modem and router yesterday which seemed to help some last night
I have 500gb with spectrum
I will check your page for tweaks
Thanks!
Eagler
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Skyyr on September 06, 2024, 09:24:20 AM
Has anyone sought the advice of Sheila M Moss? She's an expert at fixing nuisance problems like this or so I hear.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: CptTrips on September 06, 2024, 01:56:25 PM
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on September 22, 2024, 12:41:25 PM
Welp, I got a nvidia update last week, or so. Freezes on my end got worse. I had it almost gone, now its back. Don’t know about 10 min, but its a 2 second freeze. <shrug>
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: nopoop on September 22, 2024, 01:16:28 PM
Same here. Havent changed anything
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: icepac on September 23, 2024, 04:46:26 AM
Is your nvidia software checking for updates? Is any of your software checking for updates?
Do you have any weather or news being pushed to your machine?
I make all that stuff manual so i can control it.
It’s usually that little icon in your systray or the stock ticker on your start bar.
Try turning off skins to see if your computer reacts to the nearby planes in order to display the skin your system is trying to display.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on September 23, 2024, 08:45:58 AM
Is your nvidia software checking for updates? Is any of your software checking for updates?
Do you have any weather or news being pushed to your machine?
I make all that stuff manual so i can control it.
It’s usually that little icon in your systray or the stock ticker on your start bar.
Try turning off skins to see if your computer reacts to the nearby planes in order to display the skin your system is trying to display.
Windows updates, which I got too, will default some settings. Evidently Nvidia will too, had to redo my settings. It went back to just a glitch last night.
I’m just becoming more convinced its a Nvidia DX11 thing. I may have found the setting that minimizes it. But I thought that 4 times. Need more time flying.
Its not skins, it happens when no planes are even in the area. It also happened when I was high alt and on deck.
I do not think its anything in the game. I’ve seen similar complaints on other full screen game boards and reddit. Everyone throws everything at it including shoes. Haven’t red about any golden egg yet.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Drano on September 23, 2024, 09:07:06 AM
Only common thread I have for this is it only seems to happen, at least for me, with AH. Irregular momentary derps which often times, but not every time, result in my stick mappings up and disappearing. In IL2 and MSFS I don't have this issue. Can't say about DCS as I don't play it. If it's happening on the desktop, I'm not noticing it. Because of this I'd focus on AH. Something in the game is calling for something that probably isn't there anymore from 267 updates ago in the rest of the internet. That's my take on it anyway.
Sent from my SM-G991U using Tapatalk
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on September 23, 2024, 09:15:20 AM
Only common thread I have for this is it only seems to happen, at least for me, with AH. Irregular momentary derps which often times, but not every time, result in my stick mappings up and disappearing. In IL2 and MSFS I don't have this issue. Can't say about DCS as I don't play it. If it's happening on the desktop, I'm not noticing it. Because of this I'd focus on AH. Something in the game is calling for something that probably isn't there anymore from 267 updates ago in the rest of the internet. That's my take on it anyway.
Sent from my SM-G991U using Tapatalk
Well, some modern games are using DX12 now, so that COULD be the difference.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: ~ZoSo~ on September 23, 2024, 10:44:44 AM
Do these pauses happen in the offline practice arena or the online match arena?
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Lazerr on September 23, 2024, 10:51:59 AM
If it's only a dx11 thingy it's only affecting vr users right?
Eagler
I could be wrong, but Steam users are DX11 using VR or not, I believe. There is only a aceshighsteam.exe and no other choice and it has to support VR per the Steam description.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: AKIron on September 24, 2024, 03:26:50 PM
From what I've read here it is not just a VR issue. It is a DX11 issue whether or not you are using VR.
Yes but why use dx11 if dx9 works and you don't have vr?
Eagler
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Lazerr on September 24, 2024, 04:45:23 PM
I think steam uses dx11 automatically
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on September 24, 2024, 06:42:33 PM
I get fixated because I like finding fixes. Did it for many years.
I don't know why anyone would use steam instead of direct. It's kind of just a middleman.
DX12 is on all new Windows systems now. I have DX12. But the DX11 exe file was made with DX11 info. It will run on a newer DX version, but limited to what it was made for. DX11 is probably not fully utilizing DX12 systems.
A big question now, that I don't seem to get answers for is,... do people using VR see the same thing we see?
The reason I'm looking into nvidia settings is because there may be a workaround, not so much a "fix". But there is infinite combos that makes it hard to find when ya gotta fly 30 min for each change to test it. I do know, some setting I makes minimizes the issue from 2 sec, to 250ms or less. So I know it's there.
The workaround now is using DX9, until it's discovered.
Last I looked there were only like 24 steam users.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Shane on September 24, 2024, 06:49:55 PM
Yes but why use dx11 if dx9 works and you don't have vr?
