Definition of DA (for me)
Take a Spit 8 or 9 out -minimal "there" time and vainly hope that you'll get a 1 on 1.
Sigh when you see 16's rolling all over the place, Temps looping everywhere and Chogs rolling through like express trains.
Latch onto someone and see if you can get about 30 seconds of concentrated combat time in before any one of the 3 categories above smacks you - actually it's almost a relief because you're not even tempted to RTB with no ammo.
It's the MacDonald's of AH11 -instant-serves a purpose-and you're surrounded by prepubescents.
Seriously just take away:
1) The ability to land - gear up -that's it - no landed kills - no wtg's - just arena style "fight and die" but you might fight longer than the one you kill.
2) Every communication except 200 text and range voice (open to all countries at once) - no conspiracies - squads can do their thing (most good ones use TS anyway) and furball lake would be awash with "everyone just getting along and helping each other" (vomit).
I'm stupid enough to treat DA as a place to mindlessly try and skill up (from a very low base) and compare fighting styles in preparation for the MA.
If it's to be the place of antagonism and become a virtual "fight club" go all the way - really make it our version of a barroom brawl.