straffo said:
And can you back your affirmation with fact and data ?
I have a book, Red Star Volume 5,
Yakovlev's Piston-Engined Fighters, by Yefim Gordon and Dmitriy Khazanov, that gives all kinds of cool info on all types of WW2 Yaks from original Soviet and factory sources. This is what it has to say about the 9U's redlines. This is actually from the chapter on the 9P, which was a 9U totally made of metal, whereas the 9U had a metal wing spar with wood skin and mostly wood ribs.
From page 99:
... thanks to (the all-metal wing), the (9P's) indicated airspeed in a dive could be increased from (the 9U's) 650kmph to 720kmph (404 to 447mph), and the maximum G load in recovery from a dive was brought up to 8.0 instead of 6.5.
What happened with 9Us if they got much above 404mph IAS was they started shedding hunks of wing skin, with usually fatal results. This was a problem shared by all wood-wing Yaks dating back to the prototype. The 9P didn't have this problem, however, because of its all-metal wing.
In the game, however, you can get a 9U to about 600 IAS without any harm done. Not only that, but while it starts buffeting from compression, the controls still work after a fashion, at least much better than those of other planes. Thus, the 9U can out-dive every plane in the game simply because of its immunity to most of the compression problems that affect other planes. And you can't break anything unless you pull over 8 Gs, which is rather above the historical redline G noted above, too.
Anyway, that's the data I got. The 9U seems to be able to go much faster, and pull higher Gs, than it could in real life. I'm not so concerned about the G loading, but the excess speed, especially because it ignores the compression effects that make other planes stop accelerating and totally lock up at considerably lower speeds. That to me is a bug, which is why I refer to the 9U as porked.