Eagler
No VR. I have the dx11 freezies... I've tried the dx9 - no freezies, but... there are some weirdish graphical effects that outweigh the microfreezies so I still use the dx11 version.
The weirdish effects? How water and clouds are displayed, plus alt tabbing in/out creates a major freeze where dx11 doesn't.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Dadtallica on September 24, 2024, 06:50:36 PM
Only common thread I have for this is it only seems to happen, at least for me, with AH. Irregular momentary derps which often times, but not every time, result in my stick mappings up and disappearing. In IL2 and MSFS I don't have this issue. Can't say about DCS as I don't play it. If it's happening on the desktop, I'm not noticing it. Because of this I'd focus on AH. Something in the game is calling for something that probably isn't there anymore from 267 updates ago in the rest of the internet. That's my take on it anyway.
Sent from my SM-G991U using Tapatalk
I’m getting the same exact freezes in IL2 offline single player.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: xanax on September 24, 2024, 07:05:56 PM
I’m getting the same exact freezes in IL2 offline single player.
Same. Offline and on various online servers. I don't use VR. Last time I played AH (Friday, I think) the freezes were markedly longer for me than they previously were before. I did happen to apply an Nvidia patch earlier in the previous week. I'm gonna go the DX9 route I guess.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on September 24, 2024, 08:13:51 PM
I’m getting the same exact freezes in IL2 offline single player.
This is what I stated in the beginning and why I think it's between Nvidia and DX, NOT the game. I've seen these remarks on other game boards and reddit.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on September 24, 2024, 08:15:00 PM
Same. Offline and on various online servers. I don't use VR. Last time I played AH (Friday, I think) the freezes were markedly longer for me than they previously were before. I did happen to apply an Nvidia patch earlier in the previous week. I'm gonna go the DX9 route I guess.
Mine did the same at the same time era,.. but again, I got it down to a glitch in Nvidia control panel.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: ~ZoSo~ on September 30, 2024, 08:32:29 AM
I was getting the freezes using DX11 in the MA. I don’t get the freezes using DX11 offline or online in Match Play. I don’t get the freezes using VR offline or online in Match Play. I’ve never got the freezes using DX9. :salute
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on September 30, 2024, 10:02:06 AM
I was getting the freezes using DX11 in the MA. I don’t get the freezes using DX11 offline or online in Match Play. I don’t get the freezes using VR offline or online in Match Play. I’ve never got the freezes using DX9. :salute
IMO, the easiest answer, before someone discovers gold is
VR use DX11 version No VR use DX9 version Steam players who have freezes with no VR should move to the standalone version and use DX9.
If you don’t experience the freezes in DX11 it doesn’t matter which version.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: ~ZoSo~ on September 30, 2024, 10:12:13 AM
Ok
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: RotBaron on September 30, 2024, 10:21:59 AM
DX 9 in AH distorts the text in text buffer. It’s so distracting I’ll put up with game freezes in DX 11 even though I don’t use VR.
I saw Lord of the Rings Online “LOTRO” has been preparing to upgrade all of their arena servers to 64-bit because of persistent lag issues, by mid 2025. They’re currently beta testing the upgrade on two large servers. Relative to this, idk, worth considering…
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: ~ZoSo~ on September 30, 2024, 11:54:37 AM
The only problem I have with the DX9 version is having to Alt tab to close the game. I only get the freezes in the MA with the DX11 version.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Dadtallica on September 30, 2024, 12:03:13 PM
Since I don’t use VR anyway what will I be losing if I make the move to DX9? The freezes at first were tolerable but they are becoming more consistent and lengthier in duration. Twice this weekend it happened to me as my level bombsight cross hair was on target and I missed long each time.
I’ve also noticed it’s started to happen a lot when there is a lot of action going on around me or when the clouds are more prevalent. I do not know if they are the same exact freezes for the same reasons.
I’m still playing anyway.
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Spikes on September 30, 2024, 12:04:54 PM
I've never noticed any discernable difference between DX9 or DX11. Then again, I've never had the micro freezes either. /shrug
Title: Re: Are these game freezes the result of someone changing codes in real time?
Post by: Animl-AW on September 30, 2024, 02:43:15 PM
Since I don’t use VR anyway what will I be losing if I make the move to DX9? The freezes at first were tolerable but they are becoming more consistent and lengthier in duration. Twice this weekend it happened to me as my level bombsight cross hair was on target and I missed long each time.
I’ve also noticed it’s started to happen a lot when there is a lot of action going on around me or when the clouds are more prevalent. I do not know if they are the same exact freezes for the same reasons.
I had mine down to very quick, enabled s quality setting and they went back to what everyone else sees.
I’m still playing anyway.
Won’t hurt anything to try it. I’m still using 11 out of curiosity.